[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [40829] trunk/blender: Minor: Updated french po & mo.

Bastien Montagne montagne29 at wanadoo.fr
Thu Oct 6 13:04:40 CEST 2011


Revision: 40829
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40829
Author:   mont29
Date:     2011-10-06 11:04:40 +0000 (Thu, 06 Oct 2011)
Log Message:
-----------
Minor: Updated french po & mo.
(Will keep ?\226?\128?\156pedantic?\226?\128?\156 UI message tweaks for after 2.60 ;) ).

Modified Paths:
--------------
    trunk/blender/po/fr.po
    trunk/blender/release/bin/.blender/locale/fr/LC_MESSAGES/blender.mo

Modified: trunk/blender/po/fr.po
===================================================================
--- trunk/blender/po/fr.po	2011-10-06 10:06:53 UTC (rev 40828)
+++ trunk/blender/po/fr.po	2011-10-06 11:04:40 UTC (rev 40829)
@@ -13,7 +13,7 @@
 msgstr ""
 "Project-Id-Version: \n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-04 09:45+0200\n"
+"POT-Creation-Date: 2011-10-06 12:04+0200\n"
 "PO-Revision-Date: \n"
 "Last-Translator: Bastien Montagne <montagne29 at wanadoo.fr>\n"
 "Language-Team: \n"
@@ -975,14 +975,6 @@
 msgid "Blender File View"
 msgstr "Vue fichier de Blender"
 
-#: bpy.types.ActionFCurves
-msgid "Action F-Curves"
-msgstr "F-Curves d’action"
-
-#: bpy.types.ActionFCurves
-msgid "Collection of action F-Curves"
-msgstr "Collection de F-Curves d’action"
-
 #: bpy.types.ActionGroup
 msgid "Action Group"
 msgstr "Groupe d’actions"
@@ -1003,14 +995,13 @@
 #: bpy.types.MeshFloatPropertyLayer.name bpy.types.MeshIntPropertyLayer.name
 #: bpy.types.MeshStringPropertyLayer.name bpy.types.MeshTextureFaceLayer.name
 #: bpy.types.Modifier.name bpy.types.NlaStrip.name bpy.types.NlaTrack.name
-#: bpy.types.Node.name bpy.types.NodeSocket.name bpy.types.Operator.name
+#: bpy.types.Node.name bpy.types.NodeSocket.name
 #: bpy.types.ParticleDupliWeight.name bpy.types.ParticleSystem.name
 #: bpy.types.ParticleTarget.name bpy.types.PointCache.name
-#: bpy.types.PoseBone.name bpy.types.Property.name
-#: bpy.types.PropertyGroup.name bpy.types.RenderLayer.name
-#: bpy.types.SceneRenderLayer.name bpy.types.Sensor.name
-#: bpy.types.Sequence.name bpy.types.ShapeKey.name bpy.types.Struct.name
-#: bpy.types.TextureSlot.name bpy.types.Theme.name
+#: bpy.types.PoseBone.name bpy.types.PropertyGroup.name
+#: bpy.types.RenderLayer.name bpy.types.SceneRenderLayer.name
+#: bpy.types.Sensor.name bpy.types.Sequence.name bpy.types.ShapeKey.name
+#: bpy.types.Struct.name bpy.types.TextureSlot.name bpy.types.Theme.name
 #: bpy.types.TimelineMarker.name bpy.types.VertexGroup.name
 #: bpy.types.ARMATURE_OT_bone_primitive_add.name
 #: bpy.types.CLOTH_OT_preset_add.name bpy.types.GROUP_OT_create.name
@@ -1026,7 +1017,7 @@
 #: bpy.types.OBJECT_OT_select_name.name bpy.types.RENDER_OT_preset_add.name
 #: bpy.types.TRANSFORM_OT_create_orientation.name
 #: bpy.types.VIEW3D_OT_background_image_add.name
-#: bpy.types.WM_OT_call_menu.name bpy.types.WM_OT_interaction_preset_add.name
+#: bpy.types.WM_OT_interaction_preset_add.name
 #: bpy.types.WM_OT_keyconfig_preset_add.name
 #: bpy.types.WM_OT_operator_preset_add.name
 #: release/scripts/startup/bl_ui/properties_data_camera.py:130
@@ -1035,8 +1026,8 @@
 msgstr "Nom"
 
 #: bpy.types.ActionGroup.channels bpy.types.KeyMap.region_type, 'CHANNELS'
-#: bpy.types.Panel.bl_region_type, bpy.types.Region.type,
-#: bpy.types.ThemeDopeSheet.channels bpy.types.IMAGE_OT_save_as.color_mode
+#: bpy.types.Region.type, bpy.types.ThemeDopeSheet.channels
+#: bpy.types.IMAGE_OT_save_as.color_mode
 #: release/scripts/startup/bl_ui/space_userpref.py:402
 msgid "Channels"
 msgstr "Canaux"
@@ -1078,38 +1069,6 @@
 msgid "Action Group is selected"
 msgstr "Groupe d’actions est sélectionné"
 
