[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41838] trunk/blender: Cycles: Oren-Nayar BSDF support.

Brecht Van Lommel brechtvanlommel at pandora.be
Mon Nov 14 18:31:47 CET 2011


Revision: 41838
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41838
Author:   blendix
Date:     2011-11-14 17:31:47 +0000 (Mon, 14 Nov 2011)
Log Message:
-----------
Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
is available through the Roughness input on the Diffuse BSDF.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Diffuse

Patch by Yasuhiro Fujii, thanks!

Modified Paths:
--------------
    trunk/blender/intern/cycles/kernel/CMakeLists.txt
    trunk/blender/intern/cycles/kernel/osl/CMakeLists.txt
    trunk/blender/intern/cycles/kernel/osl/nodes/node_diffuse_bsdf.osl
    trunk/blender/intern/cycles/kernel/osl/nodes/stdosl.h
    trunk/blender/intern/cycles/kernel/osl/osl_closures.cpp
    trunk/blender/intern/cycles/kernel/osl/osl_closures.h
    trunk/blender/intern/cycles/kernel/svm/svm_bsdf.h
    trunk/blender/intern/cycles/kernel/svm/svm_closure.h
    trunk/blender/intern/cycles/kernel/svm/svm_types.h
    trunk/blender/intern/cycles/render/nodes.cpp
    trunk/blender/source/blender/gpu/intern/gpu_shader_material.glsl
    trunk/blender/source/blender/gpu/intern/gpu_shader_material.glsl.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c

Added Paths:
-----------
    trunk/blender/intern/cycles/kernel/osl/bsdf_oren_nayar.cpp
    trunk/blender/intern/cycles/kernel/svm/bsdf_oren_nayar.h

Modified: trunk/blender/intern/cycles/kernel/CMakeLists.txt
===================================================================
--- trunk/blender/intern/cycles/kernel/CMakeLists.txt	2011-11-14 16:34:11 UTC (rev 41837)
+++ trunk/blender/intern/cycles/kernel/CMakeLists.txt	2011-11-14 17:31:47 UTC (rev 41838)
@@ -42,6 +42,7 @@
 	svm/bsdf.h
 	svm/bsdf_ashikhmin_velvet.h
 	svm/bsdf_diffuse.h
+	svm/bsdf_oren_nayar.h
 	svm/bsdf_microfacet.h
 	svm/bsdf_reflection.h
 	svm/bsdf_refraction.h

Modified: trunk/blender/intern/cycles/kernel/osl/CMakeLists.txt
===================================================================
--- trunk/blender/intern/cycles/kernel/osl/CMakeLists.txt	2011-11-14 16:34:11 UTC (rev 41837)
+++ trunk/blender/intern/cycles/kernel/osl/CMakeLists.txt	2011-11-14 17:31:47 UTC (rev 41838)
@@ -12,6 +12,7 @@
 	background.cpp
 	bsdf_ashikhmin_velvet.cpp
 	bsdf_diffuse.cpp
+	bsdf_oren_nayar.cpp
 	bsdf_microfacet.cpp
 	bsdf_reflection.cpp
 	bsdf_refraction.cpp

