[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53170] trunk/blender/source/blender/ editors/space_outliner/outliner_draw.c: Outliner "restrict" buttons ( visibility, renderable, etc) were drawing in wrong size.

Ton Roosendaal ton at blender.org
Wed Dec 19 12:04:00 CET 2012


Revision: 53170
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53170
Author:   ton
Date:     2012-12-19 11:03:59 +0000 (Wed, 19 Dec 2012)
Log Message:
-----------
Outliner "restrict" buttons (visibility, renderable, etc) were drawing in wrong size.
Made them appear blurry.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_outliner/outliner_draw.c

Modified: trunk/blender/source/blender/editors/space_outliner/outliner_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_outliner/outliner_draw.c	2012-12-19 10:46:03 UTC (rev 53169)
+++ trunk/blender/source/blender/editors/space_outliner/outliner_draw.c	2012-12-19 11:03:59 UTC (rev 53170)
@@ -421,17 +421,17 @@
 				
 				uiBlockSetEmboss(block, UI_EMBOSSN);
 				bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF,
-				                   (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1,
+				                   (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
 				                   &ptr, "hide", -1, 0, 0, -1, -1, NULL);
 				uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
 				
 				bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF,
-				                   (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1,
+				                   (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
 				                   &ptr, "hide_select", -1, 0, 0, -1, -1, NULL);
 				uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
 				
 				bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF,
-				                   (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1,
+				                   (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
 				                   &ptr, "hide_render", -1, 0, 0, -1, -1, NULL);
 				uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
 				
@@ -445,15 +445,15 @@
 				uiBlockSetEmboss(block, UI_EMBOSSN);
 
 				restrict_bool = group_restrict_flag(gr, OB_RESTRICT_VIEW);
-				bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+				bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
 				uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr);
 
 				restrict_bool = group_restrict_flag(gr, OB_RESTRICT_SELECT);
-				bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+				bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
 				uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr);
 
 				restrict_bool = group_restrict_flag(gr, OB_RESTRICT_RENDER);
-				bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, NULL, 0, 0, 0, 0, "Restrict/Allow renderability");
+				bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Restrict/Allow renderability");
 				uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr);
 
 				uiBlockSetEmboss(block, UI_EMBOSS);
@@ -463,7 +463,7 @@
 				uiBlockSetEmboss(block, UI_EMBOSSN);
 				
 				bt = uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT - 1,
-				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
+				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
 				uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
 				
 				uiBlockSetEmboss(block, UI_EMBOSS);
@@ -476,13 +476,13 @@
 				
 				
 				bt = uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT - 1,
-				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, layflag, 0, 0, 0, 0, "Render this Pass");
+				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, layflag, 0, 0, 0, 0, "Render this Pass");
 				uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
 				
 				layflag++;  /* is lay_xor */
 				if (ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
 					bt = uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag) ? ICON_DOT : ICON_BLANK1,
-					                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
+					                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
 				uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
 				
 				uiBlockSetEmboss(block, UI_EMBOSS);
@@ -493,11 +493,11 @@
 				
 				uiBlockSetEmboss(block, UI_EMBOSSN);
 				bt = uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF,
-				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
 				uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
 				
 				bt = uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF,
-				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
+				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
 				uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
 			}
 			else if (tselem->type == TSE_POSE_CHANNEL) {
@@ -506,11 +506,11 @@
 				
 				uiBlockSetEmboss(block, UI_EMBOSSN);
 				bt = uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF,
-				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
 				uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone);
 				
 				bt = uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
-				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
 				uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
 			}
 			else if (tselem->type == TSE_EBONE) {
@@ -518,11 +518,11 @@
 				
 				uiBlockSetEmboss(block, UI_EMBOSSN);
 				bt = uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF,
-				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
 				uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone);
 				
 				bt = uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
-				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+				                      (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
 				uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL);
 			}
 		}




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