[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42261] trunk/blender/release/scripts/ startup/bl_operators/clip.py: Added Z-Combine node to default tracking scene setup
Sergey Sharybin
sergey.vfx at gmail.com
Tue Nov 29 18:41:22 CET 2011
Revision: 42261
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=42261
Author: nazgul
Date: 2011-11-29 17:41:15 +0000 (Tue, 29 Nov 2011)
Log Message:
-----------
Added Z-Combine node to default tracking scene setup
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_operators/clip.py
Modified: trunk/blender/release/scripts/startup/bl_operators/clip.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_operators/clip.py 2011-11-29 17:26:48 UTC (rev 42260)
+++ trunk/blender/release/scripts/startup/bl_operators/clip.py 2011-11-29 17:41:15 UTC (rev 42261)
@@ -531,6 +531,7 @@
vector_blur = tree.nodes.new(type='VECBLUR')
alphaover = tree.nodes.new(type='ALPHAOVER')
viewer = tree.nodes.new(type='VIEWER')
+ zcomb = tree.nodes.new(type='ZCOMBINE')
# setup nodes
movieclip.clip = clip
@@ -560,6 +561,8 @@
vector_blur.factor = 0.75
+ zcomb.use_alpha = True
+
# create links
tree.links.new(movieclip.outputs['Image'], distortion.inputs['Image'])
@@ -588,8 +591,14 @@
tree.links.new(rlayer_fg.outputs['Z'], vector_blur.inputs['Z'])
tree.links.new(rlayer_fg.outputs['Speed'], vector_blur.inputs['Speed'])
+ tree.links.new(vector_blur.outputs['Image'], zcomb.inputs[0])
+ tree.links.new(rlayer_fg.outputs['Z'], zcomb.inputs[1])
+
+ tree.links.new(mul_image.outputs['Image'], zcomb.inputs[2])
+ tree.links.new(rlayer_bg.outputs['Z'], zcomb.inputs[3])
+
tree.links.new(mul_image.outputs['Image'], alphaover.inputs[1])
- tree.links.new(vector_blur.outputs['Image'], alphaover.inputs[2])
+ tree.links.new(zcomb.outputs['Image'], alphaover.inputs[2])
tree.links.new(alphaover.outputs['Image'], composite.inputs['Image'])
tree.links.new(alphaover.outputs['Image'], viewer.inputs['Image'])
@@ -632,13 +641,17 @@
rlayer_fg.location = rlayer_bg.location
rlayer_fg.location -= Vector((0.0, 500.0))
- vector_blur.location[0] = mul_image.location[0]
+ vector_blur.location[0] = mul_image.location[0] - 200
vector_blur.location[1] = rlayer_fg.location[1]
- alphaover.location[0] = vector_blur.location[0] + 350
+ alphaover.location[0] = vector_blur.location[0] + 700
alphaover.location[1] = \
(vector_blur.location[1] + mul_image.location[1]) / 2
+ zcomb.location[0] = vector_blur.location[0] + 450
+ zcomb.location[1] = \
+ (vector_blur.location[1] + mul_image.location[1]) / 3 * 2
+
composite.location = alphaover.location
composite.location += Vector((200.0, -100.0))
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