[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [39829] branches/bmesh/blender: svn merge -r39781:39792 https://svn.blender.org/svnroot/bf-blender/trunk/ blender, merge pepper, manually merged source/blender/editors/transform/ transform_generics.c

Campbell Barton ideasman42 at gmail.com
Thu Sep 1 02:35:31 CEST 2011


Revision: 39829
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39829
Author:   campbellbarton
Date:     2011-09-01 00:35:30 +0000 (Thu, 01 Sep 2011)
Log Message:
-----------
svn merge -r39781:39792 https://svn.blender.org/svnroot/bf-blender/trunk/blender, merge pepper, manually merged source/blender/editors/transform/transform_generics.c

Revision Links:
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    http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39781

Modified Paths:
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    branches/bmesh/blender/doc/python_api/rst/bge.types.rst
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    branches/bmesh/blender/source/blender/editors/space_nla/nla_channels.c
    branches/bmesh/blender/source/blender/editors/space_nla/nla_draw.c
    branches/bmesh/blender/source/blender/editors/space_nla/nla_edit.c
    branches/bmesh/blender/source/blender/editors/space_nla/nla_intern.h
    branches/bmesh/blender/source/blender/editors/space_nla/nla_ops.c
    branches/bmesh/blender/source/blender/editors/space_nla/nla_select.c
    branches/bmesh/blender/source/blender/editors/space_nla/space_nla.c
    branches/bmesh/blender/source/blender/editors/space_outliner/outliner_draw.c
    branches/bmesh/blender/source/blender/editors/space_outliner/outliner_edit.c
    branches/bmesh/blender/source/blender/editors/space_outliner/outliner_intern.h
    branches/bmesh/blender/source/blender/editors/space_outliner/outliner_ops.c
    branches/bmesh/blender/source/blender/editors/space_outliner/outliner_select.c
    branches/bmesh/blender/source/blender/editors/space_outliner/outliner_tools.c
    branches/bmesh/blender/source/blender/editors/space_outliner/outliner_tree.c
    branches/bmesh/blender/source/blender/editors/space_outliner/space_outliner.c
    branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_add.c
    branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_draw.c
    branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_edit.c
    branches/bmesh/blender/source/blender/editors/space_sequencer/space_sequencer.c
    branches/bmesh/blender/source/blender/editors/space_text/text_draw.c
    branches/bmesh/blender/source/blender/editors/space_time/space_time.c
    branches/bmesh/blender/source/blender/editors/space_time/time_intern.h
    branches/bmesh/blender/source/blender/editors/space_time/time_ops.c
    branches/bmesh/blender/source/blender/editors/space_view3d/drawanimviz.c
    branches/bmesh/blender/source/blender/editors/space_view3d/drawarmature.c
    branches/bmesh/blender/source/blender/editors/space_view3d/drawobject.c
    branches/bmesh/blender/source/blender/editors/transform/transform.c
    branches/bmesh/blender/source/blender/editors/transform/transform_conversions.c
    branches/bmesh/blender/source/blender/editors/transform/transform_generics.c
    branches/bmesh/blender/source/blender/editors/transform/transform_ops.c
    branches/bmesh/blender/source/blender/makesdna/DNA_ID.h
    branches/bmesh/blender/source/blender/makesdna/DNA_action_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_actuator_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_anim_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_armature_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_constraint_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_curve_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_gpencil_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_ipo_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_nla_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_object_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_scene_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_sequence_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_sound_types.h
    branches/bmesh/blender/source/blender/makesdna/DNA_userdef_types.h
    branches/bmesh/blender/source/blender/makesdna/intern/makesdna.c
    branches/bmesh/blender/source/blender/makesrna/RNA_access.h
    branches/bmesh/blender/source/blender/makesrna/RNA_enum_types.h
    branches/bmesh/blender/source/blender/makesrna/intern/CMakeLists.txt
    branches/bmesh/blender/source/blender/makesrna/intern/makesrna.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_ID.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_access.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_action.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_actuator.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_animation.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_animation_api.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_animviz.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_armature.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_constraint.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_curve.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_fcurve.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_gpencil.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_internal.h
    branches/bmesh/blender/source/blender/makesrna/intern/rna_main.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_main_api.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_nla.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_object.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_pose.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_scene.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_sequencer.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_sound.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_space.c
    branches/bmesh/blender/source/blender/makesrna/intern/rna_userdef.c
    branches/bmesh/blender/source/blender/render/intern/source/pipeline.c
    branches/bmesh/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
    branches/bmesh/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
    branches/bmesh/blender/source/gameengine/Converter/BL_ActionActuator.cpp
    branches/bmesh/blender/source/gameengine/Converter/BL_ActionActuator.h
    branches/bmesh/blender/source/gameengine/Converter/BL_ArmatureObject.cpp
    branches/bmesh/blender/source/gameengine/Converter/BL_ArmatureObject.h
    branches/bmesh/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    branches/bmesh/blender/source/gameengine/Converter/BL_DeformableGameObject.cpp
    branches/bmesh/blender/source/gameengine/Converter/BL_DeformableGameObject.h
    branches/bmesh/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp
    branches/bmesh/blender/source/gameengine/Converter/BL_ShapeActionActuator.h
    branches/bmesh/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp
    branches/bmesh/blender/source/gameengine/Converter/BL_ShapeDeformer.h
    branches/bmesh/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
    branches/bmesh/blender/source/gameengine/Converter/BL_SkinDeformer.h
    branches/bmesh/blender/source/gameengine/Converter/CMakeLists.txt
    branches/bmesh/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
    branches/bmesh/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
    branches/bmesh/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
    branches/bmesh/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
    branches/bmesh/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
    branches/bmesh/blender/source/gameengine/Converter/KX_IpoConvert.cpp
    branches/bmesh/blender/source/gameengine/Converter/KX_IpoConvert.h
    branches/bmesh/blender/source/gameengine/Converter/SConscript
    branches/bmesh/blender/source/gameengine/Expressions/PyObjectPlus.h
    branches/bmesh/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
    branches/bmesh/blender/source/gameengine/Ketsji/CMakeLists.txt
    branches/bmesh/blender/source/gameengine/Ketsji/KX_GameObject.cpp
    branches/bmesh/blender/source/gameengine/Ketsji/KX_GameObject.h
    branches/bmesh/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
    branches/bmesh/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
    branches/bmesh/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
    branches/bmesh/blender/source/gameengine/Ketsji/KX_Scene.cpp
    branches/bmesh/blender/source/gameengine/Ketsji/KX_Scene.h
    branches/bmesh/blender/source/gameengine/Ketsji/KX_SoundActuator.cpp
    branches/bmesh/blender/source/gameengine/Ketsji/KX_SoundActuator.h
    branches/bmesh/blender/source/gameengine/Ketsji/SConscript
    branches/bmesh/blender/source/gameengine/SceneGraph/SG_IObject.cpp
    branches/bmesh/blender/source/gameengine/SceneGraph/SG_IObject.h

