[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41201] trunk/blender/source: Render API: add update_progress() function to update progress bar progress from

Brecht Van Lommel brechtvanlommel at pandora.be
Sat Oct 22 19:01:55 CEST 2011


Revision: 41201
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41201
Author:   blendix
Date:     2011-10-22 17:01:54 +0000 (Sat, 22 Oct 2011)
Log Message:
-----------
Render API: add update_progress() function to update progress bar progress from
external render engines.

Also refactoring to move some render engine registration stuff out of RNA and
into render module.

Modified Paths:
--------------
    trunk/blender/source/blender/makesrna/intern/rna_render.c
    trunk/blender/source/blender/render/CMakeLists.txt
    trunk/blender/source/blender/render/SConscript
    trunk/blender/source/blender/render/extern/include/RE_engine.h
    trunk/blender/source/blender/render/intern/source/external_engine.c
    trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c

Modified: trunk/blender/source/blender/makesrna/intern/rna_render.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_render.c	2011-10-22 16:43:23 UTC (rev 41200)
+++ trunk/blender/source/blender/makesrna/intern/rna_render.c	2011-10-22 17:01:54 UTC (rev 41201)
@@ -52,41 +52,6 @@
 
 /* RenderEngine */
 
-static RenderEngineType internal_render_type = {
-	NULL, NULL, "BLENDER_RENDER", "Blender Render", RE_INTERNAL, NULL, {NULL, NULL, NULL, NULL}};
-#ifdef WITH_GAMEENGINE
-static RenderEngineType internal_game_type = {
-	NULL, NULL, "BLENDER_GAME", "Blender Game", RE_INTERNAL|RE_GAME, NULL, {NULL, NULL, NULL, NULL}};
-#endif
-
-ListBase R_engines = {NULL, NULL};
-
-void RE_engines_init(void)
-{
-	BLI_addtail(&R_engines, &internal_render_type);
-#ifdef WITH_GAMEENGINE
-	BLI_addtail(&R_engines, &internal_game_type);
-#endif
-}
-
-void RE_engines_exit(void)
-{
-	RenderEngineType *type, *next;
-
-	for(type=R_engines.first; type; type=next) {
-		next= type->next;
-
-		BLI_remlink(&R_engines, type);
-
-		if(!(type->flag & RE_INTERNAL)) {
-			if(type->ext.free)
-				type->ext.free(type->ext.data);
-
-			MEM_freeN(type);
-		}
-	}
-}
-
 static void engine_render(RenderEngine *engine, struct Scene *scene)
 {
 	extern FunctionRNA rna_RenderEngine_render_func;
@@ -96,7 +61,7 @@
 	FunctionRNA *func;
 
 	RNA_pointer_create(NULL, engine->type->ext.srna, engine, &ptr);
-	func= &rna_RenderEngine_render_func; /* RNA_struct_find_function(&ptr, "render"); */
+	func= &rna_RenderEngine_render_func;
 
 	RNA_parameter_list_create(&list, &ptr, func);
 	RNA_parameter_set_lookup(&list, "scene", &scene);
@@ -105,6 +70,8 @@
 	RNA_parameter_list_free(&list);
 }
 
+/* RenderEngine registration */
+
 static void rna_RenderEngine_unregister(Main *UNUSED(bmain), StructRNA *type)
 {
 	RenderEngineType *et= RNA_struct_blender_type_get(type);
@@ -148,7 +115,7 @@
 	}
 	
 	/* create a new engine type */
-	et= MEM_callocN(sizeof(RenderEngineType), "python buttons engine");
+	et= MEM_callocN(sizeof(RenderEngineType), "python render engine");
 	memcpy(et, &dummyet, sizeof(dummyet));
 
 	et->ext.srna= RNA_def_struct(&BLENDER_RNA, et->idname, "RenderEngine"); 
@@ -276,6 +243,10 @@
 	prop= RNA_def_string(func, "info", "", 0, "Info", "");
 	RNA_def_property_flag(prop, PROP_REQUIRED);
 
+	func= RNA_def_function(srna, "update_progress", "RE_engine_update_progress");
+	prop= RNA_def_float(func, "progress", 0, 0.0f, 1.0f, "", "Percentage of render that's done", 0.0f, 1.0f);
+	RNA_def_property_flag(prop, PROP_REQUIRED);
+
 	func= RNA_def_function(srna, "report", "RE_engine_report");
 	prop= RNA_def_enum_flag(func, "type", wm_report_items, 0, "Type", "");
 	RNA_def_property_flag(prop, PROP_REQUIRED);
@@ -294,11 +265,11 @@
 	RNA_def_property_flag(prop, PROP_REGISTER);
 
 	prop= RNA_def_property(srna, "bl_use_preview", PROP_BOOLEAN, PROP_NONE);
-	RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_DO_PREVIEW);
+	RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_PREVIEW);
 	RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
 
 	prop= RNA_def_property(srna, "bl_use_postprocess", PROP_BOOLEAN, PROP_NONE);
-	RNA_def_property_boolean_negative_sdna(prop, NULL, "type->flag", RE_DO_ALL);
+	RNA_def_property_boolean_negative_sdna(prop, NULL, "type->flag", RE_USE_POSTPROCESS);
 	RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
 
