[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49687] trunk/blender/source/blender/ blenkernel: Code cleanup: remove redundant struct and some space cleanup

Sergey Sharybin sergey.vfx at gmail.com
Wed Aug 8 13:15:38 CEST 2012


Revision: 49687
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49687
Author:   nazgul
Date:     2012-08-08 11:15:38 +0000 (Wed, 08 Aug 2012)
Log Message:
-----------
Code cleanup: remove redundant struct and some space cleanup

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_sequencer.h
    trunk/blender/source/blender/blenkernel/intern/seqeffects.c
    trunk/blender/source/blender/blenkernel/intern/sequencer.c

Modified: trunk/blender/source/blender/blenkernel/BKE_sequencer.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_sequencer.h	2012-08-08 11:15:36 UTC (rev 49686)
+++ trunk/blender/source/blender/blenkernel/BKE_sequencer.h	2012-08-08 11:15:38 UTC (rev 49687)
@@ -92,9 +92,8 @@
 	float motion_blur_shutter;
 } SeqRenderData;
 
-SeqRenderData seq_new_render_data(
-    struct Main *bmain, struct Scene *scene,
-    int rectx, int recty, int preview_render_size);
+SeqRenderData seq_new_render_data(struct Main *bmain, struct Scene *scene, int rectx, int recty,
+                                  int preview_render_size);
 
 /* Wipe effect */
 enum {
@@ -106,7 +105,6 @@
 	DO_CLOCK_WIPE
 };
 
-
 struct SeqEffectHandle {
 	/* constructors & destructor */
 	/* init is _only_ called on first creation */
@@ -143,11 +141,8 @@
 	 * float-rects or byte-rects
 	 * (mixed cases are handled one layer up...) */
 	
-	struct ImBuf * (*execute)(SeqRenderData context,
-	                          struct Sequence *seq, float cfra,
-	                          float facf0, float facf1,
-	                          struct ImBuf *ibuf1, struct ImBuf *ibuf2,
-	                          struct ImBuf *ibuf3);
+	struct ImBuf * (*execute)(SeqRenderData context, struct Sequence *seq, float cfra, float facf0, float facf1,
+	                          struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3);
 };
 
 /* ********************* prototypes *************** */
@@ -175,8 +170,8 @@
 void             BKE_sequencer_sort(struct Scene *scene);
 
 struct Sequence *BKE_sequencer_active_get(struct Scene *scene);
-int              BKE_sequencer_active_get_pair(struct Scene *scene,
-                                               struct Sequence **seq_act, struct Sequence **seq_other);
+int              BKE_sequencer_active_get_pair(struct Scene *scene, struct Sequence **seq_act,
+                                               struct Sequence **seq_other);
 void             BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq);
 struct Mask      *BKE_sequencer_mask_get(struct Scene *scene);
 
@@ -185,7 +180,7 @@
 int seq_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence *, void *), void *arg);
 
 /* maintenance functions, mostly for RNA */
-// extern 
+/* extern  */
 void seq_free_sequence(struct Scene *scene, struct Sequence *seq);
 
 void seq_free_clipboard(void);
@@ -196,18 +191,15 @@
 int evaluate_seq_frame(struct Scene *scene, int cfra);
 struct StripElem *give_stripelem(struct Sequence *seq, int cfra);
 
-// intern
+/* intern */
 void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change);
 
-int input_have_to_preprocess(
-    SeqRenderData context, struct Sequence *seq, float cfra);
+int input_have_to_preprocess(SeqRenderData context, struct Sequence *seq, float cfra);
 
 struct SeqIndexBuildContext *seq_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq);
-void seq_proxy_rebuild(struct SeqIndexBuildContext *context,
-                       short *stop, short *do_update, float *progress);
+void seq_proxy_rebuild(struct SeqIndexBuildContext *context, short *stop, short *do_update, float *progress);
 void seq_proxy_rebuild_finish(struct SeqIndexBuildContext *context, short stop);
 
-
 /* **********************************************************************
  * seqcache.c
  *
@@ -225,16 +217,14 @@
 void seq_stripelem_cache_cleanup(void);
 
 /* returned ImBuf is properly refed and has to be freed */
-struct ImBuf *seq_stripelem_cache_get(SeqRenderData context, struct Sequence *seq,
-                                      float cfra, seq_stripelem_ibuf_t type);
+struct ImBuf *seq_stripelem_cache_get(SeqRenderData context, struct Sequence *seq, float cfra, seq_stripelem_ibuf_t type);
 
 /* passed ImBuf is properly refed, so ownership is *not* 
  * transfered to the cache.
  * you can pass the same ImBuf multiple times to the cache without problems.
  */
    
-void seq_stripelem_cache_put(SeqRenderData context, struct Sequence *seq,
-                             float cfra, seq_stripelem_ibuf_t type, struct ImBuf *nval);
+void seq_stripelem_cache_put(SeqRenderData context, struct Sequence *seq, float cfra, seq_stripelem_ibuf_t type, struct ImBuf *nval);
 
