[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41232] trunk/blender/release: Another set of UI messages fixes and tweaks! No functional changes.

Bastien Montagne montagne29 at wanadoo.fr
Sun Oct 23 21:54:07 CEST 2011


Revision: 41232
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41232
Author:   mont29
Date:     2011-10-23 19:54:06 +0000 (Sun, 23 Oct 2011)
Log Message:
-----------
Another set of UI messages fixes and tweaks! No functional changes.

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_operators/uvcalc_smart_project.py
    trunk/blender/release/scripts/startup/bl_operators/vertexpaint_dirt.py
    trunk/blender/release/scripts/startup/bl_operators/wm.py
    trunk/blender/release/scripts/startup/bl_ui/__init__.py
    trunk/blender/release/scripts/startup/bl_ui/properties_particle.py
    trunk/blender/release/scripts/startup/bl_ui/properties_physics_fluid.py
    trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
    trunk/blender/release/text/readme.html

Modified: trunk/blender/release/scripts/startup/bl_operators/uvcalc_smart_project.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_operators/uvcalc_smart_project.py	2011-10-23 19:39:20 UTC (rev 41231)
+++ trunk/blender/release/scripts/startup/bl_operators/uvcalc_smart_project.py	2011-10-23 19:54:06 UTC (rev 41232)
@@ -1105,8 +1105,8 @@
 
 
 class SmartProject(Operator):
-    '''This script projection unwraps the selected faces of a mesh. ''' \
-    '''it operates on all selected mesh objects, and can be used unwrap selected faces, or all faces'''
+    '''This script projection unwraps the selected faces of a mesh ''' \
+    '''(it operates on all selected mesh objects, and can be used to unwrap selected faces, or all faces)'''
     bl_idname = "uv.smart_project"
     bl_label = "Smart UV Project"
     bl_options = {'REGISTER', 'UNDO'}

Modified: trunk/blender/release/scripts/startup/bl_operators/vertexpaint_dirt.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_operators/vertexpaint_dirt.py	2011-10-23 19:39:20 UTC (rev 41231)
+++ trunk/blender/release/scripts/startup/bl_operators/vertexpaint_dirt.py	2011-10-23 19:54:06 UTC (rev 41232)
@@ -159,7 +159,7 @@
             )
     blur_iterations = IntProperty(
             name="Blur Iterations",
-            description="Number times to blur the colors (higher blurs more)",
+            description="Number of times to blur the colors (higher blurs more)",
             min=0, max=40,
             default=1,
             )

Modified: trunk/blender/release/scripts/startup/bl_operators/wm.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_operators/wm.py	2011-10-23 19:39:20 UTC (rev 41231)
+++ trunk/blender/release/scripts/startup/bl_operators/wm.py	2011-10-23 19:54:06 UTC (rev 41232)
@@ -1451,7 +1451,7 @@
 class WM_OT_addon_enable(Operator):
     "Enable an addon"
     bl_idname = "wm.addon_enable"
-    bl_label = "Enable Add-On"
+    bl_label = "Enable Addon"
 
     module = StringProperty(
             name="Module",
@@ -1482,7 +1482,7 @@
 class WM_OT_addon_disable(Operator):
     "Disable an addon"
     bl_idname = "wm.addon_disable"
-    bl_label = "Disable Add-On"
+    bl_label = "Disable Addon"
 
     module = StringProperty(
             name="Module",
@@ -1499,7 +1499,7 @@
 class WM_OT_addon_install(Operator):
     "Install an addon"
     bl_idname = "wm.addon_install"
-    bl_label = "Install Add-On..."
+    bl_label = "Install Addon..."
 
     overwrite = BoolProperty(
             name="Overwrite",
@@ -1667,7 +1667,7 @@
 class WM_OT_addon_remove(Operator):
     "Disable an addon"
     bl_idname = "wm.addon_remove"
-    bl_label = "Remove Add-On"
+    bl_label = "Remove Addon"
 
     module = StringProperty(
             name="Module",
@@ -1722,7 +1722,7 @@
 
 
 class WM_OT_addon_expand(Operator):
-    "Display more information on this add-on"
+    "Display more information on this addon"
     bl_idname = "wm.addon_expand"
     bl_label = ""
 

Modified: trunk/blender/release/scripts/startup/bl_ui/__init__.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/__init__.py	2011-10-23 19:39:20 UTC (rev 41231)
+++ trunk/blender/release/scripts/startup/bl_ui/__init__.py	2011-10-23 19:54:06 UTC (rev 41232)
@@ -110,7 +110,7 @@
     WindowManager.addon_filter = EnumProperty(
             items=addon_filter_items,
             name="Category",
-            description="Filter add-ons by category",
+            description="Filter addons by category",
             )
 
