[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [45787] trunk/blender/source/gameengine/ Converter/BL_BlenderDataConversion.cpp: Fix #31016: rigid body joint constraint in game engine did not respect constraint

Brecht Van Lommel brechtvanlommel at pandora.be
Thu Apr 19 17:14:28 CEST 2012


Revision: 45787
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45787
Author:   blendix
Date:     2012-04-19 15:14:28 +0000 (Thu, 19 Apr 2012)
Log Message:
-----------
Fix #31016: rigid body joint constraint in game engine did not respect constraint
enable/disable option.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2012-04-19 15:00:54 UTC (rev 45786)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2012-04-19 15:14:28 UTC (rev 45787)
@@ -2757,7 +2757,7 @@
 
 					bRigidBodyJointConstraint *dat=(bRigidBodyJointConstraint *)curcon->data;
 
-					if (!dat->child) {
+					if (!dat->child && !(curcon->flag & CONSTRAINT_OFF)) {
 
 						PHY_IPhysicsController* physctr2 = 0;
 




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