[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46079] trunk/blender/source: style cleanup: whitespace / commas

Campbell Barton ideasman42 at gmail.com
Sun Apr 29 17:47:03 CEST 2012


Revision: 46079
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46079
Author:   campbellbarton
Date:     2012-04-29 15:47:02 +0000 (Sun, 29 Apr 2012)
Log Message:
-----------
style cleanup: whitespace / commas

Modified Paths:
--------------
    trunk/blender/source/blender/avi/intern/avi.c
    trunk/blender/source/blender/avi/intern/avirgb.c
    trunk/blender/source/blender/avi/intern/codecs.c
    trunk/blender/source/blender/avi/intern/endian.c
    trunk/blender/source/blender/blenfont/intern/blf_glyph.c
    trunk/blender/source/blender/blenkernel/BKE_cloth.h
    trunk/blender/source/blender/blenkernel/BKE_font.h
    trunk/blender/source/blender/blenkernel/BKE_library.h
    trunk/blender/source/blender/blenkernel/BKE_mesh.h
    trunk/blender/source/blender/blenkernel/BKE_node.h
    trunk/blender/source/blender/blenkernel/BKE_ocean.h
    trunk/blender/source/blender/blenkernel/BKE_softbody.h
    trunk/blender/source/blender/blenkernel/depsgraph_private.h
    trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
    trunk/blender/source/blender/blenkernel/intern/anim.c
    trunk/blender/source/blender/blenkernel/intern/armature.c
    trunk/blender/source/blender/blenkernel/intern/blender.c
    trunk/blender/source/blender/blenkernel/intern/boids.c
    trunk/blender/source/blender/blenkernel/intern/bvhutils.c
    trunk/blender/source/blender/blenkernel/intern/camera.c
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/cloth.c
    trunk/blender/source/blender/blenkernel/intern/collision.c
    trunk/blender/source/blender/blenkernel/intern/colortools.c
    trunk/blender/source/blender/blenkernel/intern/constraint.c
    trunk/blender/source/blender/blenkernel/intern/curve.c
    trunk/blender/source/blender/blenkernel/intern/customdata.c
    trunk/blender/source/blender/blenkernel/intern/depsgraph.c
    trunk/blender/source/blender/blenkernel/intern/displist.c
    trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
    trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/effect.c
    trunk/blender/source/blender/blenkernel/intern/fcurve.c
    trunk/blender/source/blender/blenkernel/intern/font.c
    trunk/blender/source/blender/blenkernel/intern/idcode.c
    trunk/blender/source/blender/blenkernel/intern/image.c
    trunk/blender/source/blender/blenkernel/intern/implicit.c
    trunk/blender/source/blender/blenkernel/intern/lattice.c
    trunk/blender/source/blender/blenkernel/intern/library.c
    trunk/blender/source/blender/blenkernel/intern/material.c
    trunk/blender/source/blender/blenkernel/intern/mball.c
    trunk/blender/source/blender/blenkernel/intern/modifier.c
    trunk/blender/source/blender/blenkernel/intern/movieclip.c
    trunk/blender/source/blender/blenkernel/intern/multires.c
    trunk/blender/source/blender/blenkernel/intern/navmesh_conversion.c
    trunk/blender/source/blender/blenkernel/intern/node.c
    trunk/blender/source/blender/blenkernel/intern/object.c
    trunk/blender/source/blender/blenkernel/intern/ocean.c
    trunk/blender/source/blender/blenkernel/intern/packedFile.c
    trunk/blender/source/blender/blenkernel/intern/particle.c
    trunk/blender/source/blender/blenkernel/intern/particle_system.c
    trunk/blender/source/blender/blenkernel/intern/pointcache.c
    trunk/blender/source/blender/blenkernel/intern/scene.c
    trunk/blender/source/blender/blenkernel/intern/seqeffects.c
    trunk/blender/source/blender/blenkernel/intern/smoke.c
    trunk/blender/source/blender/blenkernel/intern/softbody.c
