[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53150] trunk/blender/source/gameengine/ Rasterizer/RAS_MaterialBucket.cpp: fix for typo in r53145

Campbell Barton ideasman42 at gmail.com
Wed Dec 19 02:42:31 CET 2012


Revision: 53150
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53150
Author:   campbellbarton
Date:     2012-12-19 01:42:28 +0000 (Wed, 19 Dec 2012)
Log Message:
-----------
fix for typo in r53145

Revision Links:
--------------
    http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53145

Modified Paths:
--------------
    trunk/blender/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp	2012-12-19 01:35:51 UTC (rev 53149)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp	2012-12-19 01:42:28 UTC (rev 53150)
@@ -605,7 +605,7 @@
 
 	if (ms.m_pDeformer)
 	{
-		if (ms.m_pDeformer->Apply(m_material));
+		if (ms.m_pDeformer->Apply(m_material))
 			ms.m_mesh->SetMeshModified(true);
 	//	KX_ReInstanceShapeFromMesh(ms.m_mesh); // Recompute the physics mesh. (Can't call KX_* from RAS_)
 	}




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