[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41982] trunk/blender/source/blender: replace fabs with fabsf where both input and output are floats.
Campbell Barton
ideasman42 at gmail.com
Sat Nov 19 02:10:06 CET 2011
Revision: 41982
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41982
Author: campbellbarton
Date: 2011-11-19 01:10:05 +0000 (Sat, 19 Nov 2011)
Log Message:
-----------
replace fabs with fabsf where both input and output are floats.
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/anim_sys.c
trunk/blender/source/blender/blenkernel/intern/camera.c
trunk/blender/source/blender/blenkernel/intern/fcurve.c
trunk/blender/source/blender/blenkernel/intern/mball.c
trunk/blender/source/blender/blenkernel/intern/nla.c
trunk/blender/source/blender/blenkernel/intern/object.c
trunk/blender/source/blender/blenlib/intern/math_geom.c
trunk/blender/source/blender/blenlib/intern/math_rotation.c
trunk/blender/source/blender/editors/interface/view2d_ops.c
trunk/blender/source/blender/python/generic/noise_py_api.c
Modified: trunk/blender/source/blender/blenkernel/intern/anim_sys.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/anim_sys.c 2011-11-19 00:52:54 UTC (rev 41981)
+++ trunk/blender/source/blender/blenkernel/intern/anim_sys.c 2011-11-19 01:10:05 UTC (rev 41982)
@@ -1373,17 +1373,17 @@
static float nlastrip_get_influence (NlaStrip *strip, float cframe)
{
/* sanity checks - normalise the blendin/out values? */
- strip->blendin= (float)fabs(strip->blendin);
- strip->blendout= (float)fabs(strip->blendout);
+ strip->blendin= fabsf(strip->blendin);
+ strip->blendout= fabsf(strip->blendout);
/* result depends on where frame is in respect to blendin/out values */
if (IS_EQ(strip->blendin, 0)==0 && (cframe <= (strip->start + strip->blendin))) {
/* there is some blend-in */
- return (float)fabs(cframe - strip->start) / (strip->blendin);
+ return fabsf(cframe - strip->start) / (strip->blendin);
}
else if (IS_EQ(strip->blendout, 0)==0 && (cframe >= (strip->end - strip->blendout))) {
/* there is some blend-out */
- return (float)fabs(strip->end - cframe) / (strip->blendout);
+ return fabsf(strip->end - cframe) / (strip->blendout);
}
else {
/* in the middle of the strip, we should be full strength */
Modified: trunk/blender/source/blender/blenkernel/intern/camera.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/camera.c 2011-11-19 00:52:54 UTC (rev 41981)
+++ trunk/blender/source/blender/blenkernel/intern/camera.c 2011-11-19 01:10:05 UTC (rev 41982)
@@ -158,7 +158,7 @@
normalize_m4(obmat);
invert_m4_m4(imat, obmat);
mul_m4_m4m4(mat, cam->dof_ob->obmat, imat);
- return (float)fabs(mat[3][2]);
+ return fabsf(mat[3][2]);
}
return cam->YF_dofdist;
}
Modified: trunk/blender/source/blender/blenkernel/intern/fcurve.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/fcurve.c 2011-11-19 00:52:54 UTC (rev 41981)
+++ trunk/blender/source/blender/blenkernel/intern/fcurve.c 2011-11-19 01:10:05 UTC (rev 41982)
@@ -1707,8 +1707,8 @@
* - len2 = length of handle of end key
*/
len= v4[0]- v1[0];
- len1= (float)fabs(h1[0]);
- len2= (float)fabs(h2[0]);
+ len1= fabsf(h1[0]);
+ len2= fabsf(h2[0]);
/* if the handles have no length, no need to do any corrections */
if ((len1+len2) == 0.0f)