 	RNA_define_verify_sdna(1);

Modified: trunk/blender/source/blender/render/CMakeLists.txt
===================================================================
--- trunk/blender/source/blender/render/CMakeLists.txt	2011-10-22 16:43:23 UTC (rev 41200)
+++ trunk/blender/source/blender/render/CMakeLists.txt	2011-10-22 17:01:54 UTC (rev 41201)
@@ -118,6 +118,17 @@
 	intern/raytrace/vbvh.h
 )
 
+if(WITH_PYTHON)
+	add_definitions(-DWITH_PYTHON)
+	list(APPEND INC
+		../python
+	)
+
+	list(APPEND INC_SYS
+		${PYTHON_INCLUDE_DIRS}
+	)
+endif()
+
 if(WITH_IMAGE_OPENEXR)
 	add_definitions(-DWITH_OPENEXR)
 endif()
@@ -136,6 +147,10 @@
 	add_definitions(-DWITH_QUICKTIME)
 endif()
 
+if(WITH_GAMEENGINE)
+	add_definitions(-DWITH_GAMEENGINE)
+endif()
+
 if(APPLE)
 	if(CMAKE_OSX_ARCHITECTURES MATCHES "i386" OR CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
 		set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -mfpmath=sse")

Modified: trunk/blender/source/blender/render/SConscript
===================================================================
--- trunk/blender/source/blender/render/SConscript	2011-10-22 16:43:23 UTC (rev 41200)
+++ trunk/blender/source/blender/render/SConscript	2011-10-22 17:01:54 UTC (rev 41201)
@@ -16,6 +16,13 @@
 
 defs.append('WITH_SMOKE')  # TODO, make optional
 
+if env['WITH_BF_PYTHON']:
+    incs += ' ../python'
+    incs += ' ' + env['BF_PYTHON_INC']
+    defs.append('WITH_PYTHON')
+    if env['BF_DEBUG']:
+        defs.append('DEBUG')
+
 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
     if env['WITH_BF_RAYOPTIMIZATION']:
         cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
@@ -49,6 +56,9 @@
 if env['WITH_BF_OPENEXR']:
     defs.append('WITH_OPENEXR')
 
+if env['WITH_BF_GAMEENGINE']:
+    defs.append('WITH_GAMEENGINE')
+
 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
     incs += ' ' + env['BF_PTHREADS_INC']
 

Modified: trunk/blender/source/blender/render/extern/include/RE_engine.h
===================================================================
--- trunk/blender/source/blender/render/extern/include/RE_engine.h	2011-10-22 16:43:23 UTC (rev 41200)
+++ trunk/blender/source/blender/render/extern/include/RE_engine.h	2011-10-22 17:01:54 UTC (rev 41201)
@@ -48,10 +48,10 @@
 
 /* External Engine */
 
-#define RE_INTERNAL			1
-#define RE_GAME				2
-#define RE_DO_PREVIEW		4
-#define RE_DO_ALL			8
+#define RE_INTERNAL				1
+#define RE_GAME					2
+#define RE_USE_PREVIEW			4
+#define RE_USE_POSTPROCESS		8
 
 extern ListBase R_engines;
 
@@ -71,10 +71,14 @@
 
 typedef struct RenderEngine {
 	RenderEngineType *type;
+
 	struct Render *re;
 	ListBase fullresult;
 } RenderEngine;
 
+RenderEngine *RE_engine_create(RenderEngineType *type);
+void RE_engine_free(RenderEngine *engine);
+
 void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, const char *filename, int x, int y);
 void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, const char *filename);
 
@@ -84,6 +88,7 @@
 
 int RE_engine_test_break(RenderEngine *engine);
 void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info);
+void RE_engine_update_progress(RenderEngine *engine, float progress);
 void RE_engine_report(RenderEngine *engine, int type, const char *msg);
 
 int RE_engine_render(struct Render *re, int do_all);
@@ -93,5 +98,7 @@
 void RE_engines_init(void);
 void RE_engines_exit(void);
 
+RenderEngineType *RE_engines_find(const char *idname);
+
 #endif /* RE_ENGINE_H */
 

