[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [45649] trunk/blender/source/blender: Fix [#30959] "undocumented operator" tooltip for Collada im- and export

Thomas Dinges blender at dingto.org
Sun Apr 15 11:39:52 CEST 2012


Revision: 45649
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45649
Author:   dingto
Date:     2012-04-15 09:39:51 +0000 (Sun, 15 Apr 2012)
Log Message:
-----------
Fix [#30959] "undocumented operator" tooltip for Collada im- and export

* Also change UI name for ColorRamp node in rna_nodetree_types.h (Had a different name than in the actual UI) 

Modified Paths:
--------------
    trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h
    trunk/blender/source/blender/windowmanager/intern/wm_operators.c

Modified: trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h	2012-04-15 09:34:57 UTC (rev 45648)
+++ trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h	2012-04-15 09:39:51 UTC (rev 45649)
@@ -37,7 +37,7 @@
 DefNode( ShaderNode,     SH_NODE_RGB,             0,                      "RGB",            RGB,              "RGB",               ""              )
 DefNode( ShaderNode,     SH_NODE_VALUE,           0,                      "VALUE",          Value,            "Value",             ""              )
 DefNode( ShaderNode,     SH_NODE_MIX_RGB,         def_mix_rgb,            "MIX_RGB",        MixRGB,           "MixRGB",            ""              )
-DefNode( ShaderNode,     SH_NODE_VALTORGB,        def_colorramp,          "VALTORGB",       ValToRGB,         "Value to RGB",      ""              )
+DefNode( ShaderNode,     SH_NODE_VALTORGB,        def_colorramp,          "VALTORGB",       ValToRGB,         "ColorRamp",      ""              )
 DefNode( ShaderNode,     SH_NODE_RGBTOBW,         0,                      "RGBTOBW",        RGBToBW,          "RGB to BW",         ""              )
 DefNode( ShaderNode,     SH_NODE_TEXTURE,         def_texture,            "TEXTURE",        Texture,          "Texture",           ""              )
 DefNode( ShaderNode,     SH_NODE_NORMAL,          0,                      "NORMAL",         Normal,           "Normal",            ""              )
@@ -94,7 +94,7 @@
 DefNode( CompositorNode, CMP_NODE_RGB,            0,                      "RGB",            RGB,              "RGB",               ""              )
 DefNode( CompositorNode, CMP_NODE_VALUE,          0,                      "VALUE",          Value,            "Value",             ""              )
 DefNode( CompositorNode, CMP_NODE_MIX_RGB,        def_mix_rgb,            "MIX_RGB",        MixRGB,           "Mix RGB",           ""              )
-DefNode( CompositorNode, CMP_NODE_VALTORGB,       def_colorramp,          "VALTORGB",       ValToRGB,         "Value to RGB",      ""              )
+DefNode( CompositorNode, CMP_NODE_VALTORGB,       def_colorramp,          "VALTORGB",       ValToRGB,         "ColorRamp",      ""              )
 DefNode( CompositorNode, CMP_NODE_RGBTOBW,        0,                      "RGBTOBW",        RGBToBW,          "RGB to BW",         ""              )
 DefNode( CompositorNode, CMP_NODE_NORMAL,         0,                      "NORMAL",         Normal,           "Normal",            ""              )
 DefNode( CompositorNode, CMP_NODE_CURVE_VEC,      def_vector_curve,       "CURVE_VEC",      CurveVec,         "Vector Curve",      ""              )
@@ -166,7 +166,7 @@
 DefNode( TextureNode,    TEX_NODE_MATH,           def_math,               "MATH",           Math,             "Math",              ""              )
 DefNode( TextureNode,    TEX_NODE_MIX_RGB,        def_mix_rgb,            "MIX_RGB",        MixRGB,           "Mix RGB",           ""              )
 DefNode( TextureNode,    TEX_NODE_RGBTOBW,        0,                      "RGBTOBW",        RGBToBW,          "RGB to BW",         ""              )
-DefNode( TextureNode,    TEX_NODE_VALTORGB,       def_colorramp,          "VALTORGB",       ValToRGB,         "Value to RGB",      ""              )
+DefNode( TextureNode,    TEX_NODE_VALTORGB,       def_colorramp,          "VALTORGB",       ValToRGB,         "ColorRamp",      ""              )
 DefNode( TextureNode,    TEX_NODE_IMAGE,          def_tex_image,          "IMAGE",          Image,            "Image",             ""              )
 DefNode( TextureNode,    TEX_NODE_CURVE_RGB,      def_rgb_curve,          "CURVE_RGB",      CurveRGB,         "RGB Curve",         ""              )
 DefNode( TextureNode,    TEX_NODE_INVERT,         0,                      "INVERT",         Invert,           "Invert",            ""              )

Modified: trunk/blender/source/blender/windowmanager/intern/wm_operators.c
===================================================================
--- trunk/blender/source/blender/windowmanager/intern/wm_operators.c	2012-04-15 09:34:57 UTC (rev 45648)
+++ trunk/blender/source/blender/windowmanager/intern/wm_operators.c	2012-04-15 09:39:51 UTC (rev 45649)
@@ -2147,6 +2147,7 @@
 static void WM_OT_collada_export(wmOperatorType *ot)
 {
 	ot->name = "Export COLLADA";
+	ot->description = "Save a Collada file";
 	ot->idname = "WM_OT_collada_export";
 	
 	ot->invoke = wm_collada_export_invoke;
@@ -2181,6 +2182,7 @@
 static void WM_OT_collada_import(wmOperatorType *ot)
 {
 	ot->name = "Import COLLADA";
+	ot->description = "Load a Collada file";
 	ot->idname = "WM_OT_collada_import";
 	
 	ot->invoke = WM_operator_filesel;




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