Added: trunk/blender/intern/cycles/kernel/osl/bsdf_oren_nayar.cpp
===================================================================
--- trunk/blender/intern/cycles/kernel/osl/bsdf_oren_nayar.cpp	                        (rev 0)
+++ trunk/blender/intern/cycles/kernel/osl/bsdf_oren_nayar.cpp	2011-11-14 17:31:47 UTC (rev 41838)
@@ -0,0 +1,174 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/*
+ *	An implementation of Oren-Nayar reflectance model, public domain
+ *		http://www1.cs.columbia.edu/CAVE/publications/pdfs/Oren_SIGGRAPH94.pdf
+ *
+ *	NOTE:
+ *		BSDF = A + B * cos() * sin() * tan()
+ *
+ *		The parameter sigma means different from original.
+ *		A and B are calculated by the following formula:
+ *			0 <= sigma <= 1
+ *			A =     1 / ((1 + sigma / 2) * pi);
+ *			B = sigma / ((1 + sigma / 2) * pi);
+ *
+ *		This formula is derived as following:
+ *
+ *		0. Normalize A-term and B-term of BSDF *individually*.
+ *		   B-term is normalized at maximum point: dot(L, N) = 0.
+ *			A = (1/pi) * A'
+ *			B = (2/pi) * B'
+ *
+ *		1. Solve the following equation:
+ *			A' + B' = 1
+ *			B / A = sigma
+ */
+
+#include <OpenImageIO/fmath.h>
+#include <OSL/genclosure.h>
+#include "osl_closures.h"
+
+CCL_NAMESPACE_BEGIN
+
+using namespace OSL;
+
+
+class OrenNayarClosure: public BSDFClosure {
+public:
+	Vec3 m_N;
+	float m_sigma;
+	float m_a, m_b;
+
+	OrenNayarClosure(): BSDFClosure(Labels::DIFFUSE) {}
+
+	void setup() {
+		m_sigma = clamp(m_sigma, 0.0f, 1.0f);
+		m_a =    1.0f / ((1.0f + 0.5f * m_sigma) * M_PI);
+		m_b = m_sigma / ((1.0f + 0.5f * m_sigma) * M_PI);
+	}
+
+	bool mergeable(const ClosurePrimitive* other) const {
+		const OrenNayarClosure* comp = static_cast<const OrenNayarClosure*>(other);
+		return
+			m_N == comp->m_N &&
+			m_sigma == comp->m_sigma &&
+			BSDFClosure::mergeable(other);
+	}
+
+	size_t memsize() const {
+		return sizeof(*this);
+	}
+
+	const char* name() const {
+		return "oren_nayar";
+	}
+
+	void print_on(std::ostream& out) const {
+		out << name() << " (";
+		out << "(" << m_N[0] << ", " << m_N[1] << ", " << m_N[2] << "), ";
+		out << m_sigma;
+		out << ")";
+	}
+
+	float albedo(const Vec3& omega_out) const {
+		return 1.0f;
+	}
+
+	Color3 eval_reflect(const Vec3& omega_out, const Vec3& omega_in, float& pdf) const {
+		if (m_N.dot(omega_in) > 0.0f) {
+			pdf = float(0.5 * M_1_PI);
+			float is = get_intensity(m_N, omega_out, omega_in);
+			return Color3(is, is, is);
+		}
+		else {
+			pdf = 0.0f;
+			return Color3(0.0f, 0.0f, 0.0f);
+		}
+	}
+
+	Color3 eval_transmit(const Vec3& omega_out, const Vec3& omega_in, float& pdf) const {
+		return Color3(0.0f, 0.0f, 0.0f);
+	}
+
+	ustring sample(
+		const Vec3& Ng,
+		const Vec3& omega_out, const Vec3& domega_out_dx, const Vec3& domega_out_dy,
+		float randu, float randv,
+		Vec3& omega_in, Vec3& domega_in_dx, Vec3& domega_in_dy,
+		float& pdf, Color3& eval
+	) const {
+		sample_uniform_hemisphere (m_N, omega_out, randu, randv, omega_in, pdf);
+
+		if (Ng.dot(omega_in) > 0.0f) {
+			float is = get_intensity(m_N, omega_out, omega_in);
+			eval.setValue(is, is, is);
+
+			// TODO: find a better approximation for the bounce
+			domega_in_dx = (2.0f * m_N.dot(domega_out_dx)) * m_N - domega_out_dx;
+			domega_in_dy = (2.0f * m_N.dot(domega_out_dy)) * m_N - domega_out_dy;
+			domega_in_dx *= 125.0f;
+			domega_in_dy *= 125.0f;
+		}
+		else {
+			pdf = 0.0f;
+		}
+
+		return Labels::REFLECT;
+	}
+
+private:
+	float get_intensity(Vec3 const& n, Vec3 const& v, Vec3 const& l) const {
+		float nl = max(n.dot(l), 0.0f);
+		float nv = max(n.dot(v), 0.0f);
+
+		Vec3 al = l - nl * n;
+		al.normalize();
+		Vec3 av = v - nv * n;
+		av.normalize();
+		float t = max(al.dot(av), 0.0f);
+
+		float cos_a, cos_b;
+		if (nl < nv) {
+			cos_a = nl;
+			cos_b = nv;
+		}
+		else {
+			cos_a = nv;
+			cos_b = nl;
+		}
+
+		float sin_a = sqrtf(1.0f - cos_a * cos_a);
+		float tan_b = sqrtf(1.0f - cos_b * cos_b) / (cos_b + FLT_MIN);
+
+		return nl * (m_a + m_b * t * sin_a * tan_b);
+	}
+};
+
+ClosureParam bsdf_oren_nayar_params[] = {
+	CLOSURE_VECTOR_PARAM	(OrenNayarClosure, m_N),
+	CLOSURE_FLOAT_PARAM		(OrenNayarClosure, m_sigma),
+	CLOSURE_STRING_KEYPARAM ("label"),
+	CLOSURE_FINISH_PARAM	(OrenNayarClosure)
+};
+
+CLOSURE_PREPARE(bsdf_oren_nayar_prepare, OrenNayarClosure)
+
+
+CCL_NAMESPACE_END

