[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [39829] branches/bmesh/blender: svn merge -r39781:39792 https://svn.blender.org/svnroot/bf-blender/trunk/ blender, merge pepper, manually merged source/blender/editors/transform/ transform_generics.c
Campbell Barton
ideasman42 at gmail.com
Thu Sep 1 02:35:31 CEST 2011
Revision: 39829
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39829
Author: campbellbarton
Date: 2011-09-01 00:35:30 +0000 (Thu, 01 Sep 2011)
Log Message:
-----------
svn merge -r39781:39792 https://svn.blender.org/svnroot/bf-blender/trunk/blender, merge pepper, manually merged source/blender/editors/transform/transform_generics.c
Revision Links:
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http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39781
Modified Paths:
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branches/bmesh/blender/doc/python_api/rst/bge.types.rst
branches/bmesh/blender/intern/audaspace/CMakeLists.txt
branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_BaseIIRFilterReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_BaseIIRFilterReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_ButterworthFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_ButterworthFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_CallbackIIRFilterReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_CallbackIIRFilterReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_DelayFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_DelayFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_DelayReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_DelayReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_DoubleFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_DoubleFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_DoubleReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_DoubleReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_EffectFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_EffectFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_EffectReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_EffectReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_EnvelopeFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_EnvelopeFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_FaderFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_FaderFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_FaderReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_FaderReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_HighpassFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_HighpassFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_IIRFilterFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_IIRFilterFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_IIRFilterReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_IIRFilterReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_LimiterFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_LimiterFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_LimiterReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_LimiterReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_LoopFactory.cpp
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branches/bmesh/blender/intern/audaspace/FX/AUD_LoopReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_LoopReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_LowpassFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_LowpassFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_PingPongFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_PingPongFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_PitchFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_PitchFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_PitchReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_PitchReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_RectifyFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_RectifyFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_ReverseFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_ReverseFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_ReverseReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_ReverseReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_SquareFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_SquareFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_SumFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_SumFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_SuperposeFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_SuperposeFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_SuperposeReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_SuperposeReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_VolumeFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_VolumeFactory.h
branches/bmesh/blender/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp
branches/bmesh/blender/intern/audaspace/OpenAL/AUD_OpenALDevice.h
branches/bmesh/blender/intern/audaspace/Python/AUD_PyAPI.cpp
branches/bmesh/blender/intern/audaspace/Python/AUD_PyAPI.h
branches/bmesh/blender/intern/audaspace/SRC/AUD_SRCResampleFactory.cpp
branches/bmesh/blender/intern/audaspace/SRC/AUD_SRCResampleFactory.h
branches/bmesh/blender/intern/audaspace/SRC/AUD_SRCResampleReader.cpp
branches/bmesh/blender/intern/audaspace/SRC/AUD_SRCResampleReader.h
branches/bmesh/blender/intern/audaspace/ffmpeg/AUD_FFMPEGFactory.cpp
branches/bmesh/blender/intern/audaspace/ffmpeg/AUD_FFMPEGFactory.h
branches/bmesh/blender/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
branches/bmesh/blender/intern/audaspace/ffmpeg/AUD_FFMPEGReader.h
branches/bmesh/blender/intern/audaspace/fftw/AUD_BandPassReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_3DMath.h
branches/bmesh/blender/intern/audaspace/intern/AUD_Buffer.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_Buffer.h
