[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41253] branches/soc-2011-onion-uv-tools/ source/blender/modifiers/intern/MOD_navmesh.c: remove MOD_navmesh. c which had to be added manually and stayed there.

Antony Riakiotakis kalast at gmail.com
Mon Oct 24 17:44:30 CEST 2011


Revision: 41253
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41253
Author:   psy-fi
Date:     2011-10-24 15:44:30 +0000 (Mon, 24 Oct 2011)
Log Message:
-----------
remove MOD_navmesh.c which had to be added manually and stayed there.

Removed Paths:
-------------
    branches/soc-2011-onion-uv-tools/source/blender/modifiers/intern/MOD_navmesh.c

Deleted: branches/soc-2011-onion-uv-tools/source/blender/modifiers/intern/MOD_navmesh.c
===================================================================
--- branches/soc-2011-onion-uv-tools/source/blender/modifiers/intern/MOD_navmesh.c	2011-10-24 15:41:58 UTC (rev 41252)
+++ branches/soc-2011-onion-uv-tools/source/blender/modifiers/intern/MOD_navmesh.c	2011-10-24 15:44:30 UTC (rev 41253)
@@ -1,313 +0,0 @@
-/*
-* $Id$
-*
-* ***** BEGIN GPL LICENSE BLOCK *****
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software  Foundation,
-* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-* The Original Code is Copyright (C) 2005 by the Blender Foundation.
-* All rights reserved.
-*
-* Contributor(s): 
-*
-* ***** END GPL LICENSE BLOCK *****
-*
-*/
-
-/** \file blender/modifiers/intern/MOD_navmesh.c
- *  \ingroup modifiers
- */
-
-
-#include <math.h>
-
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-
-#ifdef WITH_GAMEENGINE
-#  include "recast-capi.h"
-#  include "BKE_navmesh_conversion.h"
-#  include "GL/glew.h"
-#  include "GPU_buffers.h"
-#  include "GPU_draw.h"
-#endif
-
-#include "BLI_math.h"
-#include "BLI_utildefines.h"
-
-#include "BKE_cdderivedmesh.h"
-#include "BKE_mesh.h"
-#include "BKE_modifier.h"
-#include "BKE_particle.h"
-#include "BKE_customdata.h"
-#include "MEM_guardedalloc.h"
-
-BM_INLINE int bit(int a, int b)
-{
-	return (a & (1 << b)) >> b;
-}
-
-BM_INLINE void intToCol(int i, float* col)
-{
-	int	r = bit(i, 0) + bit(i, 3) * 2 + 1;
-	int	g = bit(i, 1) + bit(i, 4) * 2 + 1;
-	int	b = bit(i, 2) + bit(i, 5) * 2 + 1;
-	col[0] = 1 - r*63.0f/255.0f;
-	col[1] = 1 - g*63.0f/255.0f;
-	col[2] = 1 - b*63.0f/255.0f;
-}
-
-
-static void initData(ModifierData *UNUSED(md))
-{
-	/* NavMeshModifierData *nmmd = (NavMeshModifierData*) md; */ /* UNUSED */
-}
-
-static void copyData(ModifierData *UNUSED(md), ModifierData *UNUSED(target))
-{
-	/* NavMeshModifierData *nmmd = (NavMeshModifierData*) md; */
-	/* NavMeshModifierData *tnmmd = (NavMeshModifierData*) target; */
-
-	//.todo - deep copy
-}
-
-/*
-static void (*drawFacesSolid_original)(DerivedMesh *dm, float (*partial_redraw_planes)[4],
-					   int fast, int (*setMaterial)(int, void *attribs)) = NULL;*/
-
-#ifdef WITH_GAMEENGINE
-
-static void drawNavMeshColored(DerivedMesh *dm)
-{
-	int a, glmode;
-	MVert *mvert = (MVert *)CustomData_get_layer(&dm->vertData, CD_MVERT);
-	MFace *mface = (MFace *)CustomData_get_layer(&dm->faceData, CD_MFACE);