Modified: trunk/blender/intern/cycles/kernel/osl/nodes/node_diffuse_bsdf.osl
===================================================================
--- trunk/blender/intern/cycles/kernel/osl/nodes/node_diffuse_bsdf.osl	2011-11-14 16:34:11 UTC (rev 41837)
+++ trunk/blender/intern/cycles/kernel/osl/nodes/node_diffuse_bsdf.osl	2011-11-14 17:31:47 UTC (rev 41838)
@@ -20,9 +20,13 @@
 
 shader node_diffuse_bsdf(
 	color Color = color(0.8, 0.8, 0.8),
+	float Roughness = 0.0,
 	normal Normal = N,
 	output closure color BSDF = diffuse(Normal))
 {
-	BSDF = Color*diffuse(Normal);
+	if(Roughness == 0.0)
+		BSDF = Color * diffuse(Normal);
+	else
+		BSDF = Color * oren_nayar(Normal, Roughness);
 }
 

Modified: trunk/blender/intern/cycles/kernel/osl/nodes/stdosl.h
===================================================================
--- trunk/blender/intern/cycles/kernel/osl/nodes/stdosl.h	2011-11-14 16:34:11 UTC (rev 41837)
+++ trunk/blender/intern/cycles/kernel/osl/nodes/stdosl.h	2011-11-14 17:31:47 UTC (rev 41838)
@@ -435,6 +435,7 @@
 // Closures
 
 closure color diffuse(normal N) BUILTIN;
+closure color oren_nayar(normal N, float sigma) BUILTIN;
 closure color translucent(normal N) BUILTIN;
 closure color reflection(normal N, float eta) BUILTIN;
 closure color reflection(normal N) { return reflection (N, 0.0); }

Modified: trunk/blender/intern/cycles/kernel/osl/osl_closures.cpp
===================================================================
--- trunk/blender/intern/cycles/kernel/osl/osl_closures.cpp	2011-11-14 16:34:11 UTC (rev 41837)
+++ trunk/blender/intern/cycles/kernel/osl/osl_closures.cpp	2011-11-14 17:31:47 UTC (rev 41838)
@@ -69,6 +69,7 @@
 void OSLShader::register_closures(OSL::ShadingSystem *ss)
 {
 	register_closure(ss, "diffuse", OSL_CLOSURE_BSDF_DIFFUSE_ID, bsdf_diffuse_params, bsdf_diffuse_prepare);
+	register_closure(ss, "oren_nayar", OSL_CLOSURE_BSDF_OREN_NAYAR_ID, bsdf_oren_nayar_params, bsdf_oren_nayar_prepare);
 	register_closure(ss, "translucent", OSL_CLOSURE_BSDF_TRANSLUCENT_ID, bsdf_translucent_params, bsdf_translucent_prepare);
 	register_closure(ss, "reflection", OSL_CLOSURE_BSDF_REFLECTION_ID, bsdf_reflection_params, bsdf_reflection_prepare);
 	register_closure(ss, "refraction", OSL_CLOSURE_BSDF_REFRACTION_ID, bsdf_refraction_params, bsdf_refraction_prepare);

Modified: trunk/blender/intern/cycles/kernel/osl/osl_closures.h
===================================================================
--- trunk/blender/intern/cycles/kernel/osl/osl_closures.h	2011-11-14 16:34:11 UTC (rev 41837)
+++ trunk/blender/intern/cycles/kernel/osl/osl_closures.h	2011-11-14 17:31:47 UTC (rev 41838)
@@ -41,6 +41,7 @@
 
 enum {
 	OSL_CLOSURE_BSDF_DIFFUSE_ID,
+	OSL_CLOSURE_BSDF_OREN_NAYAR_ID,
 	OSL_CLOSURE_BSDF_TRANSLUCENT_ID,
 	OSL_CLOSURE_BSDF_REFLECTION_ID,
 	OSL_CLOSURE_BSDF_REFRACTION_ID,
@@ -62,6 +63,7 @@
 };
 
 extern OSL::ClosureParam bsdf_diffuse_params[];
+extern OSL::ClosureParam bsdf_oren_nayar_params[];
 extern OSL::ClosureParam bsdf_translucent_params[];
 extern OSL::ClosureParam bsdf_reflection_params[];
 extern OSL::ClosureParam bsdf_refraction_params[];
@@ -82,6 +84,7 @@
 extern OSL::ClosureParam closure_subsurface_params[];
 
 void bsdf_diffuse_prepare(OSL::RendererServices *, int id, void *data);
+void bsdf_oren_nayar_prepare(OSL::RendererServices *, int id, void *data);
 void bsdf_translucent_prepare(OSL::RendererServices *, int id, void *data);
 void bsdf_reflection_prepare(OSL::RendererServices *, int id, void *data);
 void bsdf_refraction_prepare(OSL::RendererServices *, int id, void *data);

Added: trunk/blender/intern/cycles/kernel/svm/bsdf_oren_nayar.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/bsdf_oren_nayar.h	                        (rev 0)
+++ trunk/blender/intern/cycles/kernel/svm/bsdf_oren_nayar.h	2011-11-14 17:31:47 UTC (rev 41838)
@@ -0,0 +1,143 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *

@@ Diff output truncated at 10240 characters. @@



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