[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [39941] trunk/blender/source: Merged the particles-2010 branch with node improvements into trunk.
Lukas Toenne
lukas.toenne at googlemail.com
Mon Sep 5 23:01:50 CEST 2011
Revision: 39941
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39941
Author: lukastoenne
Date: 2011-09-05 21:01:50 +0000 (Mon, 05 Sep 2011)
Log Message:
-----------
Merged the particles-2010 branch with node improvements into trunk.
This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too.
Detailed information can be found on the wiki page:
http://wiki.blender.org/index.php/User:Phonybone/Particles2010
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/BKE_blender.h
trunk/blender/source/blender/blenkernel/BKE_node.h
trunk/blender/source/blender/blenkernel/intern/material.c
trunk/blender/source/blender/blenkernel/intern/node.c
trunk/blender/source/blender/blenkernel/intern/texture.c
trunk/blender/source/blender/blenlib/BLI_math_matrix.h
trunk/blender/source/blender/blenlib/BLI_math_vector.h
trunk/blender/source/blender/blenlib/intern/math_matrix.c
trunk/blender/source/blender/blenlib/intern/math_vector.c
trunk/blender/source/blender/blenloader/CMakeLists.txt
trunk/blender/source/blender/blenloader/SConscript
trunk/blender/source/blender/blenloader/intern/readfile.c
trunk/blender/source/blender/blenloader/intern/writefile.c
trunk/blender/source/blender/editors/include/ED_node.h
trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
trunk/blender/source/blender/editors/space_node/drawnode.c
trunk/blender/source/blender/editors/space_node/node_buttons.c
trunk/blender/source/blender/editors/space_node/node_draw.c
trunk/blender/source/blender/editors/space_node/node_edit.c
trunk/blender/source/blender/editors/space_node/node_header.c
trunk/blender/source/blender/editors/space_node/node_intern.h
trunk/blender/source/blender/editors/space_node/node_ops.c
trunk/blender/source/blender/editors/space_node/node_select.c
trunk/blender/source/blender/editors/space_node/node_state.c
trunk/blender/source/blender/editors/space_node/space_node.c
trunk/blender/source/blender/editors/transform/transform_conversions.c
trunk/blender/source/blender/gpu/SConscript
trunk/blender/source/blender/makesdna/DNA_node_types.h
trunk/blender/source/blender/makesrna/RNA_access.h
trunk/blender/source/blender/makesrna/RNA_enum_types.h
trunk/blender/source/blender/makesrna/RNA_types.h
trunk/blender/source/blender/makesrna/SConscript
trunk/blender/source/blender/makesrna/intern/rna_access.c
trunk/blender/source/blender/makesrna/intern/rna_main_api.c
trunk/blender/source/blender/makesrna/intern/rna_nodetree.c
trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h
trunk/blender/source/blender/makesrna/intern/rna_object.c
trunk/blender/source/blender/makesrna/intern/rna_rna.c
trunk/blender/source/blender/makesrna/intern/rna_space.c
trunk/blender/source/blender/modifiers/CMakeLists.txt
trunk/blender/source/blender/modifiers/SConscript
trunk/blender/source/blender/nodes/CMakeLists.txt
trunk/blender/source/blender/nodes/SConscript
trunk/blender/source/blender/nodes/intern/node_util.c
trunk/blender/source/blender/nodes/intern/node_util.h
trunk/blender/source/blender/render/intern/source/render_texture.c
trunk/blender/source/creator/CMakeLists.txt
Added Paths:
-----------
trunk/blender/source/blender/nodes/NOD_composite.h
trunk/blender/source/blender/nodes/NOD_shader.h
trunk/blender/source/blender/nodes/NOD_socket.h
trunk/blender/source/blender/nodes/NOD_texture.h
trunk/blender/source/blender/nodes/composite/
trunk/blender/source/blender/nodes/composite/node_composite_tree.c
trunk/blender/source/blender/nodes/composite/node_composite_util.c
trunk/blender/source/blender/nodes/composite/node_composite_util.h
trunk/blender/source/blender/nodes/composite/nodes/
trunk/blender/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_blur.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_brightness.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_common.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_composite.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_crop.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_curves.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_defocus.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_dilate.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_displace.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_filter.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_flip.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_gamma.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_glare.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_idMask.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_image.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_invert.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_lensdist.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_levels.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_mapUV.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_mapValue.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_math.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_normal.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_normalize.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_outputFile.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_premulkey.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_rgb.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_rotate.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_scale.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_setalpha.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_texture.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_tonemap.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_translate.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_value.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_viewer.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_zcombine.c
trunk/blender/source/blender/nodes/intern/node_common.c
trunk/blender/source/blender/nodes/intern/node_common.h
