[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53083] tags/blender-2.65a-release/blender /intern/cycles/blender: Manual merge of r53005 by Brecht to the "a" tag:
Thomas Dinges
blender at dingto.org
Mon Dec 17 13:33:16 CET 2012
Revision: 53083
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53083
Author: dingto
Date: 2012-12-17 12:33:12 +0000 (Mon, 17 Dec 2012)
Log Message:
-----------
Manual merge of r53005 by Brecht to the "a" tag:
* Cycles: make "Open Shading Language" a boolean toggle, the other option "GPU Compatible" was confusing.
Revision Links:
--------------
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53005
Modified Paths:
--------------
tags/blender-2.65a-release/blender/intern/cycles/blender/addon/enums.py
tags/blender-2.65a-release/blender/intern/cycles/blender/addon/properties.py
tags/blender-2.65a-release/blender/intern/cycles/blender/blender_sync.cpp
Modified: tags/blender-2.65a-release/blender/intern/cycles/blender/addon/enums.py
===================================================================
--- tags/blender-2.65a-release/blender/intern/cycles/blender/addon/enums.py 2012-12-17 12:03:31 UTC (rev 53082)
+++ tags/blender-2.65a-release/blender/intern/cycles/blender/addon/enums.py 2012-12-17 12:33:12 UTC (rev 53083)
@@ -29,11 +29,6 @@
('EXPERIMENTAL', "Experimental", "Use experimental and incomplete features that might be broken or change in the future"),
)
-shading_systems = (
- ('GPU_COMPATIBLE', "GPU Compatible", "Restricted shading system compatible with GPU rendering"),
- ('OSL', "Open Shading Language", "Open Shading Language shading system that only runs on the CPU"),
- )
-
displacement_methods = (
('BUMP', "Bump", "Bump mapping to simulate the appearance of displacement"),
('TRUE', "True", "Use true displacement only, requires fine subdivision"),
Modified: tags/blender-2.65a-release/blender/intern/cycles/blender/addon/properties.py
===================================================================
--- tags/blender-2.65a-release/blender/intern/cycles/blender/addon/properties.py 2012-12-17 12:03:31 UTC (rev 53082)
+++ tags/blender-2.65a-release/blender/intern/cycles/blender/addon/properties.py 2012-12-17 12:33:12 UTC (rev 53083)
@@ -50,11 +50,9 @@
items=enums.feature_set,
default='SUPPORTED',
)
- cls.shading_system = EnumProperty(
- name="Shading System",
- description="Shading system to use for rendering",
- items=enums.shading_systems,
- default='GPU_COMPATIBLE',
+ cls.shading_system = BoolProperty(
+ name="Open Shading Language",
+ description="Use Open Shading Language (CPU rendering only)",
)
cls.progressive = BoolProperty(
Modified: tags/blender-2.65a-release/blender/intern/cycles/blender/blender_sync.cpp
===================================================================
--- tags/blender-2.65a-release/blender/intern/cycles/blender/blender_sync.cpp 2012-12-17 12:03:31 UTC (rev 53082)
+++ tags/blender-2.65a-release/blender/intern/cycles/blender/blender_sync.cpp 2012-12-17 12:33:12 UTC (rev 53083)
@@ -289,7 +289,7 @@
BL::RenderSettings r = b_scene.render();
SceneParams params;
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
- int shadingsystem = RNA_enum_get(&cscene, "shading_system");
+ int shadingsystem = RNA_boolean_get(&cscene, "shading_system");
if(shadingsystem == 0)
params.shadingsystem = SceneParams::SVM;
@@ -414,7 +414,7 @@
params.progressive = true;
/* shading system - scene level needs full refresh */
- int shadingsystem = RNA_enum_get(&cscene, "shading_system");
+ int shadingsystem = RNA_boolean_get(&cscene, "shading_system");
if(shadingsystem == 0)
params.shadingsystem = SessionParams::SVM;
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