[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [45827] trunk/blender/source: style cleanup

Campbell Barton ideasman42 at gmail.com
Sat Apr 21 15:37:26 CEST 2012


Revision: 45827
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45827
Author:   campbellbarton
Date:     2012-04-21 13:37:26 +0000 (Sat, 21 Apr 2012)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_particle.h
    trunk/blender/source/blender/blenkernel/BKE_pointcache.h
    trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
    trunk/blender/source/blender/blenkernel/intern/customdata.c
    trunk/blender/source/blender/blenkernel/intern/particle_system.c
    trunk/blender/source/blender/blenkernel/intern/softbody.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt_uv.c
    trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c
    trunk/blender/source/blender/imbuf/intern/bmp.c
    trunk/blender/source/blender/imbuf/intern/jp2.c
    trunk/blender/source/blender/imbuf/intern/png.c
    trunk/blender/source/gameengine/Ketsji/KX_ObstacleSimulation.h
    trunk/blender/source/gameengine/Rasterizer/RAS_FramingManager.h
    trunk/blender/source/gameengine/SceneGraph/SG_ParentRelation.h

Modified: trunk/blender/source/blender/blenkernel/BKE_particle.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_particle.h	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/blenkernel/BKE_particle.h	2012-04-21 13:37:26 UTC (rev 45827)
@@ -85,7 +85,7 @@
 	float courant_num;
 } ParticleSimulationData;
 
-typedef struct ParticleTexture{
+typedef struct ParticleTexture {
 	float ivel;							/* used in reset */
 	float time, life, exist, size;		/* used in init */
 	float damp, gravity, field;			/* used in physics */
@@ -93,13 +93,13 @@
 	float rough1, rough2, roughe;		/* used in path caching */
 } ParticleTexture;
 
-typedef struct ParticleSeam{
+typedef struct ParticleSeam {
 	float v0[3], v1[3];
 	float nor[3], dir[3], tan[3];
 	float length2;
 } ParticleSeam;
 
-typedef struct ParticleCacheKey{
+typedef struct ParticleCacheKey {
 	float co[3];
 	float vel[3];
 	float rot[4];

Modified: trunk/blender/source/blender/blenkernel/BKE_pointcache.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_pointcache.h	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/blenkernel/BKE_pointcache.h	2012-04-21 13:37:26 UTC (rev 45827)
@@ -187,7 +187,7 @@
 #define PEK_HIDE		4
 #define PEK_USE_WCO		8
 
-typedef struct PTCacheEditKey{
+typedef struct PTCacheEditKey {
 	float *co;
 	float *vel;
 	float *rot;

Modified: trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c	2012-04-21 13:37:26 UTC (rev 45827)
@@ -274,7 +274,7 @@
 }
 
 void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
-	     int numTessFaces, int numLoops, int numPolys)
+             int numTessFaces, int numLoops, int numPolys)
 {
 	dm->type = type;
 	dm->numVertData = numVerts;

Modified: trunk/blender/source/blender/blenkernel/intern/customdata.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/customdata.c	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/blenkernel/intern/customdata.c	2012-04-21 13:37:26 UTC (rev 45827)
@@ -2056,7 +2056,7 @@
 /*Bmesh functions*/
 /*needed to convert to/from different face reps*/
 void CustomData_to_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata,
-			     int totloop, int totpoly)
+                             int totloop, int totpoly)
 {
 	int i;
 	for (i=0; i < fdata->totlayer; i++) {

Modified: trunk/blender/source/blender/blenkernel/intern/particle_system.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/particle_system.c	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/blenkernel/intern/particle_system.c	2012-04-21 13:37:26 UTC (rev 45827)
@@ -2375,6 +2375,7 @@
 	float massfac;
 	int use_size;
 } SPHRangeData;
+
 typedef struct SPHData {
 	ParticleSystem *psys[10];
 	ParticleData *pa;
@@ -2390,7 +2391,7 @@
 	/* Integrator callbacks. This allows different SPH implementations. */
 	void (*force_cb) (void *sphdata_v, ParticleKey *state, float *force, float *impulse);
 	void (*density_cb) (void *rangedata_v, int index, float squared_dist);
-}SPHData;
+} SPHData;
 
 static void sph_density_accum_cb(void *userdata, int index, float squared_dist)
 {

