[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41078] trunk/blender: fix spelling mistakes in comments (and in some python error messages), nothing to effect translations.

Campbell Barton ideasman42 at gmail.com
Mon Oct 17 08:39:14 CEST 2011


Revision: 41078
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41078
Author:   campbellbarton
Date:     2011-10-17 06:39:13 +0000 (Mon, 17 Oct 2011)
Log Message:
-----------
fix spelling mistakes in comments (and in some python error messages), nothing to effect translations.

Modified Paths:
--------------
    trunk/blender/CMakeLists.txt
    trunk/blender/intern/ghost/intern/GHOST_SystemSDL.h
    trunk/blender/intern/ghost/intern/GHOST_WindowSDL.h
    trunk/blender/source/blender/blenkernel/BKE_animsys.h
    trunk/blender/source/blender/blenkernel/BKE_utildefines.h
    trunk/blender/source/blender/blenkernel/intern/cloth.c
    trunk/blender/source/blender/blenkernel/intern/fcurve.c
    trunk/blender/source/blender/blenkernel/intern/seqeffects.c
    trunk/blender/source/blender/blenkernel/intern/softbody.c
    trunk/blender/source/blender/blenlib/intern/path_util.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/editors/animation/anim_channels_edit.c
    trunk/blender/source/blender/editors/include/ED_anim_api.h
    trunk/blender/source/blender/editors/mesh/editmesh_lib.c
    trunk/blender/source/blender/editors/mesh/meshtools.c
    trunk/blender/source/blender/editors/physics/particle_edit.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
    trunk/blender/source/blender/editors/space_outliner/outliner_edit.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_select.c
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/editors/space_view3d/view3d_fly.c
    trunk/blender/source/blender/imbuf/intern/IMB_indexer.h
    trunk/blender/source/blender/makesrna/intern/rna_image_api.c
    trunk/blender/source/blender/modifiers/intern/MOD_screw.c
    trunk/blender/source/blender/modifiers/intern/MOD_simpledeform.c
    trunk/blender/source/blender/python/intern/bpy_props.c
    trunk/blender/source/blender/python/intern/bpy_rna.c
    trunk/blender/source/blender/python/intern/bpy_rna.h
    trunk/blender/source/blender/python/mathutils/mathutils_Euler.c
    trunk/blender/source/blender/render/intern/include/raycounter.h
    trunk/blender/source/blender/render/intern/raytrace/bvh.h
    trunk/blender/source/blender/windowmanager/intern/wm_operators.c
    trunk/blender/source/gameengine/Converter/BL_ArmatureObject.cpp
    trunk/blender/source/gameengine/Expressions/ConstExpr.cpp
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp

Modified: trunk/blender/CMakeLists.txt
===================================================================
--- trunk/blender/CMakeLists.txt	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/CMakeLists.txt	2011-10-17 06:39:13 UTC (rev 41078)
@@ -774,7 +774,7 @@
 		set(PLATFORM_LINKFLAGS_DEBUG "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libc.lib")
 
 	else()
-		# keep GCC spesific stuff here
+		# keep GCC specific stuff here
 		if(CMAKE_COMPILER_IS_GNUCC)
 			set(PLATFORM_LINKLIBS "-lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid -lwsock32")
 			set(PLATFORM_CFLAGS "-pipe -funsigned-char -fno-strict-aliasing")

Modified: trunk/blender/intern/ghost/intern/GHOST_SystemSDL.h
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_SystemSDL.h	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/intern/ghost/intern/GHOST_SystemSDL.h	2011-10-17 06:39:13 UTC (rev 41078)
@@ -110,7 +110,7 @@
 	             const GHOST_TEmbedderWindowID parentWindow
 	             );
 
-	/* SDL spesific */
+	/* SDL specific */
 	GHOST_WindowSDL * findGhostWindow(SDL_Window *sdl_win);
 
 	bool

Modified: trunk/blender/intern/ghost/intern/GHOST_WindowSDL.h
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_WindowSDL.h	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/intern/ghost/intern/GHOST_WindowSDL.h	2011-10-17 06:39:13 UTC (rev 41078)
@@ -70,7 +70,7 @@
 
