[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46113] branches/smoke2: Merge trunk r46051-r46111

Daniel Genrich daniel.genrich at gmx.net
Mon Apr 30 14:44:44 CEST 2012


Revision: 46113
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46113
Author:   genscher
Date:     2012-04-30 12:44:43 +0000 (Mon, 30 Apr 2012)
Log Message:
-----------
Merge trunk r46051-r46111

Revision Links:
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    http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46051
    http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46111

Modified Paths:
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    branches/smoke2/source/blender/makesrna/intern/rna_particle.c
    branches/smoke2/source/blender/makesrna/intern/rna_pose.c
    branches/smoke2/source/blender/makesrna/intern/rna_property.c
    branches/smoke2/source/blender/makesrna/intern/rna_scene.c
    branches/smoke2/source/blender/makesrna/intern/rna_sensor.c
    branches/smoke2/source/blender/makesrna/intern/rna_sequencer.c
    branches/smoke2/source/blender/makesrna/intern/rna_space.c
    branches/smoke2/source/blender/makesrna/intern/rna_texture.c
    branches/smoke2/source/blender/makesrna/intern/rna_texture_api.c
    branches/smoke2/source/blender/makesrna/intern/rna_userdef.c
    branches/smoke2/source/blender/modifiers/intern/MOD_boolean_util.c
    branches/smoke2/source/blender/modifiers/intern/MOD_collision.c
    branches/smoke2/source/blender/modifiers/intern/MOD_explode.c
    branches/smoke2/source/blender/modifiers/intern/MOD_fluidsim_util.c
    branches/smoke2/source/blender/modifiers/intern/MOD_mask.c
    branches/smoke2/source/blender/modifiers/intern/MOD_particleinstance.c
    branches/smoke2/source/blender/modifiers/intern/MOD_util.c
    branches/smoke2/source/blender/modifiers/intern/MOD_uvproject.c
    branches/smoke2/source/blender/modifiers/intern/MOD_warp.c
    branches/smoke2/source/blender/nodes/composite/node_composite_util.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_filter.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_gamma.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_glare.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_levels.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_texture.c
    branches/smoke2/source/blender/nodes/composite/nodes/node_composite_tonemap.c
    branches/smoke2/source/blender/nodes/intern/node_common.c
    branches/smoke2/source/blender/nodes/intern/node_socket.c
    branches/smoke2/source/blender/nodes/shader/nodes/node_shader_tex_coord.c
    branches/smoke2/source/blender/nodes/shader/nodes/node_shader_texture.c
    branches/smoke2/source/blender/nodes/shader/nodes/node_shader_vectMath.c
    branches/smoke2/source/blender/nodes/texture/nodes/node_texture_bricks.c
    branches/smoke2/source/blender/nodes/texture/nodes/node_texture_image.c
    branches/smoke2/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
    branches/smoke2/source/blender/nodes/texture/nodes/node_texture_texture.c
    branches/smoke2/source/blender/python/bmesh/bmesh_py_types_meshdata.c
    branches/smoke2/source/blender/quicktime/apple/quicktime_export.c
    branches/smoke2/source/blender/quicktime/apple/quicktime_import.c
    branches/smoke2/source/blender/render/intern/include/render_types.h
    branches/smoke2/source/blender/render/intern/include/sunsky.h
    branches/smoke2/source/blender/render/intern/raytrace/bvh.h
    branches/smoke2/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
    branches/smoke2/source/blender/render/intern/raytrace/rayobject_octree.cpp
    branches/smoke2/source/blender/render/intern/raytrace/rayobject_qbvh.cpp
    branches/smoke2/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
    branches/smoke2/source/blender/render/intern/raytrace/rayobject_svbvh.cpp
    branches/smoke2/source/blender/render/intern/raytrace/rayobject_vbvh.cpp
    branches/smoke2/source/blender/render/intern/raytrace/reorganize.h
    branches/smoke2/source/blender/render/intern/raytrace/vbvh.h
    branches/smoke2/source/blender/render/intern/source/convertblender.c
    branches/smoke2/source/blender/render/intern/source/envmap.c
    branches/smoke2/source/blender/render/intern/source/imagetexture.c
    branches/smoke2/source/blender/render/intern/source/occlusion.c
    branches/smoke2/source/blender/render/intern/source/pipeline.c
    branches/smoke2/source/blender/render/intern/source/pixelshading.c
    branches/smoke2/source/blender/render/intern/source/pointdensity.c
    branches/smoke2/source/blender/render/intern/source/rayshade.c
    branches/smoke2/source/blender/render/intern/source/render_texture.c
    branches/smoke2/source/blender/render/intern/source/rendercore.c
    branches/smoke2/source/blender/render/intern/source/renderdatabase.c
    branches/smoke2/source/blender/render/intern/source/shadbuf.c
    branches/smoke2/source/blender/render/intern/source/shadeoutput.c
    branches/smoke2/source/blender/render/intern/source/sss.c
    branches/smoke2/source/blender/render/intern/source/strand.c
    branches/smoke2/source/blender/render/intern/source/sunsky.c
    branches/smoke2/source/blender/render/intern/source/volume_precache.c
    branches/smoke2/source/blender/render/intern/source/volumetric.c
    branches/smoke2/source/blender/render/intern/source/voxeldata.c
    branches/smoke2/source/blender/render/intern/source/zbuf.c
    branches/smoke2/source/blender/windowmanager/intern/wm_event_system.c
    branches/smoke2/source/blender/windowmanager/intern/wm_operators.c
    branches/smoke2/source/blenderplayer/bad_level_call_stubs/stubs.c
    branches/smoke2/source/creator/CMakeLists.txt
    branches/smoke2/source/gameengine/BlenderRoutines/CMakeLists.txt
    branches/smoke2/source/gameengine/BlenderRoutines/SConscript
    branches/smoke2/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    branches/smoke2/source/gameengine/Converter/CMakeLists.txt
    branches/smoke2/source/gameengine/Converter/SConscript
    branches/smoke2/source/gameengine/GamePlayer/xembed/UnixShell.c
    branches/smoke2/source/gameengine/Ketsji/BL_Shader.h
    branches/smoke2/source/gameengine/Ketsji/CMakeLists.txt
    branches/smoke2/source/gameengine/Ketsji/KX_BlenderMaterial.h
    branches/smoke2/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
    branches/smoke2/source/gameengine/Ketsji/KX_FontObject.h
    branches/smoke2/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
    branches/smoke2/source/gameengine/Ketsji/KX_PyMath.h
    branches/smoke2/source/gameengine/Ketsji/SConscript
    branches/smoke2/source/gameengine/Rasterizer/RAS_ICanvas.h
    branches/smoke2/source/gameengine/VideoTexture/ImageRender.cpp
    branches/smoke2/source/tools/uncrustify.cfg