Modified: trunk/blender/source/blender/blenkernel/intern/softbody.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/softbody.c	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/blenkernel/intern/softbody.c	2012-04-21 13:37:26 UTC (rev 45827)
@@ -113,7 +113,7 @@
 typedef struct ReferenceState {
 	float com[3]; /* center of mass*/
 	ReferenceVert *ivert; /* list of intial values */
-}ReferenceState;
+} ReferenceState;
 
 
 /*private scratch pad for caching and other data only needed when alive*/
@@ -125,7 +125,7 @@
 	int totface;
 	float aabbmin[3],aabbmax[3];
 	ReferenceState Ref;
-}SBScratch;
+} SBScratch;
 
 typedef struct  SB_thread_context {
 		Scene *scene;
@@ -140,7 +140,7 @@
 		float windfactor;
 		int nr;
 		int tot;
-}SB_thread_context;
+} SB_thread_context;
 
 #define NLF_BUILD  1
 #define NLF_SOLVE  2
@@ -267,9 +267,9 @@
 */
 static const int CCD_SAVETY = 190561;
 
-typedef struct ccdf_minmax{
-float minx,miny,minz,maxx,maxy,maxz;
-}ccdf_minmax;
+typedef struct ccdf_minmax {
+	float minx, miny, minz, maxx, maxy, maxz;
+} ccdf_minmax;
 
 
 
@@ -283,7 +283,7 @@
 	/* Axis Aligned Bounding Box AABB */
 	float bbmin[3];
 	float bbmax[3];
-}ccd_Mesh;
+} ccd_Mesh;
 
 
 

Modified: trunk/blender/source/blender/editors/sculpt_paint/sculpt_uv.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/sculpt_uv.c	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/editors/sculpt_paint/sculpt_uv.c	2012-04-21 13:37:26 UTC (rev 45827)
@@ -84,7 +84,7 @@
 	unsigned int uv2;
 	/* general use flag (Used to check if edge is boundary here, and propagates to adjacency elements) */
 	char flag;
-}UvEdge;
+} UvEdge;
 
 typedef struct UVInitialStrokeElement {
 	/* index to unique uv */
@@ -95,7 +95,7 @@
 
 	/* initial uv position */
 	float initial_uv[2];
-}UVInitialStrokeElement;
+} UVInitialStrokeElement;
 
 typedef struct UVInitialStroke {
 	/* Initial Selection,for grab brushes for instance */
@@ -106,7 +106,7 @@
 
 	/* initial mouse coordinates */
 	float init_coord[2];
-}UVInitialStroke;
+} UVInitialStroke;
 
 
 /* custom data for uv smoothing brush */
@@ -142,7 +142,7 @@
 
 	/* store invert flag here */
 	char invert;
-}UvSculptData;
+} UvSculptData;
 
 /*********** Improved Laplacian Relaxation Operator ************************/
 /* original code by Raul Fernandez Hernandez "farsthary"                   *
@@ -152,7 +152,7 @@
 typedef struct Temp_UvData {
 	float sum_co[2], p[2], b[2], sum_b[2];
 	int ncounter;
-}Temp_UVData;
+} Temp_UVData;
 
 
 

Modified: trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c
===================================================================
--- trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c	2012-04-21 13:37:26 UTC (rev 45827)
@@ -87,7 +87,7 @@
 	char stitchableCandidate;
 	/* if edge rotation is used, flag so that vertex rotation is not used */
 	char use_edge_rotation;
-}IslandStitchData;
+} IslandStitchData;
 
