[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42302] branches/ge_harmony/source/blender /gpu/intern/gpu_material.c: Removing an unused shadcol variable from the shadow color code.
Mitchell Stokes
mogurijin at gmail.com
Wed Nov 30 22:20:26 CET 2011
Revision: 42302
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=42302
Author: moguri
Date: 2011-11-30 21:20:16 +0000 (Wed, 30 Nov 2011)
Log Message:
-----------
Removing an unused shadcol variable from the shadow color code.
Modified Paths:
--------------
branches/ge_harmony/source/blender/gpu/intern/gpu_material.c
Modified: branches/ge_harmony/source/blender/gpu/intern/gpu_material.c
===================================================================
--- branches/ge_harmony/source/blender/gpu/intern/gpu_material.c 2011-11-30 20:41:13 UTC (rev 42301)
+++ branches/ge_harmony/source/blender/gpu/intern/gpu_material.c 2011-11-30 21:20:16 UTC (rev 42302)
@@ -643,7 +643,7 @@
Material *ma= shi->mat;
GPUMaterial *mat= shi->gpumat;
GPUNodeLink *lv, *dist, *visifac, *is, *inp, *i, *vn, *view;
- GPUNodeLink *outcol, *specfac, *t, *shadcol, *shadfac= NULL;
+ GPUNodeLink *outcol, *specfac, *t, *shadfac= NULL;
float one = 1.0f;
if((lamp->mode & LA_ONLYSHADOW) && !(ma->mode & MA_SHADOW))
More information about the Bf-blender-cvs
mailing list