trunk/blender/source/blender/nodes/intern/node_exec.c
trunk/blender/source/blender/nodes/intern/node_exec.h
trunk/blender/source/blender/nodes/intern/node_socket.c
trunk/blender/source/blender/nodes/shader/
trunk/blender/source/blender/nodes/shader/node_shader_tree.c
trunk/blender/source/blender/nodes/shader/node_shader_util.c
trunk/blender/source/blender/nodes/shader/node_shader_util.h
trunk/blender/source/blender/nodes/shader/nodes/
trunk/blender/source/blender/nodes/shader/nodes/node_shader_camera.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_common.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_curves.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_dynamic.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_geom.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_invert.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_mapping.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_material.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_math.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_normal.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_output.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_rgb.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_squeeze.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_texture.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_value.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_vectMath.c
trunk/blender/source/blender/nodes/texture/
trunk/blender/source/blender/nodes/texture/node_texture_tree.c
trunk/blender/source/blender/nodes/texture/node_texture_util.c
trunk/blender/source/blender/nodes/texture/node_texture_util.h
trunk/blender/source/blender/nodes/texture/nodes/
trunk/blender/source/blender/nodes/texture/nodes/node_texture_at.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_bricks.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_checker.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_common.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_compose.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_coord.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_curves.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_decompose.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_distance.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_image.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_invert.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_math.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_output.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_proc.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_rotate.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_scale.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_texture.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_translate.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_valToNor.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_viewer.c
Removed Paths:
-------------
trunk/blender/source/blender/nodes/CMP_node.h
trunk/blender/source/blender/nodes/SHD_node.h
trunk/blender/source/blender/nodes/TEX_node.h
trunk/blender/source/blender/nodes/intern/CMP_nodes/
trunk/blender/source/blender/nodes/intern/CMP_util.c
trunk/blender/source/blender/nodes/intern/CMP_util.h
trunk/blender/source/blender/nodes/intern/SHD_nodes/
trunk/blender/source/blender/nodes/intern/SHD_util.c
trunk/blender/source/blender/nodes/intern/SHD_util.h
trunk/blender/source/blender/nodes/intern/TEX_nodes/
trunk/blender/source/blender/nodes/intern/TEX_util.c
trunk/blender/source/blender/nodes/intern/TEX_util.h
Modified: trunk/blender/source/blender/blenkernel/BKE_blender.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_blender.h 2011-09-05 20:43:45 UTC (rev 39940)
+++ trunk/blender/source/blender/blenkernel/BKE_blender.h 2011-09-05 21:01:50 UTC (rev 39941)
@@ -44,7 +44,7 @@
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 259
-#define BLENDER_SUBVERSION 1
+#define BLENDER_SUBVERSION 2
#define BLENDER_MINVERSION 250
#define BLENDER_MINSUBVERSION 0
Modified: trunk/blender/source/blender/blenkernel/BKE_node.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_node.h 2011-09-05 20:43:45 UTC (rev 39940)
+++ trunk/blender/source/blender/blenkernel/BKE_node.h 2011-09-05 21:01:50 UTC (rev 39941)
@@ -37,6 +37,10 @@
* \ingroup bke
*/
+#include "DNA_listBase.h"
+
+#include "RNA_types.h"
+
/* not very important, but the stack solver likes to know a maximum */
#define MAX_SOCKET 64
@@ -46,63 +50,151 @@
struct bNodeSocket;
struct bNodeStack;
struct bNodeTree;
+struct bNodeTreeExec;
struct GPUMaterial;
struct GPUNode;
struct GPUNodeStack;
struct ID;
struct ListBase;
struct Main;
+struct uiBlock;
+struct uiLayout;
struct MTex;
struct PointerRNA;
struct rctf;
struct RenderData;
struct Scene;
struct Tex;
-struct uiLayout;
+struct SpaceNode;
+struct ARegion;
+struct Object;
-
/* ************** NODE TYPE DEFINITIONS ***** */
-typedef struct bNodeSocketType {
+/** Compact definition of a node socket.
+ * Can be used to quickly define a list of static sockets for a node,
+ * which are added to each new node of that type.
+ *
+ * \deprecated New nodes should add default sockets in the initialization
+ * function instead. This struct is mostly kept for old nodes and should
+ * be removed some time.
+ */
+typedef struct bNodeSocketTemplate {
int type, limit;
- const char *name;
- float val1, val2, val3, val4; /* default alloc value for inputs */
- float min, max; /* default range for inputs */
+ char name[32];
+ float val1, val2, val3, val4; /* default alloc value for inputs */
+ float min, max;
+ PropertySubType subtype;
/* after this line is used internal only */
- struct bNodeSocket *sock; /* used during verify_types */
+ struct bNodeSocket *sock; /* used to hold verified socket */
+} bNodeSocketTemplate;
+
+typedef void (*NodeSocketButtonFunction)(const struct bContext *C, struct uiBlock *block,
+ struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *sock,
+ const char *name, int x, int y, int width);
+
+/** Defines a socket type.
