[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53262] trunk/blender/source/gameengine/ Ketsji/KX_Scene.cpp: BGE: The PyGILState_Ensure() call in KX_Scene was causing a segfault in the Blenderplayer even when being run in the main thread .
Mitchell Stokes
mogurijin at gmail.com
Sat Dec 22 09:59:16 CET 2012
Revision: 53262
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53262
Author: moguri
Date: 2012-12-22 08:59:11 +0000 (Sat, 22 Dec 2012)
Log Message:
-----------
BGE: The PyGILState_Ensure() call in KX_Scene was causing a segfault in the Blenderplayer even when being run in the main thread. I'm removing it for now since I don't think it will really cause a problem.
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
Modified: trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp 2012-12-22 08:37:34 UTC (rev 53261)
+++ trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp 2012-12-22 08:59:11 UTC (rev 53262)
@@ -227,13 +227,9 @@
}
#ifdef WITH_PYTHON
- // We might be running in a separate thread (async libload) so
- // try and grab the GIL to avoid issues
- PyGILState_STATE gstate = PyGILState_Ensure();
m_attr_dict = PyDict_New(); /* new ref */
m_draw_call_pre = NULL;
m_draw_call_post = NULL;
- PyGILState_Release(gstate);
#endif
}
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