[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [45382] trunk/blender/source/blender: rename MPoly vars called mface or mf, to avoid confusion with MFace types.

Campbell Barton ideasman42 at gmail.com
Wed Apr 4 01:40:26 CEST 2012


Revision: 45382
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45382
Author:   campbellbarton
Date:     2012-04-03 23:40:24 +0000 (Tue, 03 Apr 2012)
Log Message:
-----------
rename MPoly vars called mface or mf, to avoid confusion with MFace types.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/particle.c
    trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
    trunk/blender/source/blender/editors/mesh/editface.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
    trunk/blender/source/blender/editors/space_view3d/drawmesh.c
    trunk/blender/source/blender/editors/uvedit/uvedit_draw.c

Modified: trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c	2012-04-03 20:46:58 UTC (rev 45381)
+++ trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c	2012-04-03 23:40:24 UTC (rev 45382)
@@ -1467,13 +1467,13 @@
 {
 	CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
 	MVert *mv = cddm->mvert;
-	MPoly *mf = cddm->mpoly;
+	MPoly *mp = cddm->mpoly;
 	MLoop *ml = cddm->mloop;
 	int i, j, orig, *index;
 
 	index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
-	mf = cddm->mpoly;
-	for (i = 0; i < dm->numPolyData; i++, mf++) {
+	mp = cddm->mpoly;
+	for (i = 0; i < dm->numPolyData; i++, mp++) {
 		float cent[3];
 		float no[3];
 
@@ -1484,20 +1484,26 @@
 		else
 			orig = i;
 		
-		ml = &cddm->mloop[mf->loopstart];
+		ml = &cddm->mloop[mp->loopstart];
 		cent[0] = cent[1] = cent[2] = 0.0f;
-		for (j=0; j<mf->totloop; j++, ml++) {
+		for (j=0; j<mp->totloop; j++, ml++) {
 			add_v3_v3v3(cent, cent, mv[ml->v].co);
 		}
 		mul_v3_fl(cent, 1.0f / (float)j);
 
-		ml = &cddm->mloop[mf->loopstart];
+		ml = &cddm->mloop[mp->loopstart];
 		if (j > 3) {
-			normal_quad_v3(no, mv[ml->v].co, mv[(ml+1)->v].co,
-				       mv[(ml+2)->v].co, mv[(ml+3)->v].co);
+			normal_quad_v3(no,
+			               mv[(ml + 0)->v].co,
+			               mv[(ml + 1)->v].co,
+			               mv[(ml + 2)->v].co,
+			               mv[(ml + 3)->v].co);
 		}
 		else {
-			normal_tri_v3(no, mv[ml->v].co, mv[(ml+1)->v].co, mv[(ml+2)->v].co);
+			normal_tri_v3(no,
+			              mv[(ml + 0)->v].co,
+			              mv[(ml + 1)->v].co,
+			              mv[(ml + 2)->v].co);
 		}
 
 		func(userData, orig, cent, no);

Modified: trunk/blender/source/blender/blenkernel/intern/particle.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/particle.c	2012-04-03 20:46:58 UTC (rev 45381)
+++ trunk/blender/source/blender/blenkernel/intern/particle.c	2012-04-03 23:40:24 UTC (rev 45382)
@@ -1616,13 +1616,13 @@
 int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, const float fw[4], struct LinkNode *node)
 {
 	Mesh *me= (Mesh*)ob->data;
-	MPoly *mface;
+	MPoly *mpoly;
 	OrigSpaceFace *osface;
 	int *origindex;
 	int quad, findex, totface;
 	float uv[2], (*faceuv)[2];
 
-	mface = dm->getPolyArray(dm);
+	mpoly = dm->getPolyArray(dm);
 	origindex = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
 	osface = dm->getTessFaceDataArray(dm, CD_ORIGSPACE);
 
@@ -1648,7 +1648,7 @@
 		for (;node; node=node->next) {
 			findex= GET_INT_FROM_POINTER(node->link);
 			faceuv= osface[findex].uv;
-			quad = (mface[findex].totloop == 4);
+			quad = (mpoly[findex].totloop == 4);
 
 			/* check that this intersects - Its possible this misses :/ -
 			 * could also check its not between */
@@ -1664,7 +1664,7 @@
 		for (findex=0; findex<totface; findex++) {
 			if (origindex[findex] == index) {
 				faceuv= osface[findex].uv;
-				quad = (mface[findex].totloop == 4);
+				quad = (mpoly[findex].totloop == 4);
 
 				/* check that this intersects - Its possible this misses :/ -
 				 * could also check its not between */

Modified: trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c	2012-04-03 20:46:58 UTC (rev 45381)
+++ trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c	2012-04-03 23:40:24 UTC (rev 45382)
@@ -1270,7 +1270,7 @@
 	}
 }
 