 /* just for averaging UVs */
 typedef struct UVVertAverage {
@@ -103,7 +103,7 @@
 	char flag;
 	/* element that guarantees element->face has the face on element->tfindex and element->tfindex+1 is the second uv */
 	UvElement *element;
-}UvEdge;
+} UvEdge;
 
 
 /* stitch state object */
@@ -146,7 +146,7 @@
 typedef struct PreviewPosition {
 	int data_position;
 	int polycount_position;
-}PreviewPosition;
+} PreviewPosition;
 /*
  * defines for UvElement flags
  */

Modified: trunk/blender/source/blender/imbuf/intern/bmp.c
===================================================================
--- trunk/blender/source/blender/imbuf/intern/bmp.c	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/imbuf/intern/bmp.c	2012-04-21 13:37:26 UTC (rev 45827)
@@ -44,7 +44,7 @@
  * http://www.microsoft.com/msj/defaultframe.asp?page=/msj/0197/mfcp1/mfcp1.htm&nav=/msj/0197/newnav.htm
  */
 
-typedef struct BMPINFOHEADER{
+typedef struct BMPINFOHEADER {
 	unsigned int	biSize;
 	unsigned int	biWidth;
 	unsigned int	biHeight;

Modified: trunk/blender/source/blender/imbuf/intern/jp2.c
===================================================================
--- trunk/blender/source/blender/imbuf/intern/jp2.c	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/imbuf/intern/jp2.c	2012-04-21 13:37:26 UTC (rev 45827)
@@ -43,7 +43,7 @@
 static char JP2_HEAD[]= {0x0, 0x0, 0x0, 0x0C, 0x6A, 0x50, 0x20, 0x20, 0x0D, 0x0A, 0x87, 0x0A};
 
 /* We only need this because of how the presets are set */
-typedef struct img_folder{
+typedef struct img_folder {
 	/** The directory path of the folder containing input images*/
 	char *imgdirpath;
 	/** Output format*/
@@ -54,7 +54,7 @@
 	char set_out_format;
 	/** User specified rate stored in case of cinema option*/
 	float *rates;
-}img_fol_t;
+} img_fol_t;
 
 static int check_jp2(unsigned char *mem) /* J2K_CFMT */
 {

Modified: trunk/blender/source/blender/imbuf/intern/png.c
===================================================================
--- trunk/blender/source/blender/imbuf/intern/png.c	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/blender/imbuf/intern/png.c	2012-04-21 13:37:26 UTC (rev 45827)
@@ -49,7 +49,7 @@
 	unsigned char *data;
 	unsigned int size;
 	unsigned int seek;
-}PNGReadStruct;
+} PNGReadStruct;
 
 static void ReadData( png_structp png_ptr, png_bytep data, png_size_t length);
 static void WriteData( png_structp png_ptr, png_bytep data, png_size_t length);

Modified: trunk/blender/source/gameengine/Ketsji/KX_ObstacleSimulation.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_ObstacleSimulation.h	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/gameengine/Ketsji/KX_ObstacleSimulation.h	2012-04-21 13:37:26 UTC (rev 45827)
@@ -90,7 +90,7 @@
 	virtual void AdjustObstacleVelocity(KX_Obstacle* activeObst, KX_NavMeshObject* activeNavMeshObj, 
 								MT_Vector3& velocity, MT_Scalar maxDeltaSpeed,MT_Scalar maxDeltaAngle);
 
-}; 
+};
 class KX_ObstacleSimulationTOI: public KX_ObstacleSimulation
 {
 protected:

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_FramingManager.h
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_FramingManager.h	2012-04-21 13:36:57 UTC (rev 45826)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_FramingManager.h	2012-04-21 13:37:26 UTC (rev 45827)
@@ -174,7 +174,7 @@
 	float camnear,camfar;
 	float x1,y1;
 	float x2,y2;
-};	
+};
 
 /* must match R_CULLING_... from DNA_scene_types.h */
 enum RAS_CullingMode
@@ -307,7 +307,7 @@

@@ Diff output truncated at 10240 characters. @@



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