[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42164] trunk/blender/source/blender: minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
Campbell Barton
ideasman42 at gmail.com
Sat Nov 26 04:14:02 CET 2011
Revision: 42164
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=42164
Author: campbellbarton
Date: 2011-11-26 03:13:54 +0000 (Sat, 26 Nov 2011)
Log Message:
-----------
minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
also make particle draw use a float vec.
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
trunk/blender/source/blender/blenkernel/BKE_material.h
trunk/blender/source/blender/blenkernel/BKE_particle.h
trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
trunk/blender/source/blender/blenkernel/intern/material.c
trunk/blender/source/blender/blenkernel/intern/particle.c
trunk/blender/source/blender/editors/space_view3d/drawobject.c
trunk/blender/source/blender/editors/uvedit/uvedit_draw.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_bricks.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_proc.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_texture.c
trunk/blender/source/blender/render/intern/source/pixelshading.c
trunk/blender/source/blender/render/intern/source/render_texture.c
trunk/blender/source/blender/render/intern/source/shadeoutput.c
Modified: trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h 2011-11-26 02:33:57 UTC (rev 42163)
+++ trunk/blender/source/blender/blenkernel/BKE_DerivedMesh.h 2011-11-26 03:13:54 UTC (rev 42164)
@@ -526,7 +526,7 @@
int sculpt_get_deform_matrices(struct Scene *scene, struct Object *ob,
float (**deformmats)[3][3], float (**deformcos)[3]);
-void weight_to_rgb(float input, float *fr, float *fg, float *fb);
+void weight_to_rgb(float r_rgb[3], const float weight);
/* convert layers requested by a GLSL material to actually available layers in
* the DerivedMesh, with both a pointer for arrays and an offset for editmesh */
Modified: trunk/blender/source/blender/blenkernel/BKE_material.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_material.h 2011-11-26 02:33:57 UTC (rev 42163)
+++ trunk/blender/source/blender/blenkernel/BKE_material.h 2011-11-26 03:13:54 UTC (rev 42164)
@@ -91,7 +91,7 @@
int material_in_material(struct Material *parmat, struct Material *mat);
-void ramp_blend(int type, float *r, float *g, float *b, float fac, const float col[3]);
+void ramp_blend(int type, float r_col[3], const float fac, const float col[3]);
/* copy/paste */
void clear_matcopybuf(void);
Modified: trunk/blender/source/blender/blenkernel/BKE_particle.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_particle.h 2011-11-26 02:33:57 UTC (rev 42163)
+++ trunk/blender/source/blender/blenkernel/BKE_particle.h 2011-11-26 03:13:54 UTC (rev 42164)
@@ -217,7 +217,7 @@
float *ndata, *nd; /* normal data */
float *cdata, *cd; /* color data */
float *vedata, *ved; /* velocity data */
- float *ma_r, *ma_g, *ma_b;
+ float *ma_col;
int tot_vec_size, flag;
int totpoint, totve;
} ParticleDrawData;
Modified: trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c 2011-11-26 02:33:57 UTC (rev 42163)
+++ trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c 2011-11-26 03:13:54 UTC (rev 42164)
@@ -1775,31 +1775,29 @@
* happens on enter/exit wpaint.
*/
-void weight_to_rgb(float input, float *fr, float *fg, float *fb)
+void weight_to_rgb(float r_rgb[3], const float weight)
{
- float blend;
-
- blend= ((input/2.0f)+0.5f);
-
- if (input<=0.25f){ // blue->cyan
