[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [45533] trunk/blender/source/blender/ editors/uvedit/uvedit_ops.c: Fix #30895: uv editor snap selected to adjacent unselected not working correctly,
Brecht Van Lommel
brechtvanlommel at pandora.be
Wed Apr 11 10:37:40 CEST 2012
Revision: 45533
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45533
Author: blendix
Date: 2012-04-11 08:37:38 +0000 (Wed, 11 Apr 2012)
Log Message:
-----------
Fix #30895: uv editor snap selected to adjacent unselected not working correctly,
was apply to unselected uvs too.
Modified Paths:
--------------
trunk/blender/source/blender/editors/uvedit/uvedit_ops.c
Modified: trunk/blender/source/blender/editors/uvedit/uvedit_ops.c
===================================================================
--- trunk/blender/source/blender/editors/uvedit/uvedit_ops.c 2012-04-11 08:27:07 UTC (rev 45532)
+++ trunk/blender/source/blender/editors/uvedit/uvedit_ops.c 2012-04-11 08:37:38 UTC (rev 45533)
@@ -2762,7 +2762,7 @@
BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
if (BM_elem_flag_test(f, BM_ELEM_TAG)) { /* face: visible */
BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
- if (BM_elem_flag_test(f, BM_ELEM_TAG)) { /* loop: selected*/
+ if (BM_elem_flag_test(l, BM_ELEM_TAG)) { /* loop: selected*/
float uv[2] = {0.0f, 0.0f};
int uv_tot = 0;
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