[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40838] trunk/blender/source: spaces -> tabs (whitespace only changes)

Campbell Barton ideasman42 at gmail.com
Fri Oct 7 00:04:01 CEST 2011


Revision: 40838
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40838
Author:   campbellbarton
Date:     2011-10-06 22:04:01 +0000 (Thu, 06 Oct 2011)
Log Message:
-----------
spaces -> tabs (whitespace only changes)

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_node/drawnode.c
    trunk/blender/source/blender/editors/space_view3d/drawarmature.c
    trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp
    trunk/blender/source/blender/python/intern/bpy_app_handlers.c
    trunk/blender/source/blender/python/intern/bpy_props.c
    trunk/blender/source/gameengine/Converter/BlenderWorldInfo.h
    trunk/blender/source/gameengine/Expressions/PyObjectPlus.h
    trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_Dome.h
    trunk/blender/source/gameengine/Ketsji/KX_OrientationInterpolator.h
    trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
    trunk/blender/source/gameengine/Rasterizer/RAS_IRasterizer.h
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
    trunk/blender/source/gameengine/SceneGraph/SG_DList.h
    trunk/blender/source/gameengine/VideoTexture/ImageRender.h
    trunk/blender/source/gameengine/VideoTexture/ImageViewport.h

Modified: trunk/blender/source/blender/editors/space_node/drawnode.c
===================================================================
--- trunk/blender/source/blender/editors/space_node/drawnode.c	2011-10-06 22:02:50 UTC (rev 40837)
+++ trunk/blender/source/blender/editors/space_node/drawnode.c	2011-10-06 22:04:01 UTC (rev 40838)
@@ -1939,7 +1939,7 @@
 /* only once called */
 static void node_texture_set_butfunc(bNodeType *ntype)
 {
-    ntype->uifuncbut = NULL;
+	ntype->uifuncbut = NULL;
 	if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) {
 		ntype->uifunc = node_texture_buts_proc;
 	}

Modified: trunk/blender/source/blender/editors/space_view3d/drawarmature.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawarmature.c	2011-10-06 22:02:50 UTC (rev 40837)
+++ trunk/blender/source/blender/editors/space_view3d/drawarmature.c	2011-10-06 22:04:01 UTC (rev 40838)
@@ -438,39 +438,39 @@
 }
 
 static float bone_octahedral_verts[6][3]= {
-    { 0.0f, 0.0f,  0.0f},
-    { 0.1f, 0.1f,  0.1f},
-    { 0.1f, 0.1f, -0.1f},
-    {-0.1f, 0.1f, -0.1f},
-    {-0.1f, 0.1f,  0.1f},
-    { 0.0f, 1.0f,  0.0f}
+	{ 0.0f, 0.0f,  0.0f},
+	{ 0.1f, 0.1f,  0.1f},
+	{ 0.1f, 0.1f, -0.1f},
+	{-0.1f, 0.1f, -0.1f},
+	{-0.1f, 0.1f,  0.1f},
+	{ 0.0f, 1.0f,  0.0f}
 };
 
 static unsigned int bone_octahedral_wire_sides[8]= {0, 1, 5, 3, 0, 4, 5, 2};
 static unsigned int bone_octahedral_wire_square[8]= {1, 2, 3, 4, 1};
 
 static unsigned int bone_octahedral_solid_tris[8][3]= {
-    {2, 1, 0}, /* bottom */
-    {3, 2, 0},
-    {4, 3, 0},
-    {1, 4, 0},
+	{2, 1, 0}, /* bottom */
+	{3, 2, 0},
+	{4, 3, 0},
+	{1, 4, 0},
 
-    {5, 1, 2}, /* top */
-    {5, 2, 3},
-    {5, 3, 4},
-    {5, 4, 1}
+	{5, 1, 2}, /* top */
+	{5, 2, 3},
+	{5, 3, 4},
+	{5, 4, 1}
 };
 
