[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49685] trunk/blender/source/blender/ blenkernel/intern: Style cleanup: white space
Sergey Sharybin
sergey.vfx at gmail.com
Wed Aug 8 13:15:36 CEST 2012
Revision: 49685
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49685
Author: nazgul
Date: 2012-08-08 11:15:36 +0000 (Wed, 08 Aug 2012)
Log Message:
-----------
Style cleanup: white space
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/seqeffects.c
trunk/blender/source/blender/blenkernel/intern/sequencer.c
Modified: trunk/blender/source/blender/blenkernel/intern/seqeffects.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/seqeffects.c 2012-08-08 11:15:32 UTC (rev 49684)
+++ trunk/blender/source/blender/blenkernel/intern/seqeffects.c 2012-08-08 11:15:36 UTC (rev 49685)
@@ -58,7 +58,8 @@
/* **** XXX **** */
-/* Glow effect */
+/*********************** Glow effect *************************/
+
enum {
GlowR = 0,
GlowG = 1,
@@ -66,12 +67,9 @@
GlowA = 3
};
-static ImBuf *prepare_effect_imbufs(
- SeqRenderData context,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3)
+static ImBuf *prepare_effect_imbufs(SeqRenderData context, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out;
+ ImBuf *out;
int x = context.rectx;
int y = context.recty;
@@ -114,9 +112,7 @@
return out;
}
-/* **********************************************************************
- * ALPHA OVER
- * ********************************************************************** */
+/*********************** Alpha Over *************************/
static void init_alpha_over_or_under(Sequence *seq)
{
@@ -127,23 +123,21 @@
seq->seq1 = seq2;
}
-static void do_alphaover_effect_byte(float facf0, float facf1, int x, int y,
- char *rect1, char *rect2, char *out)
+static void do_alphaover_effect_byte(float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out)
{
int fac2, mfac, fac, fac4;
int xo, tempc;
char *rt1, *rt2, *rt;
xo = x;
- rt1 = (char *)rect1;
- rt2 = (char *)rect2;
- rt = (char *)out;
+ rt1 = (char *) rect1;
+ rt2 = (char *) rect2;
+ rt = (char *) out;
- fac2 = (int)(256.0f * facf0);
- fac4 = (int)(256.0f * facf1);
+ fac2 = (int) (256.0f * facf0);
+ fac4 = (int) (256.0f * facf1);
while (y--) {
-
x = xo;
while (x--) {
@@ -152,8 +146,8 @@
fac = fac2;
mfac = 256 - ( (fac2 * rt1[3]) >> 8);
- if (fac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
- else if (mfac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt1);
+ if (fac == 0) *( (unsigned int *) rt) = *( (unsigned int *) rt2);
+ else if (mfac == 0) *( (unsigned int *) rt) = *( (unsigned int *) rt1);
else {
tempc = (fac * rt1[0] + mfac * rt2[0]) >> 8;
if (tempc > 255) rt[0] = 255; else rt[0] = tempc;
@@ -172,12 +166,11 @@
x = xo;
while (x--) {
-
fac = fac4;
mfac = 256 - ( (fac4 * rt1[3]) >> 8);
- if (fac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
- else if (mfac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt1);
+ if (fac == 0) *( (unsigned int *) rt) = *( (unsigned int *) rt2);
+ else if (mfac == 0) *( (unsigned int *) rt) = *( (unsigned int *) rt1);
else {
tempc = (fac * rt1[0] + mfac * rt2[0]) >> 8;
if (tempc > 255) rt[0] = 255; else rt[0] = tempc;
@@ -193,8 +186,7 @@
}
}
-static void do_alphaover_effect_float(float facf0, float facf1, int x, int y,
- float *rect1, float *rect2, float *out)
+static void do_alphaover_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out)
{
float fac2, mfac, fac, fac4;
int xo;
@@ -209,10 +201,8 @@
fac4 = facf1;
while (y--) {
-
x = xo;
while (x--) {
-
/* rt = rt1 over rt2 (alpha from rt1) */
fac = fac2;
@@ -233,12 +223,12 @@
rt1 += 4; rt2 += 4; rt += 4;
}
- if (y == 0) break;
+ if (y == 0)
+ break;
y--;
x = xo;
while (x--) {
-
fac = fac4;
mfac = 1.0f - (fac4 * rt1[3]);
@@ -259,11 +249,8 @@
}
}
-static ImBuf *do_alphaover_effect(
- SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
- float facf0, float facf1,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3)
+static ImBuf *do_alphaover_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), float facf0,
+ float facf1, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
@@ -279,17 +266,13 @@
(char *) ibuf1->rect, (char *) ibuf2->rect,
(char *) out->rect);
}
+
return out;
}
+/*********************** Alpha Under *************************/
-/* **********************************************************************
- * ALPHA UNDER
- * ********************************************************************** */
-
-static void do_alphaunder_effect_byte(
- float facf0, float facf1, int x, int y, char *rect1,
- char *rect2, char *out)
+static void do_alphaunder_effect_byte(float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out)
{
int fac2, mfac, fac, fac4;
int xo;
@@ -304,22 +287,20 @@
fac4 = (int)(256.0f * facf1);
while (y--) {
-
x = xo;
while (x--) {
-
/* rt = rt1 under rt2 (alpha from rt2) */
