[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41889] trunk/blender/release/scripts/ startup/bl_ui/space_view3d.py: Fix #29275: vertex/edge/ face selection buttons showing squashed in 3d view header.
Brecht Van Lommel
brechtvanlommel at pandora.be
Tue Nov 15 20:25:28 CET 2011
Revision: 41889
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41889
Author: blendix
Date: 2011-11-15 19:25:28 +0000 (Tue, 15 Nov 2011)
Log Message:
-----------
Fix #29275: vertex/edge/face selection buttons showing squashed in 3d view header.
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
Modified: trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_view3d.py 2011-11-15 19:23:35 UTC (rev 41888)
+++ trunk/blender/release/scripts/startup/bl_ui/space_view3d.py 2011-11-15 19:25:28 UTC (rev 41889)
@@ -55,8 +55,8 @@
sub.menu("VIEW3D_MT_object")
# Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select Mode...
- row = layout.row() # XXX Narrowed down vert/edge/face selector in edit mode/solid drawmode. -DingTo
- row.template_header_3D()
+ row = layout
+ layout.template_header_3D()
if obj:
# Particle edit
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