[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53450] trunk/blender/source/blender: Code cleanup: rename BLI_pbvh to BKE_pbvh

Nicholas Bishop nicholasbishop at gmail.com
Sun Dec 30 19:31:32 CET 2012


Revision: 53450
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53450
Author:   nicholasbishop
Date:     2012-12-30 18:31:31 +0000 (Sun, 30 Dec 2012)
Log Message:
-----------
Code cleanup: rename BLI_pbvh to BKE_pbvh

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_pbvh.h
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/multires.c
    trunk/blender/source/blender/blenkernel/intern/object.c
    trunk/blender/source/blender/blenkernel/intern/pbvh.c
    trunk/blender/source/blender/blenkernel/intern/pbvh_bmesh.c
    trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_hide.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_mask.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt_undo.c

Modified: trunk/blender/source/blender/blenkernel/BKE_pbvh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_pbvh.h	2012-12-30 18:31:17 UTC (rev 53449)
+++ trunk/blender/source/blender/blenkernel/BKE_pbvh.h	2012-12-30 18:31:31 UTC (rev 53450)
@@ -18,8 +18,8 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
-#ifndef __BLI_PBVH_H__
-#define __BLI_PBVH_H__
+#ifndef __BKE_PBVH_H__
+#define __BKE_PBVH_H__
 
 /** \file BKE_pbvh.h
  *  \ingroup bke
@@ -54,35 +54,35 @@
 /* Callbacks */
 
 /* returns 1 if the search should continue from this node, 0 otherwise */
-typedef int (*BLI_pbvh_SearchCallback)(PBVHNode *node, void *data);
+typedef int (*BKE_pbvh_SearchCallback)(PBVHNode *node, void *data);
 
-typedef void (*BLI_pbvh_HitCallback)(PBVHNode *node, void *data);
-typedef void (*BLI_pbvh_HitOccludedCallback)(PBVHNode *node, void *data, float *tmin);
+typedef void (*BKE_pbvh_HitCallback)(PBVHNode *node, void *data);
+typedef void (*BKE_pbvh_HitOccludedCallback)(PBVHNode *node, void *data, float *tmin);
 
 /* Building */
 
-PBVH *BLI_pbvh_new(void);
-void BLI_pbvh_build_mesh(PBVH *bvh, struct MFace *faces, struct MVert *verts,
+PBVH *BKE_pbvh_new(void);
+void BKE_pbvh_build_mesh(PBVH *bvh, struct MFace *faces, struct MVert *verts,
                          int totface, int totvert, struct CustomData *vdata);
-void BLI_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems,
+void BKE_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems,
                           struct DMGridAdjacency *gridadj, int totgrid,
                           struct CCGKey *key, void **gridfaces, struct DMFlagMat *flagmats,
                           unsigned int **grid_hidden);
-void BLI_pbvh_build_bmesh(PBVH *bvh, struct BMesh *bm, int smooth_shading,
+void BKE_pbvh_build_bmesh(PBVH *bvh, struct BMesh *bm, int smooth_shading,
 						  struct BMLog *log);
 
-void BLI_pbvh_free(PBVH *bvh);
+void BKE_pbvh_free(PBVH *bvh);
 
 /* Hierarchical Search in the BVH, two methods:
  * - for each hit calling a callback
  * - gather nodes in an array (easy to multithread) */
 
-void BLI_pbvh_search_callback(PBVH *bvh,
-                              BLI_pbvh_SearchCallback scb, void *search_data,
-                              BLI_pbvh_HitCallback hcb, void *hit_data);
+void BKE_pbvh_search_callback(PBVH *bvh,
+                              BKE_pbvh_SearchCallback scb, void *search_data,
+                              BKE_pbvh_HitCallback hcb, void *hit_data);
 
-void BLI_pbvh_search_gather(PBVH *bvh,
-                            BLI_pbvh_SearchCallback scb, void *search_data,
+void BKE_pbvh_search_gather(PBVH *bvh,
+                            BKE_pbvh_SearchCallback scb, void *search_data,
                             PBVHNode ***array, int *tot);
 
 /* Raycast
@@ -90,18 +90,18 @@
  * it's up to the callback to find the primitive within the leaves that is
  * hit first */
 
