[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40095] trunk/blender/source: fix for building with collada and some other warnings

Campbell Barton ideasman42 at gmail.com
Sat Sep 10 11:38:38 CEST 2011


Revision: 40095
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40095
Author:   campbellbarton
Date:     2011-09-10 09:38:38 +0000 (Sat, 10 Sep 2011)
Log Message:
-----------
fix for building with collada and some other warnings

Modified Paths:
--------------
    trunk/blender/source/blender/collada/AnimationExporter.cpp
    trunk/blender/source/blender/collada/ArmatureImporter.cpp
    trunk/blender/source/blender/collada/SceneExporter.cpp
    trunk/blender/source/blender/editors/include/ED_object.h
    trunk/blender/source/blender/editors/object/object_navmesh.cpp
    trunk/blender/source/blender/makesrna/intern/rna_modifier.c
    trunk/blender/source/gameengine/Expressions/IfExpr.h
    trunk/blender/source/gameengine/Ketsji/KX_NavMeshObject.cpp
    trunk/blender/source/gameengine/VideoTexture/blendVideoTex.cpp

Modified: trunk/blender/source/blender/collada/AnimationExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/AnimationExporter.cpp	2011-09-10 09:21:46 UTC (rev 40094)
+++ trunk/blender/source/blender/collada/AnimationExporter.cpp	2011-09-10 09:38:38 UTC (rev 40095)
@@ -58,7 +58,7 @@
 {
 	FCurve *fcu;
 	char * transformName ;
-	bool isMatAnim = false;
+	/* bool isMatAnim = false; */ /* UNUSED */
 
 	//Export transform animations
 	if(ob->adt && ob->adt->action)
@@ -125,7 +125,7 @@
 		if (!ma) continue;
 		if(ma->adt && ma->adt->action)
 		{
-			isMatAnim = true;
+			/* isMatAnim = true; */
 			fcu = (FCurve*)ma->adt->action->curves.first;
 			while (fcu) {
 				transformName = extract_transform_name( fcu->rna_path );

Modified: trunk/blender/source/blender/collada/ArmatureImporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/ArmatureImporter.cpp	2011-09-10 09:21:46 UTC (rev 40094)
+++ trunk/blender/source/blender/collada/ArmatureImporter.cpp	2011-09-10 09:38:38 UTC (rev 40095)
@@ -576,7 +576,7 @@
    float obmat[4][4];
 
 	float ax[3];
-	float angle = NULL;
+	float angle = 0.0f;
 	
 	// object-space
 	get_node_mat(obmat, root_node, NULL, NULL);

Modified: trunk/blender/source/blender/collada/SceneExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/SceneExporter.cpp	2011-09-10 09:21:46 UTC (rev 40094)
+++ trunk/blender/source/blender/collada/SceneExporter.cpp	2011-09-10 09:38:38 UTC (rev 40095)
@@ -126,7 +126,7 @@
 		if((ob->transflag & OB_DUPLIGROUP) == OB_DUPLIGROUP && ob->dup_group) {
 			GroupObject *go = NULL;
 			Group *gr = ob->dup_group;
-			printf("group detected %u\n", gr);
+			/* printf("group detected '%s'\n", gr->id.name+2); */
 			for(go = (GroupObject*)(gr->gobject.first); go; go=go->next) {
 				printf("\t%s\n", go->ob->id.name);
 			}

Modified: trunk/blender/source/blender/editors/include/ED_object.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_object.h	2011-09-10 09:21:46 UTC (rev 40094)
+++ trunk/blender/source/blender/editors/include/ED_object.h	2011-09-10 09:38:38 UTC (rev 40095)
@@ -136,8 +136,8 @@
 /* object_modifier.c */
 enum {
 	MODIFIER_APPLY_DATA=1,
-	MODIFIER_APPLY_SHAPE,
-} eModifier_Apply_Mode;
+	MODIFIER_APPLY_SHAPE
+};
 
 struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name, int type);
 int ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, struct ModifierData *md);