Modified: trunk/blender/source/blender/blenkernel/intern/mball.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mball.c 2011-11-19 00:52:54 UTC (rev 41981)
+++ trunk/blender/source/blender/blenkernel/intern/mball.c 2011-11-19 01:10:05 UTC (rev 41982)
@@ -1781,11 +1781,11 @@
calc_mballco(mainb[a], vec);
- size= (float)fabs( vec[0] );
+ size= fabsf( vec[0] );
if( size > totsize ) totsize= size;
- size= (float)fabs( vec[1] );
+ size= fabsf( vec[1] );
if( size > totsize ) totsize= size;
- size= (float)fabs( vec[2] );
+ size= fabsf( vec[2] );
if( size > totsize ) totsize= size;
vec[0]= mainb[a]->x - mainb[a]->rad;
@@ -1794,11 +1794,11 @@
calc_mballco(mainb[a], vec);
- size= (float)fabs( vec[0] );
+ size= fabsf( vec[0] );
if( size > totsize ) totsize= size;
- size= (float)fabs( vec[1] );
+ size= fabsf( vec[1] );
if( size > totsize ) totsize= size;
- size= (float)fabs( vec[2] );
+ size= fabsf( vec[2] );
if( size > totsize ) totsize= size;
}
Modified: trunk/blender/source/blender/blenkernel/intern/nla.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/nla.c 2011-11-19 00:52:54 UTC (rev 41981)
+++ trunk/blender/source/blender/blenkernel/intern/nla.c 2011-11-19 01:10:05 UTC (rev 41982)
@@ -400,7 +400,7 @@
/* scaling */
if (IS_EQF(strip->scale, 0.0f)) strip->scale= 1.0f;
- scale = (float)fabs(strip->scale); /* scale must be positive - we've got a special flag for reversing */
+ scale = fabsf(strip->scale); /* scale must be positive - we've got a special flag for reversing */
/* length of referenced action */
actlength = strip->actend - strip->actstart;
@@ -1087,7 +1087,7 @@
short BKE_nlastrip_within_bounds (NlaStrip *strip, float min, float max)
{
const float stripLen= (strip) ? strip->end - strip->start : 0.0f;
- const float boundsLen= (float)fabs(max - min);
+ const float boundsLen= fabsf(max - min);
/* sanity checks */
if ((strip == NULL) || IS_EQF(stripLen, 0.0f) || IS_EQF(boundsLen, 0.0f))
Modified: trunk/blender/source/blender/blenkernel/intern/object.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/object.c 2011-11-19 00:52:54 UTC (rev 41981)
+++ trunk/blender/source/blender/blenkernel/intern/object.c 2011-11-19 01:10:05 UTC (rev 41982)
@@ -1901,7 +1901,7 @@
int a;
// include framerate
- fac1= ( 1.0f / (1.0f + (float)fabs(ob->sf)) );
+ fac1= ( 1.0f / (1.0f + fabsf(ob->sf)) );
if(fac1 >= 1.0f) return 0;
fac2= 1.0f-fac1;
Modified: trunk/blender/source/blender/blenlib/intern/math_geom.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_geom.c 2011-11-19 00:52:54 UTC (rev 41981)
+++ trunk/blender/source/blender/blenlib/intern/math_geom.c 2011-11-19 01:10:05 UTC (rev 41982)
@@ -134,9 +134,9 @@
int a, px=0, py=1;
/* first: find dominant axis: 0==X, 1==Y, 2==Z */
- x= (float)fabs(normal[0]);
- y= (float)fabs(normal[1]);
- z= (float)fabs(normal[2]);
+ x= fabsf(normal[0]);
+ y= fabsf(normal[1]);
+ z= fabsf(normal[2]);
max = MAX3(x, y, z);
if(max==y) py=2;
else if(max==x) {
@@ -1689,9 +1689,9 @@
/* find best projection of face XY, XZ or YZ: barycentric weights of
the 2d projected coords are the same and faster to compute */
- xn= (float)fabs(n[0]);
- yn= (float)fabs(n[1]);
- zn= (float)fabs(n[2]);
+ xn= fabsf(n[0]);
+ yn= fabsf(n[1]);
+ zn= fabsf(n[2]);
if(zn>=xn && zn>=yn) {i= 0; j= 1;}
else if(yn>=xn && yn>=zn) {i= 0; j= 2;}
else {i= 1; j= 2;}
