[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49924] trunk/blender/source/blender/ collada: Collada: fixed export when 'active UV Layer only' was selected

Gaia Clary gaia.clary at machinimatrix.org
Thu Aug 16 00:08:22 CEST 2012


Revision: 49924
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49924
Author:   gaiaclary
Date:     2012-08-15 22:08:22 +0000 (Wed, 15 Aug 2012)
Log Message:
-----------
Collada: fixed export when 'active UV Layer only' was selected

Modified Paths:
--------------
    trunk/blender/source/blender/collada/EffectExporter.cpp
    trunk/blender/source/blender/collada/GeometryExporter.cpp
    trunk/blender/source/blender/collada/ImageExporter.cpp
    trunk/blender/source/blender/collada/InstanceWriter.cpp

Modified: trunk/blender/source/blender/collada/EffectExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/EffectExporter.cpp	2012-08-15 21:58:20 UTC (rev 49923)
+++ trunk/blender/source/blender/collada/EffectExporter.cpp	2012-08-15 22:08:22 UTC (rev 49924)
@@ -313,42 +313,48 @@
 
 	std::set<Image *> uv_textures;
 	if (ob->type == OB_MESH && ob->totcol && this->export_settings->include_uv_textures) {
+		bool active_uv_only = this->export_settings->active_uv_only;
 		Mesh *me     = (Mesh *) ob->data;
+		int active_uv_layer = CustomData_get_active_layer_index(&me->pdata, CD_MTEXPOLY);
+
 		BKE_mesh_tessface_ensure(me);
 		for (int i = 0; i < me->pdata.totlayer; i++) {
-			if (me->pdata.layers[i].type == CD_MTEXPOLY) {
-				MTexPoly *txface = (MTexPoly *)me->pdata.layers[i].data;
-				MFace *mface = me->mface;
-				for (int j = 0; j < me->totpoly; j++, mface++, txface++) {
+			if (!active_uv_only || active_uv_layer == i)
+			{
+				if (me->pdata.layers[i].type == CD_MTEXPOLY) {
+					MTexPoly *txface = (MTexPoly *)me->pdata.layers[i].data;
+					MFace *mface = me->mface;
+					for (int j = 0; j < me->totpoly; j++, mface++, txface++) {
 
-					Material *mat = give_current_material(ob, mface->mat_nr + 1);
-					if (mat != ma) 
-						continue;
+						Material *mat = give_current_material(ob, mface->mat_nr + 1);
+						if (mat != ma) 
+							continue;
 
-					Image *ima = txface->tpage;
-					if (ima == NULL)
-						continue;
+						Image *ima = txface->tpage;
+						if (ima == NULL)
+							continue;
 
 
-					bool not_in_list = uv_textures.find(ima)==uv_textures.end();
-					if (not_in_list) {
-						std::string name = id_name(ima);
-						std::string key(name);
-						key = translate_id(key);
+						bool not_in_list = uv_textures.find(ima)==uv_textures.end();
+						if (not_in_list) {
+							std::string name = id_name(ima);
+							std::string key(name);
+							key = translate_id(key);
 
-						// create only one <sampler>/<surface> pair for each unique image
-						if (im_samp_map.find(key) == im_samp_map.end()) {
-							//<newparam> <sampler> <source>
-							COLLADASW::Sampler sampler(COLLADASW::Sampler::SAMPLER_TYPE_2D,
-													   key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
-													   key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
-							sampler.setImageId(key);
-							samplers[a] = sampler;
-							samp_surf[b][0] = &samplers[a];
-							im_samp_map[key] = b;
-							b++;
-							a++;
-							uv_textures.insert(ima);
+							// create only one <sampler>/<surface> pair for each unique image
+							if (im_samp_map.find(key) == im_samp_map.end()) {
+								//<newparam> <sampler> <source>
+								COLLADASW::Sampler sampler(COLLADASW::Sampler::SAMPLER_TYPE_2D,
+														   key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
+														   key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
+								sampler.setImageId(key);
+								samplers[a] = sampler;
+								samp_surf[b][0] = &samplers[a];
+								im_samp_map[key] = b;
+								b++;
+								a++;
+								uv_textures.insert(ima);
+							}
 						}
 					}
 				}

Modified: trunk/blender/source/blender/collada/GeometryExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/GeometryExporter.cpp	2012-08-15 21:58:20 UTC (rev 49923)
+++ trunk/blender/source/blender/collada/GeometryExporter.cpp	2012-08-15 22:08:22 UTC (rev 49924)
@@ -279,15 +279,18 @@
 		