Added Paths:
-----------
    branches/smoke2/source/blender/bmesh/operators/bmo_hull.c
    branches/smoke2/source/blender/bmesh/operators/bmo_wireframe.c

Property Changed:
----------------
    branches/smoke2/extern/libmv/libmv/simple_pipeline/modal_solver.h
    branches/smoke2/intern/cycles/bvh/bvh_binning.cpp
    branches/smoke2/intern/cycles/bvh/bvh_binning.h
    branches/smoke2/intern/cycles/bvh/bvh_split.cpp
    branches/smoke2/intern/cycles/bvh/bvh_split.h
    branches/smoke2/intern/cycles/util/util_task.cpp
    branches/smoke2/intern/cycles/util/util_task.h
    branches/smoke2/source/blender/editors/space_outliner/

Modified: branches/smoke2/CMakeLists.txt
===================================================================
--- branches/smoke2/CMakeLists.txt	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/CMakeLists.txt	2012-04-30 12:44:43 UTC (rev 46113)
@@ -228,6 +228,7 @@
 	option(WITH_INSTALL_PORTABLE "Install redistributeable runtime, otherwise install into CMAKE_INSTALL_PREFIX" ON)
 endif()
 option(WITH_PYTHON_INSTALL       "Copy system python into the blender install folder" ON)
+option(WITH_PYTHON_INSTALL_NUMPY "Copy system numpy into the blender install folder"  ON)
 option(WITH_MINGW64                   "Use the 64-bit version of MinGW" OFF)
 mark_as_advanced(WITH_MINGW64)
 
@@ -827,7 +828,7 @@
 		set(CMAKE_C_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /MT /Zi" CACHE STRING "MSVC MT flags " FORCE)
 
 		# most msvc warnings are C & C++
-		set(_WARNINGS "/W3 /wd4018 /wd4244 /wd4305 /wd4800 /wd4181 /wd4065 /wd4267 /we4013")
+		set(_WARNINGS "/W3 /wd4018 /wd4244 /wd4305 /wd4800 /wd4181 /wd4065 /wd4267 /we4013 /wd4200")
 		set(C_WARNINGS "${_WARNINGS}")
 		set(CXX_WARNINGS "${_WARNINGS}")
 		unset(_WARNINGS)
@@ -1612,6 +1613,13 @@
 							"to a valid python include path. Containing "
 							"Python.h for python version \"${PYTHON_VERSION}\"")
 	endif()
+
+	if(WITH_PYTHON_INSTALL_NUMPY)
+		if(NOT EXISTS "${PYTHON_LIBPATH}/python${PYTHON_VERSION}/site-packages/numpy")
+			message(WARNING "Numpy path '${PYTHON_LIBPATH}/python${PYTHON_VERSION}/site-packages/numpy' is missing, "
+							"WITH_PYTHON_INSTALL_NUMPY option will be ignored when installing python")
+		endif()
+	endif()
 endif()
 
