[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52712] trunk/blender/source/blender/gpu/ intern/gpu_draw.c: Fix #33376: non-square DDS textures were mapped wrong in the viewport / game engine.
Brecht Van Lommel
brechtvanlommel at pandora.be
Sun Dec 2 09:25:54 CET 2012
Revision: 52712
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52712
Author: blendix
Date: 2012-12-02 08:25:53 +0000 (Sun, 02 Dec 2012)
Log Message:
-----------
Fix #33376: non-square DDS textures were mapped wrong in the viewport / game engine.
Modified Paths:
--------------
trunk/blender/source/blender/gpu/intern/gpu_draw.c
Modified: trunk/blender/source/blender/gpu/intern/gpu_draw.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_draw.c 2012-12-02 08:25:40 UTC (rev 52711)
+++ trunk/blender/source/blender/gpu/intern/gpu_draw.c 2012-12-02 08:25:53 UTC (rev 52712)
@@ -721,8 +721,8 @@
GLint format = 0;
int blocksize, height, width, i, size, offset = 0;
- height = ibuf->x;
- width = ibuf->y;
+ width = ibuf->x;
+ height = ibuf->y;
if (GLEW_EXT_texture_compression_s3tc) {
if (ibuf->dds_data.fourcc == FOURCC_DXT1)
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