branches/bmesh/blender/intern/audaspace/intern/AUD_BufferReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_BufferReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_C-API.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_C-API.h
branches/bmesh/blender/intern/audaspace/intern/AUD_ChannelMapperFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ChannelMapperFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_ChannelMapperReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ChannelMapperReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterFunctions.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_FileFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_FileFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_I3DDevice.h
branches/bmesh/blender/intern/audaspace/intern/AUD_IDevice.h
branches/bmesh/blender/intern/audaspace/intern/AUD_IFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_IReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_LinearResampleFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_LinearResampleFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_LinearResampleReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_LinearResampleReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_Mixer.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_Mixer.h
branches/bmesh/blender/intern/audaspace/intern/AUD_MixerFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_MixerFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_NULLDevice.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_NULLDevice.h
branches/bmesh/blender/intern/audaspace/intern/AUD_ReadDevice.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ReadDevice.h
branches/bmesh/blender/intern/audaspace/intern/AUD_Reference.h
branches/bmesh/blender/intern/audaspace/intern/AUD_SequencerFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_SequencerFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_SequencerReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_SequencerReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_SilenceFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_SilenceFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_SilenceReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_SilenceReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_SinusFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_SinusFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_SinusReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_SinusReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_SoftwareDevice.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_SoftwareDevice.h
branches/bmesh/blender/intern/audaspace/intern/AUD_Space.h
branches/bmesh/blender/intern/audaspace/intern/AUD_StreamBufferFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_StreamBufferFactory.h
branches/bmesh/blender/intern/audaspace/jack/AUD_JackDevice.cpp
branches/bmesh/blender/intern/audaspace/jack/AUD_JackDevice.h
branches/bmesh/blender/intern/audaspace/sndfile/AUD_SndFileFactory.cpp
branches/bmesh/blender/intern/audaspace/sndfile/AUD_SndFileFactory.h
branches/bmesh/blender/intern/audaspace/sndfile/AUD_SndFileReader.cpp
branches/bmesh/blender/intern/audaspace/sndfile/AUD_SndFileReader.h
branches/bmesh/blender/release/datafiles/blenderbuttons
branches/bmesh/blender/release/scripts/modules/bpy_types.py
branches/bmesh/blender/release/scripts/presets/ffmpeg/DV.py
branches/bmesh/blender/release/scripts/presets/ffmpeg/DVD.py
branches/bmesh/blender/release/scripts/presets/ffmpeg/SVCD.py
branches/bmesh/blender/release/scripts/presets/ffmpeg/VCD.py
branches/bmesh/blender/release/scripts/startup/bl_operators/nla.py
branches/bmesh/blender/release/scripts/startup/bl_operators/object.py
branches/bmesh/blender/release/scripts/startup/bl_ui/__init__.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_armature.py
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branches/bmesh/blender/release/scripts/startup/bl_ui/space_dopesheet.py
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branches/bmesh/blender/release/scripts/startup/bl_ui/space_info.py
branches/bmesh/blender/release/scripts/startup/bl_ui/space_nla.py
branches/bmesh/blender/release/scripts/startup/bl_ui/space_sequencer.py
branches/bmesh/blender/release/scripts/startup/bl_ui/space_view3d.py
branches/bmesh/blender/source/blender/CMakeLists.txt
branches/bmesh/blender/source/blender/blenkernel/BKE_action.h
branches/bmesh/blender/source/blender/blenkernel/BKE_anim.h
branches/bmesh/blender/source/blender/blenkernel/BKE_animsys.h
branches/bmesh/blender/source/blender/blenkernel/BKE_armature.h
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branches/bmesh/blender/source/blender/blenkernel/BKE_fcurve.h
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branches/bmesh/blender/source/blender/blenkernel/intern/particle_system.c
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branches/bmesh/blender/source/blender/blenkernel/intern/writeffmpeg.c
branches/bmesh/blender/source/blender/blenloader/intern/readfile.c
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branches/bmesh/blender/source/blender/collada/AnimationImporter.cpp
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branches/bmesh/blender/source/blender/collada/ArmatureExporter.cpp
branches/bmesh/blender/source/blender/collada/ArmatureExporter.h
branches/bmesh/blender/source/blender/collada/ArmatureImporter.cpp
branches/bmesh/blender/source/blender/collada/ArmatureImporter.h
branches/bmesh/blender/source/blender/collada/CMakeLists.txt
branches/bmesh/blender/source/blender/collada/CameraExporter.cpp
branches/bmesh/blender/source/blender/collada/DocumentExporter.cpp
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branches/bmesh/blender/source/blender/collada/EffectExporter.cpp