    trunk/blender/source/blender/blenkernel/intern/texture.c
    trunk/blender/source/blender/blenkernel/intern/unit.c
    trunk/blender/source/blender/blenkernel/intern/writeframeserver.c
    trunk/blender/source/blender/blenlib/BLI_fileops_types.h
    trunk/blender/source/blender/blenlib/BLI_math_geom.h
    trunk/blender/source/blender/blenlib/BLI_math_vector.h
    trunk/blender/source/blender/blenlib/BLI_path_util.h
    trunk/blender/source/blender/blenlib/intern/BLI_kdopbvh.c
    trunk/blender/source/blender/blenlib/intern/BLI_kdtree.c
    trunk/blender/source/blender/blenlib/intern/fileops.c
    trunk/blender/source/blender/blenlib/intern/freetypefont.c
    trunk/blender/source/blender/blenlib/intern/jitter.c
    trunk/blender/source/blender/blenlib/intern/listbase.c
    trunk/blender/source/blender/blenlib/intern/math_matrix.c
    trunk/blender/source/blender/blenlib/intern/path_util.c
    trunk/blender/source/blender/blenlib/intern/storage.c
    trunk/blender/source/blender/blenlib/intern/string.c
    trunk/blender/source/blender/blenlib/intern/string_utf8.c
    trunk/blender/source/blender/blenlib/intern/winstuff.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/blenloader/intern/writefile.c
    trunk/blender/source/blender/blenpluginapi/iff.h
    trunk/blender/source/blender/bmesh/intern/bmesh_walkers_impl.c
    trunk/blender/source/blender/collada/AnimationExporter.cpp
    trunk/blender/source/blender/collada/AnimationExporter.h
    trunk/blender/source/blender/collada/AnimationImporter.cpp
    trunk/blender/source/blender/collada/AnimationImporter.h
    trunk/blender/source/blender/collada/ArmatureExporter.cpp
    trunk/blender/source/blender/collada/ArmatureImporter.cpp
    trunk/blender/source/blender/collada/ArmatureImporter.h
    trunk/blender/source/blender/collada/CameraExporter.cpp
    trunk/blender/source/blender/collada/DocumentImporter.cpp
    trunk/blender/source/blender/collada/EffectExporter.cpp
    trunk/blender/source/blender/collada/LightExporter.cpp
    trunk/blender/source/blender/collada/TransformWriter.cpp
    trunk/blender/source/blender/editors/animation/anim_channels_defines.c
    trunk/blender/source/blender/editors/animation/anim_markers.c
    trunk/blender/source/blender/editors/armature/editarmature.c
    trunk/blender/source/blender/editors/armature/meshlaplacian.c
    trunk/blender/source/blender/editors/armature/poseobject.c
    trunk/blender/source/blender/editors/armature/reeb.c
    trunk/blender/source/blender/editors/curve/editcurve.c
    trunk/blender/source/blender/editors/physics/particle_edit.c
    trunk/blender/source/blender/editors/physics/particle_object.c
    trunk/blender/source/blender/editors/physics/physics_fluid.c
    trunk/blender/source/blender/editors/render/render_opengl.c
    trunk/blender/source/blender/editors/screen/area.c
    trunk/blender/source/blender/editors/screen/glutil.c
    trunk/blender/source/blender/editors/screen/screen_ops.c
    trunk/blender/source/blender/editors/space_file/file_draw.c
    trunk/blender/source/blender/editors/space_file/file_intern.h
    trunk/blender/source/blender/editors/space_file/file_ops.c
    trunk/blender/source/blender/editors/space_file/file_panels.c
    trunk/blender/source/blender/editors/space_file/filelist.c
    trunk/blender/source/blender/editors/space_file/fsmenu.c
    trunk/blender/source/blender/editors/space_file/space_file.c
    trunk/blender/source/blender/editors/space_logic/logic_ops.c
    trunk/blender/source/blender/editors/space_logic/logic_window.c
    trunk/blender/source/blender/editors/space_nla/nla_channels.c
    trunk/blender/source/blender/editors/space_node/drawnode.c
    trunk/blender/source/blender/editors/space_node/node_draw.c
