[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [49485] trunk/blender/intern/smoke/intern/ WAVELET_NOISE.h: Bugfix: High resolution "exploded" when using uneven resolutions, sometimes with specific object scaling.
Daniel Genrich
daniel.genrich at gmx.net
Wed Aug 1 22:29:38 CEST 2012
Revision: 49485
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49485
Author: genscher
Date: 2012-08-01 20:29:37 +0000 (Wed, 01 Aug 2012)
Log Message:
-----------
Bugfix: High resolution "exploded" when using uneven resolutions, sometimes with specific object scaling.
Part of Smoke Development Phase III.
Credit also goes to MiikaH: It was a teamwork effort and took days to track down. :)
Modified Paths:
--------------
trunk/blender/intern/smoke/intern/WAVELET_NOISE.h
Modified: trunk/blender/intern/smoke/intern/WAVELET_NOISE.h
===================================================================
--- trunk/blender/intern/smoke/intern/WAVELET_NOISE.h 2012-08-01 20:15:22 UTC (rev 49484)
+++ trunk/blender/intern/smoke/intern/WAVELET_NOISE.h 2012-08-01 20:29:37 UTC (rev 49485)
@@ -107,7 +107,7 @@
// if these values are not local incorrect results are generated
float downCoeffs[32] = { DOWNCOEFFS };
const float *const aCoCenter= &downCoeffs[16];
- for (int i = 0; i < n / 2; i++) {
+ for (int i = 0; i < ceil((float)n / 2); i++) {
to[i * stride] = 0;
for (int k = 2 * i - 16; k < 2 * i + 16; k++) {
// handle boundary
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