[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52782] trunk/blender: Fix #33417: add back GPU Mipmap Generation option, apparently with this disabled
Brecht Van Lommel
brechtvanlommel at pandora.be
Wed Dec 5 12:46:14 CET 2012
Revision: 52782
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52782
Author: blendix
Date: 2012-12-05 11:46:13 +0000 (Wed, 05 Dec 2012)
Log Message:
-----------
Fix #33417: add back GPU Mipmap Generation option, apparently with this disabled
it takes up less memory on some cards, still unclear why.
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
trunk/blender/source/blender/gpu/GPU_draw.h
trunk/blender/source/blender/gpu/intern/gpu_draw.c
trunk/blender/source/blender/makesrna/intern/rna_userdef.c
trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c
trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
Modified: trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_userpref.py 2012-12-05 06:30:17 UTC (rev 52781)
+++ trunk/blender/release/scripts/startup/bl_ui/space_userpref.py 2012-12-05 11:46:13 UTC (rev 52782)
@@ -437,6 +437,7 @@
col.label(text="OpenGL:")
col.prop(system, "gl_clip_alpha", slider=True)
col.prop(system, "use_mipmaps")
+ col.prop(system, "use_gpu_mipmap")
col.prop(system, "use_16bit_textures")
col.label(text="Anisotropic Filtering")
col.prop(system, "anisotropic_filter", text="")
Modified: trunk/blender/source/blender/gpu/GPU_draw.h
===================================================================
--- trunk/blender/source/blender/gpu/GPU_draw.h 2012-12-05 06:30:17 UTC (rev 52781)
+++ trunk/blender/source/blender/gpu/GPU_draw.h 2012-12-05 11:46:13 UTC (rev 52782)
@@ -116,7 +116,7 @@
float GPU_get_anisotropic(void);
/* enable gpu mipmapping */
-void GPU_set_gpu_mipmapping(void);
+void GPU_set_gpu_mipmapping(int gpu_mipmap);
/* Image updates and free
* - these deal with images bound as opengl textures */
Modified: trunk/blender/source/blender/gpu/intern/gpu_draw.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_draw.c 2012-12-05 06:30:17 UTC (rev 52781)
+++ trunk/blender/source/blender/gpu/intern/gpu_draw.c 2012-12-05 11:46:13 UTC (rev 52782)
@@ -240,10 +240,16 @@
/* Mipmap settings */
-void GPU_set_gpu_mipmapping()
+void GPU_set_gpu_mipmapping(int gpu_mipmap)
{
- /* always enable if it's supported */
- GTS.gpu_mipmap = GLEW_EXT_framebuffer_object;
+ int old_value = GTS.gpu_mipmap;
+
+ /* only actually enable if it's supported */
+ GTS.gpu_mipmap = gpu_mipmap && GLEW_EXT_framebuffer_object;
+
+ if (old_value != GTS.gpu_mipmap) {
+ GPU_free_images();
+ }
}
void GPU_set_mipmap(int mipmap)
Modified: trunk/blender/source/blender/makesrna/intern/rna_userdef.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_userdef.c 2012-12-05 06:30:17 UTC (rev 52781)
+++ trunk/blender/source/blender/makesrna/intern/rna_userdef.c 2012-12-05 11:46:13 UTC (rev 52782)
@@ -144,6 +144,12 @@
rna_userdef_update(bmain, scene, ptr);
}
+static void rna_userdef_gl_gpu_mipmaps(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ GPU_set_gpu_mipmapping(U.use_gpu_mipmap);
+ rna_userdef_update(bmain, scene, ptr);
+}
+
static void rna_userdef_gl_texture_limit_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
GPU_free_images();
@@ -3218,6 +3224,11 @@
RNA_def_property_ui_text(prop, "16 Bit Float Textures", "Use 16 bit per component texture for float images");
RNA_def_property_update(prop, 0, "rna_userdef_gl_use_16bit_textures");
+ prop = RNA_def_property(srna, "use_gpu_mipmap", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "use_gpu_mipmap", 1);
+ RNA_def_property_ui_text(prop, "GPU Mipmap Generation", "Generate Image Mipmaps on the GPU");
+ RNA_def_property_update(prop, 0, "rna_userdef_gl_gpu_mipmaps");
+
prop = RNA_def_property(srna, "use_vertex_buffer_objects", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflags", USER_DISABLE_VBO);
RNA_def_property_ui_text(prop, "VBOs",
Modified: trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c
===================================================================
--- trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c 2012-12-05 06:30:17 UTC (rev 52781)
+++ trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c 2012-12-05 11:46:13 UTC (rev 52782)
@@ -183,7 +183,7 @@
GPU_extensions_init();
GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
GPU_set_anisotropic(U.anisotropic_filter);
- GPU_set_gpu_mipmapping();
+ GPU_set_gpu_mipmapping(U.use_gpu_mipmap);
UI_init();
}
Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2012-12-05 06:30:17 UTC (rev 52781)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2012-12-05 11:46:13 UTC (rev 52782)
@@ -756,7 +756,7 @@
}
GPU_set_anisotropic(U.anisotropic_filter);
- GPU_set_gpu_mipmapping();
+ GPU_set_gpu_mipmapping(U.use_gpu_mipmap);
// Create the system
if (GHOST_ISystem::createSystem() == GHOST_kSuccess)
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