 	~GHOST_WindowSDL();
 
-	/* SDL spesific */
+	/* SDL specific */
 	SDL_Window *
 	getSDLWindow()
 	{

Modified: trunk/blender/source/blender/blenkernel/BKE_animsys.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_animsys.h	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/blenkernel/BKE_animsys.h	2011-10-17 06:39:13 UTC (rev 41078)
@@ -146,7 +146,7 @@
 void BKE_animsys_evaluate_all_animation(struct Main *main, struct Scene *scene, float ctime);
 
 
-/* ------------ Specialised API --------------- */
+/* ------------ Specialized API --------------- */
 /* There are a few special tools which require these following functions. They are NOT to be used
  * for standard animation evaluation UNDER ANY CIRCUMSTANCES! 
  *

Modified: trunk/blender/source/blender/blenkernel/BKE_utildefines.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_utildefines.h	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/blenkernel/BKE_utildefines.h	2011-10-17 06:39:13 UTC (rev 41078)
@@ -29,7 +29,7 @@
 
 /** \file BKE_utildefines.h
  *  \ingroup bke
- *  \brief blender format spesific macros
+ *  \brief blender format specific macros
  *  \note generic defines should go in BLI_utildefines.h
  */
 

Modified: trunk/blender/source/blender/blenkernel/intern/cloth.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/cloth.c	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/blenkernel/intern/cloth.c	2011-10-17 06:39:13 UTC (rev 41078)
@@ -974,7 +974,7 @@
 * SPRING NETWORK BUILDING IMPLEMENTATION BEGIN
 ***************************************************************************************/
 
-// be carefull: implicit solver has to be resettet when using this one!
+// be careful: implicit solver has to be resettet when using this one!
 // --> only for implicit handling of this spring!
 int cloth_add_spring ( ClothModifierData *clmd, unsigned int indexA, unsigned int indexB, float restlength, int spring_type)
 {

Modified: trunk/blender/source/blender/blenkernel/intern/fcurve.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/fcurve.c	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/blenkernel/intern/fcurve.c	2011-10-17 06:39:13 UTC (rev 41078)
@@ -705,7 +705,7 @@
 
 /* ***************************** Samples Utilities ******************************* */
 /* Some utilities for working with FPoints (i.e. 'sampled' animation curve data, such as
- * data imported from BVH/Mocap files), which are specialised for use with high density datasets,
+ * data imported from BVH/Mocap files), which are specialized for use with high density datasets,
  * which BezTriples/Keyframe data are ill equipped to do.
  */
  

Modified: trunk/blender/source/blender/blenkernel/intern/seqeffects.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/seqeffects.c	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/blenkernel/intern/seqeffects.c	2011-10-17 06:39:13 UTC (rev 41078)
@@ -827,7 +827,7 @@
 	}
 }
 
-/* carefull: also used by speed effect! */
+/* careful: also used by speed effect! */
 
 static struct ImBuf* do_cross_effect(
 	SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),

Modified: trunk/blender/source/blender/blenkernel/intern/softbody.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/softbody.c	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/blenkernel/intern/softbody.c	2011-10-17 06:39:13 UTC (rev 41078)
@@ -2818,7 +2818,7 @@
 		if (ob->softflag & OB_SB_FACECOLL) scan_for_ext_face_forces(ob,timenow);
 
 		/* finish matrix and solve */
-#if (0) // remove onl linking for now .. still i am not sure .. the jacobian can be usefull .. so keep that BM
+#if (0) // remove onl linking for now .. still i am not sure .. the jacobian can be useful .. so keep that BM
 		if(nl_flags & NLF_SOLVE){
 			//double sct,sst=PIL_check_seconds_timer();
 			for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
@@ -3540,7 +3540,7 @@
 		}
 	}
 
-	/* create some helper edges to enable SB lattice to be usefull at all */
+	/* create some helper edges to enable SB lattice to be useful at all */
 	if (ob->softflag & OB_SB_EDGES){
 		makelatticesprings(lt,ob->soft->bspring,ob->softflag & OB_SB_QUADS,ob);
 		build_bps_springlist(ob); /* link bps to springs */

