[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42302] branches/ge_harmony/source/blender /gpu/intern/gpu_material.c: Removing an unused shadcol variable from the shadow color code.

Mitchell Stokes mogurijin at gmail.com
Wed Nov 30 22:20:26 CET 2011


Revision: 42302
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=42302
Author:   moguri
Date:     2011-11-30 21:20:16 +0000 (Wed, 30 Nov 2011)
Log Message:
-----------
Removing an unused shadcol variable from the shadow color code.

Modified Paths:
--------------
    branches/ge_harmony/source/blender/gpu/intern/gpu_material.c

Modified: branches/ge_harmony/source/blender/gpu/intern/gpu_material.c
===================================================================
--- branches/ge_harmony/source/blender/gpu/intern/gpu_material.c	2011-11-30 20:41:13 UTC (rev 42301)
+++ branches/ge_harmony/source/blender/gpu/intern/gpu_material.c	2011-11-30 21:20:16 UTC (rev 42302)
@@ -643,7 +643,7 @@
 	Material *ma= shi->mat;
 	GPUMaterial *mat= shi->gpumat;
 	GPUNodeLink *lv, *dist, *visifac, *is, *inp, *i, *vn, *view;
-	GPUNodeLink *outcol, *specfac, *t, *shadcol, *shadfac= NULL;
+	GPUNodeLink *outcol, *specfac, *t, *shadfac= NULL;
 	float one = 1.0f;
 
 	if((lamp->mode & LA_ONLYSHADOW) && !(ma->mode & MA_SHADOW))




More information about the Bf-blender-cvs mailing list