- *fr= 0.0f;
- *fg= blend*input*4.0f;
- *fb= blend;
+ const float blend= ((weight/2.0f)+0.5f);
+
+ if (weight<=0.25f){ // blue->cyan
+ r_rgb[0]= 0.0f;
+ r_rgb[1]= blend*weight*4.0f;
+ r_rgb[2]= blend;
}
- else if (input<=0.50f){ // cyan->green
- *fr= 0.0f;
- *fg= blend;
- *fb= blend*(1.0f-((input-0.25f)*4.0f));
+ else if (weight<=0.50f){ // cyan->green
+ r_rgb[0]= 0.0f;
+ r_rgb[1]= blend;
+ r_rgb[2]= blend*(1.0f-((weight-0.25f)*4.0f));
}
- else if (input <= 0.75f){ // green->yellow
- *fr= blend * ((input-0.50f)*4.0f);
- *fg= blend;
- *fb= 0.0f;
+ else if (weight <= 0.75f){ // green->yellow
+ r_rgb[0]= blend * ((weight-0.50f)*4.0f);
+ r_rgb[1]= blend;
+ r_rgb[2]= 0.0f;
}
- else if (input <= 1.0f){ // yellow->red
- *fr= blend;
- *fg= blend * (1.0f-((input-0.75f)*4.0f));
- *fb= 0.0f;
+ else if (weight <= 1.0f){ // yellow->red
+ r_rgb[0]= blend;
+ r_rgb[1]= blend * (1.0f-((weight-0.75f)*4.0f));
+ r_rgb[2]= 0.0f;
}
}
@@ -1864,7 +1862,7 @@
if(coba)
do_colorband(coba, input, colf);
else
- weight_to_rgb(input, colf, colf+1, colf+2);
+ weight_to_rgb(colf, input);
col[3] = (unsigned char)(colf[0] * 255.0f);
col[2] = (unsigned char)(colf[1] * 255.0f);
Modified: trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c 2011-11-26 02:33:57 UTC (rev 42163)
+++ trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c 2011-11-26 03:13:54 UTC (rev 42164)
@@ -1681,7 +1681,7 @@
for (; j<((mface[i].v4)?4:3); j++) {
int index = (j==0)?mface[i].v1: (j==1)?mface[i].v2: (j==2)?mface[i].v3: mface[i].v4;
- weight_to_rgb(weight[index], temp_color, temp_color+1, temp_color+2);
+ weight_to_rgb(temp_color, weight[index]);
col[i*4+j].r = FTOCHAR(temp_color[2]);
col[i*4+j].g = FTOCHAR(temp_color[1]);
col[i*4+j].b = FTOCHAR(temp_color[0]);
Modified: trunk/blender/source/blender/blenkernel/intern/material.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/material.c 2011-11-26 02:33:57 UTC (rev 42163)
+++ trunk/blender/source/blender/blenkernel/intern/material.c 2011-11-26 03:13:54 UTC (rev 42164)
@@ -1180,129 +1180,129 @@
/* r g b = current value, col = new value, fac==0 is no change */
/* if g==NULL, it only does r channel */
-void ramp_blend(int type, float *r, float *g, float *b, float fac, const float col[3])
+void ramp_blend(int type, float r_col[3], const float fac, const float col[3])
{
float tmp, facm= 1.0f-fac;
switch (type) {
case MA_RAMP_BLEND:
- *r = facm*(*r) + fac*col[0];
- if(g) {
- *g = facm*(*g) + fac*col[1];
- *b = facm*(*b) + fac*col[2];
+ r_col[0] = facm*(r_col[0]) + fac*col[0];
+ if(r_col[1]) {
+ r_col[1] = facm*(r_col[1]) + fac*col[1];
+ r_col[2] = facm*(r_col[2]) + fac*col[2];
}
break;
case MA_RAMP_ADD:
- *r += fac*col[0];
- if(g) {
- *g += fac*col[1];
- *b += fac*col[2];
+ r_col[0] += fac*col[0];
+ if(r_col[1]) {
+ r_col[1] += fac*col[1];
+ r_col[2] += fac*col[2];
}
break;
case MA_RAMP_MULT:
- *r *= (facm + fac*col[0]);
- if(g) {
- *g *= (facm + fac*col[1]);
- *b *= (facm + fac*col[2]);
+ r_col[0] *= (facm + fac*col[0]);
+ if(r_col[1]) {
+ r_col[1] *= (facm + fac*col[1]);
+ r_col[2] *= (facm + fac*col[2]);
}
break;
case MA_RAMP_SCREEN:
- *r = 1.0f - (facm + fac*(1.0f - col[0])) * (1.0f - *r);
- if(g) {
- *g = 1.0f - (facm + fac*(1.0f - col[1])) * (1.0f - *g);
- *b = 1.0f - (facm + fac*(1.0f - col[2])) * (1.0f - *b);
+ r_col[0] = 1.0f - (facm + fac*(1.0f - col[0])) * (1.0f - r_col[0]);
+ if(r_col[1]) {
+ r_col[1] = 1.0f - (facm + fac*(1.0f - col[1])) * (1.0f - r_col[1]);
+ r_col[2] = 1.0f - (facm + fac*(1.0f - col[2])) * (1.0f - r_col[2]);