 /* aligned with bone_octahedral_solid_tris */
 static float bone_octahedral_solid_normals[8][3]= {
-    { 0.70710683f, -0.70710683f,  0.00000000f},
-    {-0.00000000f, -0.70710683f, -0.70710683f},
-    {-0.70710683f, -0.70710683f,  0.00000000f},
-    { 0.00000000f, -0.70710683f,  0.70710683f},
-    { 0.99388373f,  0.11043154f, -0.00000000f},
-    { 0.00000000f,  0.11043154f, -0.99388373f},
-    {-0.99388373f,  0.11043154f,  0.00000000f},
-    { 0.00000000f,  0.11043154f,  0.99388373f}
+	{ 0.70710683f, -0.70710683f,  0.00000000f},
+	{-0.00000000f, -0.70710683f, -0.70710683f},
+	{-0.70710683f, -0.70710683f,  0.00000000f},
+	{ 0.00000000f, -0.70710683f,  0.70710683f},
+	{ 0.99388373f,  0.11043154f, -0.00000000f},
+	{ 0.00000000f,  0.11043154f, -0.99388373f},
+	{-0.99388373f,  0.11043154f,  0.00000000f},
+	{ 0.00000000f,  0.11043154f,  0.99388373f}
 };
 
 static void draw_bone_octahedral(void)

Modified: trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp
===================================================================
--- trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp	2011-10-06 22:02:50 UTC (rev 40837)
+++ trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp	2011-10-06 22:04:01 UTC (rev 40838)
@@ -98,7 +98,7 @@
 public:
 	
 	Mem_IStream (unsigned char *exrbuf, size_t exrsize):
-    IStream("dummy"), _exrpos (0), _exrsize(exrsize)  { _exrbuf = exrbuf; }
+	    IStream("dummy"), _exrpos (0), _exrsize(exrsize)  { _exrbuf = exrbuf; }
 	
 	virtual bool	read (char c[], int n);
 	virtual Int64	tellg ();
@@ -107,8 +107,8 @@
 	//virtual ~Mem_IStream() {}; // unused
 	
 private:
-		
-		Int64 _exrpos;
+
+	Int64 _exrpos;
 	Int64 _exrsize;
 	unsigned char *_exrbuf;
 };
@@ -116,11 +116,11 @@
 bool Mem_IStream::read (char c[], int n)
 {
 	if (n + _exrpos <= _exrsize)
-    {
+	{
 		memcpy(c, (void *)(&_exrbuf[_exrpos]), n);
 		_exrpos += n;
 		return true;
-    }
+	}
 	else
 		return false;
 }
@@ -308,7 +308,7 @@
 		delete [] pixels;
 	}
 	catch (const std::exception &exc)
-	{      
+	{
 		printf("OpenEXR-save: ERROR: %s\n", exc.what());
 		if (ibuf) IMB_freeImBuf(ibuf);
 		
@@ -365,7 +365,7 @@
 		delete file;
 	}
 	catch (const std::exception &exc)
-	{      
+	{
 		printf("OpenEXR-save: ERROR: %s\n", exc.what());
 		if (ibuf) IMB_freeImBuf(ibuf);
 		

Modified: trunk/blender/source/blender/python/intern/bpy_app_handlers.c
===================================================================
--- trunk/blender/source/blender/python/intern/bpy_app_handlers.c	2011-10-06 22:02:50 UTC (rev 40837)
+++ trunk/blender/source/blender/python/intern/bpy_app_handlers.c	2011-10-06 22:04:01 UTC (rev 40838)
@@ -40,7 +40,7 @@
 static PyTypeObject BlenderAppCbType;
 
 static PyStructSequence_Field app_cb_info_fields[]= {
-    {(char *)"frame_change_pre", NULL},
+	{(char *)"frame_change_pre", NULL},
 	{(char *)"frame_change_post", NULL},
 	{(char *)"render_pre", NULL},
 	{(char *)"render_post", NULL},

Modified: trunk/blender/source/blender/python/intern/bpy_props.c
===================================================================
--- trunk/blender/source/blender/python/intern/bpy_props.c	2011-10-06 22:02:50 UTC (rev 40837)
+++ trunk/blender/source/blender/python/intern/bpy_props.c	2011-10-06 22:04:01 UTC (rev 40838)
@@ -56,13 +56,13 @@
 
 static EnumPropertyItem property_flag_items[]= {
 	{PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""},
-    {PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
+	{PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
 	{PROP_ANIMATABLE, "ANIMATABLE", 0, "Animateable", ""},
 	{0, NULL, 0, NULL, NULL}};
 
 static EnumPropertyItem property_flag_enum_items[]= {
 	{PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""},
-    {PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
+	{PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
 	{PROP_ANIMATABLE, "ANIMATABLE", 0, "Animateable", ""},
 	{PROP_ENUM_FLAG, "ENUM_FLAG", 0, "Enum Flag", ""},
 	{0, NULL, 0, NULL, NULL}};
@@ -72,7 +72,7 @@
 	{PROP_FILEPATH, "FILE_PATH", 0, "File Path", ""},
 	{PROP_DIRPATH, "DIR_PATH", 0, "Directory Path", ""},
 	{PROP_FILENAME, "FILENAME", 0, "Filename", ""},
-    {PROP_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
+	{PROP_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
 
