[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44360] trunk/blender/source/blender: * Fixed some typos in the code, patch [#30247] by Vladimir Rutsky (rutsky) .

Thomas Dinges blender at dingto.org
Thu Feb 23 10:23:35 CET 2012


Revision: 44360
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44360
Author:   dingto
Date:     2012-02-23 09:23:29 +0000 (Thu, 23 Feb 2012)
Log Message:
-----------
* Fixed some typos in the code, patch [#30247] by Vladimir Rutsky (rutsky). Thanks! 

Modified Paths:
--------------
    trunk/blender/source/blender/bmesh/docs/bmesh_design.mwiki
    trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c

Modified: trunk/blender/source/blender/bmesh/docs/bmesh_design.mwiki
===================================================================
--- trunk/blender/source/blender/bmesh/docs/bmesh_design.mwiki	2012-02-23 09:11:17 UTC (rev 44359)
+++ trunk/blender/source/blender/bmesh/docs/bmesh_design.mwiki	2012-02-23 09:23:29 UTC (rev 44360)
@@ -24,7 +24,7 @@
 
 === The Loop  ===
 
-Loops define the boundary loop of a face. Each loop logically corrusponds to an edge, which is defined by the loop and succeeding loop's vertices. 
+Loops define the boundary loop of a face. Each loop logically corresponds to an edge, which is defined by the loop and succeeding loop's vertices. 
 
 Loops store several handy pointers: 
 
@@ -68,7 +68,7 @@
 
 === Operators  ===
 
-Operators are an integrat part of BMesh. Unlike normal blender operators, BMesh operators ("bmops") can be nested (e.g. call other operators).  Each operator has a number of input/output "slots" which are used to pass data into/out of the operator (and allows for chaining operators together).  These slots are identified by name, using strings.
+Operators are an integral part of BMesh. Unlike normal blender operators, BMesh operators ("bmops") can be nested (e.g. call other operators).  Each operator has a number of input/output "slots" which are used to pass data into/out of the operator (and allows for chaining operators together).  These slots are identified by name, using strings.
 
 ==== Tool Flags  ====
 

Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c	2012-02-23 09:11:17 UTC (rev 44359)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c	2012-02-23 09:23:29 UTC (rev 44360)
@@ -86,7 +86,7 @@
 
 #include "paint_intern.h"
 
-/* check if we can do partial updayes and have them draw realtime
+/* check if we can do partial updates and have them draw realtime
  * (without rebuilding the 'derivedFinal') */
 static int vertex_paint_use_fast_update_check(Object *ob)
 {




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