[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40880] trunk/blender/source/blender: move NavMesh draw code out of being a modifier and into DerivedMesh drawing hack ( which IMHO is less bad then mis-using a modifier only to override drawing calls ).

Campbell Barton ideasman42 at gmail.com
Sun Oct 9 23:11:52 CEST 2011


Revision: 40880
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40880
Author:   campbellbarton
Date:     2011-10-09 21:11:51 +0000 (Sun, 09 Oct 2011)
Log Message:
-----------
move NavMesh draw code out of being a modifier and into DerivedMesh drawing hack (which IMHO is less bad then mis-using a modifier only to override drawing calls).

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_mesh.h
    trunk/blender/source/blender/blenkernel/CMakeLists.txt
    trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
    trunk/blender/source/blender/blenkernel/intern/mesh.c
    trunk/blender/source/blender/editors/mesh/mesh_navmesh.c
    trunk/blender/source/blender/makesdna/DNA_modifier_types.h
    trunk/blender/source/blender/makesrna/intern/rna_modifier.c
    trunk/blender/source/blender/makesrna/intern/rna_object.c
    trunk/blender/source/blender/modifiers/CMakeLists.txt
    trunk/blender/source/blender/modifiers/intern/MOD_util.c

Removed Paths:
-------------
    trunk/blender/source/blender/modifiers/intern/MOD_navmesh.c

Modified: trunk/blender/source/blender/blenkernel/BKE_mesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_mesh.h	2011-10-09 20:28:35 UTC (rev 40879)
+++ trunk/blender/source/blender/blenkernel/BKE_mesh.h	2011-10-09 21:11:51 UTC (rev 40880)
@@ -161,6 +161,8 @@
 
 void BKE_mesh_calc_edges(struct Mesh *mesh, int update);
 
+void BKE_mesh_ensure_navmesh(struct Mesh *me);
+
 #ifdef __cplusplus
 }
 #endif

Modified: trunk/blender/source/blender/blenkernel/CMakeLists.txt
===================================================================
--- trunk/blender/source/blender/blenkernel/CMakeLists.txt	2011-10-09 20:28:35 UTC (rev 40879)
+++ trunk/blender/source/blender/blenkernel/CMakeLists.txt	2011-10-09 21:11:51 UTC (rev 40880)
@@ -359,6 +359,8 @@
 		intern/navmesh_conversion.c
 		BKE_navmesh_conversion.h
 	)
+
+	add_definitions(-DWITH_GAMEENGINE)
 endif()
 
 ## Warnings as errors, this is too strict!

Modified: trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c	2011-10-09 20:28:35 UTC (rev 40879)
+++ trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c	2011-10-09 21:11:51 UTC (rev 40880)
@@ -62,6 +62,10 @@
 #include "BKE_multires.h"
 #include "BKE_armature.h"
 
+#ifdef WITH_GAMEENGINE
+#include "BKE_navmesh_conversion.h"
+#endif
+
 #include "BLO_sys_types.h" // for intptr_t support
 
 #include "GL/glew.h"
@@ -73,6 +77,8 @@
 
 extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
 
+static DerivedMesh *navmesh_dm_createNavMeshForVisualization(DerivedMesh *dm);
+
 ///////////////////////////////////
 ///////////////////////////////////
 
@@ -2105,6 +2111,18 @@
 			add_orco_dm(ob, NULL, *deform_r, NULL, CD_ORCO);
 	}
 
+#ifdef WITH_GAMEENGINE
+	/* NavMesh - this is a hack but saves having a NavMesh modifier */
+	if (ob->body_type == OB_BODY_TYPE_NAVMESH && finaldm->type == DM_TYPE_CDDM) {
+		DerivedMesh *tdm;
+		tdm= navmesh_dm_createNavMeshForVisualization(finaldm);
+		if (finaldm != tdm) {
+			finaldm->release(finaldm);
+			finaldm= tdm;
+		}
+	}
+#endif /* WITH_GAMEENGINE */
+
 	*final_r = finaldm;
 