Added Paths:
-----------
    branches/bmesh/blender/intern/audaspace/FX/AUD_DynamicIIRFilterFactory.cpp
    branches/bmesh/blender/intern/audaspace/FX/AUD_DynamicIIRFilterFactory.h
    branches/bmesh/blender/intern/audaspace/FX/AUD_DynamicIIRFilterReader.cpp
    branches/bmesh/blender/intern/audaspace/FX/AUD_DynamicIIRFilterReader.h
    branches/bmesh/blender/intern/audaspace/ffmpeg/AUD_FFMPEGWriter.cpp
    branches/bmesh/blender/intern/audaspace/ffmpeg/AUD_FFMPEGWriter.h
    branches/bmesh/blender/intern/audaspace/intern/AUD_AnimateableProperty.h
    branches/bmesh/blender/intern/audaspace/intern/AUD_FileWriter.cpp
    branches/bmesh/blender/intern/audaspace/intern/AUD_FileWriter.h
    branches/bmesh/blender/intern/audaspace/intern/AUD_I3DHandle.h
    branches/bmesh/blender/intern/audaspace/intern/AUD_IWriter.h
    branches/bmesh/blender/intern/audaspace/intern/AUD_JOSResampleFactory.cpp
    branches/bmesh/blender/intern/audaspace/intern/AUD_JOSResampleReader.h
    branches/bmesh/blender/intern/audaspace/intern/AUD_JOSResampleReaderCoeff.cpp
    branches/bmesh/blender/intern/audaspace/intern/AUD_ReferenceHandler.cpp
    branches/bmesh/blender/intern/audaspace/intern/AUD_ResampleReader.cpp
    branches/bmesh/blender/intern/audaspace/intern/AUD_ResampleReader.h
    branches/bmesh/blender/intern/audaspace/intern/AUD_SequencerEntry.h
    branches/bmesh/blender/intern/audaspace/intern/AUD_SequencerHandle.h
    branches/bmesh/blender/intern/audaspace/sndfile/AUD_SndFileWriter.cpp
    branches/bmesh/blender/intern/audaspace/sndfile/AUD_SndFileWriter.h
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_speaker.py
    branches/bmesh/blender/source/blender/blenkernel/BKE_speaker.h
    branches/bmesh/blender/source/blender/blenkernel/intern/speaker.c
    branches/bmesh/blender/source/blender/collada/AnimationExporter.cpp
    branches/bmesh/blender/source/blender/collada/AnimationExporter.h
    branches/bmesh/blender/source/blender/makesdna/DNA_speaker_types.h
    branches/bmesh/blender/source/blender/makesrna/intern/rna_speaker.c
    branches/bmesh/blender/source/gameengine/Ketsji/BL_Action.cpp
    branches/bmesh/blender/source/gameengine/Ketsji/BL_Action.h
    branches/bmesh/blender/source/gameengine/Ketsji/BL_ActionManager.cpp
    branches/bmesh/blender/source/gameengine/Ketsji/BL_ActionManager.h