Modified: trunk/blender/source/blender/render/intern/source/external_engine.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/external_engine.c	2011-10-22 16:43:23 UTC (rev 41200)
+++ trunk/blender/source/blender/render/intern/source/external_engine.c	2011-10-22 17:01:54 UTC (rev 41201)
@@ -47,14 +47,90 @@
 #include "IMB_imbuf.h"
 #include "IMB_imbuf_types.h"
 
+#ifdef WITH_PYTHON
+#include "BPY_extern.h"
+#endif
+
 #include "RE_engine.h"
 #include "RE_pipeline.h"
 
 #include "render_types.h"
 #include "renderpipeline.h"
 
-/************************** External Engines ***************************/
+/* Render Engine Types */
 
+static RenderEngineType internal_render_type = {
+	NULL, NULL,
+	"BLENDER_RENDER", "Blender Render", RE_INTERNAL,
+	NULL,
+	{NULL, NULL, NULL}};
+
+#ifdef WITH_GAMEENGINE
+
+static RenderEngineType internal_game_type = {
+	NULL, NULL,
+	"BLENDER_GAME", "Blender Game", RE_INTERNAL|RE_GAME,
+	NULL,
+	{NULL, NULL, NULL}};
+
+#endif
+
+ListBase R_engines = {NULL, NULL};
+
+void RE_engines_init(void)
+{
+	BLI_addtail(&R_engines, &internal_render_type);
+#ifdef WITH_GAMEENGINE
+	BLI_addtail(&R_engines, &internal_game_type);
+#endif
+}
+
+void RE_engines_exit(void)
+{
+	RenderEngineType *type, *next;
+
+	for(type=R_engines.first; type; type=next) {
+		next= type->next;
+
+		BLI_remlink(&R_engines, type);
+
+		if(!(type->flag & RE_INTERNAL)) {
+			if(type->ext.free)
+				type->ext.free(type->ext.data);
+
+			MEM_freeN(type);
+		}
+	}
+}
+
+RenderEngineType *RE_engines_find(const char *idname)
+{
+	RenderEngineType *type;
+	
+	type= BLI_findstring(&R_engines, idname, offsetof(RenderEngineType, idname));
+	if(!type)
+		type= &internal_render_type;
+
+	return type;
+}
+
+/* Create, Free */
+
+RenderEngine *RE_engine_create(RenderEngineType *type)
+{
+	RenderEngine *engine = MEM_callocN(sizeof(RenderEngine), "RenderEngine");
+	engine->type= type;
+
+	return engine;
+}
+
+void RE_engine_free(RenderEngine *engine)
+{
+	MEM_freeN(engine);
+}
+
+/* Render Results */
+
 RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h)
 {
 	Render *re= engine->re;
@@ -133,13 +209,26 @@
 {
 	Render *re= engine->re;
 
-	re->i.statstr= stats;
-	re->i.infostr= info;
-	re->stats_draw(re->sdh, &re->i);
-	re->i.infostr= NULL;
-	re->i.statstr= NULL;
+	/* stats draw callback */
+	if(re) {
+		re->i.statstr= stats;
+		re->i.infostr= info;
+		re->stats_draw(re->sdh, &re->i);
+		re->i.infostr= NULL;
+		re->i.statstr= NULL;
+	}
 }
 
+void RE_engine_update_progress(RenderEngine *engine, float progress)
+{
+	Render *re= engine->re;
+
+	if(re) {
+		CLAMP(progress, 0.0f, 1.0f);
+		re->progress(re->prh, progress);
+	}
+}
+
 void RE_engine_report(RenderEngine *engine, int type, const char *msg)
 {
 	BKE_report(engine->re->reports, type, msg);
@@ -149,16 +238,17 @@
 
 int RE_engine_render(Render *re, int do_all)
 {
-	RenderEngineType *type= BLI_findstring(&R_engines, re->r.engine, offsetof(RenderEngineType, idname));
-	RenderEngine engine;
+	RenderEngineType *type= RE_engines_find(re->r.engine);
+	RenderEngine *engine;
 
-	if(!(type && type->render))
+	/* verify if we can render */
+	if(!type->render)
 		return 0;
-	if((re->r.scemode & R_PREVIEWBUTS) && !(type->flag & RE_DO_PREVIEW))
+	if((re->r.scemode & R_PREVIEWBUTS) && !(type->flag & RE_USE_PREVIEW))
 		return 0;
-	if(do_all && !(type->flag & RE_DO_ALL))
+	if(do_all && !(type->flag & RE_USE_POSTPROCESS))
 		return 0;
-	if(!do_all && (type->flag & RE_DO_ALL))
+	if(!do_all && (type->flag & RE_USE_POSTPROCESS))
 		return 0;
 

@@ Diff output truncated at 10240 characters. @@



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