branches/bmesh/blender/source/blender/collada/ExtraHandler.cpp
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branches/bmesh/blender/source/blender/collada/GeometryExporter.h
branches/bmesh/blender/source/blender/collada/LightExporter.cpp
branches/bmesh/blender/source/blender/collada/SkinInfo.cpp
branches/bmesh/blender/source/blender/collada/TransformReader.cpp
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branches/bmesh/blender/source/blender/editors/animation/anim_channels_defines.c
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branches/bmesh/blender/source/blender/editors/space_outliner/outliner_intern.h
branches/bmesh/blender/source/blender/editors/space_outliner/outliner_ops.c
branches/bmesh/blender/source/blender/editors/space_outliner/outliner_select.c
branches/bmesh/blender/source/blender/editors/space_outliner/outliner_tools.c
branches/bmesh/blender/source/blender/editors/space_outliner/outliner_tree.c
branches/bmesh/blender/source/blender/editors/space_outliner/space_outliner.c
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_add.c
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_draw.c
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_edit.c
branches/bmesh/blender/source/blender/editors/space_sequencer/space_sequencer.c
branches/bmesh/blender/source/blender/editors/space_text/text_draw.c
branches/bmesh/blender/source/blender/editors/space_time/space_time.c
branches/bmesh/blender/source/blender/editors/space_time/time_intern.h
branches/bmesh/blender/source/blender/editors/space_time/time_ops.c
branches/bmesh/blender/source/blender/editors/space_view3d/drawanimviz.c
branches/bmesh/blender/source/blender/editors/space_view3d/drawarmature.c
branches/bmesh/blender/source/blender/editors/space_view3d/drawobject.c
branches/bmesh/blender/source/blender/editors/transform/transform.c
branches/bmesh/blender/source/blender/editors/transform/transform_conversions.c
branches/bmesh/blender/source/blender/editors/transform/transform_generics.c
branches/bmesh/blender/source/blender/editors/transform/transform_ops.c
branches/bmesh/blender/source/blender/makesdna/DNA_ID.h
branches/bmesh/blender/source/blender/makesdna/DNA_action_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_actuator_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_anim_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_armature_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_constraint_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_curve_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_gpencil_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_ipo_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_nla_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_object_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_scene_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_sequence_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_sound_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_userdef_types.h
branches/bmesh/blender/source/blender/makesdna/intern/makesdna.c
branches/bmesh/blender/source/blender/makesrna/RNA_access.h
branches/bmesh/blender/source/blender/makesrna/RNA_enum_types.h
branches/bmesh/blender/source/blender/makesrna/intern/CMakeLists.txt
branches/bmesh/blender/source/blender/makesrna/intern/makesrna.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_ID.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_access.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_action.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_actuator.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_animation.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_animation_api.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_animviz.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_armature.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_constraint.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_curve.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_fcurve.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_gpencil.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_internal.h
branches/bmesh/blender/source/blender/makesrna/intern/rna_main.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_main_api.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_nla.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_object.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_pose.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_scene.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_sequencer.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_sound.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_space.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_userdef.c
branches/bmesh/blender/source/blender/render/intern/source/pipeline.c
branches/bmesh/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
branches/bmesh/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
branches/bmesh/blender/source/gameengine/Converter/BL_ActionActuator.cpp
branches/bmesh/blender/source/gameengine/Converter/BL_ActionActuator.h
branches/bmesh/blender/source/gameengine/Converter/BL_ArmatureObject.cpp
branches/bmesh/blender/source/gameengine/Converter/BL_ArmatureObject.h
branches/bmesh/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
branches/bmesh/blender/source/gameengine/Converter/BL_DeformableGameObject.cpp
branches/bmesh/blender/source/gameengine/Converter/BL_DeformableGameObject.h
branches/bmesh/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp
branches/bmesh/blender/source/gameengine/Converter/BL_ShapeActionActuator.h
branches/bmesh/blender/source/gameengine/Converter/BL_ShapeDeformer.cpp
branches/bmesh/blender/source/gameengine/Converter/BL_ShapeDeformer.h
branches/bmesh/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