 
@@ -1668,7 +1676,7 @@
 		_setting)
 		set(_msg "   * ${_setting}")
 		string(LENGTH "${_msg}" _len)
-		while("28" GREATER "${_len}")
+		while("32" GREATER "${_len}")
 			set(_msg "${_msg} ")
 			 math(EXPR _len "${_len} + 1")
 		endwhile()
@@ -1728,6 +1736,7 @@
 
 	info_cfg_text("Python:")
 	info_cfg_option(WITH_PYTHON_INSTALL)
+	info_cfg_option(WITH_PYTHON_INSTALL_NUMPY)
 	info_cfg_option(WITH_PYTHON_MODULE)
 	info_cfg_option(WITH_PYTHON_SAFETY)
 

Modified: branches/smoke2/build_files/scons/config/win32-vc-config.py
===================================================================
--- branches/smoke2/build_files/scons/config/win32-vc-config.py	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/build_files/scons/config/win32-vc-config.py	2012-04-30 12:44:43 UTC (rev 46113)
@@ -163,7 +163,7 @@
 BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
 
 #CUDA
-WITH_BF_CYCLES_CUDA_BINARIES = True
+WITH_BF_CYCLES_CUDA_BINARIES = False
 #BF_CYCLES_CUDA_NVCC = "" # Path to the nvidia compiler
 BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21']
 

Modified: branches/smoke2/build_files/scons/config/win64-vc-config.py
===================================================================
--- branches/smoke2/build_files/scons/config/win64-vc-config.py	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/build_files/scons/config/win64-vc-config.py	2012-04-30 12:44:43 UTC (rev 46113)
@@ -160,7 +160,7 @@
 BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
 
 #CUDA
-WITH_BF_CYCLES_CUDA_BINARIES = True
+WITH_BF_CYCLES_CUDA_BINARIES = False
 #BF_CYCLES_CUDA_NVCC = "" # Path to the nvidia compiler
 BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21']
 


Property changes on: branches/smoke2/extern/libmv/libmv/simple_pipeline/modal_solver.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: branches/smoke2/intern/cycles/bvh/bvh_binning.cpp
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: branches/smoke2/intern/cycles/bvh/bvh_binning.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: branches/smoke2/intern/cycles/bvh/bvh_split.cpp
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: branches/smoke2/intern/cycles/bvh/bvh_split.h
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: branches/smoke2/intern/cycles/kernel/kernel_camera.h
===================================================================
--- branches/smoke2/intern/cycles/kernel/kernel_camera.h	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/intern/cycles/kernel/kernel_camera.h	2012-04-30 12:44:43 UTC (rev 46113)
@@ -130,7 +130,7 @@
 	float3 Pcamera = transform_perspective(&rastertocamera, make_float3(raster_x, raster_y, 0.0f));
 
 	/* create ray form raster position */
-	ray->P = make_float3(0.0, 0.0f, 0.0f);
+	ray->P = make_float3(0.0f, 0.0f, 0.0f);
 	ray->D = equirectangular_to_direction(Pcamera.x, Pcamera.y);
 
 	/* transform ray from camera to world */

Modified: branches/smoke2/intern/cycles/kernel/kernel_compat_opencl.h
===================================================================
--- branches/smoke2/intern/cycles/kernel/kernel_compat_opencl.h	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/intern/cycles/kernel/kernel_compat_opencl.h	2012-04-30 12:44:43 UTC (rev 46113)
@@ -78,7 +78,7 @@
 
 #define make_float2(x, y) ((float2)(x, y))
 #ifdef __CL_NO_FLOAT3__
-#define make_float3(x, y, z) ((float4)(x, y, z, 0.0))
+#define make_float3(x, y, z) ((float4)(x, y, z, 0.0f))
 #else
 #define make_float3(x, y, z) ((float3)(x, y, z))
 #endif

Modified: branches/smoke2/intern/cycles/kernel/svm/svm_gamma.h
===================================================================
--- branches/smoke2/intern/cycles/kernel/svm/svm_gamma.h	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/intern/cycles/kernel/svm/svm_gamma.h	2012-04-30 12:44:43 UTC (rev 46113)
@@ -23,11 +23,11 @@
 	float3 color = stack_load_float3(stack, in_color);
 	float gamma = stack_load_float(stack, in_gamma);
 
-	if (color.x > 0.0)
+	if (color.x > 0.0f)
 		color.x = powf(color.x, gamma);
-	if (color.y > 0.0)
+	if (color.y > 0.0f)
 		color.y = powf(color.y, gamma);
-	if (color.z > 0.0)
+	if (color.z > 0.0f)
 		color.z = powf(color.z, gamma);
 
 	if (stack_valid(out_color))

