[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41002] trunk/blender/source/blender: Fix MSVC build ( .0f/.0f fires a compiler error )

Andrew Wiggin ender79bl at gmail.com
Fri Oct 14 07:07:53 CEST 2011


Revision: 41002
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41002
Author:   ender79
Date:     2011-10-14 05:07:53 +0000 (Fri, 14 Oct 2011)
Log Message:
-----------
Fix MSVC build ( .0f/.0f fires a compiler error )

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_sound.h
    trunk/blender/source/blender/blenkernel/intern/sound.c
    trunk/blender/source/blender/editors/screen/screen_ops.c
    trunk/blender/source/blender/windowmanager/intern/wm_event_system.c

Modified: trunk/blender/source/blender/blenkernel/BKE_sound.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_sound.h	2011-10-14 04:12:17 UTC (rev 41001)
+++ trunk/blender/source/blender/blenkernel/BKE_sound.h	2011-10-14 05:07:53 UTC (rev 41002)
@@ -35,6 +35,7 @@
  *  \author nzc
  */
 
+#define SOUND_ERR_FLT FLT_MIN
 #define SOUND_WAVE_SAMPLES_PER_SECOND 250
 
 struct PackedFile;

Modified: trunk/blender/source/blender/blenkernel/intern/sound.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/sound.c	2011-10-14 04:12:17 UTC (rev 41001)
+++ trunk/blender/source/blender/blenkernel/intern/sound.c	2011-10-14 05:07:53 UTC (rev 41002)
@@ -630,7 +630,7 @@
 		else
 			return AUD_getPosition(scene->sound_scene_handle);
 	}
-	return .0f/.0f;
+	return SOUND_ERR_FLT;
 }
 
 int sound_scene_playing(struct Scene *scene)
@@ -787,7 +787,7 @@
 void sound_play_scene(struct Scene *UNUSED(scene)) {}
 void sound_stop_scene(struct Scene *UNUSED(scene)) {}
 void sound_seek_scene(struct Main *UNUSED(bmain), struct Scene *UNUSED(scene)) {}
-float sound_sync_scene(struct Scene *UNUSED(scene)) { return .0f/.0f; }
+float sound_sync_scene(struct Scene *UNUSED(scene)) { return SOUND_ERR_FLT; }
 int sound_scene_playing(struct Scene *UNUSED(scene)) { return -1; }
 int sound_read_sound_buffer(struct bSound* UNUSED(sound), float* UNUSED(buffer), int UNUSED(length), float UNUSED(start), float UNUSED(end)) { return 0; }
 void sound_read_waveform(struct bSound* sound) { (void)sound; }

Modified: trunk/blender/source/blender/editors/screen/screen_ops.c
===================================================================
--- trunk/blender/source/blender/editors/screen/screen_ops.c	2011-10-14 04:12:17 UTC (rev 41001)
+++ trunk/blender/source/blender/editors/screen/screen_ops.c	2011-10-14 05:07:53 UTC (rev 41002)
@@ -2814,7 +2814,7 @@
 		else if (sad->flag & ANIMPLAY_FLAG_NO_SYNC) sync= 0;
 		else sync= (scene->flag & SCE_FRAME_DROP);
 		
-		if((scene->audio.flag & AUDIO_SYNC) && !(sad->flag & ANIMPLAY_FLAG_REVERSE) && finite(time = sound_sync_scene(scene)))
+		if((scene->audio.flag & AUDIO_SYNC) && !(sad->flag & ANIMPLAY_FLAG_REVERSE) && ((time = sound_sync_scene(scene)) != SOUND_ERR_FLT))
 			scene->r.cfra = (double)time * FPS + 0.5;
 		else
 		{

Modified: trunk/blender/source/blender/windowmanager/intern/wm_event_system.c
===================================================================
--- trunk/blender/source/blender/windowmanager/intern/wm_event_system.c	2011-10-14 04:12:17 UTC (rev 41001)
+++ trunk/blender/source/blender/windowmanager/intern/wm_event_system.c	2011-10-14 05:07:53 UTC (rev 41002)
@@ -33,7 +33,6 @@
 
 #include <stdlib.h>
 #include <string.h>
-#include <math.h>
 
 #include "DNA_listBase.h"
 #include "DNA_screen_types.h"
@@ -47,6 +46,7 @@
 
 #include "BLI_blenlib.h"
 #include "BLI_utildefines.h"
+#include "BLI_math.h"
 
 #include "BKE_blender.h"
 #include "BKE_context.h"
@@ -1791,7 +1791,7 @@
 					
 					if(playing == 0) {
 						float time = sound_sync_scene(scene);
-						if(finite(time)) {
+						if(time != SOUND_ERR_FLT) {
 							int ncfra = sound_sync_scene(scene) * (float)FPS + 0.5f;
 							if(ncfra != scene->r.cfra)	{
 								scene->r.cfra = ncfra;




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