branches/bmesh/blender/source/gameengine/Converter/BL_SkinDeformer.h
branches/bmesh/blender/source/gameengine/Converter/CMakeLists.txt
branches/bmesh/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
branches/bmesh/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
branches/bmesh/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
branches/bmesh/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
branches/bmesh/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
branches/bmesh/blender/source/gameengine/Converter/KX_IpoConvert.cpp
branches/bmesh/blender/source/gameengine/Converter/KX_IpoConvert.h
branches/bmesh/blender/source/gameengine/Converter/SConscript
branches/bmesh/blender/source/gameengine/Expressions/PyObjectPlus.h
branches/bmesh/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
branches/bmesh/blender/source/gameengine/Ketsji/CMakeLists.txt
branches/bmesh/blender/source/gameengine/Ketsji/KX_GameObject.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_GameObject.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_Scene.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_Scene.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_SoundActuator.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_SoundActuator.h
branches/bmesh/blender/source/gameengine/Ketsji/SConscript
branches/bmesh/blender/source/gameengine/SceneGraph/SG_IObject.cpp
branches/bmesh/blender/source/gameengine/SceneGraph/SG_IObject.h
Added Paths:
-----------
branches/bmesh/blender/intern/audaspace/FX/AUD_DynamicIIRFilterFactory.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_DynamicIIRFilterFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_DynamicIIRFilterReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_DynamicIIRFilterReader.h
branches/bmesh/blender/intern/audaspace/ffmpeg/AUD_FFMPEGWriter.cpp
branches/bmesh/blender/intern/audaspace/ffmpeg/AUD_FFMPEGWriter.h
branches/bmesh/blender/intern/audaspace/intern/AUD_AnimateableProperty.h
branches/bmesh/blender/intern/audaspace/intern/AUD_FileWriter.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_FileWriter.h
branches/bmesh/blender/intern/audaspace/intern/AUD_I3DHandle.h
branches/bmesh/blender/intern/audaspace/intern/AUD_IWriter.h
branches/bmesh/blender/intern/audaspace/intern/AUD_JOSResampleFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_JOSResampleReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_JOSResampleReaderCoeff.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ReferenceHandler.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ResampleReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ResampleReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_SequencerEntry.h
branches/bmesh/blender/intern/audaspace/intern/AUD_SequencerHandle.h
branches/bmesh/blender/intern/audaspace/sndfile/AUD_SndFileWriter.cpp
branches/bmesh/blender/intern/audaspace/sndfile/AUD_SndFileWriter.h
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_speaker.py
branches/bmesh/blender/source/blender/blenkernel/BKE_speaker.h
branches/bmesh/blender/source/blender/blenkernel/intern/speaker.c
branches/bmesh/blender/source/blender/collada/AnimationExporter.cpp
branches/bmesh/blender/source/blender/collada/AnimationExporter.h
branches/bmesh/blender/source/blender/makesdna/DNA_speaker_types.h
branches/bmesh/blender/source/blender/makesrna/intern/rna_speaker.c
branches/bmesh/blender/source/gameengine/Ketsji/BL_Action.cpp
branches/bmesh/blender/source/gameengine/Ketsji/BL_Action.h
branches/bmesh/blender/source/gameengine/Ketsji/BL_ActionManager.cpp
branches/bmesh/blender/source/gameengine/Ketsji/BL_ActionManager.h
Property Changed:
----------------
branches/bmesh/blender/
branches/bmesh/blender/release/scripts/startup/bl_operators/add_mesh_torus.py
branches/bmesh/blender/release/scripts/startup/bl_operators/uvcalc_smart_project.py
branches/bmesh/blender/release/scripts/startup/bl_operators/vertexpaint_dirt.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_armature.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_bone.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_camera.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_empty.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_lamp.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_lattice.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_mesh.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_metaball.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_data_modifier.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_game.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_material.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_particle.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_physics_field.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_physics_fluid.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_physics_smoke.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_texture.py
branches/bmesh/blender/release/scripts/startup/bl_ui/properties_world.py
branches/bmesh/blender/release/scripts/startup/bl_ui/space_node.py
branches/bmesh/blender/source/blender/editors/render/render_update.c
branches/bmesh/blender/source/blender/editors/space_outliner/
branches/bmesh/blender/source/blender/editors/uvedit/uvedit_buttons.c
Property changes on: branches/bmesh/blender
___________________________________________________________________
Modified: svn:mergeinfo
- /trunk/blender:31524-39781
+ /trunk/blender:31524-39792
Modified: branches/bmesh/blender/doc/python_api/rst/bge.types.rst
===================================================================
--- branches/bmesh/blender/doc/python_api/rst/bge.types.rst 2011-09-01 00:03:20 UTC (rev 39828)
+++ branches/bmesh/blender/doc/python_api/rst/bge.types.rst 2011-09-01 00:35:30 UTC (rev 39829)
@@ -1539,6 +1539,63 @@
Return the value matching key, or the default value if its not found.