-static void ccgDM_copyFinalPolyArray(DerivedMesh *dm, MPoly *mface)
+static void ccgDM_copyFinalPolyArray(DerivedMesh *dm, MPoly *mpoly)
 {
 	CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
 	CCGSubSurf *ss = ccgdm->ss;
@@ -1291,12 +1291,12 @@
 		for (S = 0; S < numVerts; S++) {
 			for (y = 0; y < gridSize - 1; y++) {
 				for (x = 0; x < gridSize - 1; x++) {
-					MPoly *mf = &mface[i];
+					MPoly *mp = &mpoly[i];
 
-					mf->mat_nr = mat_nr;
-					mf->flag = flag;
-					mf->loopstart = k;
-					mf->totloop = 4;
+					mp->mat_nr = mat_nr;
+					mp->flag = flag;
+					mp->loopstart = k;
+					mp->totloop = 4;
 
 					k += 4;
 					i++;

Modified: trunk/blender/source/blender/editors/mesh/editface.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/editface.c	2012-04-03 20:46:58 UTC (rev 45381)
+++ trunk/blender/source/blender/editors/mesh/editface.c	2012-04-03 23:40:24 UTC (rev 45382)
@@ -163,26 +163,26 @@
 void paintface_hide(Object *ob, const int unselected)
 {
 	Mesh *me;
-	MPoly *mface;
+	MPoly *mpoly;
 	int a;
 	
 	me = get_mesh(ob);
 	if (me == NULL || me->totpoly == 0) return;
 
-	mface = me->mpoly;
+	mpoly = me->mpoly;
 	a = me->totpoly;
 	while (a--) {
-		if ((mface->flag & ME_HIDE) == 0) {
+		if ((mpoly->flag & ME_HIDE) == 0) {
 			if (unselected) {
-				if ( (mface->flag & ME_FACE_SEL) == 0) mface->flag |= ME_HIDE;
+				if ( (mpoly->flag & ME_FACE_SEL) == 0) mpoly->flag |= ME_HIDE;
 			}
 			else {
-				if ( (mface->flag & ME_FACE_SEL)) mface->flag |= ME_HIDE;
+				if ( (mpoly->flag & ME_FACE_SEL)) mpoly->flag |= ME_HIDE;
 			}
 		}
-		if (mface->flag & ME_HIDE) mface->flag &= ~ME_FACE_SEL;
+		if (mpoly->flag & ME_HIDE) mpoly->flag &= ~ME_FACE_SEL;
 		
-		mface++;
+		mpoly++;
 	}
 	
 	paintface_flush_flags(ob);
@@ -192,20 +192,20 @@
 void paintface_reveal(Object *ob)
 {
 	Mesh *me;
-	MPoly *mface;
+	MPoly *mpoly;
 	int a;
 
 	me = get_mesh(ob);
 	if (me == NULL || me->totpoly == 0) return;
 
-	mface = me->mpoly;
+	mpoly = me->mpoly;
 	a = me->totpoly;
 	while (a--) {
-		if (mface->flag & ME_HIDE) {
-			mface->flag |= ME_FACE_SEL;
-			mface->flag -= ME_HIDE;
+		if (mpoly->flag & ME_HIDE) {
+			mpoly->flag |= ME_FACE_SEL;
+			mpoly->flag -= ME_HIDE;
 		}
-		mface++;
+		mpoly++;
 	}
 
 	paintface_flush_flags(ob);
@@ -227,7 +227,7 @@
 static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int index)
 {
 	EdgeHash *ehash, *seamhash;
-	MPoly *mf;
+	MPoly *mp;
 	MLoop *ml;
 	MEdge *med;
 	char *linkflag;
@@ -243,17 +243,17 @@
 
 	if (mode == 0 || mode == 1) {
 		/* only put face under cursor in array */
-		mf = ((MPoly *)me->mpoly) + index;
-		hash_add_face(ehash, mf, me->mloop + mf->loopstart);
+		mp = ((MPoly *)me->mpoly) + index;
+		hash_add_face(ehash, mp, me->mloop + mp->loopstart);
 		linkflag[index] = 1;
 	}
 	else {
 		/* fill array by selection */
-		mf = me->mpoly;
-		for (a = 0; a < me->totpoly; a++, mf++) {
-			if (mf->flag & ME_HIDE) ;
-			else if (mf->flag & ME_FACE_SEL) {
-				hash_add_face(ehash, mf, me->mloop + mf->loopstart);
+		mp = me->mpoly;
+		for (a = 0; a < me->totpoly; a++, mp++) {
+			if (mp->flag & ME_HIDE) ;
+			else if (mp->flag & ME_FACE_SEL) {
+				hash_add_face(ehash, mp, me->mloop + mp->loopstart);
 				linkflag[a] = 1;
 			}
 		}
@@ -263,18 +263,18 @@
 		doit = 0;
 
 		/* expand selection */
-		mf = me->mpoly;
-		for (a = 0; a < me->totpoly; a++, mf++) {
-			if (mf->flag & ME_HIDE)
+		mp = me->mpoly;
+		for (a = 0; a < me->totpoly; a++, mp++) {
+			if (mp->flag & ME_HIDE)
 				continue;
 
 			if (!linkflag[a]) {
 				MLoop *mnextl;
 				mark = 0;
 
