[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [50218] trunk/blender/source: style cleanup: whitespace

Campbell Barton ideasman42 at gmail.com
Sun Aug 26 13:35:43 CEST 2012


Revision: 50218
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=50218
Author:   campbellbarton
Date:     2012-08-26 11:35:43 +0000 (Sun, 26 Aug 2012)
Log Message:
-----------
style cleanup: whitespace

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/sound.c
    trunk/blender/source/blender/blenlib/BLI_pbvh.h
    trunk/blender/source/blender/blenlib/intern/pbvh.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/blenloader/intern/versioning_250.c
    trunk/blender/source/blender/blenloader/intern/versioning_legacy.c
    trunk/blender/source/blender/blenloader/intern/writefile.c
    trunk/blender/source/blender/bmesh/intern/bmesh_error.h
    trunk/blender/source/blender/bmesh/intern/bmesh_mods.h
    trunk/blender/source/blender/bmesh/intern/bmesh_operator_api.h
    trunk/blender/source/blender/collada/AnimationExporter.h
    trunk/blender/source/blender/collada/AnimationImporter.cpp
    trunk/blender/source/blender/collada/TransformReader.h
    trunk/blender/source/blender/collada/collada_internal.h
    trunk/blender/source/blender/editors/io/io_collada.c
    trunk/blender/source/blender/editors/physics/physics_fluid.c
    trunk/blender/source/blender/editors/space_clip/clip_dopesheet_ops.c
    trunk/blender/source/blender/editors/space_clip/clip_ops.c
    trunk/blender/source/blender/editors/space_file/space_file.c
    trunk/blender/source/blender/editors/space_logic/logic_window.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_intern.h
    trunk/blender/source/blender/editors/space_view3d/view3d_fly.c
    trunk/blender/source/blender/imbuf/IMB_thumbs.h
    trunk/blender/source/blender/imbuf/intern/imbuf_cocoa.m
    trunk/blender/source/blender/makesrna/intern/rna_tracking.c
    trunk/blender/source/blender/modifiers/intern/MOD_displace.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_api.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_ops.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_types.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_types_customdata.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_types_meshdata.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_types_select.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_utils.c
    trunk/blender/source/blender/quicktime/apple/qtkit_export.m
    trunk/blender/source/blender/quicktime/apple/qtkit_import.m
    trunk/blender/source/blender/render/intern/include/rayobject.h
    trunk/blender/source/blender/windowmanager/WM_api.h
    trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
    trunk/blender/source/gameengine/Converter/KX_ConvertSensors.cpp
    trunk/blender/source/gameengine/Expressions/BoolValue.cpp
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Camera.cpp