-void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitOccludedCallback cb, void *data,
+void BKE_pbvh_raycast(PBVH *bvh, BKE_pbvh_HitOccludedCallback cb, void *data,
                       const float ray_start[3], const float ray_normal[3],
                       int original);
 
-int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3], int use_origco,
+int BKE_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3], int use_origco,
                           const float ray_start[3], const float ray_normal[3],
                           float *dist);
 
 /* Drawing */
 
-void BLI_pbvh_node_draw(PBVHNode *node, void *data);
-void BLI_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
+void BKE_pbvh_node_draw(PBVHNode *node, void *data);
+void BKE_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
                    int (*setMaterial)(int, void *attribs), int wireframe);
 
 /* PBVH Access */
@@ -111,23 +111,23 @@
 	PBVH_BMESH
 } PBVHType;
 
-PBVHType BLI_pbvh_type(const PBVH *bvh);
+PBVHType BKE_pbvh_type(const PBVH *bvh);
 
 /* multires hidden data, only valid for type == PBVH_GRIDS */
-unsigned int **BLI_pbvh_grid_hidden(const PBVH *bvh);
+unsigned int **BKE_pbvh_grid_hidden(const PBVH *bvh);
 
 /* multires level, only valid for type == PBVH_GRIDS */
-void BLI_pbvh_get_grid_key(const PBVH *pbvh, struct CCGKey *key);
+void BKE_pbvh_get_grid_key(const PBVH *pbvh, struct CCGKey *key);
 
 /* Only valid for type == PBVH_BMESH */
-BMesh *BLI_pbvh_get_bmesh(PBVH *pbvh);
-void BLI_pbvh_bmesh_detail_size_set(PBVH *pbvh, float detail_size);
+BMesh *BKE_pbvh_get_bmesh(PBVH *pbvh);
+void BKE_pbvh_bmesh_detail_size_set(PBVH *pbvh, float detail_size);
 
 typedef enum {
 	PBVH_Subdivide = 1,
 	PBVH_Collapse = 2,
 } PBVHTopologyUpdateMode;
-int BLI_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
+int BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
 								   const float center[3], float radius);
 
 /* Node Access */
@@ -147,55 +147,55 @@
 	PBVH_UpdateTopology = 256,
 } PBVHNodeFlags;
 
-void BLI_pbvh_node_mark_update(PBVHNode *node);
-void BLI_pbvh_node_mark_rebuild_draw(PBVHNode *node);
-void BLI_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden);
-void BLI_pbvh_node_mark_topology_update(PBVHNode *node);
+void BKE_pbvh_node_mark_update(PBVHNode *node);
+void BKE_pbvh_node_mark_rebuild_draw(PBVHNode *node);
+void BKE_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden);
+void BKE_pbvh_node_mark_topology_update(PBVHNode *node);
 
-void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node,
+void BKE_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node,
                              int **grid_indices, int *totgrid, int *maxgrid, int *gridsize,
                              struct CCGElem ***grid_elems, struct DMGridAdjacency **gridadj);
-void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node,
+void BKE_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node,
                              int *uniquevert, int *totvert);
-void BLI_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node,
+void BKE_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node,
                              int **vert_indices, struct MVert **verts);
 
-void BLI_pbvh_node_get_BB(PBVHNode * node, float bb_min[3], float bb_max[3]);
-void BLI_pbvh_node_get_original_BB(PBVHNode * node, float bb_min[3], float bb_max[3]);
+void BKE_pbvh_node_get_BB(PBVHNode * node, float bb_min[3], float bb_max[3]);
+void BKE_pbvh_node_get_original_BB(PBVHNode * node, float bb_min[3], float bb_max[3]);
 
-float BLI_pbvh_node_get_tmin(PBVHNode *node);
+float BKE_pbvh_node_get_tmin(PBVHNode *node);
 
 /* test if AABB is at least partially inside the planes' volume */
-int BLI_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data);
+int BKE_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data);
 /* test if AABB is at least partially outside the planes' volume */
-int BLI_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data);
+int BKE_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data);
 