:return: The key value or a default.
+ .. method:: playAction(name, start_frame, end_frame, layer=0, priority=0 blendin=0, play_mode=ACT_MODE_PLAY, layer_weight=0.0, ipo_flags=0, speed=1.0)
+
+ Plays an action.
+
+ :arg name: the name of the action
+ :type name: string
+ :arg start: the start frame of the action
+ :type start: float
+ :arg end: the end frame of the action
+ :type end: float
+ :arg layer: the layer the action will play in (actions in different layers are added/blended together)
+ :type layer: integer
+ :arg priority: only play this action if there isn't an action currently playing in this layer with a higher (lower number) priority
+ :type priority: integer
+ :arg blendin: the amount of blending between this animation and the previous one on this layer
+ :type blendin: float
+ :arg play_mode: the play mode
+ :type play_mode: KX_ACTION_PLAY, KX_ACTION_LOOP, or KX_ACTION_PING_PONG
+ :arg layer_weight: how much of the previous layer to use for blending (0 = add)
+ :type layer_weight: float
+ :arg ipo_flags: flags for the old IPO behaviors (force, etc)
+ :type ipo_flags: int bitfield
+ :arg speed: the playback speed of the action as a factor (1.0 = normal speed, 2.0 = 2x speed, etc)
+ :type speed: float
+
+ .. method:: stopAction(layer=0)
+
+ Stop playing the action on the given layer.
+
+ :arg layer: The layer to stop playing.
+ :type layer: integer
+
+ .. method:: getActionFrame(layer=0)
+
+ Gets the current frame of the action playing in the supplied layer.
+
+ :arg layer: The layer that you want to get the frame from.
+ :type layer: integer
+
+ :return: The current frame of the action
+
+ .. method:: setActionFrame(frame, layer=0)
+
+ Set the current frame of the action playing in the supplied layer.
+
+ :arg layer: The layer where you want to set the frame
+ :type layer: integer
+ :arg frame: The frame to set the action to
+ :type frame: float
+
+ .. method:: isPlayingAction(layer=0)
+
+ Checks to see if there is an action playing in the given layer.
+
+ :arg layer: The layer to check for a playing action.
+ :type layer: integer
+
.. class:: KX_IpoActuator(SCA_IActuator)
IPO actuator activates an animation.
Modified: branches/bmesh/blender/intern/audaspace/CMakeLists.txt
===================================================================
--- branches/bmesh/blender/intern/audaspace/CMakeLists.txt 2011-09-01 00:03:20 UTC (rev 39828)
+++ branches/bmesh/blender/intern/audaspace/CMakeLists.txt 2011-09-01 00:35:30 UTC (rev 39829)
@@ -41,6 +41,8 @@
FX/AUD_DelayReader.cpp
FX/AUD_DoubleFactory.cpp
FX/AUD_DoubleReader.cpp
+ FX/AUD_DynamicIIRFilterFactory.cpp
+ FX/AUD_DynamicIIRFilterReader.cpp
FX/AUD_EffectFactory.cpp
FX/AUD_EffectReader.cpp
FX/AUD_EnvelopeFactory.cpp
@@ -66,6 +68,8 @@
FX/AUD_SuperposeReader.cpp
FX/AUD_VolumeFactory.cpp
intern/AUD_3DMath.h
+ intern/AUD_AnimateableProperty.cpp
+ intern/AUD_AnimateableProperty.h
intern/AUD_Buffer.cpp
intern/AUD_Buffer.h
intern/AUD_BufferReader.cpp
@@ -82,14 +86,21 @@
intern/AUD_ConverterFunctions.h
intern/AUD_ConverterReader.cpp
intern/AUD_ConverterReader.h
- intern/AUD_DefaultMixer.cpp
- intern/AUD_DefaultMixer.h
intern/AUD_FileFactory.cpp
intern/AUD_FileFactory.h
+ intern/AUD_FileWriter.cpp
+ intern/AUD_FileWriter.h
intern/AUD_I3DDevice.h
+ intern/AUD_I3DHandle.h
intern/AUD_IDevice.h
intern/AUD_IFactory.h
+ intern/AUD_IHandle.h
intern/AUD_IReader.h
+ intern/AUD_IWriter.h