 /* **********************************************************************
  * seqeffects.c
@@ -271,8 +261,7 @@
 void seq_sound_init(struct Scene *scene, struct Sequence *seq);
 struct Sequence *seq_foreground_frame_get(struct Scene *scene, int frame);
 struct ListBase *seq_seqbase(struct ListBase *seqbase, struct Sequence *seq);
-struct Sequence *seq_metastrip(ListBase *seqbase /* = ed->seqbase */,
-                               struct Sequence *meta /* = NULL */, struct Sequence *seq);
+struct Sequence *seq_metastrip(ListBase *seqbase /* = ed->seqbase */, struct Sequence *meta /* = NULL */, struct Sequence *seq);
 
 void seq_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs);
 void seq_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst);
@@ -338,4 +327,4 @@
 extern ListBase seqbase_clipboard;
 extern int seqbase_clipboard_frame;
 
-#endif // __BKE_SEQUENCER_H__
+#endif /* __BKE_SEQUENCER_H__ */

Modified: trunk/blender/source/blender/blenkernel/intern/seqeffects.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/seqeffects.c	2012-08-08 11:15:36 UTC (rev 49686)
+++ trunk/blender/source/blender/blenkernel/intern/seqeffects.c	2012-08-08 11:15:38 UTC (rev 49687)
@@ -252,7 +252,7 @@
 static ImBuf *do_alphaover_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), float facf0,
 								  float facf1, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
 {
-	struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+	ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
 
 	if (out->rect_float) {
 		do_alphaover_effect_float(
@@ -415,7 +415,7 @@
 static ImBuf *do_alphaunder_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
                                    float facf0, float facf1, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
 {
-	struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+	ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
 
 	if (out->rect_float) {
 		do_alphaunder_effect_float(facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
@@ -760,7 +760,7 @@
 static ImBuf *do_gammacross_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
                                    float facf0, float facf1, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
 {
-	struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+	ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
 
 	build_gammatabs();
 
@@ -867,7 +867,7 @@
 static ImBuf *do_add_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1,
                             ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
 {
-	struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+	ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
 
 	if (out->rect_float) {
 		do_add_effect_float(facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
@@ -969,7 +969,7 @@
 static ImBuf *do_sub_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1,
                             ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
 {
-	struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+	ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
 
 	if (out->rect_float) {
 		do_sub_effect_float(facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
@@ -1164,7 +1164,7 @@
 static ImBuf *do_mul_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1,
                             ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
 {
-	struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+	ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
 
 	if (out->rect_float) {
 		do_mul_effect_float(facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
@@ -1198,7 +1198,7 @@
 	wipezone->pythangle = 1.0f / sqrtf(wipezone->angle * wipezone->angle + 1.0f);
 }
 
-// This function calculates the blur band for the wipe effects
+/* This function calculates the blur band for the wipe effects */
 static float in_band(float width, float dist, int side, int dir)
 {
 	float alpha;
@@ -1460,7 +1460,7 @@
 	if (seq->effectdata)
 		MEM_freeN(seq->effectdata);
 
-	seq->effectdata = MEM_callocN(sizeof(struct WipeVars), "wipevars");
+	seq->effectdata = MEM_callocN(sizeof(WipeVars), "wipevars");
 }
 
 static int num_inputs_wipe(void)
@@ -1602,7 +1602,7 @@
 static ImBuf *do_wipe_effect(SeqRenderData context, Sequence *seq, float UNUSED(cfra), float facf0, float facf1,
                              ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
 {
-	struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+	ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
 
 	if (out->rect_float) {
 		do_wipe_effect_float(seq, facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
@@ -1625,7 +1625,7 @@
 	if (seq->effectdata)
 		MEM_freeN(seq->effectdata);
 
-	seq->effectdata = MEM_callocN(sizeof(struct TransformVars), "transformvars");
+	seq->effectdata = MEM_callocN(sizeof(TransformVars), "transformvars");
 
 	transform = (TransformVars *) seq->effectdata;
 
@@ -1742,7 +1742,7 @@
 static ImBuf *do_transform_effect(SeqRenderData context, Sequence *seq, float UNUSED(cfra), float facf0,
                                   float UNUSED(facf1), ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
 {
-	struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+	ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
 
 	do_transform(context.scene, seq, facf0, context.rectx, context.recty, ibuf1, out);
 
@@ -2172,7 +2172,7 @@
 	if (seq->effectdata)
 		MEM_freeN(seq->effectdata);
 
-	seq->effectdata = MEM_callocN(sizeof(struct GlowVars), "glowvars");
+	seq->effectdata = MEM_callocN(sizeof(GlowVars), "glowvars");
 
 	glow = (GlowVars *)seq->effectdata;
 	glow->fMini = 0.25;

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list