    trunk/blender/source/blender/editors/space_node/node_select.c
    trunk/blender/source/blender/editors/space_outliner/outliner_draw.c
    trunk/blender/source/blender/editors/space_outliner/outliner_edit.c
    trunk/blender/source/blender/editors/space_outliner/outliner_select.c
    trunk/blender/source/blender/editors/space_outliner/outliner_tools.c
    trunk/blender/source/blender/editors/space_outliner/outliner_tree.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_intern.h
    trunk/blender/source/blender/editors/space_view3d/view3d_buttons.c
    trunk/blender/source/blender/editors/transform/transform.c
    trunk/blender/source/blender/editors/transform/transform.h
    trunk/blender/source/blender/editors/transform/transform_constraints.c
    trunk/blender/source/blender/editors/transform/transform_conversions.c
    trunk/blender/source/blender/editors/transform/transform_manipulator.c
    trunk/blender/source/blender/editors/transform/transform_ops.c
    trunk/blender/source/blender/editors/transform/transform_orientations.c
    trunk/blender/source/blender/editors/transform/transform_snap.c
    trunk/blender/source/blender/gpu/intern/gpu_buffers.c
    trunk/blender/source/blender/gpu/intern/gpu_material.c
    trunk/blender/source/blender/ikplugin/intern/iksolver_plugin.c
    trunk/blender/source/blender/ikplugin/intern/itasc_plugin.cpp
    trunk/blender/source/blender/imbuf/intern/anim_movie.c
    trunk/blender/source/blender/imbuf/intern/bmp.c
    trunk/blender/source/blender/imbuf/intern/filter.c
    trunk/blender/source/blender/imbuf/intern/imageprocess.c
    trunk/blender/source/blender/imbuf/intern/indexer_dv.c
    trunk/blender/source/blender/imbuf/intern/iris.c
    trunk/blender/source/blender/imbuf/intern/jp2.c
    trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp
    trunk/blender/source/blender/imbuf/intern/readimage.c
    trunk/blender/source/blender/imbuf/intern/rectop.c
    trunk/blender/source/blender/imbuf/intern/scaling.c
    trunk/blender/source/blender/imbuf/intern/targa.c
    trunk/blender/source/blender/imbuf/intern/thumbs.c
    trunk/blender/source/blender/imbuf/intern/util.c
    trunk/blender/source/blender/makesdna/DNA_listBase.h
    trunk/blender/source/blender/makesdna/DNA_meshdata_types.h
    trunk/blender/source/blender/makesdna/DNA_node_types.h
    trunk/blender/source/blender/makesdna/DNA_object_fluidsim.h
    trunk/blender/source/blender/makesdna/DNA_object_force.h
    trunk/blender/source/blender/makesdna/DNA_sequence_types.h
    trunk/blender/source/blender/makesdna/DNA_userdef_types.h
    trunk/blender/source/blender/makesdna/intern/makesdna.c
    trunk/blender/source/blender/makesrna/intern/makesrna.c
    trunk/blender/source/blender/makesrna/intern/rna_action.c
    trunk/blender/source/blender/makesrna/intern/rna_actuator.c
    trunk/blender/source/blender/makesrna/intern/rna_boid.c
    trunk/blender/source/blender/makesrna/intern/rna_brush.c
    trunk/blender/source/blender/makesrna/intern/rna_constraint.c
    trunk/blender/source/blender/makesrna/intern/rna_fluidsim.c
    trunk/blender/source/blender/makesrna/intern/rna_image.c
    trunk/blender/source/blender/makesrna/intern/rna_lamp.c
    trunk/blender/source/blender/makesrna/intern/rna_main.c
    trunk/blender/source/blender/makesrna/intern/rna_material.c
    trunk/blender/source/blender/makesrna/intern/rna_modifier.c
    trunk/blender/source/blender/makesrna/intern/rna_movieclip.c
    trunk/blender/source/blender/makesrna/intern/rna_object.c
    trunk/blender/source/blender/makesrna/intern/rna_object_force.c
    trunk/blender/source/blender/makesrna/intern/rna_particle.c
    trunk/blender/source/blender/makesrna/intern/rna_pose.c
    trunk/blender/source/blender/makesrna/intern/rna_property.c