Modified: branches/smoke2/intern/cycles/util/util_boundbox.h
===================================================================
--- branches/smoke2/intern/cycles/util/util_boundbox.h	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/intern/cycles/util/util_boundbox.h	2012-04-30 12:44:43 UTC (rev 46113)
@@ -50,7 +50,7 @@
 	{
 	}
 
-	static struct empty_t {} empty;
+	enum empty_t { empty = 0};
 
 	__forceinline BoundBox(empty_t)
 	: min(make_float3(FLT_MAX, FLT_MAX, FLT_MAX)), max(make_float3(-FLT_MAX, -FLT_MAX, -FLT_MAX))

Modified: branches/smoke2/intern/cycles/util/util_math.h
===================================================================
--- branches/smoke2/intern/cycles/util/util_math.h	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/intern/cycles/util/util_math.h	2012-04-30 12:44:43 UTC (rev 46113)
@@ -541,7 +541,7 @@
 #endif
 }
 
-__device_inline float reduce_add(const float3& a)
+__device_inline float reduce_add(const float3 a)
 {
 #ifdef __KERNEL_SSE__
 	return (a.x + a.y + a.z);


Property changes on: branches/smoke2/intern/cycles/util/util_task.cpp
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: branches/smoke2/intern/cycles/util/util_task.h
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: branches/smoke2/intern/cycles/util/util_types.h
===================================================================
--- branches/smoke2/intern/cycles/util/util_types.h	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/intern/cycles/util/util_types.h	2012-04-30 12:44:43 UTC (rev 46113)
@@ -36,7 +36,7 @@
 #define __shared
 #define __constant
 
-#ifdef _WIN32
+#if defined(_WIN32) && !defined(FREE_WINDOWS)
 #define __device_inline static __forceinline
 #define __align(...) __declspec(align(__VA_ARGS__))
 #else

Modified: branches/smoke2/intern/ghost/intern/GHOST_NDOFManager.cpp
===================================================================
--- branches/smoke2/intern/ghost/intern/GHOST_NDOFManager.cpp	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/intern/ghost/intern/GHOST_NDOFManager.cpp	2012-04-30 12:44:43 UTC (rev 46113)
@@ -286,7 +286,7 @@
 	}
 
 	if (m_buttonMask == 0)
-		m_buttonMask = ~(-1 << m_buttonCount);
+		m_buttonMask = (int) ~(UINT_MAX << m_buttonCount);
 
 #ifdef DEBUG_NDOF_BUTTONS
 	printf("ndof: %d buttons -> hex:%X\n", m_buttonCount, m_buttonMask);

Modified: branches/smoke2/intern/smoke/intern/smoke_API.cpp
===================================================================
--- branches/smoke2/intern/smoke/intern/smoke_API.cpp	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/intern/smoke/intern/smoke_API.cpp	2012-04-30 12:44:43 UTC (rev 46113)
@@ -276,7 +276,7 @@
 	return fluid->_obstacles;
 }
 
-extern "C" void smoke_get_ob_velocity(struct FLUID_3D *fluid, float **x, float **y, float **z)
+extern "C" void smoke_get_ob_velocity(FLUID_3D *fluid, float **x, float **y, float **z)
 {
 	*x = fluid->_xVelocityOb;
 	*y = fluid->_yVelocityOb;

Modified: branches/smoke2/release/scripts/startup/bl_operators/uvcalc_lightmap.py
===================================================================
--- branches/smoke2/release/scripts/startup/bl_operators/uvcalc_lightmap.py	2012-04-30 12:09:25 UTC (rev 46112)
+++ branches/smoke2/release/scripts/startup/bl_operators/uvcalc_lightmap.py	2012-04-30 12:44:43 UTC (rev 46113)
@@ -157,18 +157,17 @@
                 angles_co.sort()
                 I = [i for a, i in angles_co]
 
-                #~ fuv = f.uv
                 uv_layer = f.id_data.uv_layers.active.data
-                fuv = [uv_layer[i].uv for i in f.loops]  # XXX25
+                fuv = [uv_layer[i].uv for i in f.loop_indices]
 
                 if self.rot:
-                    fuv[I[2]] = p1
-                    fuv[I[1]] = p2
-                    fuv[I[0]] = p3
+                    fuv[I[2]][:] = p1
+                    fuv[I[1]][:] = p2
+                    fuv[I[0]][:] = p3
                 else:
-                    fuv[I[2]] = p1
-                    fuv[I[0]] = p2
-                    fuv[I[1]] = p3
+                    fuv[I[2]][:] = p1
+                    fuv[I[0]][:] = p2
+                    fuv[I[1]][:] = p3
 
             f, lens, lensord = uv[0]
 
@@ -179,10 +178,10 @@

@@ Diff output truncated at 10240 characters. @@



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