 	// if mesh has uv coords writes <input> for TEXCOORD
 	int num_layers = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
+	int active_uv_index = CustomData_get_active_layer_index(&me->fdata, CD_MTFACE)-1;
+	for (i = 0; i < num_layers; i++) {
+		if (!this->export_settings->active_uv_only || i == active_uv_index) {
 
-	for (i = 0; i < num_layers; i++) {
-		// char *name = CustomData_get_layer_name(&me->fdata, CD_MTFACE, i);
-		COLLADASW::Input input3(COLLADASW::InputSemantic::TEXCOORD,
-		                        makeUrl(makeTexcoordSourceId(geom_id, i)),
-		                        2, // offset always 2, this is only until we have optimized UV sets
-		                        i  // set number equals UV map index
-		                        );
-		til.push_back(input3);
+			// char *name = CustomData_get_layer_name(&me->fdata, CD_MTFACE, i);
+			COLLADASW::Input input3(COLLADASW::InputSemantic::TEXCOORD,
+									makeUrl(makeTexcoordSourceId(geom_id, i)),
+									2, // offset always 2, this is only until we have optimized UV sets
+									i  // set number equals UV map index
+									);
+			til.push_back(input3);
+		}
 	}
 
 	if (has_color) {

Modified: trunk/blender/source/blender/collada/ImageExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/ImageExporter.cpp	2012-08-15 21:58:20 UTC (rev 49923)
+++ trunk/blender/source/blender/collada/ImageExporter.cpp	2012-08-15 22:08:22 UTC (rev 49924)
@@ -151,25 +151,31 @@
 {
 	std::set<Image *> uv_textures;
 	LinkNode *node;
-	bool use_copies = this->export_settings->use_texture_copies;
+	bool use_texture_copies = this->export_settings->use_texture_copies;
+	bool active_uv_only     = this->export_settings->active_uv_only;
+
 	for (node = this->export_settings->export_set; node; node = node->next) {
 		Object *ob = (Object *)node->link;
 		if (ob->type == OB_MESH && ob->totcol) {
 			Mesh *me     = (Mesh *) ob->data;
 			BKE_mesh_tessface_ensure(me);
+			int active_uv_layer = CustomData_get_active_layer_index(&me->pdata, CD_MTEXPOLY);
 			for (int i = 0; i < me->pdata.totlayer; i++) {
 				if (me->pdata.layers[i].type == CD_MTEXPOLY) {
-					MTexPoly *txface = (MTexPoly *)me->pdata.layers[i].data;
-					for (int j = 0; j < me->totpoly; j++, txface++) {
+					if (!active_uv_only || active_uv_layer == i)
+					{
+						MTexPoly *txface = (MTexPoly *)me->pdata.layers[i].data;
+						for (int j = 0; j < me->totpoly; j++, txface++) {
 
-						Image *ima = txface->tpage;
-						if (ima == NULL)
-							continue;
+							Image *ima = txface->tpage;
+							if (ima == NULL)
+								continue;
 
-						bool not_in_list = uv_textures.find(ima) == uv_textures.end();
-						if (not_in_list) {
-								uv_textures.insert(ima);
-								export_UV_Image(ima, use_copies);
+							bool not_in_list = uv_textures.find(ima) == uv_textures.end();
+							if (not_in_list) {
+									uv_textures.insert(ima);
+									export_UV_Image(ima, use_texture_copies);
+							}
 						}
 					}
 				}

Modified: trunk/blender/source/blender/collada/InstanceWriter.cpp
===================================================================
--- trunk/blender/source/blender/collada/InstanceWriter.cpp	2012-08-15 21:58:20 UTC (rev 49923)
+++ trunk/blender/source/blender/collada/InstanceWriter.cpp	2012-08-15 22:08:22 UTC (rev 49924)
@@ -63,7 +63,7 @@
 			int active_uv_index = CustomData_get_active_layer_index(&me->fdata, CD_MTFACE) -1;
 			for (int b = 0; b < totlayer; b++) {
 				if (!active_uv_only || b == active_uv_index) {
-					char *name = bc_CustomData_get_layer_name(&me->fdata, CD_MTFACE, map_index);
+					char *name = bc_CustomData_get_layer_name(&me->fdata, CD_MTFACE, b);
 					im.push_back(COLLADASW::BindVertexInput(name, "TEXCOORD", map_index++));
 				}
 			}




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