    trunk/blender/source/blender/makesrna/intern/rna_scene.c
    trunk/blender/source/blender/makesrna/intern/rna_sensor.c
    trunk/blender/source/blender/makesrna/intern/rna_sequencer.c
    trunk/blender/source/blender/makesrna/intern/rna_space.c
    trunk/blender/source/blender/makesrna/intern/rna_texture.c
    trunk/blender/source/blender/makesrna/intern/rna_texture_api.c
    trunk/blender/source/blender/makesrna/intern/rna_userdef.c
    trunk/blender/source/blender/modifiers/intern/MOD_boolean_util.c
    trunk/blender/source/blender/modifiers/intern/MOD_explode.c
    trunk/blender/source/blender/modifiers/intern/MOD_fluidsim_util.c
    trunk/blender/source/blender/modifiers/intern/MOD_particleinstance.c
    trunk/blender/source/blender/modifiers/intern/MOD_util.c
    trunk/blender/source/blender/modifiers/intern/MOD_uvproject.c
    trunk/blender/source/blender/nodes/composite/node_composite_util.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_filter.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_gamma.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_glare.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_levels.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_texture.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_tonemap.c
    trunk/blender/source/blender/nodes/intern/node_socket.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_texture.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_bricks.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_texture.c
    trunk/blender/source/blender/quicktime/apple/quicktime_export.c
    trunk/blender/source/blender/quicktime/apple/quicktime_import.c
    trunk/blender/source/blender/render/intern/include/render_types.h
    trunk/blender/source/blender/render/intern/include/sunsky.h
    trunk/blender/source/blender/render/intern/raytrace/bvh.h
    trunk/blender/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
    trunk/blender/source/blender/render/intern/raytrace/rayobject_octree.cpp
    trunk/blender/source/blender/render/intern/raytrace/rayobject_qbvh.cpp
    trunk/blender/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
    trunk/blender/source/blender/render/intern/raytrace/rayobject_svbvh.cpp
    trunk/blender/source/blender/render/intern/raytrace/rayobject_vbvh.cpp
    trunk/blender/source/blender/render/intern/raytrace/reorganize.h
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/render/intern/source/envmap.c
    trunk/blender/source/blender/render/intern/source/imagetexture.c
    trunk/blender/source/blender/render/intern/source/occlusion.c
    trunk/blender/source/blender/render/intern/source/pipeline.c
    trunk/blender/source/blender/render/intern/source/pointdensity.c
    trunk/blender/source/blender/render/intern/source/rayshade.c
    trunk/blender/source/blender/render/intern/source/render_texture.c
    trunk/blender/source/blender/render/intern/source/rendercore.c
    trunk/blender/source/blender/render/intern/source/renderdatabase.c
    trunk/blender/source/blender/render/intern/source/shadbuf.c
    trunk/blender/source/blender/render/intern/source/sss.c
    trunk/blender/source/blender/render/intern/source/strand.c
    trunk/blender/source/blender/render/intern/source/sunsky.c
    trunk/blender/source/blender/render/intern/source/volume_precache.c
    trunk/blender/source/blender/render/intern/source/volumetric.c
    trunk/blender/source/blender/render/intern/source/voxeldata.c
    trunk/blender/source/blender/render/intern/source/zbuf.c
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    trunk/blender/source/gameengine/GamePlayer/xembed/UnixShell.c
    trunk/blender/source/gameengine/VideoTexture/ImageRender.cpp