Property Changed:
----------------
    branches/bmesh/blender/
    branches/bmesh/blender/release/scripts/startup/bl_operators/add_mesh_torus.py
    branches/bmesh/blender/release/scripts/startup/bl_operators/uvcalc_smart_project.py
    branches/bmesh/blender/release/scripts/startup/bl_operators/vertexpaint_dirt.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_armature.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_bone.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_camera.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_empty.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_lamp.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_lattice.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_mesh.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_metaball.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_modifier.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_game.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_material.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_particle.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_physics_field.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_physics_fluid.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_physics_smoke.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_texture.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/properties_world.py
    branches/bmesh/blender/release/scripts/startup/bl_ui/space_node.py
    branches/bmesh/blender/source/blender/editors/render/render_update.c
    branches/bmesh/blender/source/blender/editors/space_outliner/
    branches/bmesh/blender/source/blender/editors/uvedit/uvedit_buttons.c


Property changes on: branches/bmesh/blender
___________________________________________________________________
Modified: svn:mergeinfo
   - /trunk/blender:31524-39781
   + /trunk/blender:31524-39792

Modified: branches/bmesh/blender/doc/python_api/rst/bge.types.rst
===================================================================
--- branches/bmesh/blender/doc/python_api/rst/bge.types.rst	2011-09-01 00:03:20 UTC (rev 39828)
+++ branches/bmesh/blender/doc/python_api/rst/bge.types.rst	2011-09-01 00:35:30 UTC (rev 39829)
@@ -1539,6 +1539,63 @@
       Return the value matching key, or the default value if its not found.
       :return: The key value or a default.
 
