[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49803] trunk/blender: simplified data_to_c macro in cmake
Campbell Barton
ideasman42 at gmail.com
Sat Aug 11 15:32:19 CEST 2012
Revision: 49803
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49803
Author: campbellbarton
Date: 2012-08-11 13:32:19 +0000 (Sat, 11 Aug 2012)
Log Message:
-----------
simplified data_to_c macro in cmake
Modified Paths:
--------------
trunk/blender/build_files/cmake/macros.cmake
trunk/blender/source/blender/editors/datafiles/CMakeLists.txt
trunk/blender/source/blender/gpu/CMakeLists.txt
Modified: trunk/blender/build_files/cmake/macros.cmake
===================================================================
--- trunk/blender/build_files/cmake/macros.cmake 2012-08-11 13:21:12 UTC (rev 49802)
+++ trunk/blender/build_files/cmake/macros.cmake 2012-08-11 13:32:19 UTC (rev 49803)
@@ -744,3 +744,31 @@
DEPENDS ${file_from})
endmacro()
+# same as above but generates the var name and output automatic.
+macro(data_to_c_simple
+ file_from
+ list_to_add)
+
+ # get var name automatic from name
+ get_filename_component(_file_from_only ${file_from} NAME)
+ string(REPLACE "." "_" _file_from_only ${_file_from_only})
+ set(_var_name "datatoc_${_file_from_only}")
+
+ # only to avoid confusion
+ set(_file_to ${file_from}.c)
+
+ list(APPEND ${list_to_add} ${CMAKE_CURRENT_BINARY_DIR}/${_file_to})
+
+ add_custom_command(
+ OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${_file_to}
+ COMMAND ${CMAKE_COMMAND}
+ -DFILE_FROM=${CMAKE_CURRENT_SOURCE_DIR}/${file_from}
+ -DFILE_TO=${CMAKE_CURRENT_BINARY_DIR}/${_file_to}
+ -DVAR_NAME=${_var_name}
+ -P ${CMAKE_SOURCE_DIR}/build_files/cmake/data_to_c.cmake
+ DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/${file_from})
+
+ unset(_file_from_only)
+ unset(_var_name)
+ unset(_file_to)
+endmacro()
Modified: trunk/blender/source/blender/editors/datafiles/CMakeLists.txt
===================================================================
--- trunk/blender/source/blender/editors/datafiles/CMakeLists.txt 2012-08-11 13:21:12 UTC (rev 49802)
+++ trunk/blender/source/blender/editors/datafiles/CMakeLists.txt 2012-08-11 13:32:19 UTC (rev 49803)
@@ -80,16 +80,10 @@
vertexdraw.png.c
)
- data_to_c(${CMAKE_SOURCE_DIR}/release/datafiles/preview.blend
- ${CMAKE_CURRENT_BINARY_DIR}/preview.blend.c
- datatoc_preview_blend SRC)
-
+ data_to_c_simple(../../../../release/datafiles/preview.blend SRC)
endif()
- data_to_c(${CMAKE_SOURCE_DIR}/release/datafiles/startup.blend
- ${CMAKE_CURRENT_BINARY_DIR}/startup.blend.c
- datatoc_startup_blend SRC)
-
+ data_to_c_simple(../../../../release/datafiles/startup.blend SRC)
endif()
blender_add_lib(bf_editor_datafiles "${SRC}" "${INC}" "${INC_SYS}")
Modified: trunk/blender/source/blender/gpu/CMakeLists.txt
===================================================================
--- trunk/blender/source/blender/gpu/CMakeLists.txt 2012-08-11 13:21:12 UTC (rev 49802)
+++ trunk/blender/source/blender/gpu/CMakeLists.txt 2012-08-11 13:32:19 UTC (rev 49803)
@@ -58,27 +58,12 @@
intern/gpu_codegen.h
)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_material.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_material.glsl.c
- datatoc_gpu_shader_material_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vertex.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vertex.glsl.c
- datatoc_gpu_shader_vertex_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_sep_gaussian_blur_frag.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_sep_gaussian_blur_frag.glsl.c
- datatoc_gpu_shader_sep_gaussian_blur_frag_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_sep_gaussian_blur_vert.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c
- datatoc_gpu_shader_sep_gaussian_blur_vert_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_material.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_material.glsl.c
- datatoc_gpu_shader_material_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vsm_store_frag.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vsm_store_frag.glsl.c
- datatoc_gpu_shader_vsm_store_frag_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vsm_store_vert.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vsm_store_vert.glsl.c
- datatoc_gpu_shader_vsm_store_vert_glsl SRC)
+data_to_c_simple(shaders/gpu_shader_material.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_vertex.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_frag.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_vert.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_vsm_store_frag.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_vsm_store_vert.glsl SRC)
if(WITH_MOD_SMOKE)
add_definitions(-DWITH_SMOKE)
More information about the Bf-blender-cvs
mailing list