[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53330] trunk/blender/source/blender/ editors: Todo item:

Ton Roosendaal ton at blender.org
Wed Dec 26 17:24:51 CET 2012


Revision: 53330
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53330
Author:   ton
Date:     2012-12-26 16:24:50 +0000 (Wed, 26 Dec 2012)
Log Message:
-----------
Todo item:

- Drop group into 3d window now puts itself at mouse cursor location.
- Drop objects into 3d window now doesn't move the 3d cursor anymore.

Added new function ED_view3d_cursor3d_position() to handle this,
so the temporarily object-drop operator macro also could go away.
(Which was setting 3d cursor)

Modified Paths:
--------------
    trunk/blender/source/blender/editors/include/ED_view3d.h
    trunk/blender/source/blender/editors/object/object_add.c
    trunk/blender/source/blender/editors/object/object_ops.c
    trunk/blender/source/blender/editors/space_view3d/space_view3d.c
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c

Modified: trunk/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_view3d.h	2012-12-26 14:22:04 UTC (rev 53329)
+++ trunk/blender/source/blender/editors/include/ED_view3d.h	2012-12-26 16:24:50 UTC (rev 53330)
@@ -85,6 +85,7 @@
 } ViewDepths;
 
 float *give_cursor(struct Scene *scene, struct View3D *v3d);
+void ED_view3d_cursor3d_position(struct bContext *C, float *fp, int mx, int my);
 
 void ED_view3d_to_m4(float mat[4][4], const float ofs[3], const float quat[4], const float dist);
 void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist);

Modified: trunk/blender/source/blender/editors/object/object_add.c
===================================================================
--- trunk/blender/source/blender/editors/object/object_add.c	2012-12-26 14:22:04 UTC (rev 53329)
+++ trunk/blender/source/blender/editors/object/object_add.c	2012-12-26 16:24:50 UTC (rev 53330)
@@ -808,9 +808,16 @@
 	
 	if (RNA_struct_property_is_set(op->ptr, "name")) {
 		char name[MAX_ID_NAME - 2];
-
+		
 		RNA_string_get(op->ptr, "name", name);
 		group = (Group *)BKE_libblock_find_name(ID_GR, name);
+		
+		if (0 == RNA_struct_property_is_set(op->ptr, "location")) {
+			wmEvent *event = CTX_wm_window(C)->eventstate;
+			ED_object_location_from_view(C, loc);
+			ED_view3d_cursor3d_position(C, loc, event->x, event->y);
+			RNA_float_set_array(op->ptr, "location", loc);
+		}
 	}
 	else
 		group = BLI_findlink(&CTX_data_main(C)->group, RNA_enum_get(op->ptr, "group"));
@@ -1994,6 +2001,7 @@
 
 static int add_named_exec(bContext *C, wmOperator *op)
 {
+	wmEvent *event = CTX_wm_window(C)->eventstate;
 	Main *bmain = CTX_data_main(C);
 	Scene *scene = CTX_data_scene(C);
 	Base *basen, *base;
@@ -2026,6 +2034,8 @@
 	basen->lay = basen->object->lay = scene->lay;
 
 	ED_object_location_from_view(C, basen->object->loc);
+	ED_view3d_cursor3d_position(C, basen->object->loc, event->x, event->y);
+	
 	ED_base_object_activate(C, basen);
 
 	copy_object_set_idnew(C, dupflag);

Modified: trunk/blender/source/blender/editors/object/object_ops.c
===================================================================
--- trunk/blender/source/blender/editors/object/object_ops.c	2012-12-26 14:22:04 UTC (rev 53329)
+++ trunk/blender/source/blender/editors/object/object_ops.c	2012-12-26 16:24:50 UTC (rev 53330)
@@ -252,15 +252,6 @@
 		RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF);
 	}
 	
-	/* XXX */
-	ot = WM_operatortype_append_macro("OBJECT_OT_add_named_cursor", "Add Named At Cursor",
-	                                  "Add named object at cursor", OPTYPE_UNDO | OPTYPE_REGISTER);
-	if (ot) {
-		RNA_def_string(ot->srna, "name", "Cube", MAX_ID_NAME - 2, "Name", "Object name to add");
-
-		WM_operatortype_macro_define(ot, "VIEW3D_OT_cursor3d");
-		WM_operatortype_macro_define(ot, "OBJECT_OT_add_named");
-	}
 }
 
 static int object_mode_poll(bContext *C)

Modified: trunk/blender/source/blender/editors/space_view3d/space_view3d.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/space_view3d.c	2012-12-26 14:22:04 UTC (rev 53329)
+++ trunk/blender/source/blender/editors/space_view3d/space_view3d.c	2012-12-26 16:24:50 UTC (rev 53330)
@@ -520,14 +520,8 @@
 static void view3d_ob_drop_copy(wmDrag *drag, wmDropBox *drop)
 {
 	ID *id = (ID *)drag->poin;
-	PointerRNA ptr;
 