}
break;
case MA_RAMP_OVERLAY:
- if(*r < 0.5f)
- *r *= (facm + 2.0f*fac*col[0]);
+ if(r_col[0] < 0.5f)
+ r_col[0] *= (facm + 2.0f*fac*col[0]);
else
- *r = 1.0f - (facm + 2.0f*fac*(1.0f - col[0])) * (1.0f - *r);
- if(g) {
- if(*g < 0.5f)
- *g *= (facm + 2.0f*fac*col[1]);
+ r_col[0] = 1.0f - (facm + 2.0f*fac*(1.0f - col[0])) * (1.0f - r_col[0]);
+ if(r_col[1]) {
+ if(r_col[1] < 0.5f)
+ r_col[1] *= (facm + 2.0f*fac*col[1]);
else
- *g = 1.0f - (facm + 2.0f*fac*(1.0f - col[1])) * (1.0f - *g);
- if(*b < 0.5f)
- *b *= (facm + 2.0f*fac*col[2]);
+ r_col[1] = 1.0f - (facm + 2.0f*fac*(1.0f - col[1])) * (1.0f - r_col[1]);
+ if(r_col[2] < 0.5f)
+ r_col[2] *= (facm + 2.0f*fac*col[2]);
else
- *b = 1.0f - (facm + 2.0f*fac*(1.0f - col[2])) * (1.0f - *b);
+ r_col[2] = 1.0f - (facm + 2.0f*fac*(1.0f - col[2])) * (1.0f - r_col[2]);
}
break;
case MA_RAMP_SUB:
- *r -= fac*col[0];
- if(g) {
- *g -= fac*col[1];
- *b -= fac*col[2];
+ r_col[0] -= fac*col[0];
+ if(r_col[1]) {
+ r_col[1] -= fac*col[1];
+ r_col[2] -= fac*col[2];
}
break;
case MA_RAMP_DIV:
if(col[0]!=0.0f)
- *r = facm*(*r) + fac*(*r)/col[0];
- if(g) {
+ r_col[0] = facm*(r_col[0]) + fac*(r_col[0])/col[0];
+ if(r_col[1]) {
if(col[1]!=0.0f)
- *g = facm*(*g) + fac*(*g)/col[1];
+ r_col[1] = facm*(r_col[1]) + fac*(r_col[1])/col[1];
if(col[2]!=0.0f)
- *b = facm*(*b) + fac*(*b)/col[2];
+ r_col[2] = facm*(r_col[2]) + fac*(r_col[2])/col[2];
}
break;
case MA_RAMP_DIFF:
- *r = facm*(*r) + fac*fabsf(*r-col[0]);
- if(g) {
- *g = facm*(*g) + fac*fabsf(*g-col[1]);
- *b = facm*(*b) + fac*fabsf(*b-col[2]);
+ r_col[0] = facm*(r_col[0]) + fac*fabsf(r_col[0]-col[0]);
+ if(r_col[1]) {
+ r_col[1] = facm*(r_col[1]) + fac*fabsf(r_col[1]-col[1]);
+ r_col[2] = facm*(r_col[2]) + fac*fabsf(r_col[2]-col[2]);
}
break;
case MA_RAMP_DARK:
tmp=col[0]+((1-col[0])*facm);
- if(tmp < *r) *r= tmp;
- if(g) {
+ if(tmp < r_col[0]) r_col[0]= tmp;
+ if(r_col[1]) {
tmp=col[1]+((1-col[1])*facm);
- if(tmp < *g) *g= tmp;
+ if(tmp < r_col[1]) r_col[1]= tmp;
tmp=col[2]+((1-col[2])*facm);
- if(tmp < *b) *b= tmp;
+ if(tmp < r_col[2]) r_col[2]= tmp;
}
break;
case MA_RAMP_LIGHT:
tmp= fac*col[0];
- if(tmp > *r) *r= tmp;
- if(g) {
+ if(tmp > r_col[0]) r_col[0]= tmp;
+ if(r_col[1]) {
tmp= fac*col[1];
- if(tmp > *g) *g= tmp;
+ if(tmp > r_col[1]) r_col[1]= tmp;
tmp= fac*col[2];
- if(tmp > *b) *b= tmp;
+ if(tmp > r_col[2]) r_col[2]= tmp;
}
break;
case MA_RAMP_DODGE:
- if(*r !=0.0f){
+ if(r_col[0] !=0.0f){
tmp = 1.0f - fac*col[0];
if(tmp <= 0.0f)
- *r = 1.0f;
- else if ((tmp = (*r) / tmp)> 1.0f)
- *r = 1.0f;
+ r_col[0] = 1.0f;
+ else if ((tmp = (r_col[0]) / tmp)> 1.0f)
+ r_col[0] = 1.0f;
else
- *r = tmp;
+ r_col[0] = tmp;
}
- if(g) {
- if(*g !=0.0f){
+ if(r_col[1]) {
+ if(r_col[1] !=0.0f){
tmp = 1.0f - fac*col[1];
if(tmp <= 0.0f )
- *g = 1.0f;
- else if ((tmp = (*g) / tmp) > 1.0f )
- *g = 1.0f;
+ r_col[1] = 1.0f;
+ else if ((tmp = (r_col[1]) / tmp) > 1.0f )
+ r_col[1] = 1.0f;
else
- *g = tmp;
+ r_col[1] = tmp;
}
- if(*b !=0.0f){
+ if(r_col[2] !=0.0f){
tmp = 1.0f - fac*col[2];
if(tmp <= 0.0f)
- *b = 1.0f;
- else if ((tmp = (*b) / tmp) > 1.0f )
- *b = 1.0f;
+ r_col[2] = 1.0f;
+ else if ((tmp = (r_col[2]) / tmp) > 1.0f )
+ r_col[2] = 1.0f;
else
- *b = tmp;
+ r_col[2] = tmp;
}
}
@@ -1312,114 +1312,114 @@
tmp = facm + fac*col[0];
if(tmp <= 0.0f)
- *r = 0.0f;
- else if (( tmp = (1.0f - (1.0f - (*r)) / tmp )) < 0.0f)
- *r = 0.0f;
+ r_col[0] = 0.0f;
@@ Diff output truncated at 10240 characters. @@
More information about the Bf-blender-cvs
mailing list