+   .. method:: playAction(name, start_frame, end_frame, layer=0, priority=0 blendin=0, play_mode=ACT_MODE_PLAY, layer_weight=0.0, ipo_flags=0, speed=1.0)
+
+      Plays an action.
+	  
+      :arg name: the name of the action
+	  :type name: string
+      :arg start: the start frame of the action
+	  :type start: float
+      :arg end: the end frame of the action
+	  :type end: float
+      :arg layer: the layer the action will play in (actions in different layers are added/blended together)
+	  :type layer: integer
+      :arg priority: only play this action if there isn't an action currently playing in this layer with a higher (lower number) priority
+	  :type priority: integer
+      :arg blendin: the amount of blending between this animation and the previous one on this layer
+	  :type blendin: float
+      :arg play_mode: the play mode
+	  :type play_mode: KX_ACTION_PLAY, KX_ACTION_LOOP, or KX_ACTION_PING_PONG
+      :arg layer_weight: how much of the previous layer to use for blending (0 = add)
+	  :type layer_weight: float
+      :arg ipo_flags: flags for the old IPO behaviors (force, etc)
+	  :type ipo_flags: int bitfield
+      :arg speed: the playback speed of the action as a factor (1.0 = normal speed, 2.0 = 2x speed, etc)
+	  :type speed: float
+
+   .. method:: stopAction(layer=0)
+      
+	  Stop playing the action on the given layer.
+	  
+	  :arg layer: The layer to stop playing.
+	  :type layer: integer
+	  
+   .. method:: getActionFrame(layer=0)
+   
+      Gets the current frame of the action playing in the supplied layer.
+	  
+	  :arg layer: The layer that you want to get the frame from.
+	  :type layer: integer
+	  
+	  :return: The current frame of the action
+	  
+   .. method:: setActionFrame(frame, layer=0)
+   
+      Set the current frame of the action playing in the supplied layer.
+	  
+	  :arg layer: The layer where you want to set the frame
+	  :type layer: integer
+	  :arg frame: The frame to set the action to
+	  :type frame: float
+
+   .. method:: isPlayingAction(layer=0)
+   
+       Checks to see if there is an action playing in the given layer.
+	   
+	   :arg layer: The layer to check for a playing action.
+	   :type layer: integer
+
 .. class:: KX_IpoActuator(SCA_IActuator)
 
    IPO actuator activates an animation.

Modified: branches/bmesh/blender/intern/audaspace/CMakeLists.txt
===================================================================
--- branches/bmesh/blender/intern/audaspace/CMakeLists.txt	2011-09-01 00:03:20 UTC (rev 39828)
+++ branches/bmesh/blender/intern/audaspace/CMakeLists.txt	2011-09-01 00:35:30 UTC (rev 39829)
@@ -41,6 +41,8 @@
 	FX/AUD_DelayReader.cpp
 	FX/AUD_DoubleFactory.cpp
 	FX/AUD_DoubleReader.cpp
+	FX/AUD_DynamicIIRFilterFactory.cpp
+	FX/AUD_DynamicIIRFilterReader.cpp
 	FX/AUD_EffectFactory.cpp
 	FX/AUD_EffectReader.cpp
 	FX/AUD_EnvelopeFactory.cpp
@@ -66,6 +68,8 @@
 	FX/AUD_SuperposeReader.cpp
 	FX/AUD_VolumeFactory.cpp
 	intern/AUD_3DMath.h
+	intern/AUD_AnimateableProperty.cpp
+	intern/AUD_AnimateableProperty.h
 	intern/AUD_Buffer.cpp
 	intern/AUD_Buffer.h
 	intern/AUD_BufferReader.cpp
@@ -82,14 +86,21 @@
 	intern/AUD_ConverterFunctions.h
 	intern/AUD_ConverterReader.cpp
 	intern/AUD_ConverterReader.h
-	intern/AUD_DefaultMixer.cpp
-	intern/AUD_DefaultMixer.h
 	intern/AUD_FileFactory.cpp
 	intern/AUD_FileFactory.h
+	intern/AUD_FileWriter.cpp
+	intern/AUD_FileWriter.h
 	intern/AUD_I3DDevice.h
+	intern/AUD_I3DHandle.h
 	intern/AUD_IDevice.h
 	intern/AUD_IFactory.h
+	intern/AUD_IHandle.h
 	intern/AUD_IReader.h
+	intern/AUD_IWriter.h
+	intern/AUD_JOSResampleFactory.cpp
+	intern/AUD_JOSResampleFactory.h
+	intern/AUD_JOSResampleReader.cpp
+	intern/AUD_JOSResampleReader.h
 	intern/AUD_LinearResampleFactory.cpp
 	intern/AUD_LinearResampleFactory.h
 	intern/AUD_LinearResampleReader.cpp
@@ -104,9 +115,15 @@
 	intern/AUD_ReadDevice.cpp
 	intern/AUD_ReadDevice.h
 	intern/AUD_Reference.h
-	intern/AUD_ResampleFactory.h
+	intern/AUD_ReferenceHandler.cpp
+	intern/AUD_ResampleReader.cpp
+	intern/AUD_ResampleReader.h
+	intern/AUD_SequencerEntry.cpp
+	intern/AUD_SequencerEntry.h
 	intern/AUD_SequencerFactory.cpp
 	intern/AUD_SequencerFactory.h
+	intern/AUD_SequencerHandle.cpp
+	intern/AUD_SequencerHandle.h
 	intern/AUD_SequencerReader.cpp
 	intern/AUD_SequencerReader.h
 	intern/AUD_SilenceFactory.cpp
@@ -131,6 +148,8 @@
 	FX/AUD_DelayReader.h
 	FX/AUD_DoubleFactory.h
 	FX/AUD_DoubleReader.h
+	FX/AUD_DynamicIIRFilterFactory.h
+	FX/AUD_DynamicIIRFilterReader.h
 	FX/AUD_EffectFactory.h
 	FX/AUD_EffectReader.h
 	FX/AUD_EnvelopeFactory.h
@@ -168,9 +187,11 @@
 	list(APPEND SRC
 		ffmpeg/AUD_FFMPEGFactory.cpp
 		ffmpeg/AUD_FFMPEGReader.cpp
+		ffmpeg/AUD_FFMPEGWriter.cpp
 