 	if(orcodm)
@@ -2939,3 +2957,171 @@
 
 	boundbox_set_from_min_max(ob->bb, min, max);
 }
+
+/* --- NAVMESH (begin) --- */
+#ifdef WITH_GAMEENGINE
+
+BM_INLINE int navmesh_bit(int a, int b)
+{
+	return (a & (1 << b)) >> b;
+}
+
+BM_INLINE void navmesh_intToCol(int i, float* col)
+{
+	int	r = navmesh_bit(i, 0) + navmesh_bit(i, 3) * 2 + 1;
+	int	g = navmesh_bit(i, 1) + navmesh_bit(i, 4) * 2 + 1;
+	int	b = navmesh_bit(i, 2) + navmesh_bit(i, 5) * 2 + 1;
+	col[0] = 1 - r*63.0f/255.0f;
+	col[1] = 1 - g*63.0f/255.0f;
+	col[2] = 1 - b*63.0f/255.0f;
+}
+
+static void navmesh_drawColored(DerivedMesh *dm)
+{
+	int a, glmode;
+	MVert *mvert = (MVert *)CustomData_get_layer(&dm->vertData, CD_MVERT);
+	MFace *mface = (MFace *)CustomData_get_layer(&dm->faceData, CD_MFACE);
+	int* polygonIdx = (int*)CustomData_get_layer(&dm->faceData, CD_RECAST);
+	const float BLACK_COLOR[3] = {0.f, 0.f, 0.f};
+	float col[3];
+
+	if (!polygonIdx)
+		return;
+
+	/*
+	//UI_ThemeColor(TH_WIRE);
+	glDisable(GL_LIGHTING);
+	glLineWidth(2.0);
+	dm->drawEdges(dm, 0, 1);
+	glLineWidth(1.0);
+	glEnable(GL_LIGHTING);*/
+
+	glDisable(GL_LIGHTING);
+	if(GPU_buffer_legacy(dm) ) {
+		DEBUG_VBO( "Using legacy code. drawNavMeshColored\n" );
+		//glShadeModel(GL_SMOOTH);
+		glBegin(glmode = GL_QUADS);
+		for(a = 0; a < dm->numFaceData; a++, mface++) {
+			int new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
+			int polygonIdx = *(int*)CustomData_get(&dm->faceData, a, CD_RECAST);
+			if (polygonIdx<=0)
+				memcpy(col, BLACK_COLOR, 3*sizeof(float));
+			else
+				navmesh_intToCol(polygonIdx, col);
+
+			if(new_glmode != glmode) {
+				glEnd();
+				glBegin(glmode = new_glmode);
+			}
+			glColor3fv(col);
+			glVertex3fv(mvert[mface->v1].co);
+			glVertex3fv(mvert[mface->v2].co);
+			glVertex3fv(mvert[mface->v3].co);
+			if(mface->v4) {
+				glVertex3fv(mvert[mface->v4].co);
+			}
+		}
+		glEnd();
+	}
+	glEnable(GL_LIGHTING);
+}
+
+static void navmesh_DM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, int has_mcol, int matnr))
+{
+	(void) setDrawOptions;
+
+	navmesh_drawColored(dm);
+}
+
+static void navmesh_DM_drawFacesSolid(DerivedMesh *dm,
+								float (*partial_redraw_planes)[4],
+								int UNUSED(fast), int (*setMaterial)(int, void *attribs))
+{
+	(void) partial_redraw_planes;
+	(void) setMaterial;
+
