[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41273] trunk/blender/source/blender/ editors/space_view3d/drawmesh.c: bge bugfix [#28948] ~backculling off when object had no material
Dalai Felinto
dfelinto at gmail.com
Tue Oct 25 09:16:03 CEST 2011
Revision: 41273
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41273
Author: dfelinto
Date: 2011-10-25 07:16:02 +0000 (Tue, 25 Oct 2011)
Log Message:
-----------
bge bugfix [#28948] ~backculling off when object had no material
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_view3d/drawmesh.c
Modified: trunk/blender/source/blender/editors/space_view3d/drawmesh.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawmesh.c 2011-10-25 05:55:51 UTC (rev 41272)
+++ trunk/blender/source/blender/editors/space_view3d/drawmesh.c 2011-10-25 07:16:02 UTC (rev 41273)
@@ -224,7 +224,7 @@
static int c_lit;
Object *litob = NULL; //to get mode to turn off mipmap in painting mode
- int backculled = 0;
+ int backculled = GEMAT_BACKCULL;
int alphablend = 0;
int textured = 0;
int lit = 0;
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