-#: bpy.types.ActionGroups
-msgid "Action Groups"
-msgstr "Groupes d’actions"
-
-#: bpy.types.ActionGroups
-msgid "Collection of action groups"
-msgstr "Collection de groupes d’actions"
-
-#: bpy.types.ActionPoseMarkers
-msgid "Action Pose Markers"
-msgstr "Marqueurs de pose d’action"
-
-#: bpy.types.ActionPoseMarkers bpy.types.TimelineMarkers
-msgid "Collection of timeline markers"
-msgstr "Collection de marqueurs de timeline"
-
-#: bpy.types.ActionPoseMarkers.active
-msgid "Active Pose Marker"
-msgstr "Marqueur de pose actif"
-
-#: bpy.types.ActionPoseMarkers.active
-msgid "Active pose marker for this Action"
-msgstr "Marqueur de pose actif pour cette action"
-
-#: bpy.types.ActionPoseMarkers.active_index
-msgid "Active Pose Marker Index"
-msgstr "Indice du marqueur de pose actif"
-
-#: bpy.types.ActionPoseMarkers.active_index
-msgid "Index of active pose marker"
-msgstr "Indice du marqueur de pose actif"
-
 #: bpy.types.Actuator
 msgid "Actuator to apply actions in the game engine"
 msgstr "Actuateur pour appliquer des actions dans le moteur de jeu"
@@ -1131,13 +1090,12 @@
 #: bpy.types.Area.type bpy.types.BoidRule.type bpy.types.Constraint.type
 #: bpy.types.Controller.type bpy.types.Driver.type
 #: bpy.types.DriverTarget.transform_type bpy.types.DriverVariable.type
-#: bpy.types.Event.type bpy.types.FModifier.type bpy.types.FieldSettings.type
+#: bpy.types.FModifier.type bpy.types.FieldSettings.type
 #: bpy.types.FluidSettings.type bpy.types.GameProperty.type
 #: bpy.types.KeyMapItem.type bpy.types.Keyframe.type
 #: bpy.types.MetaElement.type bpy.types.Modifier.type bpy.types.NlaStrip.type
-#: bpy.types.NodeSocket.type bpy.types.ParticleEdit.type
-#: bpy.types.Property.type bpy.types.Sensor.type bpy.types.Sequence.type
-#: bpy.types.Space.type bpy.types.Spline.type
+#: bpy.types.NodeSocket.type bpy.types.ParticleEdit.type bpy.types.Sensor.type
+#: bpy.types.Sequence.type bpy.types.Space.type bpy.types.Spline.type
 #: bpy.types.ACTION_OT_extrapolation_type.type
 #: bpy.types.ACTION_OT_handle_type.type
 #: bpy.types.ACTION_OT_interpolation_type.type
@@ -1195,9 +1153,7 @@
 #: bpy.types.TEXTURE_OT_slot_move.type
 #: bpy.types.TEXT_OT_convert_whitespace.type bpy.types.TEXT_OT_delete.type
 #: bpy.types.TEXT_OT_move.type bpy.types.TEXT_OT_move_select.type
-#: bpy.types.TRANSFORM_OT_snap_type.type
-#: bpy.types.WM_OT_context_collection_boolean_set.type
-#: bpy.types.WM_OT_redraw_timer.type
+#: bpy.types.TRANSFORM_OT_snap_type.type bpy.types.WM_OT_redraw_timer.type
 #: release/scripts/startup/bl_ui/properties_game.py:596
 #: release/scripts/startup/bl_ui/properties_object.py:200
 #: release/scripts/startup/bl_ui/properties_particle.py:114
@@ -1369,14 +1325,6 @@
 msgid "Module name"
 msgstr "Nom du module"
 
-#: bpy.types.Addons
-msgid "User Addons"
-msgstr "Addons utilisateur"
-
-#: bpy.types.Addons
-msgid "Collection of addons"
-msgstr "Collection d’addons"
-
 #: bpy.types.AnimData bpy.types.OBJECT_OT_make_links_data.type, 'ANIMATION'
 msgid "Animation Data"
 msgstr "Données d’animation"
@@ -1448,7 +1396,7 @@
 msgid "Action to take for gaps past the Active Action's range (when evaluating with NLA)"
 msgstr "Chose à faire pour les trous après l’intervalle de l’action active (quand évaluée avec le NLA)"
 
-#: bpy.types.AnimData.action_extrapolation, 'NOTHING' bpy.types.Event.value,
+#: bpy.types.AnimData.action_extrapolation, 'NOTHING'
 #: bpy.types.FieldSettings.guide_kink_type, 'NONE' bpy.types.KeyMapItem.value,
 #: bpy.types.NlaStrip.extrapolation,
 msgid "Nothing"
@@ -1487,8 +1435,7 @@
 msgid "Amount the Active Action contributes to the result of the NLA stack"
 msgstr "Niveau auquel l’action active contribue au résultat de la pile NLA"
 