     WindowManager.addon_support = EnumProperty(

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_particle.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_particle.py	2011-10-23 19:39:20 UTC (rev 41231)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_particle.py	2011-10-23 19:54:06 UTC (rev 41232)
@@ -145,7 +145,7 @@
             #row.label(text="Render")
 
             if part.is_fluid:
-                layout.label(text=str(part.count) + " fluid particles for this frame")
+                layout.label(text="{} fluid particles for this frame".format(str(part.count)))
                 return
 
             row = col.row()
@@ -504,7 +504,7 @@
                 col.label(text="Fluid properties:")
                 col.prop(fluid, "stiffness", text="Stiffness")
                 col.prop(fluid, "linear_viscosity", text="Viscosity")
-                col.prop(fluid, "buoyancy", text="Buoancy", slider=True)
+                col.prop(fluid, "buoyancy", text="Buoyancy", slider=True)
 
                 col = split.column()
                 col.label(text="Advanced:")
@@ -1162,7 +1162,7 @@
 
 
 class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, Panel):
-    bl_label = "Vertexgroups"
+    bl_label = "Vertex Groups"
     bl_options = {'DEFAULT_CLOSED'}
     COMPAT_ENGINES = {'BLENDER_RENDER'}
 

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_physics_fluid.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_physics_fluid.py	2011-10-23 19:39:20 UTC (rev 41231)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_physics_fluid.py	2011-10-23 19:54:06 UTC (rev 41232)
@@ -206,7 +206,7 @@
 
         col = split.column()
         if scene.use_gravity:
-            col.label(text="Using Scene Gravity", icon="SCENE_DATA")
+            col.label(text="Use Scene Gravity", icon="SCENE_DATA")
             sub = col.column()
             sub.enabled = False
             sub.prop(fluid, "gravity", text="")
@@ -215,7 +215,7 @@
             col.prop(fluid, "gravity", text="")
 
         if scene.unit_settings.system != 'NONE':
-            col.label(text="Using Scene Size Units", icon="SCENE_DATA")
+            col.label(text="Use Scene Size Units", icon="SCENE_DATA")
             sub = col.column()
             sub.enabled = False
             sub.prop(fluid, "simulation_scale", text="Metres")

Modified: trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_userpref.py	2011-10-23 19:39:20 UTC (rev 41231)
+++ trunk/blender/release/scripts/startup/bl_ui/space_userpref.py	2011-10-23 19:54:06 UTC (rev 41232)
@@ -762,7 +762,7 @@
             layout.prop(input_prefs, "ndof_show_guide")
 
             layout.separator()
-            layout.label(text="orbit options")
+            layout.label(text="Orbit options")
             if input_prefs.view_rotate_method == 'TRACKBALL':
                 layout.prop(input_prefs, "ndof_roll_invert_axis")
                 layout.prop(input_prefs, "ndof_tilt_invert_axis")
@@ -771,13 +771,13 @@
                 layout.prop(input_prefs, "ndof_orbit_invert_axes")
 
             layout.separator()
-            layout.label(text="pan options")
+            layout.label(text="Pan options")
             layout.prop(input_prefs, "ndof_panx_invert_axis")
             layout.prop(input_prefs, "ndof_pany_invert_axis")
             layout.prop(input_prefs, "ndof_panz_invert_axis")
 
             layout.separator()
-            layout.label(text="fly options")
+            layout.label(text="Fly options")
             layout.prop(input_prefs, "ndof_fly_helicopter", icon='NDOF_FLY')
             layout.prop(input_prefs, "ndof_lock_horizon", icon='NDOF_DOM')
 
@@ -966,7 +966,7 @@
             if info["support"] not in support:
                 continue
 
-            # check if add-on should be visible with current filters
+            # check if addon should be visible with current filters
             if (filter == "All") or \
                     (filter == info["category"]) or \
                     (filter == "Enabled" and is_enabled) or \

Modified: trunk/blender/release/text/readme.html
===================================================================
--- trunk/blender/release/text/readme.html	2011-10-23 19:39:20 UTC (rev 41231)
+++ trunk/blender/release/text/readme.html	2011-10-23 19:54:06 UTC (rev 41232)
@@ -36,7 +36,7 @@
 <p class="body"><b>Linux, FreeBSD, Solaris: </b>Unpack the archive, Then run the Blender executable.</p>
 <p class="body"><b>Mac OS X: </b>The downloaded package includes blender.app. Optionally copy this to your Applications folder, and add it to the dock by dragging it from there to the dock.</p>
 <p></p>
-<p class="body"><b>Installing Add-ons (all systems)</b> Add-ons can be installed from the user preferences addons section, download an addon as a .py or .zip file, then press the "Install Add-on" button and select the file to install it.</p>
+<p class="body"><b>Installing Addons (all systems)</b> Addons can be installed from the user preferences addons section, download an addon as a .py or .zip file, then press the "Install Addon" button and select the file to install it.</p>
 <p><br></p>
 <p class="header"><b>Getting Started</b></p>
 <p class="body">When opening Blender, you’ll see large 3D view in the center, a Toolbar on the left, a Properties area and an Outliner area on the right and a Timeline at the bottom.</p>




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