-	/* need to put name in sub-operator in macro */
-	ptr = RNA_pointer_get(drop->ptr, "OBJECT_OT_add_named");
-	if (ptr.data)
-		RNA_string_set(&ptr, "name", id->name + 2);
-	else
-		RNA_string_set(drop->ptr, "name", id->name + 2);
+	RNA_string_set(drop->ptr, "name", id->name + 2);
 }
 
 static void view3d_group_drop_copy(wmDrag *drag, wmDropBox *drop)
@@ -561,7 +555,7 @@
 {
 	ListBase *lb = WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
 	
-	WM_dropbox_add(lb, "OBJECT_OT_add_named_cursor", view3d_ob_drop_poll, view3d_ob_drop_copy);
+	WM_dropbox_add(lb, "OBJECT_OT_add_named", view3d_ob_drop_poll, view3d_ob_drop_copy);
 	WM_dropbox_add(lb, "OBJECT_OT_drop_named_material", view3d_mat_drop_poll, view3d_id_drop_copy);
 	WM_dropbox_add(lb, "MESH_OT_drop_named_image", view3d_ima_ob_drop_poll, view3d_id_path_drop_copy);
 	WM_dropbox_add(lb, "VIEW3D_OT_background_image_add", view3d_ima_bg_drop_poll, view3d_id_path_drop_copy);

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_edit.c	2012-12-26 14:22:04 UTC (rev 53329)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_edit.c	2012-12-26 16:24:50 UTC (rev 53330)
@@ -3678,17 +3678,21 @@
 
 /* ***************** 3d cursor cursor op ******************* */
 
-/* mx my in region coords */
-static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+/* cursor position in vec, result in vec, mval in region coords */
+/* note: cannot use event->mval here (called by object_add() */
+void ED_view3d_cursor3d_position(bContext *C, float *fp, int mx, int my)
 {
 	Scene *scene = CTX_data_scene(C);
 	ARegion *ar = CTX_wm_region(C);
 	View3D *v3d = CTX_wm_view3d(C);
 	RegionView3D *rv3d = CTX_wm_region_view3d(C);
-	float *fp = give_cursor(scene, v3d);
 	float mval_fl[2];
+	int mval[2];
 	int flip;
 
+	mval[0] = mx - ar->winrct.xmin;
+	mval[1] = my - ar->winrct.ymin;
+	
 	flip = initgrabz(rv3d, fp[0], fp[1], fp[2]);
 	
 	/* reset the depth based on the view offset (we _know_ the offset is infront of us) */
@@ -3703,20 +3707,20 @@
 
 		if (U.uiflag & USER_ZBUF_CURSOR) {  /* maybe this should be accessed some other way */
 			view3d_operator_needs_opengl(C);
-			if (ED_view3d_autodist(scene, ar, v3d, event->mval, fp))
+			if (ED_view3d_autodist(scene, ar, v3d, mval, fp))
 				depth_used = TRUE;
 		}
 
 		if (depth_used == FALSE) {
 			float dvec[3];
-			VECSUB2D(mval_fl, mval_fl, event->mval);
+			VECSUB2D(mval_fl, mval_fl, mval);
 			ED_view3d_win_to_delta(ar, mval_fl, dvec);
 			sub_v3_v3(fp, dvec);
 		}
 	}
 	else {
-		const float dx = ((float)(event->mval[0] - (ar->winx / 2))) * rv3d->zfac / (ar->winx / 2);
-		const float dy = ((float)(event->mval[1] - (ar->winy / 2))) * rv3d->zfac / (ar->winy / 2);
+		const float dx = ((float)(mval[0] - (ar->winx / 2))) * rv3d->zfac / (ar->winx / 2);
+		const float dy = ((float)(mval[1] - (ar->winy / 2))) * rv3d->zfac / (ar->winy / 2);
 		const float fz = (rv3d->persmat[0][3] * fp[0] +
 		                  rv3d->persmat[1][3] * fp[1] +
 		                  rv3d->persmat[2][3] * fp[2] +
@@ -3727,11 +3731,21 @@
 		fp[2] = (rv3d->persinv[0][2] * dx + rv3d->persinv[1][2] * dy + rv3d->persinv[2][2] * fz) - rv3d->ofs[2];
 	}
 
+}
+
+static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+	Scene *scene = CTX_data_scene(C);
+	View3D *v3d = CTX_wm_view3d(C);
+	float *fp = give_cursor(scene, v3d);
+
+	ED_view3d_cursor3d_position(C, fp, event->x, event->y);
+	
 	if (v3d && v3d->localvd)
 		WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
 	else
 		WM_event_add_notifier(C, NC_SCENE | NA_EDITED, scene);
-
+	
 	return OPERATOR_FINISHED;
 }
 




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