[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40506] trunk/blender/release/scripts: - move animsys update operator into the anim.py

Campbell Barton ideasman42 at gmail.com
Fri Sep 23 19:38:53 CEST 2011


Revision: 40506
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40506
Author:   campbellbarton
Date:     2011-09-23 17:38:52 +0000 (Fri, 23 Sep 2011)
Log Message:
-----------
- move animsys update operator into the anim.py
- move the data into animsys_refactor.py module so its not loaded on blender start.

Modified Paths:
--------------
    trunk/blender/release/scripts/modules/animsys_refactor.py
    trunk/blender/release/scripts/startup/bl_operators/__init__.py
    trunk/blender/release/scripts/startup/bl_operators/anim.py

Removed Paths:
-------------
    trunk/blender/release/scripts/startup/bl_operators/animsys_update.py

Modified: trunk/blender/release/scripts/modules/animsys_refactor.py
===================================================================
--- trunk/blender/release/scripts/modules/animsys_refactor.py	2011-09-23 15:30:34 UTC (rev 40505)
+++ trunk/blender/release/scripts/modules/animsys_refactor.py	2011-09-23 17:38:52 UTC (rev 40506)
@@ -215,6 +215,674 @@
                         print("fcurve (%s): %s -> %s" % (id_data.name, data_path, data_path_new))
 