Modified: trunk/blender/source/blender/avi/intern/avi.c
===================================================================
--- trunk/blender/source/blender/avi/intern/avi.c	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/avi/intern/avi.c	2012-04-29 15:47:02 UTC (rev 46079)
@@ -638,7 +638,7 @@
 			return AVI_ERROR_FORMAT;
 		}
 
-		movie->entries = (AviIndexEntry *) MEM_mallocN (movie->index_entries * sizeof(AviIndexEntry),"movieentries");
+		movie->entries = (AviIndexEntry *) MEM_mallocN (movie->index_entries * sizeof(AviIndexEntry), "movieentries");
 
 		for (temp=0; temp < movie->index_entries; temp++) {
 			movie->entries[temp].ChunkId = GET_FCC (movie->fp);
@@ -701,7 +701,7 @@
 	fseek (movie->fp, movie->read_offset + movie->entries[i-1].Offset, SEEK_SET);
 
 	temp = GET_FCC(movie->fp);
-	buffer = MEM_mallocN (temp,"readbuffer");
+	buffer = MEM_mallocN (temp, "readbuffer");
 
 	if (fread (buffer, 1, temp, movie->fp) != temp) {
 		MEM_freeN(buffer);
@@ -755,14 +755,14 @@
 	if (movie->fp == NULL)
 		return AVI_ERROR_OPEN;
 
-	movie->offset_table = (int64_t *) MEM_mallocN ((1+streams*2) * sizeof (int64_t),"offsettable");
+	movie->offset_table = (int64_t *) MEM_mallocN ((1+streams*2) * sizeof (int64_t), "offsettable");
 	
 	for (i=0; i < 1 + streams*2; i++)
 		movie->offset_table[i] = -1L;
 
 	movie->entries = NULL;
 
-	movie->header = (AviMainHeader *) MEM_mallocN (sizeof(AviMainHeader),"movieheader");
+	movie->header = (AviMainHeader *) MEM_mallocN (sizeof(AviMainHeader), "movieheader");
 
 	movie->header->fcc = FCC("avih");
 	movie->header->size = 56;
@@ -781,7 +781,7 @@
 	movie->header->Reserved[2] = 0;
 	movie->header->Reserved[3] = 0;
 
-	movie->streams = (AviStreamRec *) MEM_mallocN (sizeof(AviStreamRec) * movie->header->Streams,"moviestreams");
+	movie->streams = (AviStreamRec *) MEM_mallocN (sizeof(AviStreamRec) * movie->header->Streams, "moviestreams");
 
 	va_start (ap, streams);
 
@@ -818,7 +818,7 @@
 #if 0
 			if (movie->streams[i].format == AVI_FORMAT_MJPEG) {
 				movie->streams[i].sf = MEM_mallocN (sizeof(AviBitmapInfoHeader) 
-										+ sizeof(AviMJPEGUnknown),"moviestreamformatL");
+										+ sizeof(AviMJPEGUnknown), "moviestreamformatL");
 				movie->streams[i].sf_size = sizeof(AviBitmapInfoHeader) + sizeof(AviMJPEGUnknown);
 			}
 			else {
@@ -952,7 +952,7 @@
 
 	if (frame_num+1 > movie->index_entries) {
 		temp = (AviIndexEntry *) MEM_mallocN ((frame_num+1) * 
-			(movie->header->Streams+1) * sizeof(AviIndexEntry),"newidxentry");
+			(movie->header->Streams+1) * sizeof(AviIndexEntry), "newidxentry");
 		if (movie->entries != NULL) {
 			memcpy (temp, movie->entries, movie->index_entries * (movie->header->Streams+1)
 				* sizeof(AviIndexEntry));
@@ -1062,7 +1062,7 @@
 
 	fseek (movie->fp, movie->movi_offset, SEEK_SET);
 