-				ml = me->mloop + mf->loopstart;
-				for (b = 0; b < mf->totloop; b++, ml++) {
-					mnextl = b < mf->totloop - 1 ? ml - 1 : me->mloop + mf->loopstart;
+				ml = me->mloop + mp->loopstart;
+				for (b = 0; b < mp->totloop; b++, ml++) {
+					mnextl = b < mp->totloop - 1 ? ml - 1 : me->mloop + mp->loopstart;
 					if (!BLI_edgehash_haskey(seamhash, ml->v, mnextl->v))
 						if (!BLI_edgehash_haskey(ehash, ml->v, mnextl->v))
 							mark = 1;
@@ -282,7 +282,7 @@
 
 				if (mark) {
 					linkflag[a] = 1;
-					hash_add_face(ehash, mf, me->mloop + mf->loopstart);
+					hash_add_face(ehash, mp, me->mloop + mp->loopstart);
 					doit = 1;
 				}
 			}
@@ -294,26 +294,26 @@
 	BLI_edgehash_free(seamhash, NULL);
 
 	if (mode == 0 || mode == 2) {
-		for (a = 0, mf = me->mpoly; a < me->totpoly; a++, mf++)
+		for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
 			if (linkflag[a])
-				mf->flag |= ME_FACE_SEL;
+				mp->flag |= ME_FACE_SEL;
 			else
-				mf->flag &= ~ME_FACE_SEL;
+				mp->flag &= ~ME_FACE_SEL;
 	}
 	else if (mode == 1) {
-		for (a = 0, mf = me->mpoly; a < me->totpoly; a++, mf++)
-			if (linkflag[a] && (mf->flag & ME_FACE_SEL))
+		for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
+			if (linkflag[a] && (mp->flag & ME_FACE_SEL))
 				break;
 
 		if (a < me->totpoly) {
-			for (a = 0, mf = me->mpoly; a < me->totpoly; a++, mf++)
+			for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
 				if (linkflag[a])
-					mf->flag &= ~ME_FACE_SEL;
+					mp->flag &= ~ME_FACE_SEL;
 		}
 		else {
-			for (a = 0, mf = me->mpoly; a < me->totpoly; a++, mf++)
+			for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
 				if (linkflag[a])
-					mf->flag |= ME_FACE_SEL;
+					mp->flag |= ME_FACE_SEL;
 		}
 	}
 
@@ -344,54 +344,54 @@
 void paintface_deselect_all_visible(Object *ob, int action, short flush_flags)
 {
 	Mesh *me;
-	MPoly *mface;
+	MPoly *mpoly;
 	int a;
 
 	me = get_mesh(ob);
 	if (me == NULL) return;
 	
 	if (action == SEL_INVERT) {
-		mface = me->mpoly;
+		mpoly = me->mpoly;
 		a = me->totpoly;
 		while (a--) {
-			if ((mface->flag & ME_HIDE) == 0) {
-				mface->flag ^= ME_FACE_SEL;
+			if ((mpoly->flag & ME_HIDE) == 0) {
+				mpoly->flag ^= ME_FACE_SEL;
 			}
-			mface++;
+			mpoly++;
 		}
 	}
 	else {
 		if (action == SEL_TOGGLE) {
 			action = SEL_SELECT;
 
-			mface = me->mpoly;
+			mpoly = me->mpoly;
 			a = me->totpoly;
 			while (a--) {
-				if ((mface->flag & ME_HIDE) == 0 && mface->flag & ME_FACE_SEL) {
+				if ((mpoly->flag & ME_HIDE) == 0 && mpoly->flag & ME_FACE_SEL) {
 					action = SEL_DESELECT;
 					break;
 				}
-				mface++;
+				mpoly++;
 			}
 		}
 
-		mface = me->mpoly;
+		mpoly = me->mpoly;
 		a = me->totpoly;
 		while (a--) {
-			if ((mface->flag & ME_HIDE) == 0) {
+			if ((mpoly->flag & ME_HIDE) == 0) {
 				switch (action) {
 					case SEL_SELECT:
-						mface->flag |= ME_FACE_SEL;
+						mpoly->flag |= ME_FACE_SEL;
 						break;
 					case SEL_DESELECT:
-						mface->flag &= ~ME_FACE_SEL;
+						mpoly->flag &= ~ME_FACE_SEL;
 						break;
 					case SEL_INVERT:
-						mface->flag ^= ME_FACE_SEL;
+						mpoly->flag ^= ME_FACE_SEL;
 						break;
 				}
 			}
-			mface++;
+			mpoly++;
 		}
 	}
 
@@ -403,7 +403,7 @@
 int paintface_minmax(Object *ob, float *min, float *max)
 {
 	Mesh *me;
-	MPoly *mf;
+	MPoly *mp;
 	MTexPoly *tf;
 	MLoop *ml;
 	MVert *mvert;

@@ Diff output truncated at 10240 characters. @@



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