[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44108] trunk/blender/source/blender: Fix related to #30152, rainbow colours produced when loading hdr image to 3D viewport/ the Nyan cat bug.

Antony Riakiotakis kalast at gmail.com
Tue Feb 14 14:25:24 CET 2012


Revision: 44108
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44108
Author:   psy-fi
Date:     2012-02-14 13:25:23 +0000 (Tue, 14 Feb 2012)
Log Message:
-----------
Fix related to #30152, rainbow colours produced when loading hdr image to 3D viewport/ the Nyan cat bug.

Issue is caused by scaling for power of 2 dimensions and mipmapping that happens through GLU. It looks like the library cannot handle float colour values above 1.0 correctly. Since we are close to release I will just clamp the srgb result for now even though it will result in a small performance loss for 16 bit textures only. 

I tried a few things before that, glGenerateMipmaps + no scaling (supported for 2.0 GL hardware and up), or using our own scaling instead of glu among them which worked very nicely and gave a speedup too. However, since we are close to release and there may be issues with GPU mipmap generation, see:

http://www.gamedev.net/topic/495747-another-glgeneratemipmap-question/
(old discussion but better be sure than sorry)

I went for the most compatible solution. Maybe after release this can be tested if other devs agree.

Modified Paths:
--------------
    trunk/blender/source/blender/gpu/intern/gpu_draw.c
    trunk/blender/source/blender/imbuf/IMB_imbuf.h
    trunk/blender/source/blender/imbuf/intern/divers.c

Modified: trunk/blender/source/blender/gpu/intern/gpu_draw.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_draw.c	2012-02-14 13:24:04 UTC (rev 44107)
+++ trunk/blender/source/blender/gpu/intern/gpu_draw.c	2012-02-14 13:25:23 UTC (rev 44108)
@@ -518,6 +518,8 @@
 					IMB_buffer_float_from_float(srgb_frect, ibuf->rect_float,
 						ibuf->channels, IB_PROFILE_SRGB, ibuf->profile, 0,
 						ibuf->x, ibuf->y, ibuf->x, ibuf->x);
+					/* clamp buffer colours to 1.0 to avoid artifacts due to glu for hdr images */
+					IMB_buffer_float_clamp(srgb_frect, ibuf->x, ibuf->y);
 					frect= srgb_frect + texwinsy*ibuf->x + texwinsx;
 				}
 				else
@@ -541,6 +543,8 @@
 					IMB_buffer_float_from_float(srgb_frect, ibuf->rect_float,
 							ibuf->channels, IB_PROFILE_SRGB, ibuf->profile, 0,
 							ibuf->x, ibuf->y, ibuf->x, ibuf->x);
+					/* clamp buffer colours to 1.0 to avoid artifacts due to glu for hdr images */
+					IMB_buffer_float_clamp(srgb_frect, ibuf->x, ibuf->y);
 				}
 				else
 					frect= ibuf->rect_float;
@@ -615,7 +619,7 @@
 
 	if (!(gpu_get_mipmap() && mipmap)) {
 		if(use_high_bit_depth)
-			glTexImage2D(GL_TEXTURE_2D, 0,  GL_RGBA16,  rectw, recth, 0, GL_RGBA, GL_FLOAT, frect);			
+			glTexImage2D(GL_TEXTURE_2D, 0,  GL_RGBA16,  rectw, recth, 0, GL_RGBA, GL_FLOAT, frect);
 		else
 			glTexImage2D(GL_TEXTURE_2D, 0,  GL_RGBA,  rectw, recth, 0, GL_RGBA, GL_UNSIGNED_BYTE, rect);
 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);

Modified: trunk/blender/source/blender/imbuf/IMB_imbuf.h
===================================================================
--- trunk/blender/source/blender/imbuf/IMB_imbuf.h	2012-02-14 13:24:04 UTC (rev 44107)
+++ trunk/blender/source/blender/imbuf/IMB_imbuf.h	2012-02-14 13:25:23 UTC (rev 44108)
@@ -391,6 +391,7 @@
 void IMB_buffer_byte_from_byte(unsigned char *rect_to, const unsigned char *rect_from,
 	int profile_to, int profile_from, int predivide,
 	int width, int height, int stride_to, int stride_from);
+void IMB_buffer_float_clamp(float *buf, int width, int height);
 
 /**
  * Change the ordering of the color bytes pointed to by rect from

Modified: trunk/blender/source/blender/imbuf/intern/divers.c
===================================================================
--- trunk/blender/source/blender/imbuf/intern/divers.c	2012-02-14 13:24:04 UTC (rev 44107)
+++ trunk/blender/source/blender/imbuf/intern/divers.c	2012-02-14 13:25:23 UTC (rev 44108)
@@ -742,3 +742,10 @@
 			rct[0]= rct[1]= rct[2]= rgb_to_grayscale_byte(rct);
 	}
 }
+
+void IMB_buffer_float_clamp(float *buf, int width, int height){
+	int i, total = width*height*4;
+	for(i = 0; i < total; i++){
+		buf[i] = MIN2(1.0, buf[i]);
+	}
+}




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