Modified: trunk/blender/source/blender/editors/object/object_navmesh.cpp
===================================================================
--- trunk/blender/source/blender/editors/object/object_navmesh.cpp	2011-09-10 09:21:46 UTC (rev 40094)
+++ trunk/blender/source/blender/editors/object/object_navmesh.cpp	2011-09-10 09:38:38 UTC (rev 40095)
@@ -312,7 +312,7 @@
 {
 	float co[3], rot[3];
 	EditMesh *em;
-	int i,j, k, polyverts;
+	int i,j, k;
 	unsigned short* v;
 	int face[3];
 	Main *bmain = CTX_data_main(C);
@@ -355,7 +355,6 @@
 		SWAP(float, co[1], co[2]);
 		addvertlist(em, co, NULL);
 	}
-	polyverts = pmesh->nverts;
 
 	//create custom data layer to save polygon idx
 	CustomData_add_layer_named(&em->fdata, CD_RECAST, CD_CALLOC, NULL, 0, "recastData");

Modified: trunk/blender/source/blender/makesrna/intern/rna_modifier.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_modifier.c	2011-09-10 09:21:46 UTC (rev 40094)
+++ trunk/blender/source/blender/makesrna/intern/rna_modifier.c	2011-09-10 09:38:38 UTC (rev 40095)
@@ -2493,7 +2493,7 @@
 static void rna_def_modifier_navmesh(BlenderRNA *brna)
 {
 	StructRNA *srna;
-	PropertyRNA *prop;
+	/* PropertyRNA *prop; */ /* UNUSED */
 
 	srna= RNA_def_struct(brna, "NavMeshModifier", "Modifier");
 	RNA_def_struct_ui_text(srna, "NavMesh Modifier", "NavMesh modifier");

Modified: trunk/blender/source/gameengine/Expressions/IfExpr.h
===================================================================
--- trunk/blender/source/gameengine/Expressions/IfExpr.h	2011-09-10 09:21:46 UTC (rev 40094)
+++ trunk/blender/source/gameengine/Expressions/IfExpr.h	2011-09-10 09:38:38 UTC (rev 40095)
@@ -20,7 +20,7 @@
 #if !defined(AFX_IFEXPR_H__1F691841_C5C7_11D1_A863_0000B4542BD8__INCLUDED_)
 #define AFX_IFEXPR_H__1F691841_C5C7_11D1_A863_0000B4542BD8__INCLUDED_
 
-#if _MSC_VER >= 1000
+#if defined(_MSC_VER) && _MSC_VER >= 1000
 #pragma once
 #endif // _MSC_VER >= 1000
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_NavMeshObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_NavMeshObject.cpp	2011-09-10 09:21:46 UTC (rev 40094)
+++ trunk/blender/source/gameengine/Ketsji/KX_NavMeshObject.cpp	2011-09-10 09:38:38 UTC (rev 40095)
@@ -237,7 +237,7 @@
 				copy_v3_v3(vert, pos);
 			else
 			{
-				memset(vert, NULL, 3*sizeof(float)); //vertex isn't in any poly, set dummy zero coordinates
+				memset(vert, 0, 3*sizeof(float)); //vertex isn't in any poly, set dummy zero coordinates
 			}
 			vert+=3;		
 		}

Modified: trunk/blender/source/gameengine/VideoTexture/blendVideoTex.cpp
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/blendVideoTex.cpp	2011-09-10 09:21:46 UTC (rev 40094)
+++ trunk/blender/source/gameengine/VideoTexture/blendVideoTex.cpp	2011-09-10 09:38:38 UTC (rev 40095)
@@ -112,7 +112,7 @@
 	{NULL}  /* Sentinel */
 };
 
-#if WITH_FFMPEG
+#ifdef WITH_FFMPEG
 extern PyTypeObject VideoFFmpegType;
 extern PyTypeObject ImageFFmpegType;
 #endif
@@ -134,7 +134,7 @@
 
 static void registerAllTypes(void)
 {
-#if WITH_FFMPEG
+#ifdef WITH_FFMPEG
 	pyImageTypes.add(&VideoFFmpegType, "VideoFFmpeg");
 	pyImageTypes.add(&ImageFFmpegType, "ImageFFmpeg");
 #endif




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