Modified: trunk/blender/source/blender/blenlib/intern/math_rotation.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_rotation.c 2011-11-19 00:52:54 UTC (rev 41981)
+++ trunk/blender/source/blender/blenlib/intern/math_rotation.c 2011-11-19 01:10:05 UTC (rev 41982)
@@ -1322,8 +1322,8 @@
compatible_eul(eul1, oldrot);
compatible_eul(eul2, oldrot);
- d1= (float)fabs(eul1[0]-oldrot[0]) + (float)fabs(eul1[1]-oldrot[1]) + (float)fabs(eul1[2]-oldrot[2]);
- d2= (float)fabs(eul2[0]-oldrot[0]) + (float)fabs(eul2[1]-oldrot[1]) + (float)fabs(eul2[2]-oldrot[2]);
+ d1= fabsf(eul1[0]-oldrot[0]) + fabsf(eul1[1]-oldrot[1]) + fabsf(eul1[2]-oldrot[2]);
+ d2= fabsf(eul2[0]-oldrot[0]) + fabsf(eul2[1]-oldrot[1]) + fabsf(eul2[2]-oldrot[2]);
/* return best, which is just the one with lowest difference */
if (d1 > d2)
Modified: trunk/blender/source/blender/editors/interface/view2d_ops.c
===================================================================
--- trunk/blender/source/blender/editors/interface/view2d_ops.c 2011-11-19 00:52:54 UTC (rev 41981)
+++ trunk/blender/source/blender/editors/interface/view2d_ops.c 2011-11-19 01:10:05 UTC (rev 41982)
@@ -985,12 +985,12 @@
/* x-axis transform */
dist = (v2d->mask.xmax - v2d->mask.xmin) / 2.0f;
- dx= 1.0f - ((float)fabs(vzd->lastx - dist) + 2.0f) / ((float)fabs(event->x - dist) + 2.0f);
+ dx= 1.0f - (fabsf(vzd->lastx - dist) + 2.0f) / (fabsf(event->x - dist) + 2.0f);
dx*= 0.5f * (v2d->cur.xmax - v2d->cur.xmin);
/* y-axis transform */
dist = (v2d->mask.ymax - v2d->mask.ymin) / 2.0f;
- dy= 1.0f - ((float)fabs(vzd->lasty - dist) + 2.0f) / ((float)fabs(event->y - dist) + 2.0f);
+ dy= 1.0f - (fabsf(vzd->lasty - dist) + 2.0f) / (fabsf(event->y - dist) + 2.0f);
dy*= 0.5f * (v2d->cur.ymax - v2d->cur.ymin);
}
else {
Modified: trunk/blender/source/blender/python/generic/noise_py_api.c
===================================================================
--- trunk/blender/source/blender/python/generic/noise_py_api.c 2011-11-19 00:52:54 UTC (rev 41981)
+++ trunk/blender/source/blender/python/generic/noise_py_api.c 2011-11-19 01:10:05 UTC (rev 41982)
@@ -291,7 +291,7 @@
amp = 1.f;
out = (float)(2.0f * BLI_gNoise(1.f, x, y, z, 0, nb) - 1.0f);
if (hard)
- out = (float)fabs(out);
+ out = fabsf(out);
for (i = 1; i < oct; i++) {
amp *= ampscale;
x *= freqscale;
@@ -299,7 +299,7 @@
z *= freqscale;
t = (float)(amp * (2.0f * BLI_gNoise(1.f, x, y, z, 0, nb) - 1.0f));
if (hard)
- t = (float)fabs(t);
+ t = fabsf(t);
out += t;
}
return out;
@@ -321,16 +321,16 @@
/* Turbulence Vector */
static void vTurb(float x, float y, float z, int oct, int hard, int nb,
- float ampscale, float freqscale, float v[3])
+ float ampscale, float freqscale, float v[3])
{
float amp, t[3];
int i;
amp = 1.f;
noise_vector(x, y, z, nb, v);
if (hard) {
- v[0] = (float)fabs(v[0]);
- v[1] = (float)fabs(v[1]);
- v[2] = (float)fabs(v[2]);
+ v[0] = fabsf(v[0]);
+ v[1] = fabsf(v[1]);
+ v[2] = fabsf(v[2]);
}
for (i = 1; i < oct; i++) {
amp *= ampscale;
@@ -339,9 +339,9 @@
z *= freqscale;
noise_vector(x, y, z, nb, t);
if (hard) {
- t[0] = (float)fabs(t[0]);
- t[1] = (float)fabs(t[1]);
- t[2] = (float)fabs(t[2]);
+ t[0] = fabsf(t[0]);
+ t[1] = fabsf(t[1]);
+ t[2] = fabsf(t[2]);
}
v[0] += amp * t[0];
v[1] += amp * t[1];
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