[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41386] branches/soc-2008-mxcurioni: Fix for stroke rendering instability with stroke geometry shaders.
Tamito Kajiyama
rd6t-kjym at asahi-net.or.jp
Sun Oct 30 17:00:36 CET 2011
Revision: 41386
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41386
Author: kjym3
Date: 2011-10-30 16:00:35 +0000 (Sun, 30 Oct 2011)
Log Message:
-----------
Fix for stroke rendering instability with stroke geometry shaders.
* Stroke::Resample(int nPoints) was not properly working when a wrong
value was returned from Stroke::getLength2D(), resulting in repeated
warning messages "Warning: incorrect points number" during stroke
rendering. The main cause was that stroke geometry shaders did not
update the two-dimensional (2D) length (also referred to as curvilinear
abscissa) after they modified the 2D points of stroke vertices. Now
all stroke geometry shaders make explicit calls for Stroke::UpdateLength()
that has been introduced for recomputing the 2D length. Many thanks to
Josef who reported the problem together with sample .blend files for
reproducing the issue.
* Missing Python wrapper of Stroke::getLength2D() was added.
Modified Paths:
--------------
branches/soc-2008-mxcurioni/release/scripts/freestyle/style_modules/parameter_editor.py
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/Stroke.cpp
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/Stroke.h
Modified: branches/soc-2008-mxcurioni/release/scripts/freestyle/style_modules/parameter_editor.py
===================================================================
--- branches/soc-2008-mxcurioni/release/scripts/freestyle/style_modules/parameter_editor.py 2011-10-30 14:53:26 UTC (rev 41385)
+++ branches/soc-2008-mxcurioni/release/scripts/freestyle/style_modules/parameter_editor.py 2011-10-30 16:00:35 UTC (rev 41386)
@@ -449,6 +449,7 @@
u = v.u()
n = n * self._amplitude * math.cos(distance / self._wavelength * 2 * math.pi + self._phase)
v.setPoint(p + n)
+ stroke.UpdateLength()
class PerlinNoise1DShader(StrokeShader):
def __init__(self, freq = 10, amp = 10, oct = 4, angle = 45, seed = -1):
@@ -468,6 +469,7 @@
nres = self.__noise.turbulence1(v.u(), self.__freq, self.__amp, self.__oct)
v.setPoint(v.getPoint() + nres * self.__dir)
it.increment()
+ stroke.UpdateLength()
class PerlinNoise2DShader(StrokeShader):
def __init__(self, freq = 10, amp = 10, oct = 4, angle = 45, seed = -1):
@@ -488,6 +490,7 @@
nres = self.__noise.turbulence2(vec, self.__freq, self.__amp, self.__oct)
v.setPoint(v.getPoint() + nres * self.__dir)
it.increment()
+ stroke.UpdateLength()
# Predicates and helper functions
Modified: branches/soc-2008-mxcurioni/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
===================================================================
--- branches/soc-2008-mxcurioni/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp 2011-10-30 14:53:26 UTC (rev 41385)
+++ branches/soc-2008-mxcurioni/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp 2011-10-30 16:00:35 UTC (rev 41386)
@@ -223,6 +223,29 @@
Py_RETURN_NONE;
}
+static char Stroke_UpdateLength___doc__[] =
+".. method:: UpdateLength()\n"
+"\n"
+" Updates the 2D length of the Stroke.\n";
+
+static PyObject * Stroke_UpdateLength( BPy_Stroke *self ) {
+ self->s->UpdateLength();
+
+ Py_RETURN_NONE;
+}
+
+static char Stroke_getLength2D___doc__[] =
+".. method:: getLength2D()\n"
+"\n"
+" Returns the 2D length of the Stroke.\n"
+"\n"
+" :return: the 2D length of the Stroke.\n"
+" :rtype: float\n";
+
+static PyObject * Stroke_getLength2D( BPy_Stroke *self ) {
+ return PyFloat_FromDouble( self->s->getLength2D() );
+}
+
static char Stroke_getMediumType___doc__[] =
".. method:: getMediumType()\n"
"\n"
@@ -415,6 +438,8 @@
{"Resample", ( PyCFunction ) Stroke_Resample, METH_VARARGS, Stroke_Resample___doc__},
{"RemoveVertex", ( PyCFunction ) Stroke_RemoveVertex, METH_VARARGS, Stroke_RemoveVertex___doc__},
