[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49899] trunk/blender/source/blender/ editors/space_view3d/drawmesh.c: patch [#32325] textured solid backface culling option
Campbell Barton
ideasman42 at gmail.com
Tue Aug 14 20:01:58 CEST 2012
Revision: 49899
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49899
Author: campbellbarton
Date: 2012-08-14 18:01:58 +0000 (Tue, 14 Aug 2012)
Log Message:
-----------
patch [#32325] textured solid backface culling option
from Fredrik Hansson (fredrikh)
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_view3d/drawmesh.c
Modified: trunk/blender/source/blender/editors/space_view3d/drawmesh.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawmesh.c 2012-08-14 17:56:33 UTC (rev 49898)
+++ trunk/blender/source/blender/editors/space_view3d/drawmesh.c 2012-08-14 18:01:58 UTC (rev 49899)
@@ -344,6 +344,7 @@
{
unsigned char obcol[4];
int is_tex, solidtex;
+ Mesh *me = ob->data;
/* XXX scene->obedit warning */
@@ -366,7 +367,6 @@
rgba_float_to_uchar(obcol, ob->col);
- glCullFace(GL_BACK); glEnable(GL_CULL_FACE);
if (solidtex || v3d->drawtype == OB_TEXTURE) is_tex = 1;
else is_tex = 0;
@@ -376,6 +376,14 @@
memcpy(Gtexdraw.obcol, obcol, sizeof(obcol));
set_draw_settings_cached(1, NULL, NULL, Gtexdraw);
glShadeModel(GL_SMOOTH);
+ if (v3d->flag2 & V3D_BACKFACE_CULLING) {
+ glEnable(GL_CULL_FACE);
+ glCullFace(GL_BACK);
+ }
+ else {
+ glDisable(GL_CULL_FACE);
+ }
+ glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, (me->flag & ME_TWOSIDED) ? GL_TRUE : GL_FALSE);
}
static void draw_textured_end(void)
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