+ intern/AUD_JOSResampleFactory.cpp
+ intern/AUD_JOSResampleFactory.h
+ intern/AUD_JOSResampleReader.cpp
+ intern/AUD_JOSResampleReader.h
intern/AUD_LinearResampleFactory.cpp
intern/AUD_LinearResampleFactory.h
intern/AUD_LinearResampleReader.cpp
@@ -104,9 +115,15 @@
intern/AUD_ReadDevice.cpp
intern/AUD_ReadDevice.h
intern/AUD_Reference.h
- intern/AUD_ResampleFactory.h
+ intern/AUD_ReferenceHandler.cpp
+ intern/AUD_ResampleReader.cpp
+ intern/AUD_ResampleReader.h
+ intern/AUD_SequencerEntry.cpp
+ intern/AUD_SequencerEntry.h
intern/AUD_SequencerFactory.cpp
intern/AUD_SequencerFactory.h
+ intern/AUD_SequencerHandle.cpp
+ intern/AUD_SequencerHandle.h
intern/AUD_SequencerReader.cpp
intern/AUD_SequencerReader.h
intern/AUD_SilenceFactory.cpp
@@ -131,6 +148,8 @@
FX/AUD_DelayReader.h
FX/AUD_DoubleFactory.h
FX/AUD_DoubleReader.h
+ FX/AUD_DynamicIIRFilterFactory.h
+ FX/AUD_DynamicIIRFilterReader.h
FX/AUD_EffectFactory.h
FX/AUD_EffectReader.h
FX/AUD_EnvelopeFactory.h
@@ -168,9 +187,11 @@
list(APPEND SRC
ffmpeg/AUD_FFMPEGFactory.cpp
ffmpeg/AUD_FFMPEGReader.cpp
+ ffmpeg/AUD_FFMPEGWriter.cpp
ffmpeg/AUD_FFMPEGFactory.h
ffmpeg/AUD_FFMPEGReader.h
+ ffmpeg/AUD_FFMPEGWriter.h
)
endif()
@@ -230,9 +251,11 @@
list(APPEND SRC
sndfile/AUD_SndFileFactory.cpp
sndfile/AUD_SndFileReader.cpp
+ sndfile/AUD_SndFileWriter.cpp
sndfile/AUD_SndFileFactory.h
sndfile/AUD_SndFileReader.h
+ sndfile/AUD_SndFileWriter.h
)
endif()
Modified: branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.cpp
===================================================================
--- branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.cpp 2011-09-01 00:03:20 UTC (rev 39828)
+++ branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.cpp 2011-09-01 00:35:30 UTC (rev 39829)
@@ -32,7 +32,7 @@
#include "AUD_AccumulatorFactory.h"
#include "AUD_CallbackIIRFilterReader.h"
-sample_t accumulatorFilterAdditive(AUD_CallbackIIRFilterReader* reader, void* useless)
+sample_t AUD_AccumulatorFactory::accumulatorFilterAdditive(AUD_CallbackIIRFilterReader* reader, void* useless)
{
float in = reader->x(0);
float lastin = reader->x(-1);
@@ -42,7 +42,7 @@
return out;
}
-sample_t accumulatorFilter(AUD_CallbackIIRFilterReader* reader, void* useless)
+sample_t AUD_AccumulatorFactory::accumulatorFilter(AUD_CallbackIIRFilterReader* reader, void* useless)
{
float in = reader->x(0);
float lastin = reader->x(-1);
@@ -52,14 +52,14 @@
return out;
}
-AUD_AccumulatorFactory::AUD_AccumulatorFactory(AUD_IFactory* factory,
+AUD_AccumulatorFactory::AUD_AccumulatorFactory(AUD_Reference<AUD_IFactory> factory,
bool additive) :
AUD_EffectFactory(factory),
m_additive(additive)
{
}
-AUD_IReader* AUD_AccumulatorFactory::createReader() const
+AUD_Reference<AUD_IReader> AUD_AccumulatorFactory::createReader()
{
return new AUD_CallbackIIRFilterReader(getReader(), 2, 2,
m_additive ? accumulatorFilterAdditive : accumulatorFilter);
Modified: branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.h
===================================================================
--- branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.h 2011-09-01 00:03:20 UTC (rev 39828)
+++ branches/bmesh/blender/intern/audaspace/FX/AUD_AccumulatorFactory.h 2011-09-01 00:35:30 UTC (rev 39829)
@@ -33,9 +33,14 @@
#define AUD_ACCUMULATORFACTORY
#include "AUD_EffectFactory.h"
+class AUD_CallbackIIRFilterReader;
/**
* This factory creates an accumulator reader.
