[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41273] trunk/blender/source/blender/ editors/space_view3d/drawmesh.c: bge bugfix [#28948] ~backculling off when object had no material

Dalai Felinto dfelinto at gmail.com
Tue Oct 25 09:16:03 CEST 2011


Revision: 41273
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41273
Author:   dfelinto
Date:     2011-10-25 07:16:02 +0000 (Tue, 25 Oct 2011)
Log Message:
-----------
bge bugfix [#28948] ~backculling off when object had no material

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_view3d/drawmesh.c

Modified: trunk/blender/source/blender/editors/space_view3d/drawmesh.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawmesh.c	2011-10-25 05:55:51 UTC (rev 41272)
+++ trunk/blender/source/blender/editors/space_view3d/drawmesh.c	2011-10-25 07:16:02 UTC (rev 41273)
@@ -224,7 +224,7 @@
 	static int c_lit;
 
 	Object *litob = NULL; //to get mode to turn off mipmap in painting mode
-	int backculled = 0;
+	int backculled = GEMAT_BACKCULL;
 	int alphablend = 0;
 	int textured = 0;
 	int lit = 0;




More information about the Bf-blender-cvs mailing list