{"InsertVertex", ( PyCFunction ) Stroke_InsertVertex, METH_VARARGS, Stroke_InsertVertex___doc__},
+ {"UpdateLength", ( PyCFunction ) Stroke_UpdateLength, METH_NOARGS, Stroke_UpdateLength___doc__},
+ {"getLength2D", ( PyCFunction ) Stroke_getLength2D, METH_NOARGS, Stroke_getLength2D___doc__},
{"getMediumType", ( PyCFunction ) Stroke_getMediumType, METH_NOARGS, Stroke_getMediumType___doc__},
{"getTextureId", ( PyCFunction ) Stroke_getTextureId, METH_NOARGS, Stroke_getTextureId___doc__},
{"hasTips", ( PyCFunction ) Stroke_hasTips, METH_NOARGS, Stroke_hasTips___doc__},
Modified: branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
===================================================================
--- branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp 2011-10-30 14:53:26 UTC (rev 41385)
+++ branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp 2011-10-30 16:00:35 UTC (rev 41386)
@@ -586,6 +586,8 @@
(v0)->setPoint(newFirst[0], newFirst[1]);
Vec2d newLast(last+_amount*dn);
(vn)->setPoint(newLast[0], newLast[1]);
+
+ stroke.UpdateLength();
return 0;
}
@@ -611,6 +613,7 @@
sv->setPoint(newPoint[0], newPoint[1]);
++it;
}
+ stroke.UpdateLength();
return 0;
}
@@ -726,6 +729,7 @@
++it;
++n;
}
+ stroke.UpdateLength();
return 0;
}
@@ -844,6 +848,7 @@
++p;
++n;
}
+ stroke.UpdateLength();
// Deal with extra vertices:
if(nExtraVertex == 0)
@@ -931,6 +936,7 @@
sv->setPoint(newPoint[0], newPoint[1]);
++it;
}
+ stroke.UpdateLength();
return 0;
}
@@ -1038,6 +1044,7 @@
// u.normalize();
// (*a)->setPoint((*a)->x()-u.x()*10, (*a)->y()-u.y()*10);
}
+ stroke.UpdateLength();
// delete stuff
for(cp=_results.begin(), cpend=_results.end();
@@ -1076,6 +1083,7 @@
{
v->setPoint(piece.A.x()+v->u()*u.x()+n.x()*offset, piece.A.y()+v->u()*u.y()+n.y()*offset);
}
+ stroke.UpdateLength();
return 0;
}
Modified: branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/Stroke.cpp
===================================================================
--- branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/Stroke.cpp 2011-10-30 14:53:26 UTC (rev 41385)
+++ branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/Stroke.cpp 2011-10-30 16:00:35 UTC (rev 41386)
@@ -674,28 +674,7 @@
break;
}
}
- // recompute various values (length, curvilign abscissa)
- float curvabsc = 0.f;
- it=_Vertices.begin();
- itend=_Vertices.end();
- vertex_container::iterator previous=it;
- for(;
- (it!=itend);
- ++it)
- {
- if(it != previous)
- curvabsc += ((*it)->point2d()-(*previous)->point2d()).norm();
- (*it)->setCurvilinearAbscissa(curvabsc);
- previous = it;
- }
- _Length = curvabsc;
- it=_Vertices.begin();
- for(;
- (it!=itend);
- ++it)
- {
- (*it)->setStrokeLength(_Length);
- }
+ UpdateLength();
}
void Stroke::InsertVertex(StrokeVertex *iVertex, StrokeInternal::StrokeVertexIterator next)
@@ -704,10 +683,14 @@
vertex_container::iterator itnext = next.getIt();
_Vertices.insert(itnext, iVertex);
+ UpdateLength();
+}
+
+void Stroke::UpdateLength()
+{
// recompute various values (length, curvilign abscissa)
float curvabsc = 0.f;
- it=_Vertices.begin();
- itend=_Vertices.end();
+ vertex_container::iterator it=_Vertices.begin(), itend=_Vertices.end();
vertex_container::iterator previous=it;
for(;
(it!=itend);
Modified: branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/Stroke.h
===================================================================
--- branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/Stroke.h 2011-10-30 14:53:26 UTC (rev 41385)
+++ branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/Stroke.h 2011-10-30 16:00:35 UTC (rev 41386)
@@ -466,6 +466,9 @@
*/
void InsertVertex(StrokeVertex *iVertex, StrokeInternal::StrokeVertexIterator next);
+ /*! Updates the 2D length of the Stroke */
+ void UpdateLength();
+
/* Render method */
void Render(const StrokeRenderer *iRenderer );
void RenderBasic(const StrokeRenderer *iRenderer );
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