-	PUT_FCCN((movi_size-(movie->movi_offset+4L)),movie->fp);
+	PUT_FCCN((movi_size-(movie->movi_offset+4L)), movie->fp);
 
 	fclose (movie->fp);
 

Modified: trunk/blender/source/blender/avi/intern/avirgb.c
===================================================================
--- trunk/blender/source/blender/avi/intern/avirgb.c	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/avi/intern/avirgb.c	2012-04-29 15:47:02 UTC (rev 46079)
@@ -45,7 +45,7 @@
 
 void *avi_converter_from_avi_rgb (AviMovie *movie, int stream, unsigned char *buffer, int *size)
 {
-	int x, y,i, rowstride;
+	int x, y, i, rowstride;
 	unsigned char *buf;
 	AviBitmapInfoHeader *bi;
 	short bits= 32;
@@ -127,7 +127,7 @@
 	*size= movie->header->Height * movie->header->Width * 3;
 	if (movie->header->Width%2) *size+= movie->header->Height;
 	
-	buf = MEM_mallocN (*size,"toavirgbbuf");
+	buf = MEM_mallocN (*size, "toavirgbbuf");
 
 	rowstride = movie->header->Width*3;
 	if (movie->header->Width%2) rowstride++;

Modified: trunk/blender/source/blender/avi/intern/codecs.c
===================================================================
--- trunk/blender/source/blender/avi/intern/codecs.c	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/avi/intern/codecs.c	2012-04-29 15:47:02 UTC (rev 46079)
@@ -90,9 +90,9 @@
 	char fcc[5];
 
 	if (avi_get_format_type (format) == FCC("vids"))
-		sprintf (fcc,"%2.2ddc",stream);
+		sprintf (fcc, "%2.2ddc", stream);
 	else if (avi_get_format_type (format) == FCC("auds"))
-		sprintf (fcc,"%2.2ddc",stream);
+		sprintf (fcc, "%2.2ddc", stream);
 	else
 		return 0;
 

Modified: trunk/blender/source/blender/avi/intern/endian.c
===================================================================
--- trunk/blender/source/blender/avi/intern/endian.c	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/avi/intern/endian.c	2012-04-29 15:47:02 UTC (rev 46079)
@@ -49,7 +49,7 @@
 #ifdef __BIG_ENDIAN__
 static void invert (int *num)
 {
-	int new=0,i,j;
+	int new=0, i, j;
 
 	for (j=0; j < 4; j++) {
 		for (i=0; i<8; i++) {
@@ -63,7 +63,7 @@
 static void sinvert (short int *num)
 {
 	short int new=0;
-	int i,j;
+	int i, j;
 
 	for (j=0; j < 2; j++) {
 		for (i=0; i<8; i++) {

Modified: trunk/blender/source/blender/blenfont/intern/blf_glyph.c
===================================================================
--- trunk/blender/source/blender/blenfont/intern/blf_glyph.c	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/blenfont/intern/blf_glyph.c	2012-04-29 15:47:02 UTC (rev 46079)
@@ -341,7 +341,7 @@
 static void blf_texture3_draw(const float shadow_col[4], float uv[2][2], float x1, float y1, float x2, float y2)
 {
 	float soft[9] = {1/16.0f, 2/16.0f, 1/16.0f,
-	                 2/16.0f,4/16.0f, 2/16.0f,
+	                 2/16.0f, 4/16.0f, 2/16.0f,
 	                 1/16.0f, 2/16.0f, 1/16.0f};
 
 	float color[4], *fp = soft;