+ *
+ * The accumulator adds the difference at the input to the last output in case
+ * it's positive. In additive mode it additionaly adds the difference always.
+ * So in case the difference is positive, it's added twice.
*/
class AUD_AccumulatorFactory : public AUD_EffectFactory
{
@@ -55,9 +60,12 @@
* \param factory The input factory.
* \param additive Whether the accumulator is additive.
*/
- AUD_AccumulatorFactory(AUD_IFactory* factory, bool additive = false);
+ AUD_AccumulatorFactory(AUD_Reference<AUD_IFactory> factory, bool additive = false);
- virtual AUD_IReader* createReader() const;
+ virtual AUD_Reference<AUD_IReader> createReader();
+
+ static sample_t accumulatorFilterAdditive(AUD_CallbackIIRFilterReader* reader, void* useless);
+ static sample_t accumulatorFilter(AUD_CallbackIIRFilterReader* reader, void* useless);
};
#endif //AUD_ACCUMULATORFACTORY
Modified: branches/bmesh/blender/intern/audaspace/FX/AUD_BaseIIRFilterReader.cpp
===================================================================
--- branches/bmesh/blender/intern/audaspace/FX/AUD_BaseIIRFilterReader.cpp 2011-09-01 00:03:20 UTC (rev 39828)
+++ branches/bmesh/blender/intern/audaspace/FX/AUD_BaseIIRFilterReader.cpp 2011-09-01 00:35:30 UTC (rev 39829)
@@ -33,20 +33,20 @@
#include <cstring>
-#define CC m_channels + m_channel
+#define CC m_specs.channels + m_channel
-AUD_BaseIIRFilterReader::AUD_BaseIIRFilterReader(AUD_IReader* reader, int in,
+AUD_BaseIIRFilterReader::AUD_BaseIIRFilterReader(AUD_Reference<AUD_IReader> reader, int in,
int out) :
AUD_EffectReader(reader),
- m_channels(reader->getSpecs().channels),
+ m_specs(reader->getSpecs()),
m_xlen(in), m_ylen(out),
m_xpos(0), m_ypos(0), m_channel(0)
{
- m_x = new sample_t[in * m_channels];
- m_y = new sample_t[out * m_channels];
+ m_x = new sample_t[m_xlen * m_specs.channels];
+ m_y = new sample_t[m_ylen * m_specs.channels];
- memset(m_x, 0, sizeof(sample_t) * in * m_channels);
- memset(m_y, 0, sizeof(sample_t) * out * m_channels);
+ memset(m_x, 0, sizeof(sample_t) * m_xlen * m_specs.channels);
+ memset(m_y, 0, sizeof(sample_t) * m_ylen * m_specs.channels);
}
AUD_BaseIIRFilterReader::~AUD_BaseIIRFilterReader()
@@ -55,24 +55,77 @@
delete[] m_y;
}
-void AUD_BaseIIRFilterReader::read(int & length, sample_t* & buffer)
+void AUD_BaseIIRFilterReader::setLengths(int in, int out)
{
- sample_t* buf;
+ if(in != m_xlen)
+ {
+ sample_t* xn = new sample_t[in * m_specs.channels];
+ memset(xn, 0, sizeof(sample_t) * in * m_specs.channels);
- int samplesize = AUD_SAMPLE_SIZE(m_reader->getSpecs());
+ for(m_channel = 0; m_channel < m_specs.channels; m_channel++)
+ {
@@ Diff output truncated at 10240 characters. @@
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