[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40301] branches/bmesh/blender/source/ blender/editors/uvedit/uvedit_draw.c: Fix: Uv edges were incorrectly drawn as selected in uv vert select mode when a sole uv vert was selected .
Antony Riakiotakis
kalast at gmail.com
Sat Sep 17 16:51:01 CEST 2011
Revision: 40301
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40301
Author: psy-fi
Date: 2011-09-17 14:51:01 +0000 (Sat, 17 Sep 2011)
Log Message:
-----------
Fix: Uv edges were incorrectly drawn as selected in uv vert select mode when a sole uv vert was selected.
Modified Paths:
--------------
branches/bmesh/blender/source/blender/editors/uvedit/uvedit_draw.c
Modified: branches/bmesh/blender/source/blender/editors/uvedit/uvedit_draw.c
===================================================================
--- branches/bmesh/blender/source/blender/editors/uvedit/uvedit_draw.c 2011-09-17 14:38:56 UTC (rev 40300)
+++ branches/bmesh/blender/source/blender/editors/uvedit/uvedit_draw.c 2011-09-17 14:51:01 UTC (rev 40301)
@@ -695,16 +695,12 @@
continue;
glBegin(GL_LINE_LOOP);
- i = 0;
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
sel = (uvedit_uv_selected(em, scene, l)? 1 : 0);
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
+ glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2);
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
glVertex2fv(luv->uv);
- luv = CustomData_bmesh_get(&em->bm->ldata, l->next->head.data, CD_MLOOPUV);
- glVertex2fv(luv->uv);
- i += 1;
}
glEnd();
}
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