+ * Defines the appearance and behavior of a socket in the UI.
+ */
+typedef struct bNodeSocketType {
+ int type;
+ char ui_name[32];
+ char ui_description[128];
+ int ui_icon;
+ char ui_color[4];
+
+ const char *value_structname;
+ int value_structsize;
+
+ NodeSocketButtonFunction buttonfunc;
} bNodeSocketType;
+/** Template for creating a node.
+ * Stored required parameters to make a new node of a specific type.
+ */
+typedef struct bNodeTemplate {
+ int type;
+
+ /* group tree */
+ struct bNodeTree *ngroup;
+} bNodeTemplate;
+
+/** Defines a node type.
+ * Initial attributes and constants for a node as well as callback functions
+ * implementing the node behavior.
+ */
typedef struct bNodeType {
void *next,*prev;
+ short needs_free; /* set for allocated types that need to be freed */
+
int type;
- const char *name; /* can be allocated too */
+ char name[32];
float width, minwidth, maxwidth;
+ float height, minheight, maxheight;
short nclass, flag;
- bNodeSocketType *inputs, *outputs;
+ /* templates for static sockets */
+ bNodeSocketTemplate *inputs, *outputs;
char storagename[64]; /* struct name for DNA */
- void (*execfunc)(void *data, struct bNode *, struct bNodeStack **, struct bNodeStack **);
-
- /* this line is set on startup of blender */
+ /// Main draw function for the node.
+ void (*drawfunc)(const struct bContext *C, struct ARegion *ar, struct SpaceNode *snode, struct bNodeTree *ntree, struct bNode *node);
+ /// Updates the node geometry attributes according to internal state before actual drawing.
+ void (*drawupdatefunc)(const struct bContext *C, struct bNodeTree *ntree, struct bNode *node);
+ /// Draw the option buttons on the node.
void (*uifunc)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr);
+ /// Additional parameters in the side panel.
void (*uifuncbut)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr);
+ /// Optional custom label function for the node header.
const char *(*labelfunc)(struct bNode *);
-
- void (*initfunc)(struct bNode *);
- void (*freestoragefunc)(struct bNode *);
- void (*copystoragefunc)(struct bNode *, struct bNode *);
+ /// Optional custom resize handle polling.
+ int (*resize_area_func)(struct bNode *node, int x, int y);
- /* for use with dynamic typedefs */
- ID *id;
- void *pynode; /* holds pointer to python script */
- void *pydict; /* holds pointer to python script dictionary (scope)*/
-
+ /// Called when the node is updated in the editor.
+ void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node);
+ /// Check and update if internal ID data has changed.
+ void (*verifyfunc)(struct bNodeTree *ntree, struct bNode *node, struct ID *id);
+
+ /// Initialize a new node instance of this type after creation.
+ void (*initfunc)(struct bNodeTree *ntree, struct bNode *node, struct bNodeTemplate *ntemp);
+ /// Free the custom storage data.
+ void (*freestoragefunc)(struct bNode *node);
+ /// Make a copy of the custom storage data.
+ void (*copystoragefunc)(struct bNode *node, struct bNode *target);
+
+ /// Create a template from an existing node.
+ struct bNodeTemplate (*templatefunc)(struct bNode *);
+ /** If a node can be made from the template in the given node tree.
+ * \example Node groups can not be created inside their own node tree.
+ */
+ int (*validfunc)(struct bNodeTree *ntree, struct bNodeTemplate *ntemp);
+
+ /// Initialize a node tree associated to this node type.
+ void (*inittreefunc)(struct bNodeTree *ntree);
+ /// Update a node tree associated to this node type.
+ void (*updatetreefunc)(struct bNodeTree *ntree);
+
+ /* group edit callbacks for operators */
+ /* XXX this is going to be changed as required by the UI */
+ struct bNodeTree *(*group_edit_get)(struct bNode *node);
+ struct bNodeTree *(*group_edit_set)(struct bNode *node, int edit);
+ void (*group_edit_clear)(struct bNode *node);
+
+
+ /* **** execution callbacks **** */
+ void *(*initexecfunc)(struct bNode *node);
+ void (*freeexecfunc)(struct bNode *node, void *nodedata);
+ void (*execfunc)(void *data, struct bNode *, struct bNodeStack **, struct bNodeStack **);
+ /* XXX this alternative exec function has been added to avoid changing all node types.
