[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [39875] trunk/blender/source/blender/ editors/space_outliner: Fix #28467: Crash while deleting objects in outliner too fast
Sergey Sharybin
g.ulairi at gmail.com
Fri Sep 2 15:23:45 CEST 2011
Revision: 39875
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39875
Author: nazgul
Date: 2011-09-02 13:23:44 +0000 (Fri, 02 Sep 2011)
Log Message:
-----------
Fix #28467: Crash while deleting objects in outliner too fast
Cleanup tree when handling object delete from outliner.
Prevents handling the same tree item twice when clicking fast.
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_outliner/outliner_intern.h
trunk/blender/source/blender/editors/space_outliner/outliner_tools.c
trunk/blender/source/blender/editors/space_outliner/outliner_tree.c
Modified: trunk/blender/source/blender/editors/space_outliner/outliner_intern.h
===================================================================
--- trunk/blender/source/blender/editors/space_outliner/outliner_intern.h 2011-09-02 12:47:16 UTC (rev 39874)
+++ trunk/blender/source/blender/editors/space_outliner/outliner_intern.h 2011-09-02 13:23:44 UTC (rev 39875)
@@ -129,6 +129,7 @@
/* outliner_tree.c ----------------------------------------------- */
void outliner_free_tree(ListBase *lb);
+void outliner_cleanup_tree(struct SpaceOops *soops);
TreeElement *outliner_find_tse(struct SpaceOops *soops, TreeStoreElem *tse);
TreeElement *outliner_find_id(struct SpaceOops *soops, ListBase *lb, struct ID *id);
Modified: trunk/blender/source/blender/editors/space_outliner/outliner_tools.c
===================================================================
--- trunk/blender/source/blender/editors/space_outliner/outliner_tools.c 2011-09-02 12:47:16 UTC (rev 39874)
+++ trunk/blender/source/blender/editors/space_outliner/outliner_tools.c 2011-09-02 13:23:44 UTC (rev 39875)
@@ -287,6 +287,8 @@
if(base==NULL)
base= object_in_scene((Object *)tselem->id, scene);
if(base) {
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+
// check also library later
if(scene->obedit==base->object)
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
@@ -294,6 +296,13 @@
ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
te->directdata= NULL;
tselem->id= NULL;
+
+ /* XXX: tree management normally happens from draw_outliner(), but when
+ you're clicking to fast on Delete object from context menu in
+ outliner several mouse events can be handled in one cycle without
+ handling notifiers/redraw which leads to deleting the same object twice.
+ cleanup tree here to prevent such cases. */
+ outliner_cleanup_tree(soops);
}
}
Modified: trunk/blender/source/blender/editors/space_outliner/outliner_tree.c
===================================================================
--- trunk/blender/source/blender/editors/space_outliner/outliner_tree.c 2011-09-02 12:47:16 UTC (rev 39874)
+++ trunk/blender/source/blender/editors/space_outliner/outliner_tree.c 2011-09-02 13:23:44 UTC (rev 39875)
@@ -222,6 +222,12 @@
}
}
+void outliner_cleanup_tree(SpaceOops *soops)
+{
+ outliner_free_tree(&soops->tree);
+ outliner_storage_cleanup(soops);
+}
+
/* Find ith item from the treestore */
static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index)
{
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