 		ffmpeg/AUD_FFMPEGFactory.h
 		ffmpeg/AUD_FFMPEGReader.h
+		ffmpeg/AUD_FFMPEGWriter.h
 	)
 endif()
 
@@ -230,9 +251,11 @@
 	list(APPEND SRC
 		sndfile/AUD_SndFileFactory.cpp
 		sndfile/AUD_SndFileReader.cpp
+		sndfile/AUD_SndFileWriter.cpp
 
 		sndfile/AUD_SndFileFactory.h
 		sndfile/AUD_SndFileReader.h
+		sndfile/AUD_SndFileWriter.h
 	)
 endif()
 

Modified: branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.cpp
===================================================================
--- branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.cpp	2011-09-01 00:03:20 UTC (rev 39828)
+++ branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.cpp	2011-09-01 00:35:30 UTC (rev 39829)
@@ -32,7 +32,7 @@
 #include "AUD_AccumulatorFactory.h"
 #include "AUD_CallbackIIRFilterReader.h"
 
-sample_t accumulatorFilterAdditive(AUD_CallbackIIRFilterReader* reader, void* useless)
+sample_t AUD_AccumulatorFactory::accumulatorFilterAdditive(AUD_CallbackIIRFilterReader* reader, void* useless)
 {
 	float in = reader->x(0);
 	float lastin = reader->x(-1);
@@ -42,7 +42,7 @@
 	return out;
 }
 
-sample_t accumulatorFilter(AUD_CallbackIIRFilterReader* reader, void* useless)
+sample_t AUD_AccumulatorFactory::accumulatorFilter(AUD_CallbackIIRFilterReader* reader, void* useless)
 {
 	float in = reader->x(0);
 	float lastin = reader->x(-1);
@@ -52,14 +52,14 @@
 	return out;
 }
 
-AUD_AccumulatorFactory::AUD_AccumulatorFactory(AUD_IFactory* factory,
+AUD_AccumulatorFactory::AUD_AccumulatorFactory(AUD_Reference<AUD_IFactory> factory,
 											   bool additive) :
 		AUD_EffectFactory(factory),
 		m_additive(additive)
 {
 }
 
-AUD_IReader* AUD_AccumulatorFactory::createReader() const
+AUD_Reference<AUD_IReader> AUD_AccumulatorFactory::createReader()
 {
 	return new AUD_CallbackIIRFilterReader(getReader(), 2, 2,
 							m_additive ? accumulatorFilterAdditive : accumulatorFilter);