+	//drawFacesSolid_original(dm, partial_redraw_planes, fast, setMaterial);
+	navmesh_drawColored(dm);
+}
+
+static DerivedMesh *navmesh_dm_createNavMeshForVisualization(DerivedMesh *dm)
+{
+	DerivedMesh *result;
+	int maxFaces = dm->getNumFaces(dm);
+	int *recastData;
+	int vertsPerPoly=0, nverts=0, ndtris=0, npolys=0;
+	float* verts=NULL;
+	unsigned short *dtris=NULL, *dmeshes=NULL, *polys=NULL;
+	int *dtrisToPolysMap=NULL, *dtrisToTrisMap=NULL, *trisToFacesMap=NULL;
+	int res;
+
+	result = CDDM_copy(dm);
+	if (!CustomData_has_layer(&result->faceData, CD_RECAST))
+	{
+		int *sourceRecastData = (int*)CustomData_get_layer(&dm->faceData, CD_RECAST);
+		CustomData_add_layer_named(&result->faceData, CD_RECAST, CD_DUPLICATE,
+			sourceRecastData, maxFaces, "recastData");
+	}
+	recastData = (int*)CustomData_get_layer(&result->faceData, CD_RECAST);
+	result->drawFacesTex =  navmesh_DM_drawFacesTex;
+	result->drawFacesSolid = navmesh_DM_drawFacesSolid;
+
+
+	//process mesh
+	res  = buildNavMeshDataByDerivedMesh(dm, &vertsPerPoly, &nverts, &verts, &ndtris, &dtris,
+										&npolys, &dmeshes, &polys, &dtrisToPolysMap, &dtrisToTrisMap,
+										&trisToFacesMap);
+	if (res)
+	{
+		size_t polyIdx;
+
+		//invalidate concave polygon
+		for (polyIdx=0; polyIdx<(size_t)npolys; polyIdx++)
+		{
+			unsigned short* poly = &polys[polyIdx*2*vertsPerPoly];
+			if (!polyIsConvex(poly, vertsPerPoly, verts))
+			{
+				//set negative polygon idx to all faces
+				unsigned short *dmesh = &dmeshes[4*polyIdx];
+				unsigned short tbase = dmesh[2];
+				unsigned short tnum = dmesh[3];
+				unsigned short ti;
+
+				for (ti=0; ti<tnum; ti++)
+				{
+					unsigned short triidx = dtrisToTrisMap[tbase+ti];
+					unsigned short faceidx = trisToFacesMap[triidx];
+					if (recastData[faceidx]>0)
+						recastData[faceidx] = -recastData[faceidx];
+				}
+			}
+		}
+
+	}
+	else
+	{
+		printf("Error during creation polygon infos\n");
+	}
+
+	//clean up
+	if (verts!=NULL)
+		MEM_freeN(verts);
+	if (dtris!=NULL)
+		MEM_freeN(dtris);
+	if (dmeshes!=NULL)
+		MEM_freeN(dmeshes);
+	if (polys!=NULL)
+		MEM_freeN(polys);
+	if (dtrisToPolysMap!=NULL)
+		MEM_freeN(dtrisToPolysMap);
+	if (dtrisToTrisMap!=NULL)
+		MEM_freeN(dtrisToTrisMap);
+	if (trisToFacesMap!=NULL)
+		MEM_freeN(trisToFacesMap);
+
+	return result;
+}
+
+#endif /* WITH_GAMEENGINE */
+
+/* --- NAVMESH (end) --- */