+ * when a final generic version of execution code is defined, this will be changed anyway
+ */
+ void (*newexecfunc)(void *data, int thread, struct bNode *, void *nodedata, struct bNodeStack **, struct bNodeStack **);
/* gpu */
int (*gpufunc)(struct GPUMaterial *mat, struct bNode *node, struct GPUNodeStack *in, struct GPUNodeStack *out);
-
+ /* extended gpu function */
+ int (*gpuextfunc)(struct GPUMaterial *mat, struct bNode *node, void *nodedata, struct GPUNodeStack *in, struct GPUNodeStack *out);
} bNodeType;
/* node->exec, now in use for composites (#define for break is same as ready yes) */
@@ -113,72 +205,124 @@
#define NODE_FREEBUFS 8
#define NODE_SKIPPED 16
+/* sim_exec return value */
+#define NODE_EXEC_FINISHED 0
+#define NODE_EXEC_SUSPEND 1
+
/* nodetype->nclass, for add-menu and themes */
-#define NODE_CLASS_INPUT 0
-#define NODE_CLASS_OUTPUT 1
-#define NODE_CLASS_OP_COLOR 3
-#define NODE_CLASS_OP_VECTOR 4
-#define NODE_CLASS_OP_FILTER 5
-#define NODE_CLASS_GROUP 6
-#define NODE_CLASS_FILE 7
-#define NODE_CLASS_CONVERTOR 8
-#define NODE_CLASS_MATTE 9
-#define NODE_CLASS_DISTORT 10
-#define NODE_CLASS_OP_DYNAMIC 11
-#define NODE_CLASS_PATTERN 12
-#define NODE_CLASS_TEXTURE 13
+#define NODE_CLASS_INPUT 0
+#define NODE_CLASS_OUTPUT 1
+#define NODE_CLASS_OP_COLOR 3
+#define NODE_CLASS_OP_VECTOR 4
+#define NODE_CLASS_OP_FILTER 5
+#define NODE_CLASS_GROUP 6
+#define NODE_CLASS_FILE 7
+#define NODE_CLASS_CONVERTOR 8
+#define NODE_CLASS_MATTE 9
+#define NODE_CLASS_DISTORT 10
+#define NODE_CLASS_OP_DYNAMIC 11
+#define NODE_CLASS_PATTERN 12
+#define NODE_CLASS_TEXTURE 13
+#define NODE_CLASS_EXECUTION 14
+#define NODE_CLASS_GETDATA 15
+#define NODE_CLASS_SETDATA 16
+#define NODE_CLASS_MATH 17
+#define NODE_CLASS_MATH_VECTOR 18
+#define NODE_CLASS_MATH_ROTATION 19
+#define NODE_CLASS_PARTICLES 25
+#define NODE_CLASS_TRANSFORM 30
+#define NODE_CLASS_COMBINE 31
+#define NODE_CLASS_LAYOUT 100
/* enum values for input/output */
#define SOCK_IN 1
#define SOCK_OUT 2
+struct bNodeTreeExec;
+
+typedef void (*bNodeTreeCallback)(void *calldata, struct ID *owner_id, struct bNodeTree *ntree);
+typedef struct bNodeTreeType
+{
+ int type; /* type identifier */
+ char idname[64]; /* id name for RNA identification */
+
+ ListBase node_types; /* type definitions */
+
+ /* callbacks */
+ void (*free_cache)(struct bNodeTree *ntree);
+ void (*free_node_cache)(struct bNodeTree *ntree, struct bNode *node);
+ void (*foreach_nodetree)(struct Main *main, void *calldata, bNodeTreeCallback func); /* iteration over all node trees */
+
+ /* calls allowing threaded composite */
+ void (*localize)(struct bNodeTree *localtree, struct bNodeTree *ntree);
+ void (*local_sync)(struct bNodeTree *localtree, struct bNodeTree *ntree);
+ void (*local_merge)(struct bNodeTree *localtree, struct bNodeTree *ntree);
+
+ /* Tree update. Overrides nodetype->updatetreefunc! */
+ void (*update)(struct bNodeTree *ntree);
+ /* Node update. Overrides nodetype->updatefunc! */
+ void (*update_node)(struct bNodeTree *ntree, struct bNode *node);
+
+ int (*validate_link)(struct bNodeTree *ntree, struct bNodeLink *link);
+} bNodeTreeType;
+
/* ************** GENERIC API, TREES *************** */
-void ntreeVerifyTypes(struct bNodeTree *ntree);
+struct bNodeTreeType *ntreeGetType(int type);
+struct bNodeType *ntreeGetNodeType(struct bNodeTree *ntree);
+struct bNodeSocketType *ntreeGetSocketType(int type);
@@ Diff output truncated at 10240 characters. @@
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