[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42133] trunk/blender/source/blender: 2. 6 Code removal:
Thomas Dinges
blender at dingto.org
Thu Nov 24 18:19:42 CET 2011
Revision: 42133
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=42133
Author: dingto
Date: 2011-11-24 17:19:38 +0000 (Thu, 24 Nov 2011)
Log Message:
-----------
2.6 Code removal:
* Deleted some #if 0 code, which was either already replaced or won't come back.
Modified Paths:
--------------
trunk/blender/source/blender/editors/interface/interface_draw.c
trunk/blender/source/blender/editors/space_view3d/view3d_buttons.c
trunk/blender/source/blender/makesrna/intern/rna_scene.c
Modified: trunk/blender/source/blender/editors/interface/interface_draw.c
===================================================================
--- trunk/blender/source/blender/editors/interface/interface_draw.c 2011-11-24 17:07:05 UTC (rev 42132)
+++ trunk/blender/source/blender/editors/interface/interface_draw.c 2011-11-24 17:19:38 UTC (rev 42133)
@@ -377,37 +377,6 @@
glDisable( GL_LINE_SMOOTH );
}
-/* plain fake antialiased unfilled round rectangle */
-#if 0 /* UNUSED 2.5 */
-static void uiRoundRectFakeAA(float minx, float miny, float maxx, float maxy, float rad, float asp)
-{
- float color[4], alpha;
- float raddiff;
- int i, passes=4;
-
- /* get the color and divide up the alpha */
- glGetFloatv(GL_CURRENT_COLOR, color);
- alpha = 1; //color[3];
- color[3]= 0.5*alpha/(float)passes;
- glColor4fv(color);
-
- /* set the 'jitter amount' */
- raddiff = (1/(float)passes) * asp;
-
- glEnable( GL_BLEND );
-
- /* draw lots of lines on top of each other */
- for (i=passes; i>=(-passes); i--) {
- uiDrawBox(GL_LINE_LOOP, minx, miny, maxx, maxy, rad+(i*raddiff));
- }
-
- glDisable( GL_BLEND );
-
- color[3] = alpha;
- glColor4fv(color);
-}
-#endif
-
/* (old, used in outliner) plain antialiased filled box */
void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad)
{
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_buttons.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_buttons.c 2011-11-24 17:07:05 UTC (rev 42132)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_buttons.c 2011-11-24 17:19:38 UTC (rev 42133)
@@ -1365,142 +1365,6 @@
}
#endif
-#if 0 // XXX not used
-static void delete_sketch_armature(bContext *C, void *arg1, void *arg2)
-{
- BIF_deleteSketch(C);
-}
-
-static void convert_sketch_armature(bContext *C, void *arg1, void *arg2)
-{
- BIF_convertSketch(C);
-}
-
-static void assign_template_sketch_armature(bContext *C, void *arg1, void *arg2)
-{
- int index = *(int*)arg1;
- BIF_setTemplate(C, index);
-}
-
-
-static int view3d_panel_bonesketch_spaces_poll(const bContext *C, PanelType *pt)
-{
- Object *obedit = CTX_data_edit_object(C);
-
- /* replace with check call to sketching lib */
- return (obedit && obedit->type == OB_ARMATURE);
-}
-static void view3d_panel_bonesketch_spaces(const bContext *C, Panel *pa)
-{
- Scene *scene = CTX_data_scene(C);
- static int template_index;
- static char joint_label[128];
- uiBlock *block;
- uiBut *but;
- char *bone_name;
- int yco = 130;
- int nb_joints;
- static char subdiv_tooltip[4][64] = {
- "Subdivide arcs based on a fixed number of bones",
- "Subdivide arcs in bones of equal length",
- "Subdivide arcs based on correlation",
- "Retarget template to stroke"
- };
-
-
- block= uiLayoutAbsoluteBlock(pa->layout);
- uiBlockSetHandleFunc(block, do_view3d_region_buttons, NULL);
-
- uiBlockBeginAlign(block);
-
- /* use real flag instead of 1 */
- uiDefButBitC(block, TOG, BONE_SKETCHING, B_REDR, "Use Bone Sketching", 10, yco, 160, 20, &scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Use sketching to create and edit bones, (Ctrl snaps to mesh volume)");
- uiDefButBitC(block, TOG, BONE_SKETCHING_ADJUST, B_REDR, "A", 170, yco, 20, 20, &scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Adjust strokes by drawing near them");
- uiDefButBitC(block, TOG, BONE_SKETCHING_QUICK, B_REDR, "Q", 190, yco, 20, 20, &scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Automatically convert and delete on stroke end");
- yco -= 20;
-
- but = uiDefBut(block, BUT, B_REDR, "Convert", 10,yco,100,20, 0, 0, 0, 0, 0, "Convert sketch to armature");
- uiButSetFunc(but, convert_sketch_armature, NULL, NULL);
-
- but = uiDefBut(block, BUT, B_REDR, "Delete", 110,yco,100,20, 0, 0, 0, 0, 0, "Delete sketch");
- uiButSetFunc(but, delete_sketch_armature, NULL, NULL);
- yco -= 20;
-
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
-