-	int* polygonIdx = (int*)CustomData_get_layer(&dm->faceData, CD_RECAST);
-	const float BLACK_COLOR[3] = {0.f, 0.f, 0.f};
-	float col[3];
-
-	if (!polygonIdx)
-		return;
-
-	/*
-	//UI_ThemeColor(TH_WIRE);
-	glDisable(GL_LIGHTING);
-	glLineWidth(2.0);
-	dm->drawEdges(dm, 0, 1);
-	glLineWidth(1.0);
-	glEnable(GL_LIGHTING);*/
-
-	glDisable(GL_LIGHTING);
-	if(GPU_buffer_legacy(dm) ) {
-		DEBUG_VBO( "Using legacy code. drawNavMeshColored\n" );
-		//glShadeModel(GL_SMOOTH);
-		glBegin(glmode = GL_QUADS);
-		for(a = 0; a < dm->numFaceData; a++, mface++) {
-			int new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
-			int polygonIdx = *(int*)CustomData_get(&dm->faceData, a, CD_RECAST);
-			if (polygonIdx<=0)
-				memcpy(col, BLACK_COLOR, 3*sizeof(float));
-			else
-				intToCol(polygonIdx, col);
-
-			if(new_glmode != glmode) {
-				glEnd();
-				glBegin(glmode = new_glmode);
-			}
-			glColor3fv(col);
-			glVertex3fv(mvert[mface->v1].co);
-			glVertex3fv(mvert[mface->v2].co);
-			glVertex3fv(mvert[mface->v3].co);
-			if(mface->v4) {
-				glVertex3fv(mvert[mface->v4].co);
-			}
-		}
-		glEnd();
-	}
-	glEnable(GL_LIGHTING);
-}
-
-static void navDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, int has_mcol, int matnr))
-{
-	(void) setDrawOptions;
-
-	drawNavMeshColored(dm);
-}
-
-static void navDM_drawFacesSolid(DerivedMesh *dm,
-								float (*partial_redraw_planes)[4],
-								int UNUSED(fast), int (*setMaterial)(int, void *attribs))
-{
-	(void) partial_redraw_planes;
-	(void) setMaterial;
-
-	//drawFacesSolid_original(dm, partial_redraw_planes, fast, setMaterial);
-	drawNavMeshColored(dm);
-}
-#endif /* WITH_GAMEENGINE */
-
-static DerivedMesh *createNavMeshForVisualization(NavMeshModifierData *UNUSED(mmd), DerivedMesh *dm)
-{
-#ifdef WITH_GAMEENGINE
-	DerivedMesh *result;
-	int maxFaces = dm->getNumFaces(dm);
-	int *recastData;
-	int vertsPerPoly=0, nverts=0, ndtris=0, npolys=0; 
-	float* verts=NULL;
-	unsigned short *dtris=NULL, *dmeshes=NULL, *polys=NULL;
-	int *dtrisToPolysMap=NULL, *dtrisToTrisMap=NULL, *trisToFacesMap=NULL;
-	int res;
-
-	result = CDDM_copy(dm);
-	if (!CustomData_has_layer(&result->faceData, CD_RECAST)) 
-	{
-		int *sourceRecastData = (int*)CustomData_get_layer(&dm->faceData, CD_RECAST);
-		CustomData_add_layer_named(&result->faceData, CD_RECAST, CD_DUPLICATE, 
-			sourceRecastData, maxFaces, "recastData");
-	}
-	recastData = (int*)CustomData_get_layer(&result->faceData, CD_RECAST);
-	result->drawFacesTex =  navDM_drawFacesTex;
-	result->drawFacesSolid = navDM_drawFacesSolid;
-	
-	
-	//process mesh
-	res  = buildNavMeshDataByDerivedMesh(dm, &vertsPerPoly, &nverts, &verts, &ndtris, &dtris,
-										&npolys, &dmeshes, &polys, &dtrisToPolysMap, &dtrisToTrisMap,
-										&trisToFacesMap);
-	if (res)
-	{
-		size_t polyIdx;
-
-		//invalidate concave polygon
-		for (polyIdx=0; polyIdx<(size_t)npolys; polyIdx++)
-		{
-			unsigned short* poly = &polys[polyIdx*2*vertsPerPoly];
-			if (!polyIsConvex(poly, vertsPerPoly, verts))
-			{
-				//set negative polygon idx to all faces
-				unsigned short *dmesh = &dmeshes[4*polyIdx];