-struct GHash *BLI_pbvh_bmesh_node_unique_verts(PBVHNode *node);
-struct GHash *BLI_pbvh_bmesh_node_other_verts(PBVHNode *node); 
-void BLI_pbvh_bmesh_node_save_orig(PBVHNode *node);
-void BLI_pbvh_bmesh_after_stroke(PBVH *bvh);
+struct GHash *BKE_pbvh_bmesh_node_unique_verts(PBVHNode *node);
+struct GHash *BKE_pbvh_bmesh_node_other_verts(PBVHNode *node); 
+void BKE_pbvh_bmesh_node_save_orig(PBVHNode *node);
+void BKE_pbvh_bmesh_after_stroke(PBVH *bvh);
 
 /* Update Normals/Bounding Box/Draw Buffers/Redraw and clear flags */
 
-void BLI_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
-void BLI_pbvh_redraw_BB(PBVH * bvh, float bb_min[3], float bb_max[3]);
-void BLI_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface);
-void BLI_pbvh_grids_update(PBVH *bvh, struct CCGElem **grid_elems,
+void BKE_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
+void BKE_pbvh_redraw_BB(PBVH * bvh, float bb_min[3], float bb_max[3]);
+void BKE_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface);
+void BKE_pbvh_grids_update(PBVH *bvh, struct CCGElem **grid_elems,
                            struct DMGridAdjacency *gridadj, void **gridfaces,
                            struct DMFlagMat *flagmats, unsigned int **grid_hidden);
 
 /* Layer displacement */
 
 /* Get the node's displacement layer, creating it if necessary */
-float *BLI_pbvh_node_layer_disp_get(PBVH *pbvh, PBVHNode *node);
+float *BKE_pbvh_node_layer_disp_get(PBVH *pbvh, PBVHNode *node);
 
 /* If the node has a displacement layer, free it and set to null */
-void BLI_pbvh_node_layer_disp_free(PBVHNode *node);
+void BKE_pbvh_node_layer_disp_free(PBVHNode *node);
 
 /* vertex deformer */
-float (*BLI_pbvh_get_vertCos(struct PBVH *pbvh))[3];
-void BLI_pbvh_apply_vertCos(struct PBVH *pbvh, float (*vertCos)[3]);
-int BLI_pbvh_isDeformed(struct PBVH *pbvh);
+float (*BKE_pbvh_get_vertCos(struct PBVH *pbvh))[3];
+void BKE_pbvh_apply_vertCos(struct PBVH *pbvh, float (*vertCos)[3]);
+int BKE_pbvh_isDeformed(struct PBVH *pbvh);
 
 /* Vertex Iterator */
 
@@ -254,7 +254,7 @@
 void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
                            PBVHVertexIter *vi, int mode);
 
-#define BLI_pbvh_vertex_iter_begin(bvh, node, vi, mode) \
+#define BKE_pbvh_vertex_iter_begin(bvh, node, vi, mode) \
 	pbvh_vertex_iter_init(bvh, node, &vi, mode); \
 	 \
 	for (vi.i = 0, vi.g = 0; vi.g < vi.totgrid; vi.g++) { \
@@ -310,20 +310,20 @@
 												   CD_PAINT_MASK); \
 				}
 
-#define BLI_pbvh_vertex_iter_end \
+#define BKE_pbvh_vertex_iter_end \
 			} \
 		} \
 	}
 
-void BLI_pbvh_node_get_proxies(PBVHNode *node, PBVHProxyNode **proxies, int *proxy_count);
-void BLI_pbvh_node_free_proxies(PBVHNode *node);
-PBVHProxyNode *BLI_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node);
-void BLI_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***nodes,  int *totnode);
+void BKE_pbvh_node_get_proxies(PBVHNode *node, PBVHProxyNode **proxies, int *proxy_count);
+void BKE_pbvh_node_free_proxies(PBVHNode *node);
+PBVHProxyNode *BKE_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node);
+void BKE_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***nodes,  int *totnode);
 
-//void BLI_pbvh_node_BB_reset(PBVHNode *node);
-//void BLI_pbvh_node_BB_expand(PBVHNode *node, float co[3]);
+//void BKE_pbvh_node_BB_reset(PBVHNode *node);
+//void BKE_pbvh_node_BB_expand(PBVHNode *node, float co[3]);
 

@@ Diff output truncated at 10240 characters. @@



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