Modified: trunk/blender/source/blender/blenkernel/intern/sound.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/sound.c	2012-08-26 11:34:33 UTC (rev 50217)
+++ trunk/blender/source/blender/blenkernel/intern/sound.c	2012-08-26 11:35:43 UTC (rev 50218)
@@ -774,37 +774,37 @@
 void sound_init_once(void) {}
 void sound_init(struct Main *UNUSED(bmain)) {}
 void sound_exit(void) {}
-void sound_cache(struct bSound* UNUSED(sound)) { }
-void sound_delete_cache(struct bSound* UNUSED(sound)) {}
-void sound_load(struct Main *UNUSED(bmain), struct bSound* UNUSED(sound)) {}
+void sound_cache(struct bSound *UNUSED(sound)) { }
+void sound_delete_cache(struct bSound *UNUSED(sound)) {}
+void sound_load(struct Main *UNUSED(bmain), struct bSound *UNUSED(sound)) {}
 void sound_create_scene(struct Scene *UNUSED(scene)) {}
 void sound_destroy_scene(struct Scene *UNUSED(scene)) {}
 void sound_mute_scene(struct Scene *UNUSED(scene), int UNUSED(muted)) {}
-void* sound_scene_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
-void* sound_scene_add_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence)) { return NULL; }
-void* sound_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
-void* sound_add_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence)) { return NULL; }
-void sound_remove_scene_sound(struct Scene *UNUSED(scene), void* UNUSED(handle)) {}
-void sound_mute_scene_sound(void* UNUSED(handle), char UNUSED(mute)) {}
-void sound_move_scene_sound(struct Scene *UNUSED(scene), void* UNUSED(handle), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) {}
+void *sound_scene_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
+void *sound_scene_add_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence)) { return NULL; }
+void *sound_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
+void *sound_add_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence)) { return NULL; }
+void sound_remove_scene_sound(struct Scene *UNUSED(scene), void *UNUSED(handle)) {}
+void sound_mute_scene_sound(void *UNUSED(handle), char UNUSED(mute)) {}
+void sound_move_scene_sound(struct Scene *UNUSED(scene), void *UNUSED(handle), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) {}
 void sound_move_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence)) {}
 void sound_play_scene(struct Scene *UNUSED(scene)) {}
 void sound_stop_scene(struct Scene *UNUSED(scene)) {}
 void sound_seek_scene(struct Main *UNUSED(bmain), struct Scene *UNUSED(scene)) {}
 float sound_sync_scene(struct Scene *UNUSED(scene)) { return NAN_FLT; }
 int sound_scene_playing(struct Scene *UNUSED(scene)) { return -1; }
-int sound_read_sound_buffer(struct bSound* UNUSED(sound), float* UNUSED(buffer), int UNUSED(length), float UNUSED(start), float UNUSED(end)) { return 0; }
-void sound_read_waveform(struct bSound* sound) { (void)sound; }
+int sound_read_sound_buffer(struct bSound *UNUSED(sound), float *UNUSED(buffer), int UNUSED(length), float UNUSED(start), float UNUSED(end)) { return 0; }
+void sound_read_waveform(struct bSound *sound) { (void)sound; }
 void sound_init_main(struct Main *bmain) { (void)bmain; }
 void sound_set_cfra(int cfra) { (void)cfra; }
-void sound_update_sequencer(struct Main* main, struct bSound* sound) { (void)main; (void)sound; }
-void sound_update_scene(struct Scene* scene) { (void)scene; }
-void sound_update_scene_sound(void* handle, struct bSound* sound) { (void)handle; (void)sound; }
+void sound_update_sequencer(struct Main *main, struct bSound *sound) { (void)main; (void)sound; }
+void sound_update_scene(struct Scene *scene) { (void)scene; }
+void sound_update_scene_sound(void *handle, struct bSound *sound) { (void)handle; (void)sound; }
 void sound_update_scene_listener(struct Scene *scene) { (void)scene; }
 void sound_update_fps(struct Scene *scene) { (void)scene; }
-void sound_set_scene_sound_volume(void* handle, float volume, char animated) { (void)handle; (void)volume; (void)animated; }
-void sound_set_scene_sound_pan(void* handle, float pan, char animated) { (void)handle; (void)pan; (void)animated; }
+void sound_set_scene_sound_volume(void *handle, float volume, char animated) { (void)handle; (void)volume; (void)animated; }
+void sound_set_scene_sound_pan(void *handle, float pan, char animated) { (void)handle; (void)pan; (void)animated; }
 void sound_set_scene_volume(struct Scene *scene, float volume) { (void)scene; (void)volume; }
-void sound_set_scene_sound_pitch(void* handle, float pitch, char animated) { (void)handle; (void)pitch; (void)animated; }
-float sound_get_length(struct bSound* sound) { (void)sound; return 0; }
+void sound_set_scene_sound_pitch(void *handle, float pitch, char animated) { (void)handle; (void)pitch; (void)animated; }
+float sound_get_length(struct bSound *sound) { (void)sound; return 0; }
 #endif // WITH_AUDASPACE

Modified: trunk/blender/source/blender/blenlib/BLI_pbvh.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_pbvh.h	2012-08-26 11:34:33 UTC (rev 50217)
+++ trunk/blender/source/blender/blenlib/BLI_pbvh.h	2012-08-26 11:35:43 UTC (rev 50218)
@@ -260,8 +260,8 @@
 PBVHProxyNode *BLI_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node);
 void BLI_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***nodes,  int *totnode);
 
-//void BLI_pbvh_node_BB_reset(PBVHNode* node);
-//void BLI_pbvh_node_BB_expand(PBVHNode* node, float co[3]);
+//void BLI_pbvh_node_BB_reset(PBVHNode *node);
+//void BLI_pbvh_node_BB_expand(PBVHNode *node, float co[3]);
 