-				unsigned short tbase = dmesh[2];
-				unsigned short tnum = dmesh[3];
-				unsigned short ti;
-
-				for (ti=0; ti<tnum; ti++)
-				{
-					unsigned short triidx = dtrisToTrisMap[tbase+ti];
-					unsigned short faceidx = trisToFacesMap[triidx];
-					if (recastData[faceidx]>0)
-						recastData[faceidx] = -recastData[faceidx];
-				}				
-			}
-		}
-
-	}
-	else
-	{
-		printf("Error during creation polygon infos\n");
-	}
-
-	//clean up
-	if (verts!=NULL)
-		MEM_freeN(verts);
-	if (dtris!=NULL)
-		MEM_freeN(dtris);
-	if (dmeshes!=NULL)
-		MEM_freeN(dmeshes);
-	if (polys!=NULL)
-		MEM_freeN(polys);
-	if (dtrisToPolysMap!=NULL)
-		MEM_freeN(dtrisToPolysMap);
-	if (dtrisToTrisMap!=NULL)
-		MEM_freeN(dtrisToTrisMap);
-	if (trisToFacesMap!=NULL)
-		MEM_freeN(trisToFacesMap);
-
-	return result;
-#else // WITH_GAMEENGINE
-	return dm;
-#endif // WITH_GAMEENGINE
-}
-
-/*
-static int isDisabled(ModifierData *md, int useRenderParams)
-{
-	NavMeshModifierData *amd = (NavMeshModifierData*) md;
-	return false; 
-}*/
-
-
-
-static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *derivedData,
-								  int UNUSED(useRenderParams), int UNUSED(isFinalCalc))
-{
-	DerivedMesh *result = NULL;
-	NavMeshModifierData *nmmd = (NavMeshModifierData*) md;
-	int hasRecastData = CustomData_has_layer(&derivedData->faceData, CD_RECAST)>0;
-	if (ob->body_type!=OB_BODY_TYPE_NAVMESH || !hasRecastData )
-	{
-		//convert to nav mesh object:
-		//1)set physics type
-		ob->gameflag &= ~OB_COLLISION;
-		ob->gameflag |= OB_NAVMESH;
-		ob->body_type = OB_BODY_TYPE_NAVMESH;
-		//2)add and init recast data layer
-		if (!hasRecastData)
-		{
-			Mesh* obmesh = (Mesh *)ob->data;
-			if (obmesh)
-			{
-				int i;
-				int numFaces = obmesh->totface;
-				int* recastData;
-				CustomData_add_layer_named(&obmesh->fdata, CD_RECAST, CD_CALLOC, NULL, numFaces, "recastData");
-				recastData = (int*)CustomData_get_layer(&obmesh->fdata, CD_RECAST);
-				for (i=0; i<numFaces; i++)
-				{
-					recastData[i] = i+1;
-				}
-				CustomData_add_layer_named(&derivedData->faceData, CD_RECAST, CD_REFERENCE, recastData, numFaces, "recastData");
-			}
-		}
-	}
-
-	result = createNavMeshForVisualization(nmmd, derivedData);
-	
-	return result;
-}
-
-
-ModifierTypeInfo modifierType_NavMesh = {
-	/* name */              "NavMesh",
-	/* structName */        "NavMeshModifierData",
-	/* structSize */        sizeof(NavMeshModifierData),
-	/* type */              eModifierTypeType_Constructive,
-	/* flags */             (ModifierTypeFlag) (eModifierTypeFlag_AcceptsMesh
-							| eModifierTypeFlag_Single),
-	/* copyData */          copyData,
-	/* deformVerts */       0,
-	/* deformMatrices */    0,
-	/* deformVertsEM */     0,
-	/* deformMatricesEM */  0,
-	/* applyModifier */     applyModifier,
-	/* applyModifierEM */   0,
-	/* initData */          initData,
-	/* requiredDataMask */  0,
-	/* freeData */          0,
-	/* isDisabled */        0,
-	/* updateDepgraph */    0,
-	/* dependsOnTime */     0,
-	/* foreachObjectLink */ 0,
-	/* foreachIDLink */     0,
-};




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