/* this complex optimization is because the
* 'skybuf' can be crossed in
*/
- if (rt2[3] == 0 && fac2 == 256) *( (unsigned int *)rt) = *( (unsigned int *)rt1);
- else if (rt2[3] == 255) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
+ if (rt2[3] == 0 && fac2 == 256) *( (unsigned int *) rt) = *( (unsigned int *) rt1);
+ else if (rt2[3] == 255) *( (unsigned int *) rt) = *( (unsigned int *) rt2);
else {
mfac = rt2[3];
fac = (fac2 * (256 - mfac)) >> 8;
- if (fac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
+ if (fac == 0) *( (unsigned int *) rt) = *( (unsigned int *) rt2);
else {
rt[0] = (fac * rt1[0] + mfac * rt2[0]) >> 8;
rt[1] = (fac * rt1[1] + mfac * rt2[1]) >> 8;
@@ -330,14 +311,14 @@
rt1 += 4; rt2 += 4; rt += 4;
}
- if (y == 0) break;
+ if (y == 0)
+ break;
y--;
x = xo;
while (x--) {
-
- if (rt2[3] == 0 && fac4 == 256) *( (unsigned int *)rt) = *( (unsigned int *)rt1);
- else if (rt2[3] == 255) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
+ if (rt2[3] == 0 && fac4 == 256) *( (unsigned int *) rt) = *( (unsigned int *) rt1);
+ else if (rt2[3] == 255) *( (unsigned int *) rt) = *( (unsigned int *) rt2);
else {
mfac = rt2[3];
fac = (fac4 * (256 - mfac)) >> 8;
@@ -355,10 +336,7 @@
}
}
-
-static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y,
- float *rect1, float *rect2,
- float *out)
+static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out)
{
float fac2, mfac, fac, fac4;
int xo;
@@ -373,10 +351,8 @@
fac4 = facf1;
while (y--) {
-
x = xo;
while (x--) {
-
/* rt = rt1 under rt2 (alpha from rt2) */
/* this complex optimization is because the
@@ -405,15 +381,14 @@
rt1 += 4; rt2 += 4; rt += 4;
}
- if (y == 0) break;
+ if (y == 0)
+ break;
y--;
x = xo;
while (x--) {
-
if (rt2[3] <= 0 && fac4 >= 1.0f) {
memcpy(rt, rt1, 4 * sizeof(float));
-
}
else if (rt2[3] >= 1.0f) {
memcpy(rt, rt2, 4 * sizeof(float));
@@ -437,38 +412,25 @@
}
}
-static ImBuf *do_alphaunder_effect(
- SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
- float facf0, float facf1,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3)
+static ImBuf *do_alphaunder_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
+ float facf0, float facf1, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out = prepare_effect_imbufs(
- context, ibuf1, ibuf2, ibuf3);
+ struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
- do_alphaunder_effect_float(
- facf0, facf1, context.rectx, context.recty,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
+ do_alphaunder_effect_float(facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
+ ibuf2->rect_float, out->rect_float);
}
else {
- do_alphaunder_effect_byte(
- facf0, facf1, context.rectx, context.recty,
- (char *) ibuf1->rect, (char *) ibuf2->rect,
- (char *) out->rect);
+ do_alphaunder_effect_byte(facf0, facf1, context.rectx, context.recty,
+ (char *) ibuf1->rect, (char *) ibuf2->rect, (char *) out->rect);
}
return out;
}
+/*********************** Cross *************************/
-/* **********************************************************************
- * CROSS
- * ********************************************************************** */
-
-static void do_cross_effect_byte(float facf0, float facf1, int x, int y,
- char *rect1, char *rect2,
- char *out)
+static void do_cross_effect_byte(float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out)
{
int fac1, fac2, fac3, fac4;
int xo;
@@ -479,16 +441,14 @@
rt2 = rect2;
rt = out;
- fac2 = (int)(256.0f * facf0);
+ fac2 = (int) (256.0f * facf0);
fac1 = 256 - fac2;
- fac4 = (int)(256.0f * facf1);
+ fac4 = (int) (256.0f * facf1);
fac3 = 256 - fac4;
while (y--) {
-
x = xo;
while (x--) {
-
rt[0] = (fac1 * rt1[0] + fac2 * rt2[0]) >> 8;
rt[1] = (fac1 * rt1[1] + fac2 * rt2[1]) >> 8;
rt[2] = (fac1 * rt1[2] + fac2 * rt2[2]) >> 8;
@@ -497,12 +457,12 @@
rt1 += 4; rt2 += 4; rt += 4;
}
- if (y == 0) break;
+ if (y == 0)
+ break;
y--;
x = xo;
while (x--) {
-
rt[0] = (fac3 * rt1[0] + fac4 * rt2[0]) >> 8;
rt[1] = (fac3 * rt1[1] + fac4 * rt2[1]) >> 8;
rt[2] = (fac3 * rt1[2] + fac4 * rt2[2]) >> 8;
@@ -514,8 +474,7 @@
}
}
-static void do_cross_effect_float(float facf0, float facf1, int x, int y,
- float *rect1, float *rect2, float *out)
+static void do_cross_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out)
{
float fac1, fac2, fac3, fac4;
int xo;
@@ -532,10 +491,8 @@
fac3 = 1.0f - fac4;
while (y--) {
-
x = xo;
while (x--) {
-
rt[0] = fac1 * rt1[0] + fac2 * rt2[0];
rt[1] = fac1 * rt1[1] + fac2 * rt2[1];
rt[2] = fac1 * rt1[2] + fac2 * rt2[2];
@@ -544,12 +501,12 @@
rt1 += 4; rt2 += 4; rt += 4;
}
- if (y == 0) break;
+ if (y == 0)
+ break;
y--;
x = xo;
while (x--) {
-
rt[0] = fac3 * rt1[0] + fac4 * rt2[0];
rt[1] = fac3 * rt1[1] + fac4 * rt2[1];
@@ Diff output truncated at 10240 characters. @@
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