[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40319] trunk/blender/source/blender/ windowmanager/intern/wm_init_exit.c: Fix for [#28672] Blender segfault after exiting a game that was opened with autoplay on ( Blender, not blenderplayer)

Joerg Mueller nexyon at gmail.com
Sun Sep 18 11:46:47 CEST 2011


Revision: 40319
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40319
Author:   nexyon
Date:     2011-09-18 09:46:47 +0000 (Sun, 18 Sep 2011)
Log Message:
-----------
Fix for [#28672] Blender segfault after exiting a game that was opened with autoplay on (Blender, not blenderplayer)

Autoplay misses uninitialisation, I'm just fixing the reported crash, it still misses all other frees, but as the program exits, we don't care?

Modified Paths:
--------------
    trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c

Modified: trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c
===================================================================
--- trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c	2011-09-18 09:38:43 UTC (rev 40318)
+++ trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c	2011-09-18 09:46:47 UTC (rev 40319)
@@ -296,6 +296,8 @@
 
 		WM_operator_name_call(C, "VIEW3D_OT_game_start", WM_OP_EXEC_DEFAULT, NULL);
 
+		sound_exit();
+
 		return 1;
 	}
 	else




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