[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [45787] trunk/blender/source/gameengine/ Converter/BL_BlenderDataConversion.cpp: Fix #31016: rigid body joint constraint in game engine did not respect constraint
Brecht Van Lommel
brechtvanlommel at pandora.be
Thu Apr 19 17:14:28 CEST 2012
Revision: 45787
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45787
Author: blendix
Date: 2012-04-19 15:14:28 +0000 (Thu, 19 Apr 2012)
Log Message:
-----------
Fix #31016: rigid body joint constraint in game engine did not respect constraint
enable/disable option.
Modified Paths:
--------------
trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2012-04-19 15:00:54 UTC (rev 45786)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2012-04-19 15:14:28 UTC (rev 45787)
@@ -2757,7 +2757,7 @@
bRigidBodyJointConstraint *dat=(bRigidBodyJointConstraint *)curcon->data;
- if (!dat->child) {
+ if (!dat->child && !(curcon->flag & CONSTRAINT_OFF)) {
PHY_IPhysicsController* physctr2 = 0;
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