Modified: trunk/blender/source/blender/blenkernel/BKE_cloth.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_cloth.h	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/blenkernel/BKE_cloth.h	2012-04-29 15:47:02 UTC (rev 46079)
@@ -169,10 +169,10 @@
 /* Spring types as defined in the paper.*/
 typedef enum
 {
-	CLOTH_SPRING_TYPE_STRUCTURAL  = ( 1 << 1 ),
-	CLOTH_SPRING_TYPE_SHEAR  = ( 1 << 2 ) ,
-	CLOTH_SPRING_TYPE_BENDING  = ( 1 << 3 ),
-	CLOTH_SPRING_TYPE_GOAL  = ( 1 << 4 ),
+	CLOTH_SPRING_TYPE_STRUCTURAL  = (1 << 1),
+	CLOTH_SPRING_TYPE_SHEAR       = (1 << 2),
+	CLOTH_SPRING_TYPE_BENDING     = (1 << 3),
+	CLOTH_SPRING_TYPE_GOAL        = (1 << 4)
 } CLOTH_SPRING_TYPES;
 
 /* SPRING FLAGS */

Modified: trunk/blender/source/blender/blenkernel/BKE_font.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_font.h	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/blenkernel/BKE_font.h	2012-04-29 15:47:02 UTC (rev 46079)
@@ -49,7 +49,7 @@
 struct chartrans {
 	float xof, yof;
 	float rot;
-	short linenr,charnr;
+	short linenr, charnr;
 	char dobreak;
 };
 

Modified: trunk/blender/source/blender/blenkernel/BKE_library.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_library.h	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/blenkernel/BKE_library.h	2012-04-29 15:47:02 UTC (rev 46079)
@@ -85,7 +85,7 @@
 void clear_id_newpoins(void);
 
 void IDnames_to_pupstring(const char **str, const char *title, const char *extraops,
-                          struct ListBase *lb,struct ID* link, short *nr);
+                          struct ListBase *lb, struct ID* link, short *nr);
 void IMAnames_to_pupstring(const char **str, const char *title, const char *extraops,
                            struct ListBase *lb, struct ID *link, short *nr);
 

Modified: trunk/blender/source/blender/blenkernel/BKE_mesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_mesh.h	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/blenkernel/BKE_mesh.h	2012-04-29 15:47:02 UTC (rev 46079)
@@ -146,7 +146,7 @@
 void mesh_delete_material_index(struct Mesh *me, short index);
 void mesh_set_smooth_flag(struct Object *meshOb, int enableSmooth);
 void BKE_mesh_convert_mfaces_to_mpolys(struct Mesh *mesh);
-void mesh_calc_normals_tessface(struct MVert *mverts, int numVerts,struct  MFace *mfaces, int numFaces, float (*faceNors_r)[3]);
+void mesh_calc_normals_tessface(struct MVert *mverts, int numVerts, struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]);
 
 /* used for unit testing; compares two meshes, checking only
  * differences we care about.  should be usable with leaf's

Modified: trunk/blender/source/blender/blenkernel/BKE_node.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_node.h	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/blenkernel/BKE_node.h	2012-04-29 15:47:02 UTC (rev 46079)
@@ -123,7 +123,7 @@
  * implementing the node behavior.
  */
 typedef struct bNodeType {
-	void *next,*prev;
+	void *next, *prev;
 	short needs_free;		/* set for allocated types that need to be freed */
 	
 	int type;

Modified: trunk/blender/source/blender/blenkernel/BKE_ocean.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_ocean.h	2012-04-29 15:30:54 UTC (rev 46078)
+++ trunk/blender/source/blender/blenkernel/BKE_ocean.h	2012-04-29 15:47:02 UTC (rev 46079)
@@ -79,8 +79,8 @@
 void BKE_free_ocean_data(struct Ocean *oc);
 void BKE_free_ocean(struct Ocean *oc);
 
-void BKE_init_ocean(struct Ocean* o, int M,int N, float Lx, float Lz, float V, float l, float A, float w, float damp, 
-					float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals, short do_jacobian, int seed);
+void BKE_init_ocean(struct Ocean* o, int M, int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
+                    float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals, short do_jacobian, int seed);
 void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount);
 
 /* sampling the ocean surface */

Modified: trunk/blender/source/blender/blenkernel/BKE_softbody.h
===================================================================

@@ Diff output truncated at 10240 characters. @@



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