- uiDefButC(block, MENU, B_REDR, "Subdivision Method%t|Length%x1|Adaptative%x2|Fixed%x0|Template%x3", 10,yco,60,19, &scene->toolsettings->bone_sketching_convert, 0, 0, 0, 0, subdiv_tooltip[(unsigned char)scene->toolsettings->bone_sketching_convert]);
-
- switch(scene->toolsettings->bone_sketching_convert)
- {
- case SK_CONVERT_CUT_LENGTH:
- uiDefButF(block, NUM, B_REDR, "Lim:", 70, yco, 140, 19, &scene->toolsettings->skgen_length_limit,0.1,50.0, 10, 0, "Maximum length of the subdivided bones");
- yco -= 20;
- break;
- case SK_CONVERT_CUT_ADAPTATIVE:
- uiDefButF(block, NUM, B_REDR, "Thres:", 70, yco, 140, 19, &scene->toolsettings->skgen_correlation_limit,0.0, 1.0, 0.01, 0, "Correlation threshold for subdivision");
- yco -= 20;
- break;
- default:
- case SK_CONVERT_CUT_FIXED:
- uiDefButC(block, NUM, B_REDR, "Num:", 70, yco, 140, 19, &scene->toolsettings->skgen_subdivision_number,1, 100, 1, 5, "Number of subdivided bones");
- yco -= 20;
- break;
- case SK_CONVERT_RETARGET:
- uiDefButC(block, ROW, B_NOP, "No", 70, yco, 40,19, &scene->toolsettings->skgen_retarget_roll, 0, 0, 0, 0, "No special roll treatment");
- uiDefButC(block, ROW, B_NOP, "View", 110, yco, 50,19, &scene->toolsettings->skgen_retarget_roll, 0, SK_RETARGET_ROLL_VIEW, 0, 0, "Roll bones perpendicular to view");
- uiDefButC(block, ROW, B_NOP, "Joint", 160, yco, 50,19, &scene->toolsettings->skgen_retarget_roll, 0, SK_RETARGET_ROLL_JOINT, 0, 0, "Roll bones relative to joint bend");
- yco -= 30;
-
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- /* button here to select what to do (copy or not), template, ...*/
-
- BIF_makeListTemplates(C);
- template_index = BIF_currentTemplate(C);
-
- but = uiDefButI(block, MENU, B_REDR, BIF_listTemplates(C), 10,yco,200,19, &template_index, 0, 0, 0, 0, "Template");
- uiButSetFunc(but, assign_template_sketch_armature, &template_index, NULL);
-
- yco -= 20;
-
- uiDefButF(block, NUM, B_NOP, "A:", 10, yco, 66,19, &scene->toolsettings->skgen_retarget_angle_weight, 0, 10, 1, 0, "Angle Weight");
- uiDefButF(block, NUM, B_NOP, "L:", 76, yco, 67,19, &scene->toolsettings->skgen_retarget_length_weight, 0, 10, 1, 0, "Length Weight");
- uiDefButF(block, NUM, B_NOP, "D:", 143,yco, 67,19, &scene->toolsettings->skgen_retarget_distance_weight, 0, 10, 1, 0, "Distance Weight");
- yco -= 20;
-
- uiDefBut(block, TEX,B_REDR,"S:", 10, yco, 90, 20, scene->toolsettings->skgen_side_string, 0.0, 8.0, 0, 0, "Text to replace &S with");
- uiDefBut(block, TEX,B_REDR,"N:", 100, yco, 90, 20, scene->toolsettings->skgen_num_string, 0.0, 8.0, 0, 0, "Text to replace &N with");
- uiDefIconButBitC(block, TOG, SK_RETARGET_AUTONAME, B_NOP, ICON_AUTO,190,yco,20,20, &scene->toolsettings->skgen_retarget_options, 0, 0, 0, 0, "Use Auto Naming");
- yco -= 20;
-
- /* auto renaming magic */
- uiBlockEndAlign(block);
-
- nb_joints = BIF_nbJointsTemplate(C);
-
- if (nb_joints == -1)
- {
- //XXX
- //nb_joints = G.totvertsel;
- }
-
- bone_name = BIF_nameBoneTemplate(C);
-
- BLI_snprintf(joint_label, 32, "%i joints: %s", nb_joints, bone_name);
-
- uiDefBut(block, LABEL, 1, joint_label, 10, yco, 200, 20, NULL, 0.0, 0.0, 0, 0, "");
- yco -= 20;
- break;
- }
-
- uiBlockEndAlign(block);
-}
-
-#endif // XXX not used
-
void view3d_buttons_register(ARegionType *art)
{
PanelType *pt;
Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c 2011-11-24 17:07:05 UTC (rev 42132)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c 2011-11-24 17:19:38 UTC (rev 42133)
@@ -2788,28 +2788,7 @@
RNA_def_property_range(prop, 1.0f, 200.0f);
RNA_def_property_ui_text(prop, "Pixel Aspect Y", "Vertical aspect ratio - for anamorphic or non-square pixel output");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneCamera_update");
-
- /* JPEG and AVI JPEG */
-#if 0 /* moved */
-
- prop= RNA_def_property(srna, "file_quality", PROP_INT, PROP_PERCENTAGE);
- RNA_def_property_int_sdna(prop, NULL, "quality");
- RNA_def_property_range(prop, 0, 100); /* 0 is needed for compression. */
- RNA_def_property_ui_text(prop, "Quality", "Quality of JPEG images, AVI Jpeg and SGI movies, compression for PNG's");
- RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
-
-#endif
-
- /* Tiff */
-
-#if 0 /* replaced, use generic */
- prop= def_property(srna, "use_tiff_16bit", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "subimtype", R_TIFF_16BIT);
- RNA_def_property_ui_text(prop, "16 Bit", "Save TIFF with 16 bits per channel");
- RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
-#endif
-
#ifdef WITH_QUICKTIME
/* QuickTime */
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