[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41997] trunk/blender: UI/RNA:

Thomas Dinges blender at dingto.org
Sun Nov 20 01:32:40 CET 2011


Revision: 41997
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41997
Author:   dingto
Date:     2011-11-20 00:32:39 +0000 (Sun, 20 Nov 2011)
Log Message:
-----------
UI/RNA:
* Code cleanup.

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_ui/properties_particle.py
    trunk/blender/release/scripts/startup/bl_ui/properties_scene.py
    trunk/blender/release/scripts/startup/bl_ui/space_clip.py
    trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
    trunk/blender/source/blender/makesrna/intern/rna_scene.c

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_particle.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_particle.py	2011-11-19 23:06:10 UTC (rev 41996)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_particle.py	2011-11-20 00:32:39 UTC (rev 41997)
@@ -262,10 +262,6 @@
         return psys.settings.type == 'HAIR' and (engine in cls.COMPAT_ENGINES)
 
     def draw_header(self, context):
-        #cloth = context.cloth.collision_settings
-
-        #self.layout.active = cloth_panel_enabled(context.cloth)
-        #self.layout.prop(cloth, "use_collision", text="")
         psys = context.particle_system
         self.layout.prop(psys, "use_hair_dynamics", text="")
 

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_scene.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_scene.py	2011-11-19 23:06:10 UTC (rev 41996)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_scene.py	2011-11-20 00:32:39 UTC (rev 41997)
@@ -195,15 +195,14 @@
     COMPAT_ENGINES = {'BLENDER_RENDER'}
 
     def draw_header(self, context):
-        scene = context.scene
-        rd = scene.render
+        rd = context.scene.render
         self.layout.prop(rd, "use_simplify", text="")
 
     def draw(self, context):
         layout = self.layout
-        scene = context.scene
-        rd = scene.render
 
+        rd = context.scene.render
+
         layout.active = rd.use_simplify
 
         split = layout.split()

Modified: trunk/blender/release/scripts/startup/bl_ui/space_clip.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_clip.py	2011-11-19 23:06:10 UTC (rev 41996)
+++ trunk/blender/release/scripts/startup/bl_ui/space_clip.py	2011-11-20 00:32:39 UTC (rev 41997)
@@ -474,16 +474,14 @@
         return sc.mode == 'RECONSTRUCTION' and sc.clip
 
     def draw_header(self, context):
-        sc = context.space_data
-        tracking = sc.clip.tracking
-        stab = tracking.stabilization
-
+        stab = context.space_data.clip.tracking.stabilization
+        
         self.layout.prop(stab, "use_2d_stabilization", text="")
 
     def draw(self, context):
         layout = self.layout
-        sc = context.space_data
-        tracking = sc.clip.tracking
+
+        tracking = context.space_data.clip.tracking
         stab = tracking.stabilization
 
         layout.active = stab.use_2d_stabilization

Modified: trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_view3d.py	2011-11-19 23:06:10 UTC (rev 41996)
+++ trunk/blender/release/scripts/startup/bl_ui/space_view3d.py	2011-11-20 00:32:39 UTC (rev 41997)
@@ -2192,10 +2192,9 @@
         return (view)
 
     def draw_header(self, context):
-        layout = self.layout
         view = context.space_data
 
-        layout.prop(view, "show_reconstruction", text="")
+        self.layout.prop(view, "show_reconstruction", text="")
 
     def draw(self, context):
         layout = self.layout
@@ -2277,10 +2276,9 @@
     bl_options = {'DEFAULT_CLOSED'}
 
     def draw_header(self, context):
-        layout = self.layout
         view = context.space_data
 
-        layout.prop(view, "show_background_images", text="")
+        self.layout.prop(view, "show_background_images", text="")
 
     def draw(self, context):
         layout = self.layout
@@ -2359,14 +2357,12 @@
         layout = self.layout
 
         view = context.space_data
+        orientation = view.current_orientation
 
         col = layout.column()
-
         col.prop(view, "transform_orientation")
         col.operator("transform.create_orientation", text="Create")
 
-        orientation = view.current_orientation
-
         if orientation:
             col.prop(orientation, "name")
             col.operator("transform.delete_orientation", text="Delete")

Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c	2011-11-19 23:06:10 UTC (rev 41996)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c	2011-11-20 00:32:39 UTC (rev 41997)
@@ -1123,8 +1123,8 @@
 	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
 	
 	prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
-	RNA_def_property_string_sdna(prop, NULL, "name");
 	RNA_def_struct_name_property(srna, prop);
+	RNA_def_property_ui_text(prop, "Name", "Name of the custom transform orientation");
 	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
 }
 




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