[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53476] trunk/blender/source/gameengine: BGE: Fixing a crash that occurred when LibLoading a scene with a 2D Filter Actuator .
Mitchell Stokes
mogurijin at gmail.com
Mon Dec 31 22:32:48 CET 2012
Revision: 53476
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53476
Author: moguri
Date: 2012-12-31 21:32:46 +0000 (Mon, 31 Dec 2012)
Log Message:
-----------
BGE: Fixing a crash that occurred when LibLoading a scene with a 2D Filter Actuator. The actuator was still referencing the old scene.
Modified Paths:
--------------
trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.h
trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
Modified: trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp 2012-12-31 19:38:40 UTC (rev 53475)
+++ trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp 2012-12-31 21:32:46 UTC (rev 53476)
@@ -97,6 +97,11 @@
}
+void SCA_2DFilterActuator::SetScene(SCA_IScene *scene)
+{
+ m_scene = scene;
+}
+
void SCA_2DFilterActuator::SetShaderText(const char *text)
{
m_shaderText = text;
Modified: trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.h 2012-12-31 19:38:40 UTC (rev 53475)
+++ trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.h 2012-12-31 21:32:46 UTC (rev 53476)
@@ -64,6 +64,8 @@
virtual ~SCA_2DFilterActuator();
virtual bool Update();
+ void SetScene(SCA_IScene *scene);
+
virtual CValue* GetReplica();
};
#endif
Modified: trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp 2012-12-31 19:38:40 UTC (rev 53475)
+++ trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp 2012-12-31 21:32:46 UTC (rev 53476)
@@ -47,6 +47,7 @@
//#include "SCA_AlwaysEventManager.h"
//#include "SCA_RandomEventManager.h"
//#include "KX_RayEventManager.h"
+#include "SCA_2DFilterActuator.h"
#include "KX_TouchEventManager.h"
#include "SCA_KeyboardManager.h"
#include "SCA_MouseManager.h"
@@ -1781,6 +1782,11 @@
if (sensor) {
sensor->Replace_EventManager(logicmgr);
}
+
+ SCA_2DFilterActuator *filter_actuator = dynamic_cast<class SCA_2DFilterActuator*>(brick);
+ if (filter_actuator) {
+ filter_actuator->SetScene(to);
+ }
}
#ifdef USE_BULLET
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