Modified: trunk/blender/source/blender/blenlib/intern/path_util.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/path_util.c	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/blenlib/intern/path_util.c	2011-10-17 06:39:13 UTC (rev 41078)
@@ -1681,7 +1681,7 @@
 
 	
 #ifdef WITH_BINRELOC
-	/* linux uses binreloc since argv[0] is not relyable, call br_init( NULL ) first */
+	/* linux uses binreloc since argv[0] is not reliable, call br_init( NULL ) first */
 	path = br_find_exe( NULL );
 	if (path) {
 		BLI_strncpy(fullname, path, maxlen);

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c	2011-10-17 06:39:13 UTC (rev 41078)
@@ -13303,7 +13303,7 @@
 		if( ob->id.flag & LIB_INDIRECT ) {
 			
 				/* IF below is quite confusing!
-				if we are appending, but this object wasnt just added allong with a group,
+				if we are appending, but this object wasnt just added along with a group,
 				then this is already used indirectly in the scene somewhere else and we didnt just append it.
 				
 				(ob->id.flag & LIB_PRE_EXISTING)==0 means that this is a newly appended object - Campbell */

Modified: trunk/blender/source/blender/editors/animation/anim_channels_edit.c
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_channels_edit.c	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/editors/animation/anim_channels_edit.c	2011-10-17 06:39:13 UTC (rev 41078)
@@ -2447,7 +2447,7 @@
 	WM_keymap_add_item(keymap, "ANIM_OT_channels_setting_enable", WKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
 	WM_keymap_add_item(keymap, "ANIM_OT_channels_setting_disable", WKEY, KM_PRESS, KM_ALT, 0);
 	
-	/* settings - specialised hotkeys */
+	/* settings - specialized hotkeys */
 	WM_keymap_add_item(keymap, "ANIM_OT_channels_editable_toggle", TABKEY, KM_PRESS, 0, 0);
 	
 	/* expand/collapse */

Modified: trunk/blender/source/blender/editors/include/ED_anim_api.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_anim_api.h	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/editors/include/ED_anim_api.h	2011-10-17 06:39:13 UTC (rev 41078)
@@ -123,7 +123,7 @@
 
 
 /* Some types for easier type-testing 
- * NOTE: need to keep the order of these synchronised with the channels define code
+ * NOTE: need to keep the order of these synchronized with the channels define code
  * 		which is used for drawing and handling channel lists for 
  */
 typedef enum eAnim_ChannelType {

Modified: trunk/blender/source/blender/editors/mesh/editmesh_lib.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/editmesh_lib.c	2011-10-17 03:40:10 UTC (rev 41077)
+++ trunk/blender/source/blender/editors/mesh/editmesh_lib.c	2011-10-17 06:39:13 UTC (rev 41078)
@@ -337,7 +337,7 @@
 }
 
 /* Calculate a plane that is rightangles to the edge/vert/faces normal
-also make the plane run allong an axis that is related to the geometry,
+also make the plane run along an axis that is related to the geometry,
 because this is used for the manipulators Y axis.*/
 void EM_editselection_plane(float *plane, EditSelection *ese)
 {
@@ -345,7 +345,7 @@
 		EditVert *eve= ese->data;
 		float vec[3]={0,0,0};
 		
-		if (ese->prev) { /*use previously selected data to make a usefull vertex plane */
+		if (ese->prev) { /*use previously selected data to make a useful vertex plane */
 			EM_editselection_center(vec, ese->prev);
 			sub_v3_v3v3(plane, vec, eve->co);
 		} else {
@@ -361,7 +361,7 @@
 	} else if (ese->type==EDITEDGE) {
 		EditEdge *eed= ese->data;
 
-		/*the plane is simple, it runs allong the edge
+		/*the plane is simple, it runs along the edge
 		however selecting different edges can swap the direction of the y axis.
 		this makes it less likely for the y axis of the manipulator

@@ Diff output truncated at 10240 characters. @@



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