Modified: branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.h
===================================================================
--- branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.h	2011-09-01 00:03:20 UTC (rev 39828)
+++ branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.h	2011-09-01 00:35:30 UTC (rev 39829)
@@ -33,9 +33,14 @@
 #define AUD_ACCUMULATORFACTORY
 
 #include "AUD_EffectFactory.h"
+class AUD_CallbackIIRFilterReader;
 
 /**
  * This factory creates an accumulator reader.
+ *
+ * The accumulator adds the difference at the input to the last output in case
+ * it's positive. In additive mode it additionaly adds the difference always.
+ * So in case the difference is positive, it's added twice.
  */
 class AUD_AccumulatorFactory : public AUD_EffectFactory
 {
@@ -55,9 +60,12 @@
 	 * \param factory The input factory.
 	 * \param additive Whether the accumulator is additive.
 	 */
-	AUD_AccumulatorFactory(AUD_IFactory* factory, bool additive = false);
+	AUD_AccumulatorFactory(AUD_Reference<AUD_IFactory> factory, bool additive = false);
 
-	virtual AUD_IReader* createReader() const;
+	virtual AUD_Reference<AUD_IReader> createReader();
+
+	static sample_t accumulatorFilterAdditive(AUD_CallbackIIRFilterReader* reader, void* useless);
+	static sample_t accumulatorFilter(AUD_CallbackIIRFilterReader* reader, void* useless);
 };
 
 #endif //AUD_ACCUMULATORFACTORY

Modified: branches/bmesh/blender/intern/audaspace/FX/AUD_BaseIIRFilterReader.cpp
===================================================================
--- branches/bmesh/blender/intern/audaspace/FX/AUD_BaseIIRFilterReader.cpp	2011-09-01 00:03:20 UTC (rev 39828)
+++ branches/bmesh/blender/intern/audaspace/FX/AUD_BaseIIRFilterReader.cpp	2011-09-01 00:35:30 UTC (rev 39829)
@@ -33,20 +33,20 @@
 
 #include <cstring>
 
-#define CC m_channels + m_channel
+#define CC m_specs.channels + m_channel
 
-AUD_BaseIIRFilterReader::AUD_BaseIIRFilterReader(AUD_IReader* reader, int in,
+AUD_BaseIIRFilterReader::AUD_BaseIIRFilterReader(AUD_Reference<AUD_IReader> reader, int in,
 												 int out) :
 		AUD_EffectReader(reader),
-		m_channels(reader->getSpecs().channels),
+		m_specs(reader->getSpecs()),
 		m_xlen(in), m_ylen(out),
 		m_xpos(0), m_ypos(0), m_channel(0)
 {
-	m_x = new sample_t[in * m_channels];
-	m_y = new sample_t[out * m_channels];
+	m_x = new sample_t[m_xlen * m_specs.channels];
+	m_y = new sample_t[m_ylen * m_specs.channels];
 
-	memset(m_x, 0, sizeof(sample_t) * in * m_channels);
-	memset(m_y, 0, sizeof(sample_t) * out * m_channels);
+	memset(m_x, 0, sizeof(sample_t) * m_xlen * m_specs.channels);
+	memset(m_y, 0, sizeof(sample_t) * m_ylen * m_specs.channels);
 }
 
 AUD_BaseIIRFilterReader::~AUD_BaseIIRFilterReader()
@@ -55,24 +55,77 @@
 	delete[] m_y;
 }
 
-void AUD_BaseIIRFilterReader::read(int & length, sample_t* & buffer)
+void AUD_BaseIIRFilterReader::setLengths(int in, int out)
 {
-	sample_t* buf;
+	if(in != m_xlen)
+	{
+		sample_t* xn = new sample_t[in * m_specs.channels];
+		memset(xn, 0, sizeof(sample_t) * in * m_specs.channels);
 
-	int samplesize = AUD_SAMPLE_SIZE(m_reader->getSpecs());
+		for(m_channel = 0; m_channel < m_specs.channels; m_channel++)
+		{

@@ Diff output truncated at 10240 characters. @@



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