Modified: trunk/blender/source/blender/blenkernel/intern/mesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mesh.c	2011-10-09 20:28:35 UTC (rev 40879)
+++ trunk/blender/source/blender/blenkernel/intern/mesh.c	2011-10-09 21:11:51 UTC (rev 40880)
@@ -1606,3 +1606,19 @@
 		}
 	}
 }
+
+
+void BKE_mesh_ensure_navmesh(Mesh *me)
+{
+	if (!CustomData_has_layer(&me->fdata, CD_RECAST)) {
+		int i;
+		int numFaces = me->totface;
+		int* recastData;
+		CustomData_add_layer_named(&me->fdata, CD_RECAST, CD_CALLOC, NULL, numFaces, "recastData");
+		recastData = (int*)CustomData_get_layer(&me->fdata, CD_RECAST);
+		for (i=0; i<numFaces; i++) {
+			recastData[i] = i+1;
+		}
+		CustomData_add_layer_named(&me->fdata, CD_RECAST, CD_REFERENCE, recastData, numFaces, "recastData");
+	}
+}

Modified: trunk/blender/source/blender/editors/mesh/mesh_navmesh.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/mesh_navmesh.c	2011-10-09 20:28:35 UTC (rev 40879)
+++ trunk/blender/source/blender/editors/mesh/mesh_navmesh.c	2011-10-09 21:11:51 UTC (rev 40880)
@@ -296,7 +296,6 @@
 	int i,j, k;
 	unsigned short* v;
 	int face[3];
-	Main *bmain= CTX_data_main(C);
 	Scene *scene= CTX_data_scene(C);
 	Object* obedit;
 	int createob= base==NULL;
@@ -305,7 +304,6 @@
 	unsigned int *meshes;
 	float bmin[3], cs, ch, *dverts;
 	unsigned char *tris;
-	ModifierData *md;
 
 	zero_v3(co);
 	zero_v3(rot);
@@ -419,12 +417,9 @@
 		obedit->body_type= OB_BODY_TYPE_NAVMESH;
 		rename_id((ID *)obedit, "Navmesh");
 	}
-	
-	md= modifiers_findByType(obedit, eModifierType_NavMesh);
-	if(!md) {
-		ED_object_modifier_add(NULL, bmain, scene, obedit, NULL, eModifierType_NavMesh);
-	}
 
+	BKE_mesh_ensure_navmesh(obedit->data);
+
 	return obedit;
 }
 

Modified: trunk/blender/source/blender/makesdna/DNA_modifier_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_modifier_types.h	2011-10-09 20:28:35 UTC (rev 40879)
+++ trunk/blender/source/blender/makesdna/DNA_modifier_types.h	2011-10-09 21:11:51 UTC (rev 40880)
@@ -74,7 +74,6 @@
 	eModifierType_WeightVGEdit,
 	eModifierType_WeightVGMix,
 	eModifierType_WeightVGProximity,
-	eModifierType_NavMesh,
 	eModifierType_DynamicPaint, /* reserve slot */
 	NUM_MODIFIER_TYPES
 } ModifierType;
@@ -751,10 +750,6 @@
 #define MOD_SCREW_OBJECT_OFFSET	(1<<2)
 // #define MOD_SCREW_OBJECT_ANGLE	(1<<4)
 
-typedef struct NavMeshModifierData {
-	ModifierData modifier;
-} NavMeshModifierData;
-
 typedef struct WarpModifierData {
 	ModifierData modifier;
 

Modified: trunk/blender/source/blender/makesrna/intern/rna_modifier.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_modifier.c	2011-10-09 20:28:35 UTC (rev 40879)
+++ trunk/blender/source/blender/makesrna/intern/rna_modifier.c	2011-10-09 21:11:51 UTC (rev 40880)
@@ -91,7 +91,6 @@
 	{eModifierType_Collision, "COLLISION", ICON_MOD_PHYSICS, "Collision", ""},
 	{eModifierType_Explode, "EXPLODE", ICON_MOD_EXPLODE, "Explode", ""},
 	{eModifierType_Fluidsim, "FLUID_SIMULATION", ICON_MOD_FLUIDSIM, "Fluid Simulation", ""},
-	{eModifierType_NavMesh, "NAVMESH", ICON_MOD_PHYSICS, "Navigation mesh", ""},
 	{eModifierType_ParticleInstance, "PARTICLE_INSTANCE", ICON_MOD_PARTICLES, "Particle Instance", ""},
 	{eModifierType_ParticleSystem, "PARTICLE_SYSTEM", ICON_MOD_PARTICLES, "Particle System", ""},
 	{eModifierType_Smoke, "SMOKE", ICON_MOD_SMOKE, "Smoke", ""},

@@ Diff output truncated at 10240 characters. @@



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