 #endif /* __BLI_PBVH_H__ */
 

Modified: trunk/blender/source/blender/blenlib/intern/pbvh.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/pbvh.c	2012-08-26 11:34:33 UTC (rev 50217)
+++ trunk/blender/source/blender/blenlib/intern/pbvh.c	2012-08-26 11:35:43 UTC (rev 50218)
@@ -260,12 +260,12 @@
 	node->vb = vb;
 }
 
-//void BLI_pbvh_node_BB_reset(PBVHNode* node)
+//void BLI_pbvh_node_BB_reset(PBVHNode *node)
 //{
 //	BB_reset(&node->vb);
 //}
 //
-//void BLI_pbvh_node_BB_expand(PBVHNode* node, float co[3])
+//void BLI_pbvh_node_BB_expand(PBVHNode *node, float co[3])
 //{
 //	BB_expand(&node->vb, co);
 //}

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c	2012-08-26 11:34:33 UTC (rev 50217)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c	2012-08-26 11:35:43 UTC (rev 50218)
@@ -2617,7 +2617,7 @@
 	}
 }
 
-static void direct_link_bones(FileData *fd, Bone* bone)
+static void direct_link_bones(FileData *fd, Bone *bone)
 {
 	Bone *child;
 	

Modified: trunk/blender/source/blender/blenloader/intern/versioning_250.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/versioning_250.c	2012-08-26 11:34:33 UTC (rev 50217)
+++ trunk/blender/source/blender/blenloader/intern/versioning_250.c	2012-08-26 11:35:43 UTC (rev 50218)
@@ -129,7 +129,7 @@
 	ar->v2d.flag = (V2D_PIXELOFS_X|V2D_PIXELOFS_Y);
 }
 
-static void sequencer_init_preview_region(ARegion* ar)
+static void sequencer_init_preview_region(ARegion *ar)
 {
 	// XXX a bit ugly still, copied from space_sequencer
 	/* NOTE: if you change values here, also change them in space_sequencer.c, sequencer_new */
@@ -1787,7 +1787,7 @@
 				SpaceLink *sl;
 				for (sl = sa->spacedata.first; sl; sl = sl->next) {
 					if (sl->spacetype == SPACE_VIEW3D) {
-						View3D* v3d = (View3D *)sl;
+						View3D *v3d = (View3D *)sl;
 						v3d->flag2 &= ~V3D_RENDER_OVERRIDE;
 					}
 				}
@@ -2206,7 +2206,7 @@
 			bActuator *act;
 			for (act = ob->actuators.first; act; act = act->next) {
 				if (act->type == ACT_STEERING) {
-					bSteeringActuator* stact = act->data;
+					bSteeringActuator *stact = act->data;
 					if (stact->facingaxis == 0) {
 						stact->facingaxis = 1;
 					}

Modified: trunk/blender/source/blender/blenloader/intern/versioning_legacy.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/versioning_legacy.c	2012-08-26 11:34:33 UTC (rev 50217)
+++ trunk/blender/source/blender/blenloader/intern/versioning_legacy.c	2012-08-26 11:35:43 UTC (rev 50218)
@@ -1141,7 +1141,7 @@
 	}
 
 	if (main->versionfile <= 212) {
-		bSound* sound;
+		bSound *sound;
 		bProperty *prop;
 		Object *ob;
 		Mesh *me;
@@ -1307,7 +1307,7 @@
 	}
 
 	if (main->versionfile <= 224) {
-		bSound* sound;
+		bSound *sound;
 		Scene *sce;
 		Mesh *me;
 		bScreen *sc;

Modified: trunk/blender/source/blender/blenloader/intern/writefile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/writefile.c	2012-08-26 11:34:33 UTC (rev 50217)
+++ trunk/blender/source/blender/blenloader/intern/writefile.c	2012-08-26 11:35:43 UTC (rev 50218)
@@ -2525,7 +2525,7 @@
 	}
 }
 
-static void write_bone(WriteData *wd, Bone* bone)
+static void write_bone(WriteData *wd, Bone *bone)
 {
 	Bone*	cbone;
 

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_error.h
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_error.h	2012-08-26 11:34:33 UTC (rev 50217)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_error.h	2012-08-26 11:35:43 UTC (rev 50218)
@@ -84,8 +84,8 @@
 	(void)((!(a)) ?  (                                                        \
 		(                                                                     \
 		fprintf(stderr,                                                       \
-			"BMESH_ASSERT failed: %s, %s(), %d at \'%s\'\n",                  \

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list