 	{PROP_NONE, "NONE", 0, "None", ""},
 	{0, NULL, 0, NULL, NULL}};

Modified: trunk/blender/source/gameengine/Converter/BlenderWorldInfo.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BlenderWorldInfo.h	2011-10-06 22:02:50 UTC (rev 40837)
+++ trunk/blender/source/gameengine/Converter/BlenderWorldInfo.h	2011-10-06 22:04:01 UTC (rev 40838)
@@ -54,22 +54,22 @@
 	~BlenderWorldInfo();
 
 	bool	hasWorld();
-    bool	hasMist();
-    float	getBackColorRed();
-    float	getBackColorGreen();
-    float	getBackColorBlue();
+	bool	hasMist();
+	float	getBackColorRed();
+	float	getBackColorGreen();
+	float	getBackColorBlue();
 	
 	float	getAmbientColorRed();
 	float	getAmbientColorGreen();
 	float	getAmbientColorBlue();
 
-    float	getMistStart();
-    float	getMistDistance();
-    float	getMistColorRed();
-    float	getMistColorGreen();
-    float	getMistColorBlue();     
+	float	getMistStart();
+	float	getMistDistance();
+	float	getMistColorRed();
+	float	getMistColorGreen();
+	float	getMistColorBlue();
 
-		void
+	void
 	setBackColor(
 		float r,
 		float g,

Modified: trunk/blender/source/gameengine/Expressions/PyObjectPlus.h
===================================================================
--- trunk/blender/source/gameengine/Expressions/PyObjectPlus.h	2011-10-06 22:02:50 UTC (rev 40837)
+++ trunk/blender/source/gameengine/Expressions/PyObjectPlus.h	2011-10-06 22:04:01 UTC (rev 40838)
@@ -215,7 +215,7 @@
 		if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(...) - " BGE_PROXY_ERROR_MSG); return NULL; } \
 		return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args, kwds);		\
 	}; \
-    static const char method_name##_doc[]; \
+	static const char method_name##_doc[]; \
 
 #define KX_PYMETHOD_DOC_VARARGS(class_name, method_name)			\
 	PyObject* Py##method_name(PyObject* args); \
@@ -223,7 +223,7 @@
 		if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(...) - " BGE_PROXY_ERROR_MSG); return NULL; } \
 		return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args);		\
 	}; \
-    static const char method_name##_doc[]; \
+	static const char method_name##_doc[]; \
 
 #define KX_PYMETHOD_DOC_O(class_name, method_name)			\
 	PyObject* Py##method_name(PyObject* value); \
@@ -231,7 +231,7 @@
 		if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(value) - " BGE_PROXY_ERROR_MSG); return NULL; } \
 		return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(value);		\
 	}; \
-    static const char method_name##_doc[]; \
+	static const char method_name##_doc[]; \
 
 #define KX_PYMETHOD_DOC_NOARGS(class_name, method_name)			\
 	PyObject* Py##method_name(); \
@@ -239,7 +239,7 @@
 		if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "() - " BGE_PROXY_ERROR_MSG); return NULL; } \
 		return ((class_name*)BGE_PROXY_REF(self))->Py##method_name();		\
 	}; \
-    static const char method_name##_doc[]; \
+	static const char method_name##_doc[]; \
 
 
 /* The line above should remain empty */

Modified: trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp	2011-10-06 22:02:50 UTC (rev 40837)
+++ trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp	2011-10-06 22:04:01 UTC (rev 40838)
@@ -134,7 +134,7 @@
 
 PyMethodDef SCA_2DFilterActuator::Methods[] = {
 	/* add python functions to deal with m_msg... */
-    {NULL,NULL}
+	{NULL,NULL}
 };
 
 PyAttributeDef SCA_2DFilterActuator::Attributes[] = {

Modified: trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.h	2011-10-06 22:02:50 UTC (rev 40837)
+++ trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.h	2011-10-06 22:04:01 UTC (rev 40838)
@@ -38,7 +38,7 @@
 
 class SCA_2DFilterActuator : public SCA_IActuator
 {
-    Py_Header;
+	Py_Header;
 
 private:
 	vector<STR_String> m_propNames;

Modified: trunk/blender/source/gameengine/Ketsji/KX_Dome.h
===================================================================

@@ Diff output truncated at 10240 characters. @@



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