 
+# we could have this data in its own file but no point really
+data_2_56_to_2_59 = (
+    ("ClothCollisionSettings", "min_distance", "distance_min"),
+    ("ClothCollisionSettings", "self_min_distance", "self_distance_min"),
+    ("ClothCollisionSettings", "enable_collision", "use_collision"),
+    ("ClothCollisionSettings", "enable_self_collision", "use_self_collision"),
+    ("ClothSettings", "pin_cloth", "use_pin_cloth"),
+    ("ClothSettings", "stiffness_scaling", "use_stiffness_scale"),
+    ("CollisionSettings", "random_damping", "damping_random"),
+    ("CollisionSettings", "random_friction", "friction_random"),
+    ("CollisionSettings", "inner_thickness", "thickness_inner"),
+    ("CollisionSettings", "outer_thickness", "thickness_outer"),
+    ("CollisionSettings", "kill_particles", "use_particle_kill"),
+    ("Constraint", "proxy_local", "is_proxy_local"),
+    ("ActionConstraint", "maximum", "max"),
+    ("ActionConstraint", "minimum", "min"),
+    ("FollowPathConstraint", "use_fixed_position", "use_fixed_location"),
+    ("KinematicConstraint", "chain_length", "chain_count"),
+    ("KinematicConstraint", "pos_lock_x", "lock_location_x"),
+    ("KinematicConstraint", "pos_lock_y", "lock_location_y"),
+    ("KinematicConstraint", "pos_lock_z", "lock_location_z"),
+    ("KinematicConstraint", "rot_lock_x", "lock_rotation_x"),
+    ("KinematicConstraint", "rot_lock_y", "lock_rotation_y"),
+    ("KinematicConstraint", "rot_lock_z", "lock_rotation_z"),
+    ("KinematicConstraint", "axis_reference", "reference_axis"),
+    ("KinematicConstraint", "use_position", "use_location"),
+    ("LimitLocationConstraint", "maximum_x", "max_x"),
+    ("LimitLocationConstraint", "maximum_y", "max_y"),
+    ("LimitLocationConstraint", "maximum_z", "max_z"),
+    ("LimitLocationConstraint", "minimum_x", "min_x"),
+    ("LimitLocationConstraint", "minimum_y", "min_y"),
+    ("LimitLocationConstraint", "minimum_z", "min_z"),
+    ("LimitLocationConstraint", "use_maximum_x", "use_max_x"),
+    ("LimitLocationConstraint", "use_maximum_y", "use_max_y"),
+    ("LimitLocationConstraint", "use_maximum_z", "use_max_z"),
+    ("LimitLocationConstraint", "use_minimum_x", "use_min_x"),
+    ("LimitLocationConstraint", "use_minimum_y", "use_min_y"),
+    ("LimitLocationConstraint", "use_minimum_z", "use_min_z"),
+    ("LimitLocationConstraint", "limit_transform", "use_transform_limit"),
+    ("LimitRotationConstraint", "maximum_x", "max_x"),
+    ("LimitRotationConstraint", "maximum_y", "max_y"),
+    ("LimitRotationConstraint", "maximum_z", "max_z"),
+    ("LimitRotationConstraint", "minimum_x", "min_x"),
+    ("LimitRotationConstraint", "minimum_y", "min_y"),
+    ("LimitRotationConstraint", "minimum_z", "min_z"),
+    ("LimitRotationConstraint", "limit_transform", "use_transform_limit"),
+    ("LimitScaleConstraint", "maximum_x", "max_x"),
+    ("LimitScaleConstraint", "maximum_y", "max_y"),
+    ("LimitScaleConstraint", "maximum_z", "max_z"),
+    ("LimitScaleConstraint", "minimum_x", "min_x"),
+    ("LimitScaleConstraint", "minimum_y", "min_y"),
+    ("LimitScaleConstraint", "minimum_z", "min_z"),
+    ("LimitScaleConstraint", "use_maximum_x", "use_max_x"),
+    ("LimitScaleConstraint", "use_maximum_y", "use_max_y"),
+    ("LimitScaleConstraint", "use_maximum_z", "use_max_z"),
+    ("LimitScaleConstraint", "use_minimum_x", "use_min_x"),
+    ("LimitScaleConstraint", "use_minimum_y", "use_min_y"),
+    ("LimitScaleConstraint", "use_minimum_z", "use_min_z"),
+    ("LimitScaleConstraint", "limit_transform", "use_transform_limit"),
+    ("PivotConstraint", "enabled_rotation_range", "rotation_range"),
+    ("PivotConstraint", "use_relative_position", "use_relative_location"),
+    ("PythonConstraint", "number_of_targets", "target_count"),
+    ("SplineIKConstraint", "chain_length", "chain_count"),
+    ("SplineIKConstraint", "chain_offset", "use_chain_offset"),
+    ("SplineIKConstraint", "even_divisions", "use_even_divisions"),
+    ("SplineIKConstraint", "y_stretch", "use_y_stretch"),
+    ("SplineIKConstraint", "xz_scaling_mode", "xz_scale_mode"),
+    ("StretchToConstraint", "original_length", "rest_length"),
+    ("TrackToConstraint", "target_z", "use_target_z"),
+    ("TransformConstraint", "extrapolate_motion", "use_motion_extrapolate"),
+    ("FieldSettings", "do_location", "apply_to_location"),
+    ("FieldSettings", "do_rotation", "apply_to_rotation"),
+    ("FieldSettings", "maximum_distance", "distance_max"),
+    ("FieldSettings", "minimum_distance", "distance_min"),
+    ("FieldSettings", "radial_maximum", "radial_max"),
+    ("FieldSettings", "radial_minimum", "radial_min"),
+    ("FieldSettings", "force_2d", "use_2d_force"),
+    ("FieldSettings", "do_absorption", "use_absorption"),
+    ("FieldSettings", "global_coordinates", "use_global_coords"),
+    ("FieldSettings", "guide_path_add", "use_guide_path_add"),
+    ("FieldSettings", "multiple_springs", "use_multiple_springs"),
+    ("FieldSettings", "use_coordinates", "use_object_coords"),