-#: bpy.types.AnimData.drivers bpy.types.AnimDataDrivers
-#: bpy.types.SpaceGraphEditor.mode, 'DRIVERS'
+#: bpy.types.AnimData.drivers bpy.types.SpaceGraphEditor.mode, 'DRIVERS'
 msgid "Drivers"
 msgstr "Contrôleurs"
 
@@ -1504,7 +1451,7 @@
 msgid "NLA stack is evaluated when evaluating this block"
 msgstr "La pile NLA est évaluée quand ce bloc est évalué"
 
-#: bpy.types.AnimData.nla_tracks bpy.types.NlaTracks
+#: bpy.types.AnimData.nla_tracks
 msgid "NLA Tracks"
 msgstr "Pistes NLA"
 
@@ -1512,10 +1459,6 @@
 msgid "NLA Tracks (i.e. Animation Layers)"
 msgstr "Pistes NLA (c-à-d calques d’animation)"
 
-#: bpy.types.AnimDataDrivers
-msgid "Collection of Driver F-Curves"
-msgstr "Collection de F-Curves de contrôleurs"
-
 #: bpy.types.AnimViz bpy.types.Pose.animation_visualisation
 msgid "Animation Visualisation"
 msgstr "Visualisation d’animation"
@@ -1806,45 +1749,38 @@
 msgid "Spaces contained in this area, the first being the active space (NOTE: Useful for example to restore a previously used 3D view space in a certain area to get the old view orientation)"
 msgstr "Espaces contenus dans cette zone, le premier étant l’espace actif (NOTE : utile par exemple pour restaurer un espace de vue 3D précédemment utilisé dans une zone donnée, pour retrouver l’ancienne orientation de la vue)"
 
-#: bpy.types.Area.type bpy.types.Header.bl_space_type
-#: bpy.types.Panel.bl_space_type
+#: bpy.types.Area.type
 msgid "Space type"
 msgstr "Type d’espace"
 
-#: bpy.types.Area.type, 'EMPTY' bpy.types.Header.bl_space_type,
-#: bpy.types.KeyMap.space_type, bpy.types.Panel.bl_space_type,
+#: bpy.types.Area.type, 'EMPTY' bpy.types.KeyMap.space_type,
 #: bpy.types.Space.type, bpy.types.EXPORT_SCENE_OT_fbx.object_types,
 #: bpy.types.OBJECT_OT_add.type, bpy.types.OBJECT_OT_select_by_type.type,
 #: release/scripts/startup/bl_ui/space_info.py:292
 msgid "Empty"
 msgstr "Empty"
 
-#: bpy.types.Area.type, 'VIEW_3D' bpy.types.Header.bl_space_type,
-#: bpy.types.KeyMap.space_type, bpy.types.Panel.bl_space_type,
+#: bpy.types.Area.type, 'VIEW_3D' bpy.types.KeyMap.space_type,
 #: bpy.types.Space.type, bpy.types.Theme.view_3d bpy.types.Theme.theme_area,
 #: KM_HIERARCHY.VIEW_3D
 msgid "3D View"
 msgstr "Vue 3D"
 
-#: bpy.types.Area.type, 'GRAPH_EDITOR' bpy.types.Header.bl_space_type,
-#: bpy.types.KeyMap.space_type, bpy.types.Panel.bl_space_type,
+#: bpy.types.Area.type, 'GRAPH_EDITOR' bpy.types.KeyMap.space_type,
 #: bpy.types.Space.type, bpy.types.Theme.theme_area,
 #: bpy.types.Theme.graph_editor KM_HIERARCHY.GRAPH_EDITOR
 msgid "Graph Editor"
 msgstr "Éditeur de graphe"
 
-#: bpy.types.Area.type, 'OUTLINER' bpy.types.Header.bl_space_type,
-#: bpy.types.KeyMap.space_type, bpy.types.Panel.bl_space_type,
+#: bpy.types.Area.type, 'OUTLINER' bpy.types.KeyMap.space_type,
 #: bpy.types.Space.type, bpy.types.Theme.theme_area, bpy.types.Theme.outliner
 #: KM_HIERARCHY.OUTLINER
 msgid "Outliner"
 msgstr "Outliner"
 
 #: bpy.types.Area.type, 'PROPERTIES' bpy.types.GameObjectSettings.properties
-#: bpy.types.Header.bl_space_type, bpy.types.KeyMap.space_type,
-#: bpy.types.KeyMapItem.properties bpy.types.Macro.properties
-#: bpy.types.Operator.properties bpy.types.OperatorTypeMacro.properties
-#: bpy.types.Panel.bl_space_type, bpy.types.Space.type,
+#: bpy.types.KeyMap.space_type, bpy.types.KeyMapItem.properties
+#: bpy.types.Macro.properties bpy.types.Space.type,
 #: bpy.types.Struct.properties bpy.types.Theme.theme_area,
 #: bpy.types.Theme.properties bpy.types.GRAPH_OT_properties
 #: bpy.types.IMAGE_OT_properties bpy.types.LOGIC_OT_properties
@@ -1854,15 +1790,13 @@
 msgid "Properties"

@@ Diff output truncated at 10240 characters. @@



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