+    ("FieldSettings", "root_coordinates", "use_root_coords"),
+    ("ControlFluidSettings", "reverse_frames", "use_reverse_frames"),
+    ("DomainFluidSettings", "real_world_size", "simulation_scale"),
+    ("DomainFluidSettings", "surface_smoothing", "surface_smooth"),
+    ("DomainFluidSettings", "reverse_frames", "use_reverse_frames"),
+    ("DomainFluidSettings", "generate_speed_vectors", "use_speed_vectors"),
+    ("DomainFluidSettings", "override_time", "use_time_override"),
+    ("FluidFluidSettings", "export_animated_mesh", "use_animated_mesh"),
+    ("InflowFluidSettings", "export_animated_mesh", "use_animated_mesh"),
+    ("InflowFluidSettings", "local_coordinates", "use_local_coords"),
+    ("ObstacleFluidSettings", "export_animated_mesh", "use_animated_mesh"),
+    ("OutflowFluidSettings", "export_animated_mesh", "use_animated_mesh"),
+    ("ParticleFluidSettings", "drops", "use_drops"),
+    ("ParticleFluidSettings", "floats", "use_floats"),
+    ("Armature", "drawtype", "draw_type"),
+    ("Armature", "layer_protection", "layers_protected"),
+    ("Armature", "auto_ik", "use_auto_ik"),
+    ("Armature", "delay_deform", "use_deform_delay"),
+    ("Armature", "deform_envelope", "use_deform_envelopes"),
+    ("Armature", "deform_quaternion", "use_deform_preserve_volume"),
+    ("Armature", "deform_vertexgroups", "use_deform_vertex_groups"),
+    ("Armature", "x_axis_mirror", "use_mirror_x"),
+    ("Curve", "width", "offset"),
+    ("Image", "animation_speed", "fps"),
+    ("Image", "animation_end", "frame_end"),
+    ("Image", "animation_start", "frame_start"),
+    ("Image", "animated", "use_animation"),
+    ("Image", "clamp_x", "use_clamp_x"),
+    ("Image", "clamp_y", "use_clamp_y"),
+    ("Image", "premultiply", "use_premultiply"),
+    ("AreaLamp", "shadow_ray_sampling_method", "shadow_ray_sample_method"),
+    ("AreaLamp", "only_shadow", "use_only_shadow"),
+    ("AreaLamp", "shadow_layer", "use_shadow_layer"),
+    ("AreaLamp", "umbra", "use_umbra"),
+    ("PointLamp", "shadow_ray_sampling_method", "shadow_ray_sample_method"),
+    ("PointLamp", "only_shadow", "use_only_shadow"),
+    ("PointLamp", "shadow_layer", "use_shadow_layer"),
+    ("PointLamp", "sphere", "use_sphere"),
+    ("SpotLamp", "shadow_ray_sampling_method", "shadow_ray_sample_method"),
+    ("SpotLamp", "auto_clip_end", "use_auto_clip_end"),
+    ("SpotLamp", "auto_clip_start", "use_auto_clip_start"),
+    ("SpotLamp", "only_shadow", "use_only_shadow"),
+    ("SpotLamp", "shadow_layer", "use_shadow_layer"),
+    ("SpotLamp", "sphere", "use_sphere"),
+    ("SunLamp", "only_shadow", "use_only_shadow"),
+    ("SunLamp", "shadow_layer", "use_shadow_layer"),
+    ("Material", "z_offset", "offset_z"),
+    ("Material", "shadow_casting_alpha", "shadow_cast_alpha"),
+    ("Material", "cast_approximate", "use_cast_approximate"),
+    ("Material", "cast_buffer_shadows", "use_cast_buffer_shadows"),
+    ("Material", "cast_shadows_only", "use_cast_shadows_only"),
+    ("Material", "face_texture", "use_face_texture"),
+    ("Material", "face_texture_alpha", "use_face_texture_alpha"),
+    ("Material", "full_oversampling", "use_full_oversampling"),
+    ("Material", "light_group_exclusive", "use_light_group_exclusive"),
+    ("Material", "object_color", "use_object_color"),
+    ("Material", "only_shadow", "use_only_shadow"),
+    ("Material", "ray_shadow_bias", "use_ray_shadow_bias"),
+    ("Material", "traceable", "use_raytrace"),
+    ("Material", "shadeless", "use_shadeless"),
+    ("Material", "tangent_shading", "use_tangent_shading"),
+    ("Material", "transparency", "use_transparency"),
+    ("Material", "receive_transparent_shadows", "use_transparent_shadows"),
+    ("Material", "vertex_color_light", "use_vertex_color_light"),
+    ("Material", "vertex_color_paint", "use_vertex_color_paint"),
+    ("Mesh", "autosmooth_angle", "auto_smooth_angle"),
+    ("Mesh", "autosmooth", "use_auto_smooth"),
+    ("Object", "max_draw_type", "draw_type"),
+    ("Object", "use_dupli_verts_rotation", "use_dupli_vertices_rotation"),
+    ("Object", "shape_key_edit_mode", "use_shape_key_edit_mode"),
+    ("Object", "slow_parent", "use_slow_parent"),
+    ("Object", "time_offset_add_parent", "use_time_offset_add_parent"),
+    ("Object", "time_offset_edit", "use_time_offset_edit"),
+    ("Object", "time_offset_parent", "use_time_offset_parent"),
+    ("Object", "time_offset_particle", "use_time_offset_particle"),
+    ("ParticleSettings", "adaptive_pix", "adaptive_pixel"),
+    ("ParticleSettings", "child_effector", "apply_effector_to_children"),
+    ("ParticleSettings", "child_guide", "apply_guide_to_children"),
+    ("ParticleSettings", "billboard_split_offset", "billboard_offset_split"),
+    ("ParticleSettings", "billboard_random_tilt", "billboard_tilt_random"),
+    ("ParticleSettings", "child_length_thres", "child_length_threshold"),

@@ Diff output truncated at 10240 characters. @@



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